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<h1>SpawnManager.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> * Phusion Passenger - http://www.modrails.com/</span>
<a name="l00003"></a>00003 <span class="comment"> * Copyright (c) 2010 Phusion</span>
<a name="l00004"></a>00004 <span class="comment"> *</span>
<a name="l00005"></a>00005 <span class="comment"> * "Phusion Passenger" is a trademark of Hongli Lai & Ninh Bui.</span>
<a name="l00006"></a>00006 <span class="comment"> *</span>
<a name="l00007"></a>00007 <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span>
<a name="l00008"></a>00008 <span class="comment"> * of this software and associated documentation files (the "Software"), to deal</span>
<a name="l00009"></a>00009 <span class="comment"> * in the Software without restriction, including without limitation the rights</span>
<a name="l00010"></a>00010 <span class="comment"> * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell</span>
<a name="l00011"></a>00011 <span class="comment"> * copies of the Software, and to permit persons to whom the Software is</span>
<a name="l00012"></a>00012 <span class="comment"> * furnished to do so, subject to the following conditions:</span>
<a name="l00013"></a>00013 <span class="comment"> *</span>
<a name="l00014"></a>00014 <span class="comment"> * The above copyright notice and this permission notice shall be included in</span>
<a name="l00015"></a>00015 <span class="comment"> * all copies or substantial portions of the Software.</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span>
<a name="l00018"></a>00018 <span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span>
<a name="l00019"></a>00019 <span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span>
<a name="l00020"></a>00020 <span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span>
<a name="l00021"></a>00021 <span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span>
<a name="l00022"></a>00022 <span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN</span>
<a name="l00023"></a>00023 <span class="comment"> * THE SOFTWARE.</span>
<a name="l00024"></a>00024 <span class="comment"> */</span>
<a name="l00025"></a>00025 <span class="preprocessor">#ifndef _PASSENGER_SPAWN_MANAGER_H_</span>
<a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define _PASSENGER_SPAWN_MANAGER_H_</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span>
<a name="l00028"></a>00028 <span class="preprocessor">#include <string></span>
<a name="l00029"></a>00029 <span class="preprocessor">#include <vector></span>
<a name="l00030"></a>00030 <span class="preprocessor">#include <boost/shared_ptr.hpp></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include <boost/thread.hpp></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include <boost/function.hpp></span>
<a name="l00033"></a>00033 <span class="preprocessor">#include <oxt/system_calls.hpp></span>
<a name="l00034"></a>00034 <span class="preprocessor">#include <oxt/backtrace.hpp></span>
<a name="l00035"></a>00035
<a name="l00036"></a>00036 <span class="preprocessor">#include <sys/types.h></span>
<a name="l00037"></a>00037 <span class="preprocessor">#include <sys/wait.h></span>
<a name="l00038"></a>00038 <span class="preprocessor">#include <sys/stat.h></span>
<a name="l00039"></a>00039 <span class="preprocessor">#include <arpa/inet.h></span>
<a name="l00040"></a>00040 <span class="preprocessor">#include <cstdio></span>
<a name="l00041"></a>00041 <span class="preprocessor">#include <cstdarg></span>
<a name="l00042"></a>00042 <span class="preprocessor">#include <unistd.h></span>
