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/*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenXRManagerOpenGLGraphics.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOpenXRManagerOpenGLGraphics
* @brief OpenXR manager OpenGL graphics implementation
*
* Allow vtkOpenXRManager to use an OpenGL rendering backend.
*/
#ifndef vtkOpenXRManagerOpenGLGraphics_h
#define vtkOpenXRManagerOpenGLGraphics_h
#include "vtkOpenXRManagerGraphics.h"
#include "vtkRenderingOpenXRModule.h" // For export macro
#include "vtkRenderingOpenGLConfigure.h" // For VTK_USE_X / WIN32
#include <memory> // For shared_ptr
#include <vector> // For std::vector
// Forward declare the graphics binding struct depending on the platform being used
#ifdef VTK_USE_X
struct XrGraphicsBindingOpenGLXlibKHR;
typedef XrGraphicsBindingOpenGLXlibKHR XrGraphicsBindingOpenGL;
#elif defined(_WIN32)
struct XrGraphicsBindingOpenGLWin32KHR;
typedef XrGraphicsBindingOpenGLWin32KHR XrGraphicsBindingOpenGL;
#endif
struct XrSwapchainImageOpenGLKHR;
VTK_ABI_NAMESPACE_BEGIN
class VTKRENDERINGOPENXR_EXPORT vtkOpenXRManagerOpenGLGraphics : public vtkOpenXRManagerGraphics
{
public:
static vtkOpenXRManagerOpenGLGraphics* New();
vtkTypeMacro(vtkOpenXRManagerOpenGLGraphics, vtkOpenXRManagerGraphics);
/**
* Resize the internal vectors storing the color and depth swapchains.
*/
void SetNumberOfSwapchains(uint32_t viewCount) override;
///@{
/**
* Fill \p texture with the OpenGL texture id for the specified eye \p scIndex.
* The image index \p imgIndex should be obtained beforehand using xrAcquireSwapchainImage.
*/
void GetColorSwapchainImage(uint32_t scIndex, uint32_t imgIndex, void* texture) override;
void GetDepthSwapchainImage(uint32_t scIndex, uint32_t imgIndex, void* texture) override;
///@}
///@{
/**
* Acquire OpenGL swapchain images for the specified eye index.
*/
void EnumerateColorSwapchainImages(XrSwapchain swapchain, uint32_t scIndex) override;
void EnumerateDepthSwapchainImages(XrSwapchain swapchain, uint32_t scIndex) override;
///@}
///@{
/**
* Return the list of GL formats supported by vtkOpenGLRenderWindow.
* The first in the list that is also supported by the runtime is picked.
*/
const std::vector<int64_t>& GetSupportedColorFormats() override;
const std::vector<int64_t>& GetSupportedDepthFormats() override;
///@}
/**
* Fill the pointer to the XrGraphicsBindingOpenGL structure.
*/
bool CreateGraphicsBinding(vtkOpenGLRenderWindow* helperWindow) override;
/**
* Return pointer to the XrGraphicsBindingOpenGL structure required to create the OpenXR session.
*/
const void* GetGraphicsBinding() override { return this->GraphicsBinding.get(); };
/**
* Check OpenGL version supported by the runtime
*/
bool CheckGraphicsRequirements(XrInstance instance, XrSystemId id) override;
/**
* Return the extension name corresponding to the OpenGL rendering backend
*/
const char* GetBackendExtensionName() override;
protected:
vtkOpenXRManagerOpenGLGraphics();
~vtkOpenXRManagerOpenGLGraphics() override;
/**
* OpenGL structure to store swapchain images.
*/
struct SwapchainImagesOpenGL
{
std::vector<XrSwapchainImageOpenGLKHR> Images;
};
/**
* Acquire OpenGL swapchain images an store them in \p swapchainImages.
*/
void EnumerateSwapchainImages(XrSwapchain swapchain, SwapchainImagesOpenGL& swapchainImages);
std::shared_ptr<XrGraphicsBindingOpenGL> GraphicsBinding;
private:
vtkOpenXRManagerOpenGLGraphics(const vtkOpenXRManagerOpenGLGraphics&) = delete;
void operator=(const vtkOpenXRManagerOpenGLGraphics&) = delete;
class PIMPL;
PIMPL* Private;
};
VTK_ABI_NAMESPACE_END
#endif
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