1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
|
/*=========================================================================
Program: Visualization Toolkit
Module: vtkImageRenderManager.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkImageRenderManager
* @brief An object to control sort-first parallel rendering.
*
*
* vtkImageRenderManager is a subclass of vtkParallelRenderManager that
* uses RGBA compositing (blending) to do parallel rendering.
* This is the exact opposite of vtkCompositeRenderManager.
* It actually does nothing special. It relies on the rendering pipeline to be
* initialized with a vtkCompositeRGBAPass.
* Compositing makes sense only for renderers in layer 0.
* @sa
* vtkCompositeRGBAPass
*/
#ifndef vtkImageRenderManager_h
#define vtkImageRenderManager_h
#include "vtkParallelRenderManager.h"
#include "vtkRenderingParallelModule.h" // For export macro
VTK_ABI_NAMESPACE_BEGIN
class VTKRENDERINGPARALLEL_EXPORT vtkImageRenderManager : public vtkParallelRenderManager
{
public:
vtkTypeMacro(vtkImageRenderManager, vtkParallelRenderManager);
static vtkImageRenderManager* New();
void PrintSelf(ostream& os, vtkIndent indent) override;
protected:
vtkImageRenderManager();
~vtkImageRenderManager() override;
void PreRenderProcessing() override;
void PostRenderProcessing() override;
private:
vtkImageRenderManager(const vtkImageRenderManager&) = delete;
void operator=(const vtkImageRenderManager&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif // vtkImageRenderManager_h
|