File: vtkOpenVROverlay.h

package info (click to toggle)
paraview 5.11.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 497,236 kB
  • sloc: cpp: 3,171,290; ansic: 1,315,072; python: 134,290; xml: 103,324; sql: 65,887; sh: 5,286; javascript: 4,901; yacc: 4,383; java: 3,977; perl: 2,363; lex: 1,909; f90: 1,255; objc: 143; makefile: 119; tcl: 59; pascal: 50; fortran: 29
file content (162 lines) | stat: -rw-r--r-- 4,399 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
/*=========================================================================

  Program:   Visualization Toolkit

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkOpenVROverlay
 * @brief   OpenVR overlay
 *
 * vtkOpenVROverlay support for VR overlays
 */

#ifndef vtkOpenVROverlay_h
#define vtkOpenVROverlay_h

#include "vtkNew.h" // for ivars
#include "vtkObject.h"
#include "vtkRenderingOpenVRModule.h" // For export macro
#include "vtkWeakPointer.h"           // for ivars
#include <map>                        // ivars
#include <openvr.h>                   // for ivars
#include <vector>                     // ivars

VTK_ABI_NAMESPACE_BEGIN
class vtkJPEGReader;
class vtkOpenVROverlaySpot;
class vtkOpenVRRenderWindow;
class vtkTextureObject;
class vtkOpenVRCameraPose;
class vtkOpenVRCamera;
class vtkXMLDataElement;

class VTKRENDERINGOPENVR_EXPORT vtkOpenVROverlay : public vtkObject
{
public:
  static vtkOpenVROverlay* New();
  vtkTypeMacro(vtkOpenVROverlay, vtkObject);
  void PrintSelf(ostream& os, vtkIndent indent) override;

  /**
   * Render the overlay
   */
  virtual void Render();

  /**
   * Create the overlay
   */
  virtual void Create(vtkOpenVRRenderWindow* rw);

  /**
   * Get handle to the overlay
   */
  vr::VROverlayHandle_t GetOverlayHandle() { return this->OverlayHandle; }

  /**
   * Get handle to the overlay texture
   */
  vtkTextureObject* GetOverlayTexture() { return this->OverlayTexture.Get(); }

  ///@{
  /**
   * methods to support events on the overlay
   */
  virtual void MouseMoved(int x, int y);
  virtual void MouseButtonPress(int x, int y);
  virtual void MouseButtonRelease(int x, int y);
  ///@}

  vtkOpenVROverlaySpot* GetLastSpot() { return this->LastSpot; }

  std::vector<vtkOpenVROverlaySpot>& GetSpots() { return this->Spots; }

  /***
   * update the texture because this spot has changed
   */
  virtual void UpdateSpot(vtkOpenVROverlaySpot* spot);

  ///@{
  /**
   * Set/Get a prefix for saving camera poses
   */
  void SetSessionName(const std::string& name) { this->SessionName = name; }
  std::string GetSessionName() { return this->SessionName; }
  ///@}

  ///@{
  /**
   * Set/Get a file for the dashboard image
   */
  void SetDashboardImageFileName(VTK_FILEPATH const std::string& name)
  {
    this->DashboardImageFileName = name;
  }
  VTK_FILEPATH std::string GetDashboardImageFileName() { return this->DashboardImageFileName; }
  ///@}

  vtkOpenVRCameraPose* GetSavedCameraPose(int i);
  virtual void SetSavedCameraPose(int i, vtkOpenVRCameraPose*);
  virtual void WriteCameraPoses(ostream& os);
  virtual void WriteCameraPoses();
  virtual void ReadCameraPoses();
  virtual void ReadCameraPoses(istream& is);
  virtual void ReadCameraPoses(vtkXMLDataElement* xml);
  virtual void SaveCameraPose(int num);
  virtual void LoadCameraPose(int num);
  virtual void LoadNextCameraPose();
  virtual std::map<int, vtkOpenVRCameraPose>& GetSavedCameraPoses()
  {
    return this->SavedCameraPoses;
  }

  // not used for dashboard overlays
  void Show();
  void Hide();

protected:
  vtkOpenVROverlay();
  ~vtkOpenVROverlay() override;

  virtual void SetupSpots() {}

  vr::IVRSystem* VRSystem;

  // for the overlay
  vr::VROverlayHandle_t OverlayHandle;
  vr::VROverlayHandle_t OverlayThumbnailHandle;
  vtkNew<vtkTextureObject> OverlayTexture;

  virtual void SetDashboardImageData(vtkJPEGReader* rdr);

  // std::vector<vtkOpenVRActiveSpot> ActiveSpots;
  unsigned char* OriginalTextureData;
  unsigned char* CurrentTextureData;

  std::vector<vtkOpenVROverlaySpot> Spots;
  vtkOpenVROverlaySpot* LastSpot;

  std::string SessionName;
  std::string DashboardImageFileName;
  std::map<int, vtkOpenVRCameraPose> SavedCameraPoses;

  vtkWeakPointer<vtkOpenVRRenderWindow> Window;
  int LastCameraPoseIndex;

  double LastSpotIntensity;
  double ActiveSpotIntensity;

private:
  vtkOpenVROverlay(const vtkOpenVROverlay&) = delete;
  void operator=(const vtkOpenVROverlay&) = delete;
};

VTK_ABI_NAMESPACE_END
#endif