1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88
|
/*=========================================================================
Program: Visualization Toolkit
Module: vtkOSPRayPointGaussianMapperNode.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkOSPRayPointGaussianMapperNode
* @brief links vtkActor and vtkMapper to OSPRay
*
* Translates vtkActor/Mapper state into OSPRay rendering calls
*/
#ifndef vtkOSPRayPointGaussianMapperNode_h
#define vtkOSPRayPointGaussianMapperNode_h
#include "vtkOSPRayPolyDataMapperNode.h"
#include "vtkRenderingRayTracingModule.h" // For export macro
VTK_ABI_NAMESPACE_BEGIN
class vtkOSPRayActorNode;
class vtkPolyData;
class VTKRENDERINGRAYTRACING_EXPORT vtkOSPRayPointGaussianMapperNode
: public vtkOSPRayPolyDataMapperNode
{
public:
static vtkOSPRayPointGaussianMapperNode* New();
vtkTypeMacro(vtkOSPRayPointGaussianMapperNode, vtkOSPRayPolyDataMapperNode);
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Make ospray calls to render me.
*/
void Render(bool prepass) override;
protected:
vtkOSPRayPointGaussianMapperNode();
~vtkOSPRayPointGaussianMapperNode() override;
void InternalRender(void* renderer, vtkOSPRayActorNode* aNode, vtkPolyData* poly, double opacity,
std::string material);
std::vector<OSPVolume> OSPRayVolumes;
std::vector<OSPVolumetricModel> VolumetricModels;
std::vector<OSPInstance> Instances;
void ClearVolumetricModels();
/**
* @brief add precomputed ospray geometries to renderer model.
*/
void RenderVolumetricModels();
/**
* @brief Do frame need to be rebuilt
*/
bool GetNeedToRebuild(vtkOSPRayActorNode*);
/**
* Member variables
*/
int NumColors = 128;
int ScaleTableSize = 1024;
float* ScaleTable = nullptr;
double ScaleScale = 1.0;
double ScaleOffset = 0.0;
int OpacityTableSize = 1024;
float* OpacityTable = nullptr;
double OpacityScale = 1.0;
double OpacityOffset = 0.0;
vtkTimeStamp ScaleTableUpdateTime;
vtkTimeStamp OpacityTableUpdateTime;
private:
vtkOSPRayPointGaussianMapperNode(const vtkOSPRayPointGaussianMapperNode&) = delete;
void operator=(const vtkOSPRayPointGaussianMapperNode&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif
|