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import base64
import hashlib
import io
import json
import os
import re
import struct
import sys
import time
import zipfile
from vtk.vtkCommonCore import vtkTypeUInt32Array
from vtk.vtkFiltersGeometry import vtkCompositeDataGeometryFilter
from vtk.vtkFiltersGeometry import vtkGeometryFilter
from vtk.vtkRenderingCore import vtkColorTransferFunction
# -----------------------------------------------------------------------------
# Python compatibility handling 2.6, 2.7, 3+
# -----------------------------------------------------------------------------
py3 = sys.version_info >= (3, 0)
if py3:
def iteritems(d, **kwargs):
return iter(d.items(**kwargs))
else:
def iteritems(d, **kwargs):
return d.iteritems(**kwargs)
if sys.version_info >= (2, 7):
buffer = memoryview
base64Encode = lambda x: base64.b64encode(x).decode('utf-8')
else:
buffer = buffer
base64Encode = lambda x: x.encode('base64')
# -----------------------------------------------------------------------------
# Array helpers
# -----------------------------------------------------------------------------
arrayTypesMapping = [
' ', # VTK_VOID 0
' ', # VTK_BIT 1
'b', # VTK_CHAR 2
'B', # VTK_UNSIGNED_CHAR 3
'h', # VTK_SHORT 4
'H', # VTK_UNSIGNED_SHORT 5
'i', # VTK_INT 6
'I', # VTK_UNSIGNED_INT 7
'l', # VTK_LONG 8
'L', # VTK_UNSIGNED_LONG 9
'f', # VTK_FLOAT 10
'd', # VTK_DOUBLE 11
'L', # VTK_ID_TYPE 12
]
javascriptMapping = {
'b': 'Int8Array',
'B': 'Uint8Array',
'h': 'Int16Array',
'H': 'Int16Array',
'i': 'Int32Array',
'I': 'Uint32Array',
'l': 'Int32Array',
'L': 'Uint32Array',
'f': 'Float32Array',
'd': 'Float64Array'
}
def hashDataArray(dataArray):
hashedBit = hashlib.md5(buffer(dataArray)).hexdigest()
typeCode = arrayTypesMapping[dataArray.GetDataType()]
return '%s_%d%s' % (hashedBit, dataArray.GetSize(), typeCode)
def getJSArrayType(dataArray):
return javascriptMapping[arrayTypesMapping[dataArray.GetDataType()]]
def zipCompression(name, data):
with io.BytesIO() as in_memory:
with zipfile.ZipFile(in_memory, mode="w") as zf:
zf.writestr('data/%s' % name,
data, zipfile.ZIP_DEFLATED)
in_memory.seek(0)
return in_memory.read()
def dataTableToList(dataTable):
dataType = arrayTypesMapping[dataTable.GetDataType()]
elementSize = struct.calcsize(dataType)
nbValues = dataTable.GetNumberOfValues()
nbComponents = dataTable.GetNumberOfComponents()
nbytes = elementSize * nbValues
if dataType != ' ':
with io.BytesIO(buffer(dataTable)) as stream:
data = list(struct.unpack(dataType*nbValues ,stream.read(nbytes)))
return [data[idx*nbComponents:(idx+1)*nbComponents]
for idx in range(nbValues//nbComponents)]
return None
# -----------------------------------------------------------------------------
def linspace(start, stop, num):
delta = (stop - start)/(num-1)
return [start + i*delta for i in range(num)]