<a name="l00043"></a>00043 <span class="preprocessor">#include <errno.h></span>
<a name="l00044"></a>00044 <span class="preprocessor">#include <grp.h></span>
<a name="l00045"></a>00045 <span class="preprocessor">#include <pwd.h></span>
<a name="l00046"></a>00046 <span class="preprocessor">#include <signal.h></span>
<a name="l00047"></a>00047
<a name="l00048"></a>00048 <span class="preprocessor">#include "AbstractSpawnManager.h"</span>
<a name="l00049"></a>00049 <span class="preprocessor">#include "ServerInstanceDir.h"</span>
<a name="l00050"></a>00050 <span class="preprocessor">#include "FileDescriptor.h"</span>
<a name="l00051"></a>00051 <span class="preprocessor">#include "Constants.h"</span>
<a name="l00052"></a>00052 <span class="preprocessor">#include "MessageChannel.h"</span>
<a name="l00053"></a>00053 <span class="preprocessor">#include "AccountsDatabase.h"</span>
<a name="l00054"></a>00054 <span class="preprocessor">#include "RandomGenerator.h"</span>
<a name="l00055"></a>00055 <span class="preprocessor">#include "Exceptions.h"</span>
<a name="l00056"></a>00056 <span class="preprocessor">#include "Logging.h"</span>
<a name="l00057"></a>00057 <span class="preprocessor">#include "Utils/Base64.h"</span>
<a name="l00058"></a>00058
<a name="l00059"></a>00059 <span class="keyword">namespace </span>Passenger {
<a name="l00060"></a>00060
<a name="l00061"></a>00061 <span class="keyword">using namespace </span>std;
<a name="l00062"></a>00062 <span class="keyword">using namespace </span>boost;
<a name="l00063"></a>00063 <span class="keyword">using namespace </span>oxt;
<a name="l00064"></a>00064 <span class="comment"></span>
<a name="l00065"></a>00065 <span class="comment">/**</span>
<a name="l00066"></a>00066 <span class="comment"> * An AbstractSpawnManager implementation.</span>
<a name="l00067"></a>00067 <span class="comment"> *</span>
<a name="l00068"></a>00068 <span class="comment"> * Internally, this class makes use of a spawn server, which is written in Ruby. This server</span>
<a name="l00069"></a>00069 <span class="comment"> * is automatically started when a SpawnManager instance is created, and automatically</span>
<a name="l00070"></a>00070 <span class="comment"> * shutdown when that instance is destroyed. The existance of the spawn server is almost</span>
<a name="l00071"></a>00071 <span class="comment"> * totally transparent to users of this class. Spawn requests are sent to the server,</span>
<a name="l00072"></a>00072 <span class="comment"> * and details about the spawned process is returned.</span>
<a name="l00073"></a>00073 <span class="comment"> *</span>
<a name="l00074"></a>00074 <span class="comment"> * If the spawn server dies during the middle of an operation, it will be restarted.</span>
<a name="l00075"></a>00075 <span class="comment"> * See spawn() for full details.</span>
<a name="l00076"></a>00076 <span class="comment"> *</span>
<a name="l00077"></a>00077 <span class="comment"> * The communication channel with the server is anonymous, i.e. no other processes</span>
<a name="l00078"></a>00078 <span class="comment"> * can access the communication channel, so communication is guaranteed to be safe</span>
<a name="l00079"></a>00079 <span class="comment"> * (unless, of course, if the spawn server itself is a trojan).</span>
<a name="l00080"></a>00080 <span class="comment"> *</span>
<a name="l00081"></a>00081 <span class="comment"> * The server will try to keep the spawning time as small as possible, by keeping</span>
<a name="l00082"></a>00082 <span class="comment"> * corresponding Ruby on Rails frameworks and application code in memory. So the second</span>
