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/*=========================================================================
Program: Visualization Toolkit
Module: vtkStaticCellLocator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkStaticCellLocator
* @brief perform fast cell location operations
*
* vtkStaticCellLocator is a type of vtkAbstractCellLocator that accelerates
* certain operations when performing spatial operations on cells. These
* operations include finding a point that contains a cell, and intersecting
* cells with a line.
*
* vtkStaticCellLocator is an accelerated version of vtkCellLocator. It is
* threaded (via vtkSMPTools), and supports one-time static construction
* (i.e., incremental cell insertion is not supported).
*
* @warning
* vtkStaticCellLocator utilizes the following parent class parameters:
* - Automatic (default true)
* - NumberOfCellsPerNode (default 10)
* - UseExistingSearchStructure (default false)
*
* vtkStaticCellLocator does NOT utilize the following parameters:
* - CacheCellBounds (always cached)
* - Tolerance
* - Level
* - MaxLevel
* - RetainCellLists
*
* @warning
* This class is templated. It may run slower than serial execution if the code
* is not optimized during compilation. Build in Release or ReleaseWithDebugInfo.
*
* @sa
* vtkAbstractCellLocator vtkCellLocator vtkCellTreeLocator vtkModifiedBSPTree vtkOBBTree
*/
#ifndef vtkStaticCellLocator_h
#define vtkStaticCellLocator_h
#include "vtkAbstractCellLocator.h"
#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkDeprecation.h" // For VTK_DEPRECATED_IN_9_2_0
// Forward declarations for PIMPL
VTK_ABI_NAMESPACE_BEGIN
struct vtkCellBinner;
struct vtkCellProcessor;
class VTKCOMMONDATAMODEL_EXPORT vtkStaticCellLocator : public vtkAbstractCellLocator
{
friend struct vtkCellBinner;
friend struct vtkCellProcessor;
public:
///@{
/**
* Standard methods to instantiate, print and obtain type-related information.
*/
static vtkStaticCellLocator* New();
vtkTypeMacro(vtkStaticCellLocator, vtkAbstractCellLocator);
void PrintSelf(ostream& os, vtkIndent indent) override;
///@}
///@{
/**
* Set the number of divisions in x-y-z directions. If the Automatic data
* member is enabled, the Divisions are set according to the
* NumberOfCellsPerNode and MaxNumberOfBuckets data members. The number
* of divisions must be >= 1 in each direction.
*/
vtkSetVector3Macro(Divisions, int);
vtkGetVectorMacro(Divisions, int, 3);
///@}
///@{
/**
* Set the maximum number of buckets in the locator. By default the value
* is set to VTK_INT_MAX. Note that there are significant performance
* implications at work here. If the number of buckets is set very large
* (meaning > VTK_INT_MAX) then internal sorting may be performed using
* 64-bit integers (which is much slower than using a 32-bit int). Of
* course, memory requirements may dramatically increase as well. It is
* recommended that the default value be used; but for extremely large data
* it may be desired to create a locator with an exceptionally large number
* of buckets. Note also that during initialization of the locator if the
* MaxNumberOfBuckets threshold is exceeded, the Divisions are scaled down
* in such a way as not to exceed the MaxNumberOfBuckets proportionally to
* the size of the bounding box in the x-y-z directions.
*/
vtkSetClampMacro(MaxNumberOfBuckets, vtkIdType, 1000, VTK_ID_MAX);
vtkGetMacro(MaxNumberOfBuckets, vtkIdType);
///@}
/**
* Inform the user as to whether large ids are being used. This flag only
* has meaning after the locator has been built. Large ids are used when the
* number of binned points, or the number of bins, is >= the maximum number
* of buckets (specified by the user). Note that LargeIds are only available
* on 64-bit architectures.
*/
bool GetLargeIds() { return this->LargeIds; }
///@{
/**
* These methods are deprecated. This flag was used in internally in conjunction with
* Tolerance, which has been removed because nobody was using it, and it would lead
* to really slow performance if the dataset was small bounds-wise. Tolerance was
* originally introduced to solve IntersectionWithLine issues the existed before. These
* issues have been resolved by using double tolerance internally.
*
* When set to true, the CellBinner will multiply the locator tolerance by the diagonal length
* of the dataset to compute its own tolerance. When not, it uses the locator tolerance
* directly. Default is false.
*/
VTK_DEPRECATED_IN_9_2_0("This method is no longer used because Tolerance is also not used")
vtkSetMacro(UseDiagonalLengthTolerance, bool);
VTK_DEPRECATED_IN_9_2_0("This method is no longer used because Tolerance is also not used")
vtkGetMacro(UseDiagonalLengthTolerance, bool);
VTK_DEPRECATED_IN_9_2_0("This method is no longer used because Tolerance is also not used")
virtual void UseDiagonalLengthToleranceOn()
{
if (this->UseDiagonalLengthTolerance != true)
{
this->UseDiagonalLengthTolerance = true;
this->Modified();
}
}
VTK_DEPRECATED_IN_9_2_0("This method is no longer used because Tolerance is also not used")
virtual void UseDiagonalLengthToleranceOff()
{
if (this->UseDiagonalLengthTolerance != false)
{
this->UseDiagonalLengthTolerance = false;
this->Modified();
}
}
///@}
// Re-use any superclass signatures that we don't override.
using vtkAbstractCellLocator::FindCell;
using vtkAbstractCellLocator::FindClosestPoint;
using vtkAbstractCellLocator::FindClosestPointWithinRadius;
using vtkAbstractCellLocator::IntersectWithLine;
/**
* Return intersection point (if any) AND the cell which was intersected by
* the finite line. The cell is returned as a cell id and as a generic cell.
