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# Copyright (C) 2006-2009, Parrot Foundation.
=head1 TITLE
static-triangle-hll.pir - Minimal OpenGL/GLUT setup and render for NCI tests
=head1 SYNOPSIS
$ cd parrot-home
$ ./parrot examples/opengl/static-triangle-hll.pir
=head1 DESCRIPTION
This is a version of F<static-triangle.pir>, to examplify and test usage
from HLLs.
To quit the example, close the window using your window manager (using
the X in the corner of the window title bar, for example), since all
keyboard handling has been removed.
=cut
.include 'opengl_defines.pasm'
.HLL 'somelanguage'
.sub main :main
.param pmc argv
# Load OpenGL library and a helper library for calling glutInit
load_bytecode 'OpenGL.pbc'
load_bytecode 'NCI/Utils.pbc'
# Import all OpenGL/GLU/GLUT functions to current namespace
# (in this example, the HLL namespace).
.local pmc import_gl
import_gl = get_root_global ['parrot';'OpenGL'], '_export_all_functions'
import_gl()
# Initialize GLUT
.local pmc call_toolkit_init
call_toolkit_init = get_root_global ['parrot';'NCI'; 'Utils'], 'call_toolkit_init'
.const 'Sub' glutInit = 'glutInit'
argv = call_toolkit_init(glutInit, argv)
# Set display mode, create GLUT window, save window handle
.local int mode
mode = .GLUT_DOUBLE | .GLUT_RGBA
glutInitDisplayMode(mode)
.local pmc window
window = new 'Integer'
window = glutCreateWindow('Static Triangle NCI Test')
set_global 'glut_window', window
# Set up GLUT callbacks
.const 'Sub' draw = 'draw'
glutDisplayFunc (draw)
# Enter the GLUT main loop
glutMainLoop()
.end
.sub draw
.local int buffers
buffers = .GL_COLOR_BUFFER_BIT | .GL_DEPTH_BUFFER_BIT
glClear(buffers)
glBegin(.GL_TRIANGLES)
glColor3d(1,0,0)
glVertex3f(-1, -1, 0)
glColor3d(0, 1, 0)
glVertex3f(1, -1, 0)
glColor3d(0, 0, 1)
glVertex3f(0, 1, 0)
glEnd()
glutSwapBuffers()
.end
# Local Variables:
# mode: pir
# fill-column: 100
# End:
# vim: expandtab shiftwidth=4 ft=pir:
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