<a name="l00083"></a>00083 <span class="comment"> * time a process of the same application is spawned, the spawn time is significantly</span>
<a name="l00084"></a>00084 <span class="comment"> * lower than the first time. Nevertheless, spawning is a relatively expensive operation</span>
<a name="l00085"></a>00085 <span class="comment"> * (compared to the processing of a typical HTTP request/response), and so should be</span>
<a name="l00086"></a>00086 <span class="comment"> * avoided whenever possible.</span>
<a name="l00087"></a>00087 <span class="comment"> *</span>
<a name="l00088"></a>00088 <span class="comment"> * See the documentation of the spawn server for full implementation details.</span>
<a name="l00089"></a>00089 <span class="comment"> *</span>
<a name="l00090"></a>00090 <span class="comment"> * @ingroup Support</span>
<a name="l00091"></a>00091 <span class="comment"> */</span>
<a name="l00092"></a><a class="code" href="classPassenger_1_1SpawnManager.html">00092</a> <span class="keyword">class </span><a class="code" href="classPassenger_1_1SpawnManager.html" title="An AbstractSpawnManager implementation.">SpawnManager</a>: <span class="keyword">public</span> <a class="code" href="classPassenger_1_1AbstractSpawnManager.html" title="Spawning of application processes.">AbstractSpawnManager</a> {
<a name="l00093"></a>00093 <span class="keyword">private</span>:
<a name="l00094"></a>00094 <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> SERVER_SOCKET_FD = 3;
<a name="l00095"></a>00095 <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> OWNER_SOCKET_FD = 4;
<a name="l00096"></a>00096 <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> HIGHEST_FD = OWNER_SOCKET_FD;
<a name="l00097"></a>00097
<a name="l00098"></a>00098 <span class="keywordtype">string</span> spawnServerCommand;
<a name="l00099"></a>00099 ServerInstanceDir::GenerationPtr generation;
<a name="l00100"></a>00100 AccountsDatabasePtr accountsDatabase;
<a name="l00101"></a>00101 <span class="keywordtype">string</span> rubyCommand;
<a name="l00102"></a>00102 <span class="keywordtype">string</span> loggingAgentAddress;
<a name="l00103"></a>00103 <span class="keywordtype">string</span> loggingAgentUsername;
<a name="l00104"></a>00104 <span class="keywordtype">string</span> loggingAgentPassword;
<a name="l00105"></a>00105
<a name="l00106"></a>00106 boost::mutex lock;
<a name="l00107"></a>00107 <a class="code" href="classPassenger_1_1RandomGenerator.html" title="A random data generator.">RandomGenerator</a> random;
<a name="l00108"></a>00108
<a name="l00109"></a>00109 pid_t pid;
<a name="l00110"></a>00110 <a class="code" href="classPassenger_1_1FileDescriptor.html" title="Wrapper class around a file descriptor integer, for RAII behavior.">FileDescriptor</a> ownerSocket;
<a name="l00111"></a>00111 <span class="keywordtype">string</span> socketFilename;
<a name="l00112"></a>00112 <span class="keywordtype">string</span> socketPassword;
<a name="l00113"></a>00113 <span class="keywordtype">bool</span> serverNeedsRestart;
<a name="l00114"></a>00114
<a name="l00115"></a>00115 <span class="keyword">static</span> <span class="keywordtype">void</span> deleteAccount(AccountsDatabasePtr accountsDatabase, <span class="keyword">const</span> <span class="keywordtype">string</span> &username) {
<a name="l00116"></a>00116 accountsDatabase->remove(username);
<a name="l00117"></a>00117 }
<a name="l00118"></a>00118 <span class="comment"></span>
<a name="l00119"></a>00119 <span class="comment"> /**</span>
<a name="l00120"></a>00120 <span class="comment"> * Restarts the spawn server.</span>
<a name="l00121"></a>00121 <span class="comment"> *</span>
