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/*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenXRManagerGraphics.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOpenXRManagerGraphics
* @brief OpenXR manager graphics implementation
*
* Abstract class that defines the rendering backend used by vtkOpenXRManager.
* It handles creation and management of the OpenXR rendering resources,
* based on the rendering backend implemented by subclasses.
*
* @sa
* vtkOpenXRManagerOpenGLGraphics vtkOpenXRManagerD3DGraphics
*/
#ifndef vtkOpenXRManagerGraphics_h
#define vtkOpenXRManagerGraphics_h
#include "vtkObject.h"
#include "vtkRenderingOpenXRModule.h" // For export macro
#include "vtkOpenXR.h" // For OpenXR types
#include <vector> // For std::vector
VTK_ABI_NAMESPACE_BEGIN
class vtkOpenGLRenderWindow;
class VTKRENDERINGOPENXR_EXPORT vtkOpenXRManagerGraphics : public vtkObject
{
public:
vtkTypeMacro(vtkOpenXRManagerGraphics, vtkObject);
/**
* Resize the internal vectors storing the color and depth swapchains.
*/
virtual void SetNumberOfSwapchains(uint32_t viewCount) = 0;
///@{
/**
* Fill \p texture with the swapchain image for the specified eye. The image index should be
* obtained beforehand using xrAcquireSwapchainImage.
*/
virtual void GetColorSwapchainImage(uint32_t eyeIndex, uint32_t imgIndex, void* texture) = 0;
virtual void GetDepthSwapchainImage(uint32_t eyeIndex, uint32_t imgIndex, void* texture) = 0;
///@}
///@{
/**
* Acquire swapchain images using xrEnumerateSwapchainImages and store them at the specified eye
* index.
*/
virtual void EnumerateColorSwapchainImages(XrSwapchain swapchain, uint32_t eyeIndex) = 0;
virtual void EnumerateDepthSwapchainImages(XrSwapchain swapchain, uint32_t eyeIndex) = 0;
///@}
/**
* Acquire the number of images in the specified swapchain.
*/
uint32_t GetChainLength(XrSwapchain swapchain);
///@{
/**
* Return the list of pixel formats supported by VTK. The first pixel format
* in the list that is also supported by the runtime will be picked for rendering.
*/
virtual const std::vector<int64_t>& GetSupportedColorFormats() = 0;
virtual const std::vector<int64_t>& GetSupportedDepthFormats() = 0;
///@}
/**
* Create the graphics binding and store it in GraphicsBindings ptr.
* It points to a XrGraphicsBindingXXX structure, depending on the
* desired rendering backend.
* \pre \p helperWindow must be initialized
*/
virtual bool CreateGraphicsBinding(vtkOpenGLRenderWindow* helperWindow) = 0;
/**
* Return pointer to the backend-specific XrGraphicsBindingXXX structure
* that is required to create the OpenXR session.
*/
virtual const void* GetGraphicsBinding() = 0;
/**
* OpenXR requires checking graphics requirements before creating a session.
* This uses a function pointer loaded with the selected graphics API extension.
* /pre The XR instance and system id must be initialized
*/
virtual bool CheckGraphicsRequirements(XrInstance instance, XrSystemId id) = 0;
/**
* Return the extension name to enable a specific rendering backend
*/
virtual const char* GetBackendExtensionName() = 0;
protected:
vtkOpenXRManagerGraphics() = default;
~vtkOpenXRManagerGraphics() = default;
private:
vtkOpenXRManagerGraphics(const vtkOpenXRManagerGraphics&) = delete;
void operator=(const vtkOpenXRManagerGraphics&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif
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