# -----------------------------------------------------------------------------
# Convenience class for caching data arrays, storing computed sha sums, keeping
# track of valid actors, etc...
# -----------------------------------------------------------------------------
class SynchronizationContext():
def __init__(self, debug=False):
self.dataArrayCache = {}
self.lastDependenciesMapping = {}
self.ingoreLastDependencies = False
self.debugSerializers = debug
self.debugAll = debug
def setIgnoreLastDependencies(self, force):
self.ingoreLastDependencies = force
def cacheDataArray(self, pMd5, data):
self.dataArrayCache[pMd5] = data
def getCachedDataArray(self, pMd5, binary=False, compression=False):
cacheObj = self.dataArrayCache[pMd5]
array = cacheObj['array']
cacheTime = cacheObj['mTime']
if cacheTime != array.GetMTime():
if context.debugAll:
print(' ***** ERROR: you asked for an old cache key! ***** ')
if array.GetDataType() == 12:
# IdType need to be converted to Uint32
arraySize = array.GetNumberOfTuples() * array.GetNumberOfComponents()
newArray = vtkTypeUInt32Array()
newArray.SetNumberOfTuples(arraySize)
for i in range(arraySize):
newArray.SetValue(i, -1 if array.GetValue(i)
< 0 else array.GetValue(i))
pBuffer = buffer(newArray)
else:
pBuffer = buffer(array)
if binary:
# Convert the vtkUnsignedCharArray into a bytes object, required by
# Autobahn websockets
return pBuffer.tobytes() if not compression else zipCompression(pMd5, pBuffer.tobytes())
return base64Encode(pBuffer if not compression else zipCompression(pMd5, pBuffer.tobytes()))
def checkForArraysToRelease(self, timeWindow=20):
cutOffTime = time.time() - timeWindow
shasToDelete = []
for sha in self.dataArrayCache:
record = self.dataArrayCache[sha]
array = record['array']
count = array.GetReferenceCount()
if count == 1 and record['ts'] < cutOffTime:
shasToDelete.append(sha)
for sha in shasToDelete:
del self.dataArrayCache[sha]
def getLastDependencyList(self, idstr):
lastDeps = []
if idstr in self.lastDependenciesMapping and not self.ingoreLastDependencies:
lastDeps = self.lastDependenciesMapping[idstr]
return lastDeps
def setNewDependencyList(self, idstr, depList):
self.lastDependenciesMapping[idstr] = depList
def buildDependencyCallList(self, idstr, newList, addMethod, removeMethod):
oldList = self.getLastDependencyList(idstr)
calls = []
calls += [[addMethod, [wrapId(x)]]
for x in newList if x not in oldList]
calls += [[removeMethod, [wrapId(x)]]
for x in oldList if x not in newList]
self.setNewDependencyList(idstr, newList)
return calls
# -----------------------------------------------------------------------------
# Global variables
# -----------------------------------------------------------------------------
SERIALIZERS = {}
context = None
# -----------------------------------------------------------------------------
# Global API
# -----------------------------------------------------------------------------
def registerInstanceSerializer(name, method):
global SERIALIZERS
SERIALIZERS[name] = method
# -----------------------------------------------------------------------------
def serializeInstance(parent, instance, instanceId, context, depth):
instanceType = instance.GetClassName()
serializer = SERIALIZERS[
instanceType] if instanceType in SERIALIZERS else None
if serializer:
return serializer(parent, instance, instanceId, context, depth)
if context.debugSerializers:
print('%s!!!No serializer for %s with id %s' %
(pad(depth), instanceType, instanceId))
return None
# -----------------------------------------------------------------------------
def initializeSerializers():
# Actors/viewProps
registerInstanceSerializer('vtkOpenGLActor', genericActorSerializer)
registerInstanceSerializer('vtkPVLODActor', genericActorSerializer)
# Mappers
registerInstanceSerializer(
'vtkOpenGLPolyDataMapper', genericMapperSerializer)
registerInstanceSerializer(
'vtkCompositePolyDataMapper2', genericMapperSerializer)
registerInstanceSerializer('vtkDataSetMapper', genericMapperSerializer)
# LookupTables/TransferFunctions
registerInstanceSerializer('vtkLookupTable', lookupTableSerializer2)
registerInstanceSerializer(
'vtkPVDiscretizableColorTransferFunction', colorTransferFunctionSerializer)