<a name="l00122"></a>00122 <span class="comment"> * @pre System call interruption is disabled.</span>
<a name="l00123"></a>00123 <span class="comment"> * @throws RuntimeException An error occurred while creating a Unix server socket.</span>
<a name="l00124"></a>00124 <span class="comment"> * @throws SystemException An error occured while trying to setup the spawn server.</span>
<a name="l00125"></a>00125 <span class="comment"> * @throws IOException An error occurred while generating random data.</span>
<a name="l00126"></a>00126 <span class="comment"> */</span>
<a name="l00127"></a>00127 <span class="keywordtype">void</span> restartServer() {
<a name="l00128"></a>00128 TRACE_POINT();
<a name="l00129"></a>00129 <span class="keywordflow">if</span> (pid != 0) {
<a name="l00130"></a>00130 UPDATE_TRACE_POINT();
<a name="l00131"></a>00131 ownerSocket.<a class="code" href="classPassenger_1_1FileDescriptor.html#d7c1a99531181878cbab74a7400c5432" title="Close the underlying file descriptor.">close</a>();
<a name="l00132"></a>00132
<a name="l00133"></a>00133 <span class="comment">/* Wait at most 5 seconds for the spawn server to exit.</span>
<a name="l00134"></a>00134 <span class="comment"> * If that doesn't work, kill it, then wait at most 5 seconds</span>
<a name="l00135"></a>00135 <span class="comment"> * for it to exit.</span>
<a name="l00136"></a>00136 <span class="comment"> */</span>
<a name="l00137"></a>00137 time_t begin = syscalls::time(NULL);
<a name="l00138"></a>00138 <span class="keywordtype">bool</span> done = <span class="keyword">false</span>;
<a name="l00139"></a>00139 <span class="keywordflow">while</span> (!done && syscalls::time(NULL) - begin < 5) {
<a name="l00140"></a>00140 <span class="keywordflow">if</span> (syscalls::waitpid(pid, NULL, WNOHANG) > 0) {
<a name="l00141"></a>00141 done = <span class="keyword">true</span>;
<a name="l00142"></a>00142 } <span class="keywordflow">else</span> {
<a name="l00143"></a>00143 syscalls::usleep(100000);
<a name="l00144"></a>00144 }
<a name="l00145"></a>00145 }
<a name="l00146"></a>00146 UPDATE_TRACE_POINT();
<a name="l00147"></a>00147 <span class="keywordflow">if</span> (!done) {
<a name="l00148"></a>00148 UPDATE_TRACE_POINT();
<a name="l00149"></a>00149 P_TRACE(2, <span class="stringliteral">"Spawn server did not exit in time, killing it..."</span>);
<a name="l00150"></a>00150 syscalls::kill(pid, SIGTERM);
<a name="l00151"></a>00151 begin = syscalls::time(NULL);
<a name="l00152"></a>00152 <span class="keywordflow">while</span> (syscalls::time(NULL) - begin < 5) {
<a name="l00153"></a>00153 <span class="keywordflow">if</span> (syscalls::waitpid(pid, NULL, WNOHANG) > 0) {
<a name="l00154"></a>00154 <span class="keywordflow">break</span>;
<a name="l00155"></a>00155 } <span class="keywordflow">else</span> {
<a name="l00156"></a>00156 syscalls::usleep(100000);
<a name="l00157"></a>00157 }
<a name="l00158"></a>00158 }
<a name="l00159"></a>00159 }
<a name="l00160"></a>00160 pid = 0;
<a name="l00161"></a>00161 }
<a name="l00162"></a>00162
<a name="l00163"></a>00163 <a class="code" href="classPassenger_1_1FileDescriptor.html" title="Wrapper class around a file descriptor integer, for RAII behavior.">FileDescriptor</a> serverSocket;
<a name="l00164"></a>00164 <span class="keywordtype">string</span> socketFilename;
<a name="l00165"></a>00165 <span class="keywordtype">string</span> socketPassword;
<a name="l00166"></a>00166 <span class="keywordtype">int</span> ret, fds[2];
<a name="l00167"></a>00167
<a name="l00168"></a>00168 UPDATE_TRACE_POINT();
<a name="l00169"></a>00169 socketFilename = generation->getPath() + <span class="stringliteral">"/spawn-server/socket."</span> +
