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/*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLGL2PSHelperImpl.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOpenGLGL2PSHelperImpl
* @brief vtkOpenGLGL2PSHelper override
* implementation.
*/
#ifndef vtkOpenGLGL2PSHelperImpl_h
#define vtkOpenGLGL2PSHelperImpl_h
#include "vtkOpenGLGL2PSHelper.h"
#include "vtkRenderingGL2PSOpenGL2Module.h" // For export macro
VTK_ABI_NAMESPACE_BEGIN
class vtkMatrix4x4;
class vtkPoints;
class VTKRENDERINGGL2PSOPENGL2_EXPORT vtkOpenGLGL2PSHelperImpl : public vtkOpenGLGL2PSHelper
{
public:
static vtkOpenGLGL2PSHelperImpl* New();
vtkTypeMacro(vtkOpenGLGL2PSHelperImpl, vtkOpenGLGL2PSHelper);
void PrintSelf(ostream& os, vtkIndent indent) override;
void ProcessTransformFeedback(
vtkTransformFeedback* tfc, vtkRenderer* ren, vtkActor* act) override;
void ProcessTransformFeedback(
vtkTransformFeedback* tfc, vtkRenderer* ren, unsigned char col[4]) override;
void ProcessTransformFeedback(vtkTransformFeedback* tfc, vtkRenderer* ren, float col[4]) override;
void DrawString(const std::string& str, vtkTextProperty* tprop, double pos[3],
double backgroundDepth, vtkRenderer* ren) override;
void DrawPath(vtkPath* path, double rasterPos[3], double windowPos[2], unsigned char rgba[4],
double scale[2] = nullptr, double rotateAngle = 0.0, float strokeWidth = -1,
const char* label = nullptr) override;
void Draw3DPath(vtkPath* path, vtkMatrix4x4* actorMatrix, double rasterPos[3],
unsigned char actorColor[4], vtkRenderer* ren, const char* label = nullptr) override;
void DrawImage(vtkImageData* input, double pos[3]) override;
protected:
vtkOpenGLGL2PSHelperImpl();
~vtkOpenGLGL2PSHelperImpl() override;
/**
* Translate the tprop's fontname into a Postscript font name.
*/
static const char* TextPropertyToPSFontName(vtkTextProperty* tprop);
/**
* Convert the alignment hint in tprop to a GL2PS text alignment constant.
*/
static int TextPropertyToGL2PSAlignment(vtkTextProperty* tprop);
/**
* Extracts the information needed for transforming and projecting points
* from a renderer.
*/
static void GetTransformParameters(vtkRenderer* ren, vtkMatrix4x4* actorMatrix,
vtkMatrix4x4* xform, double vpOrigin[2], double halfSize[2], double zfact[2]);
///@{
/**
* Project the point from world coordinates into device coordinates.
*/
static void ProjectPoint(double point[3], vtkRenderer* ren, vtkMatrix4x4* actorMatrix = nullptr);
static void ProjectPoint(double point[4], vtkMatrix4x4* transformMatrix, double viewportOrigin[2],
double halfWidth, double halfHeight, double zfact1, double zfact2);
static void ProjectPoints(
vtkPoints* points, vtkRenderer* ren, vtkMatrix4x4* actorMatrix = nullptr);
///@}
///@{
/**
* Unproject the point from device coordinates into world coordinates.
* Input Z coordinate should be in NDC space.
*/
static void UnprojectPoint(double point[4], vtkMatrix4x4* invTransformMatrix,
double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2);
static void UnprojectPoints(
double* points3D, vtkIdType numPoints, vtkRenderer* ren, vtkMatrix4x4* actorMatrix = nullptr);
///@}
void DrawPathPS(vtkPath* path, double rasterPos[3], double windowPos[2], unsigned char rgba[4],
double scale[2], double rotateAngle, float strokeWidth, const std::string& label);
void DrawPathPDF(vtkPath* path, double rasterPos[3], double windowPos[2], unsigned char rgba[4],
double scale[2], double rotateAngle, float strokeWidth, const std::string& label);
void DrawPathSVG(vtkPath* path, double rasterPos[3], double windowPos[2], unsigned char rgba[4],
double scale[2], double rotateAngle, float strokeWidth, const std::string& label);
private:
vtkOpenGLGL2PSHelperImpl(const vtkOpenGLGL2PSHelperImpl&) = delete;
void operator=(const vtkOpenGLGL2PSHelperImpl&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif // vtkOpenGLGL2PSHelperImpl_h
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