# Textures
registerInstanceSerializer('vtkOpenGLTexture', textureSerializer)
# Property
registerInstanceSerializer('vtkOpenGLProperty', propertySerializer)
# Datasets
registerInstanceSerializer('vtkPolyData', polydataSerializer)
registerInstanceSerializer('vtkImageData', imagedataSerializer)
registerInstanceSerializer(
'vtkUnstructuredGrid', mergeToPolydataSerializer)
registerInstanceSerializer(
'vtkMultiBlockDataSet', mergeToPolydataSerializer)
# RenderWindows
registerInstanceSerializer('vtkCocoaRenderWindow', renderWindowSerializer)
registerInstanceSerializer(
'vtkXOpenGLRenderWindow', renderWindowSerializer)
registerInstanceSerializer(
'vtkWin32OpenGLRenderWindow', renderWindowSerializer)
registerInstanceSerializer('vtkEGLRenderWindow', renderWindowSerializer)
registerInstanceSerializer('vtkOpenVRRenderWindow', renderWindowSerializer)
registerInstanceSerializer(
'vtkGenericOpenGLRenderWindow', renderWindowSerializer)
registerInstanceSerializer(
'vtkOSOpenGLRenderWindow', renderWindowSerializer)
registerInstanceSerializer('vtkOpenGLRenderWindow', renderWindowSerializer)
registerInstanceSerializer('vtkIOSRenderWindow', renderWindowSerializer)
registerInstanceSerializer(
'vtkExternalOpenGLRenderWindow', renderWindowSerializer)
# Renderers
registerInstanceSerializer('vtkOpenGLRenderer', rendererSerializer)
# Cameras
registerInstanceSerializer('vtkOpenGLCamera', cameraSerializer)
# Lights
registerInstanceSerializer('vtkPVLight', lightSerializer)
registerInstanceSerializer('vtkOpenGLLight', lightSerializer)
# -----------------------------------------------------------------------------
# Helper functions
# -----------------------------------------------------------------------------
def pad(depth):
padding = ''
for _ in range(depth):
padding += ' '
return padding
# -----------------------------------------------------------------------------
def wrapId(idStr):
return 'instance:${%s}' % idStr
# -----------------------------------------------------------------------------
def getReferenceId(ref):
if ref:
try:
return ref.__this__[1:17]
except:
idStr = str(ref)[-12:-1]
print('====> fallback ID %s for %s' % (idStr, ref))
return idStr
return '0x0'
# -----------------------------------------------------------------------------
dataArrayShaMapping = {}
def digest(array):
objId = getReferenceId(array)
record = None
if objId in dataArrayShaMapping:
record = dataArrayShaMapping[objId]
if record and record['mtime'] == array.GetMTime():
return record['sha']
record = {
'sha': hashDataArray(array),
'mtime': array.GetMTime()
}
dataArrayShaMapping[objId] = record
return record['sha']
# -----------------------------------------------------------------------------
def getRangeInfo(array, component):
r = array.GetRange(component)
compRange = {}
compRange['min'] = r[0]
compRange['max'] = r[1]
compRange['component'] = array.GetComponentName(component)
return compRange
# -----------------------------------------------------------------------------
def getArrayDescription(array, context):
if not array:
return None
pMd5 = digest(array)
context.cacheDataArray(pMd5, {
'array': array,
'mTime': array.GetMTime(),
'ts': time.time()
})
root = {}
root['hash'] = pMd5
root['vtkClass'] = 'vtkDataArray'
root['name'] = array.GetName()
root['dataType'] = getJSArrayType(array)
root['numberOfComponents'] = array.GetNumberOfComponents()
root['size'] = array.GetNumberOfComponents() * array.GetNumberOfTuples()
root['ranges'] = []
if root['numberOfComponents'] > 1:
for i in range(root['numberOfComponents']):
root['ranges'].append(getRangeInfo(array, i))
root['ranges'].append(getRangeInfo(array, -1))
else:
root['ranges'].append(getRangeInfo(array, 0))
return root
# -----------------------------------------------------------------------------
def extractRequiredFields(extractedFields, parent, dataset, context, requestedFields=['Normals', 'TCoords']):
# FIXME should evolve and support funky mapper which leverage many arrays
if parent.IsA('vtkMapper'):
mapper = parent
scalarVisibility = mapper.GetScalarVisibility()
arrayAccessMode = mapper.GetArrayAccessMode()
colorArrayName = mapper.GetArrayName() if arrayAccessMode == 1 else mapper.GetArrayId()
colorMode = mapper.GetColorMode()
scalarMode = mapper.GetScalarMode()