<a name="l00170"></a>00170 <a class="code" href="group__Support.html#gf6fab368d70c18fdf16bf5a24f630407" title="Convert anything to a string.">toString</a>(getpid()) + <span class="stringliteral">"."</span> +
<a name="l00171"></a>00171 <a class="code" href="group__Support.html#gf6fab368d70c18fdf16bf5a24f630407" title="Convert anything to a string.">toString</a>((<span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span>) <span class="keyword">this</span>);
<a name="l00172"></a>00172 socketPassword = Base64::encode(random.<a class="code" href="classPassenger_1_1RandomGenerator.html#02cdc94154658d63241f7d65d9d2d865">generateByteString</a>(32));
<a name="l00173"></a>00173 serverSocket = <a class="code" href="group__Support.html#g5d3b342a34d81e7506744e90ee2f9b8b" title="Create a new Unix server socket which is bounded to filename.">createUnixServer</a>(socketFilename.c_str());
<a name="l00174"></a>00174 <span class="keywordflow">do</span> {
<a name="l00175"></a>00175 ret = chmod(socketFilename.c_str(), S_IRUSR | S_IWUSR | S_IXUSR);
<a name="l00176"></a>00176 } <span class="keywordflow">while</span> (ret == -1 && errno == EINTR);
<a name="l00177"></a>00177 <span class="keywordflow">if</span> (ret == -1) {
<a name="l00178"></a>00178 <span class="keywordtype">int</span> e = errno;
<a name="l00179"></a>00179 syscalls::unlink(socketFilename.c_str());
<a name="l00180"></a>00180 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1FileSystemException.html" title="A filesystem error, as returned by the operating system.">FileSystemException</a>(<span class="stringliteral">"Cannot set permissions on '"</span> + socketFilename + <span class="stringliteral">"'"</span>,
<a name="l00181"></a>00181 e, socketFilename);
<a name="l00182"></a>00182 }
<a name="l00183"></a>00183
<a name="l00184"></a>00184 <span class="keywordflow">if</span> (syscalls::socketpair(AF_UNIX, SOCK_STREAM, 0, fds) == -1) {
<a name="l00185"></a>00185 <span class="keywordtype">int</span> e = errno;
<a name="l00186"></a>00186 syscalls::unlink(socketFilename.c_str());
<a name="l00187"></a>00187 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a>(<span class="stringliteral">"Cannot create a Unix socket"</span>, e);
<a name="l00188"></a>00188 }
<a name="l00189"></a>00189
<a name="l00190"></a>00190 UPDATE_TRACE_POINT();
<a name="l00191"></a>00191 pid = syscalls::fork();
<a name="l00192"></a>00192 <span class="keywordflow">if</span> (pid == 0) {
<a name="l00193"></a>00193 dup2(serverSocket, HIGHEST_FD + 1);
<a name="l00194"></a>00194 dup2(fds[1], HIGHEST_FD + 2);
<a name="l00195"></a>00195 dup2(HIGHEST_FD + 1, SERVER_SOCKET_FD);
<a name="l00196"></a>00196 dup2(HIGHEST_FD + 2, OWNER_SOCKET_FD);
<a name="l00197"></a>00197
<a name="l00198"></a>00198 <span class="comment">// Close all unnecessary file descriptors</span>
<a name="l00199"></a>00199 <span class="keywordflow">for</span> (<span class="keywordtype">long</span> i = sysconf(_SC_OPEN_MAX) - 1; i > HIGHEST_FD; i--) {
<a name="l00200"></a>00200 close(i);
<a name="l00201"></a>00201 }
<a name="l00202"></a>00202
<a name="l00203"></a>00203 execlp(rubyCommand.c_str(),
<a name="l00204"></a>00204 rubyCommand.c_str(),
<a name="l00205"></a>00205 spawnServerCommand.c_str(),
<a name="l00206"></a>00206 <span class="comment">/* The spawn server changes the process names of the subservers</span>
<a name="l00207"></a>00207 <span class="comment"> * that it starts, for better usability. However, the process name length</span>
<a name="l00208"></a>00208 <span class="comment"> * (as shown by ps) is limited. Here, we try to expand that limit by</span>