*
* For other IntersectWithLine signatures, see vtkAbstractCellLocator.
*/
int IntersectWithLine(const double a0[3], const double a1[3], double tol, double& t, double x[3],
double pcoords[3], int& subId, vtkIdType& cellId, vtkGenericCell* cell) override;
/**
* Take the passed line segment and intersect it with the data set.
* The return value of the function is 0 if no intersections were found.
* For each intersection with the bounds of a cell or with a cell (if a cell is provided),
* the points and cellIds have the relevant information added sorted by t.
* If points or cellIds are nullptr pointers, then no information is generated for that list.
*
* For other IntersectWithLine signatures, see vtkAbstractCellLocator.
*/
int IntersectWithLine(const double p1[3], const double p2[3], const double tol, vtkPoints* points,
vtkIdList* cellIds, vtkGenericCell* cell) override;
/**
* Return the closest point and the cell which is closest to the point x.
* The closest point is somewhere on a cell, it need not be one of the
* vertices of the cell.
*
* Reimplemented from vtkAbstractCellLocator to showcase that it's a supported function.
*
* For other FindClosestPoint signatures, see vtkAbstractCellLocator.
*/
void FindClosestPoint(const double x[3], double closestPoint[3], vtkGenericCell* cell,
vtkIdType& cellId, int& subId, double& dist2) override
{
this->Superclass::FindClosestPoint(x, closestPoint, cell, cellId, subId, dist2);
}
/**
* Return the closest point within a specified radius and the cell which is
* closest to the point x. The closest point is somewhere on a cell, it
* need not be one of the vertices of the cell. This method returns 1 if a
* point is found within the specified radius. If there are no cells within
* the specified radius, the method returns 0 and the values of
* closestPoint, cellId, subId, and dist2 are undefined. If a closest point
* is found, inside returns the return value of the EvaluatePosition call to
* the closest cell; inside(=1) or outside(=0).
*/
vtkIdType FindClosestPointWithinRadius(double x[3], double radius, double closestPoint[3],
vtkGenericCell* cell, vtkIdType& cellId, int& subId, double& dist2, int& inside) override;
/**
* Return a list of unique cell ids inside of a given bounding box. The
* user must provide the vtkIdList to populate.
*/
void FindCellsWithinBounds(double* bbox, vtkIdList* cells) override;
/**
* Take the passed line segment and intersect it with the data set.
* For each intersection with the bounds of a cell, the cellIds
* have the relevant information added. If cellIds is nullptr
* pointer, then no information is generated for that list.
*
* Reimplemented from vtkAbstractCellLocator to showcase that it's a supported function.
*/
void FindCellsAlongLine(
const double p1[3], const double p2[3], double tolerance, vtkIdList* cellsIds) override
{
this->Superclass::FindCellsAlongLine(p1, p2, tolerance, cellsIds);
}
/**
* Take the passed line segment and intersect it with the data set.
* For each intersection with the bounds of a cell, the cellIds
* have the relevant information added sort by t. If cellIds is nullptr
* pointer, then no information is generated for that list.
*/
void FindCellsAlongPlane(
const double o[3], const double n[3], double tolerance, vtkIdList* cells) override;
/**
* Find the cell containing a given point. returns -1 if no cell found
* the cell parameters are copied into the supplied variables, a cell must
* be provided to store the information.
*
* For other FindCell signatures, see vtkAbstractCellLocator.
*/
vtkIdType FindCell(double x[3], double vtkNotUsed(tol2), vtkGenericCell* GenCell, int& subId,
double pcoords[3], double* weights) override;
/**
* Quickly test if a point is inside the bounds of a particular cell.
* This function should be used ONLY after the locator is built.
*/
bool InsideCellBounds(double x[3], vtkIdType cellId) override;
///@{
/**
* Satisfy vtkLocator abstract interface.
*/
void GenerateRepresentation(int level, vtkPolyData* pd) override;
void FreeSearchStructure() override;
void BuildLocator() override;
void ForceBuildLocator() override;
///@}
/**
* Shallow copy of a vtkStaticCellLocator.
*/
void ShallowCopy(vtkAbstractCellLocator* locator) override;
protected:
vtkStaticCellLocator();
~vtkStaticCellLocator() override;
void BuildLocatorInternal() override;
double Bounds[6]; // Bounding box of the whole dataset
int Divisions[3]; // Number of sub-divisions in x-y-z directions
double H[3]; // Width of each bin in x-y-z directions
vtkIdType MaxNumberOfBuckets; // Maximum number of buckets in locator
bool LargeIds; // indicate whether integer ids are small or large
// VTK_DEPRECATED_IN_9_2_0 This attribute needs to be removed
bool UseDiagonalLengthTolerance = false;
// Support PIMPLd implementation
vtkCellBinner* Binner; // Does the binning
vtkCellProcessor* Processor; // Invokes methods (templated subclasses)
private:
vtkStaticCellLocator(const vtkStaticCellLocator&) = delete;
void operator=(const vtkStaticCellLocator&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif
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