if scalarVisibility and scalarMode in (1, 3):
arrayMeta = getArrayDescription(
dataset.GetPointData().GetArray(colorArrayName), context)
if arrayMeta:
arrayMeta['location'] = 'pointData'
extractedFields.append(arrayMeta)
elif dataset.GetPointData().GetScalars():
arrayMeta = getArrayDescription(
dataset.GetPointData().GetScalars(), context)
arrayMeta['location'] = 'pointData'
arrayMeta['registration'] = 'setScalars'
extractedFields.append(arrayMeta)
if scalarVisibility and scalarMode in (2, 4):
arrayMeta = getArrayDescription(
dataset.GetCellData().GetArray(colorArrayName), context)
if arrayMeta:
arrayMeta['location'] = 'cellData'
extractedFields.append(arrayMeta)
elif dataset.GetCellData().GetScalars():
arrayMeta = getArrayDescription(
dataset.GetCellData().GetScalars(), context)
arrayMeta['location'] = 'cellData'
arrayMeta['registration'] = 'setScalars'
extractedFields.append(arrayMeta)
if parent.IsA('vtkTexture') and dataset.GetPointData().GetScalars():
arrayMeta = getArrayDescription(
dataset.GetPointData().GetScalars(), context)
arrayMeta['location'] = 'pointData'
arrayMeta['registration'] = 'setScalars'
extractedFields.append(arrayMeta)
# Normal handling
if 'Normals' in requestedFields:
normals = dataset.GetPointData().GetNormals()
if normals:
arrayMeta = getArrayDescription(normals, context)
if arrayMeta:
arrayMeta['location'] = 'pointData'
arrayMeta['registration'] = 'setNormals'
extractedFields.append(arrayMeta)
# TCoord handling
if 'TCoords' in requestedFields:
tcoords = dataset.GetPointData().GetTCoords()
if tcoords:
arrayMeta = getArrayDescription(tcoords, context)
if arrayMeta:
arrayMeta['location'] = 'pointData'
arrayMeta['registration'] = 'setTCoords'
extractedFields.append(arrayMeta)
# -----------------------------------------------------------------------------
# Concrete instance serializers
# -----------------------------------------------------------------------------
def genericActorSerializer(parent, actor, actorId, context, depth):
# This kind of actor has two "children" of interest, a property and a
# mapper
actorVisibility = actor.GetVisibility()
mapperInstance = None
propertyInstance = None
calls = []
dependencies = []
if actorVisibility:
mapper = None
if not hasattr(actor, 'GetMapper'):
if context.debugAll:
print('This actor does not have a GetMapper method')
else:
mapper = actor.GetMapper()
if mapper:
mapperId = getReferenceId(mapper)
mapperInstance = serializeInstance(
actor, mapper, mapperId, context, depth + 1)
if mapperInstance:
dependencies.append(mapperInstance)
calls.append(['setMapper', [wrapId(mapperId)]])
prop = None
if hasattr(actor, 'GetProperty'):
prop = actor.GetProperty()
else:
if context.debugAll:
print('This actor does not have a GetProperty method')
if prop:
propId = getReferenceId(prop)
propertyInstance = serializeInstance(
actor, prop, propId, context, depth + 1)
if propertyInstance:
dependencies.append(propertyInstance)
calls.append(['setProperty', [wrapId(propId)]])
# Handle texture if any
texture = None
if hasattr(actor, 'GetTexture'):
texture = actor.GetTexture()
else:
if context.debugAll:
print('This actor does not have a GetTexture method')
if texture:
textureId = getReferenceId(texture)
textureInstance = serializeInstance(
actor, texture, textureId, context, depth + 1)
if textureInstance:
dependencies.append(textureInstance)
calls.append(['addTexture', [wrapId(textureId)]])
if actorVisibility == 0 or (mapperInstance and propertyInstance):
return {
'parent': getReferenceId(parent),
'id': actorId,
'type': actor.GetClassName(),
'properties': {
# vtkProp
'visibility': actorVisibility,
'pickable': actor.GetPickable(),
'dragable': actor.GetDragable(),
'useBounds': actor.GetUseBounds(),
# vtkProp3D
'origin': actor.GetOrigin(),
'position': actor.GetPosition(),
'scale': actor.GetScale(),
# vtkActor
'forceOpaque': actor.GetForceOpaque(),
'forceTranslucent': actor.GetForceTranslucent()
},
'calls': calls,
'dependencies': dependencies
}
return None
# -----------------------------------------------------------------------------
def textureSerializer(parent, texture, textureId, context, depth):
# This kind of mapper requires us to get 2 items: input data and lookup
# table
dataObject = None
dataObjectInstance = None
calls = []
dependencies = []
if hasattr(texture, 'GetInput'):
dataObject = texture.GetInput()
else:
if context.debugAll:
print('This texture does not have GetInput method')
if dataObject:
dataObjectId = '%s-texture' % textureId
dataObjectInstance = serializeInstance(
texture, dataObject, dataObjectId, context, depth + 1)
if dataObjectInstance:
dependencies.append(dataObjectInstance)
calls.append(['setInputData', [wrapId(dataObjectId)]])
if dataObjectInstance:
return {
'parent': getReferenceId(parent),
'id': textureId,
'type': 'vtkTexture',
'properties': {
'interpolate': texture.GetInterpolate(),
'repeat': texture.GetRepeat(),
'edgeClamp': texture.GetEdgeClamp(),
},
'calls': calls,
'dependencies': dependencies
}
return None
# -----------------------------------------------------------------------------
def genericMapperSerializer(parent, mapper, mapperId, context, depth):
# This kind of mapper requires us to get 2 items: input data and lookup
# table
dataObject = None
dataObjectInstance = None
lookupTableInstance = None
calls = []
dependencies = []
if hasattr(mapper, 'GetInputDataObject'):
dataObject = mapper.GetInputDataObject(0, 0)
else:
if context.debugAll:
print('This mapper does not have GetInputDataObject method')
if dataObject:
dataObjectId = '%s-dataset' % mapperId
dataObjectInstance = serializeInstance(
mapper, dataObject, dataObjectId, context, depth + 1)
if dataObjectInstance:
dependencies.append(dataObjectInstance)
calls.append(['setInputData', [wrapId(dataObjectId)]])
lookupTable = None
if hasattr(mapper, 'GetLookupTable'):
lookupTable = mapper.GetLookupTable()
else:
if context.debugAll:
print('This mapper does not have GetLookupTable method')
if lookupTable:
lookupTableId = getReferenceId(lookupTable)
lookupTableInstance = serializeInstance(
mapper, lookupTable, lookupTableId, context, depth + 1)
if lookupTableInstance:
dependencies.append(lookupTableInstance)
calls.append(['setLookupTable', [wrapId(lookupTableId)]])
if dataObjectInstance and lookupTableInstance:
colorArrayName = mapper.GetArrayName(
) if mapper.GetArrayAccessMode() == 1 else mapper.GetArrayId()
return {
'parent': getReferenceId(parent),
'id': mapperId,
'type': mapper.GetClassName(),
'properties': {
'resolveCoincidentTopology': mapper.GetResolveCoincidentTopology(),
'renderTime': mapper.GetRenderTime(),
'arrayAccessMode': mapper.GetArrayAccessMode(),
'scalarRange': mapper.GetScalarRange(),
'useLookupTableScalarRange': 1 if mapper.GetUseLookupTableScalarRange() else 0,
'scalarVisibility': mapper.GetScalarVisibility(),
'colorByArrayName': colorArrayName,
'colorMode': mapper.GetColorMode(),
'scalarMode': mapper.GetScalarMode(),
'interpolateScalarsBeforeMapping': 1 if mapper.GetInterpolateScalarsBeforeMapping() else 0
},
'calls': calls,
'dependencies': dependencies
}
return None
# -----------------------------------------------------------------------------
def lookupTableSerializer(parent, lookupTable, lookupTableId, context, depth):
# No children in this case, so no additions to bindings and return empty list
# But we do need to add instance
lookupTableRange = lookupTable.GetRange()
lookupTableHueRange = [0.5, 0]
if hasattr(lookupTable, 'GetHueRange'):
try:
lookupTable.GetHueRange(lookupTableHueRange)
except Exception as inst:
pass
lutSatRange = lookupTable.GetSaturationRange()
lutAlphaRange = lookupTable.GetAlphaRange()
return {
'parent': getReferenceId(parent),
'id': lookupTableId,
'type': lookupTable.GetClassName(),
'properties': {
'numberOfColors': lookupTable.GetNumberOfColors(),
'valueRange': lookupTableRange,
'hueRange': lookupTableHueRange,
# 'alphaRange': lutAlphaRange, # Causes weird rendering artifacts on client
'saturationRange': lutSatRange,
'nanColor': lookupTable.GetNanColor(),
'belowRangeColor': lookupTable.GetBelowRangeColor(),
'aboveRangeColor': lookupTable.GetAboveRangeColor(),
'useAboveRangeColor': True if lookupTable.GetUseAboveRangeColor() else False,
'useBelowRangeColor': True if lookupTable.GetUseBelowRangeColor() else False,
'alpha': lookupTable.GetAlpha(),
'vectorSize': lookupTable.GetVectorSize(),
'vectorComponent': lookupTable.GetVectorComponent(),
'vectorMode': lookupTable.GetVectorMode(),
'indexedLookup': lookupTable.GetIndexedLookup()
}
}
# -----------------------------------------------------------------------------
def lookupTableToColorTransferFunction(lookupTable):
dataTable = lookupTable.GetTable()
table = dataTableToList(dataTable)
if table:
ctf = vtkColorTransferFunction()
tableRange = lookupTable.GetTableRange()
points = linspace(*tableRange, num=len(table))
for x, rgba in zip(points, table):
ctf.AddRGBPoint(x, *[x/255 for x in rgba[:3]])
return ctf
return None
def lookupTableSerializer2(parent, lookupTable, lookupTableId, context, depth):
ctf = lookupTableToColorTransferFunction(lookupTable)
if ctf:
return colorTransferFunctionSerializer(parent, ctf, lookupTableId, context, depth)
return None
# -----------------------------------------------------------------------------
def propertySerializer(parent, propObj, propObjId, context, depth):
representation = propObj.GetRepresentation() if hasattr(
propObj, 'GetRepresentation') else 2
colorToUse = propObj.GetDiffuseColor() if hasattr(
propObj, 'GetDiffuseColor') else [1, 1, 1]
if representation == 1 and hasattr(propObj, 'GetColor'):
colorToUse = propObj.GetColor()
return {
'parent': getReferenceId(parent),
'id': propObjId,
'type': propObj.GetClassName(),
'properties': {
'representation': representation,
'diffuseColor': colorToUse,
'color': propObj.GetColor(),
'ambientColor': propObj.GetAmbientColor(),
'specularColor': propObj.GetSpecularColor(),
'edgeColor': propObj.GetEdgeColor(),
'ambient': propObj.GetAmbient(),
'diffuse': propObj.GetDiffuse(),
'specular': propObj.GetSpecular(),
'specularPower': propObj.GetSpecularPower(),
'opacity': propObj.GetOpacity(),
'interpolation': propObj.GetInterpolation(),
'edgeVisibility': 1 if propObj.GetEdgeVisibility() else 0,
'backfaceCulling': 1 if propObj.GetBackfaceCulling() else 0,
'frontfaceCulling': 1 if propObj.GetFrontfaceCulling() else 0,
'pointSize': propObj.GetPointSize(),
'lineWidth': propObj.GetLineWidth(),
'lighting': 1 if propObj.GetLighting() else 0,
}
}
# -----------------------------------------------------------------------------
def imagedataSerializer(parent, dataset, datasetId, context, depth):
datasetType = dataset.GetClassName()
if hasattr(dataset, 'GetDirectionMatrix'):
direction = [dataset.GetDirectionMatrix().GetElement(0, i)
for i in range(9)]
else:
direction = [1, 0, 0,
0, 1, 0,
0, 0, 1]
# Extract dataset fields
fields = []
extractRequiredFields(fields, parent, dataset, context)
return {
'parent': getReferenceId(parent),
'id': datasetId,
'type': datasetType,
'properties': {
'spacing': dataset.GetSpacing(),
'origin': dataset.GetOrigin(),
'dimensions': dataset.GetDimensions(),
'direction': direction,
'fields': fields,
},
}
# -----------------------------------------------------------------------------
def polydataSerializer(parent, dataset, datasetId, context, depth):
datasetType = dataset.GetClassName()
if dataset and dataset.GetPoints():
properties = {}
# Points
points = getArrayDescription(dataset.GetPoints().GetData(), context)
points['vtkClass'] = 'vtkPoints'
properties['points'] = points
# Verts
if dataset.GetVerts() and dataset.GetVerts().GetData().GetNumberOfTuples() > 0:
_verts = getArrayDescription(dataset.GetVerts().GetData(), context)
properties['verts'] = _verts
properties['verts']['vtkClass'] = 'vtkCellArray'
# Lines
if dataset.GetLines() and dataset.GetLines().GetData().GetNumberOfTuples() > 0:
_lines = getArrayDescription(dataset.GetLines().GetData(), context)
properties['lines'] = _lines
properties['lines']['vtkClass'] = 'vtkCellArray'
# Polys
if dataset.GetPolys() and dataset.GetPolys().GetData().GetNumberOfTuples() > 0:
_polys = getArrayDescription(dataset.GetPolys().GetData(), context)
properties['polys'] = _polys
properties['polys']['vtkClass'] = 'vtkCellArray'
# Strips
if dataset.GetStrips() and dataset.GetStrips().GetData().GetNumberOfTuples() > 0:
_strips = getArrayDescription(
dataset.GetStrips().GetData(), context)
properties['strips'] = _strips
properties['strips']['vtkClass'] = 'vtkCellArray'
# Fields
properties['fields'] = []
extractRequiredFields(properties['fields'], parent, dataset, context)
return {
'parent': getReferenceId(parent),
'id': datasetId,
'type': datasetType,
'properties': properties
}
if context.debugAll:
print('This dataset has no points!')
return None
# -----------------------------------------------------------------------------
def mergeToPolydataSerializer(parent, dataObject, dataObjectId, context, depth):
dataset = None
if dataObject.IsA('vtkCompositeDataSet'):
gf = vtkCompositeDataGeometryFilter()
gf.SetInputData(dataObject)
gf.Update()
dataset = gf.GetOutput()
elif dataObject.IsA('vtkUnstructuredGrid'):
gf = vtkGeometryFilter()
gf.SetInputData(dataObject)
gf.Update()
dataset = gf.GetOutput()
else:
dataset = mapper.GetInput()
return polydataSerializer(parent, dataset, dataObjectId, context, depth)
# -----------------------------------------------------------------------------
def colorTransferFunctionSerializer(parent, instance, objId, context, depth):
nodes = []
for i in range(instance.GetSize()):
# x, r, g, b, midpoint, sharpness
node = [0, 0, 0, 0, 0, 0]
instance.GetNodeValue(i, node)
nodes.append(node)
return {
'parent': getReferenceId(parent),
'id': objId,
'type': instance.GetClassName(),
'properties': {
'clamping': 1 if instance.GetClamping() else 0,
'colorSpace': instance.GetColorSpace(),
'hSVWrap': 1 if instance.GetHSVWrap() else 0,
# 'nanColor': instance.GetNanColor(), # Breaks client
# 'belowRangeColor': instance.GetBelowRangeColor(), # Breaks client
# 'aboveRangeColor': instance.GetAboveRangeColor(), # Breaks client
# 'useAboveRangeColor': 1 if instance.GetUseAboveRangeColor() else 0,
# 'useBelowRangeColor': 1 if instance.GetUseBelowRangeColor() else 0,
'allowDuplicateScalars': 1 if instance.GetAllowDuplicateScalars() else 0,
'alpha': instance.GetAlpha(),
'vectorComponent': instance.GetVectorComponent(),
'vectorSize': instance.GetVectorSize(),
'vectorMode': instance.GetVectorMode(),
'indexedLookup': instance.GetIndexedLookup(),
'nodes': nodes
}
}
# -----------------------------------------------------------------------------
def rendererSerializer(parent, instance, objId, context, depth):
dependencies = []
viewPropIds = []
lightsIds = []
calls = []
# Camera
camera = instance.GetActiveCamera()
cameraId = getReferenceId(camera)
cameraInstance = serializeInstance(
instance, camera, cameraId, context, depth + 1)
if cameraInstance:
dependencies.append(cameraInstance)
calls.append(['setActiveCamera', [wrapId(cameraId)]])
# View prop as representation containers
viewPropCollection = instance.GetViewProps()
for rpIdx in range(viewPropCollection.GetNumberOfItems()):
viewProp = viewPropCollection.GetItemAsObject(rpIdx)
viewPropId = getReferenceId(viewProp)
viewPropInstance = serializeInstance(
instance, viewProp, viewPropId, context, depth + 1)
if viewPropInstance:
dependencies.append(viewPropInstance)
viewPropIds.append(viewPropId)
calls += context.buildDependencyCallList('%s-props' %
objId, viewPropIds, 'addViewProp', 'removeViewProp')
# Lights
lightCollection = instance.GetLights()
for lightIdx in range(lightCollection.GetNumberOfItems()):
light = lightCollection.GetItemAsObject(lightIdx)
lightId = getReferenceId(light)
lightInstance = serializeInstance(
instance, light, lightId, context, depth + 1)
if lightInstance:
dependencies.append(lightInstance)
lightsIds.append(lightId)
calls += context.buildDependencyCallList('%s-lights' %
objId, lightsIds, 'addLight', 'removeLight')
if len(dependencies) > 1:
return {
'parent': getReferenceId(parent),
'id': objId,
'type': instance.GetClassName(),
'properties': {
'background': instance.GetBackground(),
'background2': instance.GetBackground2(),
'viewport': instance.GetViewport(),
# These commented properties do not yet have real setters in vtk.js
# 'gradientBackground': instance.GetGradientBackground(),
# 'aspect': instance.GetAspect(),
# 'pixelAspect': instance.GetPixelAspect(),
# 'ambient': instance.GetAmbient(),
'twoSidedLighting': instance.GetTwoSidedLighting(),
'lightFollowCamera': instance.GetLightFollowCamera(),
'layer': instance.GetLayer(),
'preserveColorBuffer': instance.GetPreserveColorBuffer(),
'preserveDepthBuffer': instance.GetPreserveDepthBuffer(),
'nearClippingPlaneTolerance': instance.GetNearClippingPlaneTolerance(),
'clippingRangeExpansion': instance.GetClippingRangeExpansion(),
'useShadows': instance.GetUseShadows(),
'useDepthPeeling': instance.GetUseDepthPeeling(),
'occlusionRatio': instance.GetOcclusionRatio(),
'maximumNumberOfPeels': instance.GetMaximumNumberOfPeels()
},
'dependencies': dependencies,
'calls': calls
}
return None
# -----------------------------------------------------------------------------
def cameraSerializer(parent, instance, objId, context, depth):
return {
'parent': getReferenceId(parent),
'id': objId,
'type': instance.GetClassName(),
'properties': {
'focalPoint': instance.GetFocalPoint(),
'position': instance.GetPosition(),
'viewUp': instance.GetViewUp(),
'clippingRange': instance.GetClippingRange(),
}
}
# -----------------------------------------------------------------------------
def lightTypeToString(value):
"""
#define VTK_LIGHT_TYPE_HEADLIGHT 1
#define VTK_LIGHT_TYPE_CAMERA_LIGHT 2
#define VTK_LIGHT_TYPE_SCENE_LIGHT 3
'HeadLight';
'SceneLight';
'CameraLight'
"""
if value == 1:
return 'HeadLight'
elif value == 2:
return 'CameraLight'
return 'SceneLight'
def lightSerializer(parent, instance, objId, context, depth):
return {
'parent': getReferenceId(parent),
'id': objId,
'type': instance.GetClassName(),
'properties': {
# 'specularColor': instance.GetSpecularColor(),
# 'ambientColor': instance.GetAmbientColor(),
'switch': instance.GetSwitch(),
'intensity': instance.GetIntensity(),
'color': instance.GetDiffuseColor(),
'position': instance.GetPosition(),
'focalPoint': instance.GetFocalPoint(),
'positional': instance.GetPositional(),
'exponent': instance.GetExponent(),
'coneAngle': instance.GetConeAngle(),
'attenuationValues': instance.GetAttenuationValues(),
'lightType': lightTypeToString(instance.GetLightType()),
'shadowAttenuation': instance.GetShadowAttenuation(),
}
}
# -----------------------------------------------------------------------------
def renderWindowSerializer(parent, instance, objId, context, depth):
dependencies = []
rendererIds = []
rendererCollection = instance.GetRenderers()
for rIdx in range(rendererCollection.GetNumberOfItems()):
# Grab the next vtkRenderer
renderer = rendererCollection.GetItemAsObject(rIdx)
rendererId = getReferenceId(renderer)
rendererInstance = serializeInstance(
instance, renderer, rendererId, context, depth + 1)
if rendererInstance:
dependencies.append(rendererInstance)
rendererIds.append(rendererId)
calls = context.buildDependencyCallList(
objId, rendererIds, 'addRenderer', 'removeRenderer')
return {
'parent': getReferenceId(parent),
'id': objId,
'type': instance.GetClassName(),
'properties': {
'numberOfLayers': instance.GetNumberOfLayers()
},
'dependencies': dependencies,
'calls': calls,
'mtime': instance.GetMTime(),
}
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