<a name="l00209"></a>00209 <span class="comment"> * deliberately passing a useless whitespace string to the spawn server.</span>
<a name="l00210"></a>00210 <span class="comment"> * This argument is ignored by the spawn server. This works on some</span>
<a name="l00211"></a>00211 <span class="comment"> * systems, such as Ubuntu Linux.</span>
<a name="l00212"></a>00212 <span class="comment"> */</span>
<a name="l00213"></a>00213 <span class="stringliteral">" "</span>,
<a name="l00214"></a>00214 (<span class="keywordtype">char</span> *) NULL);
<a name="l00215"></a>00215 <span class="keywordtype">int</span> e = errno;
<a name="l00216"></a>00216 fprintf(stderr, <span class="stringliteral">"*** Passenger ERROR (%s:%d):\n"</span>
<a name="l00217"></a>00217 <span class="stringliteral">"Could not start the spawn server: %s: %s (%d)\n"</span>,
<a name="l00218"></a>00218 __FILE__, __LINE__,
<a name="l00219"></a>00219 rubyCommand.c_str(), strerror(e), e);
<a name="l00220"></a>00220 fflush(stderr);
<a name="l00221"></a>00221 _exit(1);
<a name="l00222"></a>00222 } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (pid == -1) {
<a name="l00223"></a>00223 <span class="keywordtype">int</span> e = errno;
<a name="l00224"></a>00224 syscalls::unlink(socketFilename.c_str());
<a name="l00225"></a>00225 syscalls::close(fds[0]);
<a name="l00226"></a>00226 syscalls::close(fds[1]);
<a name="l00227"></a>00227 pid = 0;
<a name="l00228"></a>00228 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a>(<span class="stringliteral">"Unable to fork a process"</span>, e);
<a name="l00229"></a>00229 } <span class="keywordflow">else</span> {
<a name="l00230"></a>00230 <a class="code" href="classPassenger_1_1FileDescriptor.html" title="Wrapper class around a file descriptor integer, for RAII behavior.">FileDescriptor</a> ownerSocket = fds[0];
<a name="l00231"></a>00231 syscalls::close(fds[1]);
<a name="l00232"></a>00232 serverSocket.close();
<a name="l00233"></a>00233
<a name="l00234"></a>00234 <span class="comment">// Pass arguments to spawn server.</span>
<a name="l00235"></a>00235 <a class="code" href="classPassenger_1_1MessageChannel.html" title="Convenience class for I/O operations on file descriptors.">MessageChannel</a> ownerSocketChannel(ownerSocket);
<a name="l00236"></a>00236 ownerSocketChannel.<a class="code" href="classPassenger_1_1MessageChannel.html#069314e4c7e1fe8c8ab36e16d2cc5fef" title="Send a block of data over the underlying file descriptor.">writeRaw</a>(socketFilename + <span class="stringliteral">"\n"</span>);
<a name="l00237"></a>00237 ownerSocketChannel.<a class="code" href="classPassenger_1_1MessageChannel.html#069314e4c7e1fe8c8ab36e16d2cc5fef" title="Send a block of data over the underlying file descriptor.">writeRaw</a>(socketPassword + <span class="stringliteral">"\n"</span>);
<a name="l00238"></a>00238 ownerSocketChannel.<a class="code" href="classPassenger_1_1MessageChannel.html#069314e4c7e1fe8c8ab36e16d2cc5fef" title="Send a block of data over the underlying file descriptor.">writeRaw</a>(generation->getPath() + <span class="stringliteral">"\n"</span>);
<a name="l00239"></a>00239 ownerSocketChannel.<a class="code" href="classPassenger_1_1MessageChannel.html#069314e4c7e1fe8c8ab36e16d2cc5fef" title="Send a block of data over the underlying file descriptor.">writeRaw</a>(loggingAgentAddress + <span class="stringliteral">"\n"</span>);
<a name="l00240"></a>00240 ownerSocketChannel.<a class="code" href="classPassenger_1_1MessageChannel.html#069314e4c7e1fe8c8ab36e16d2cc5fef" title="Send a block of data over the underlying file descriptor.">writeRaw</a>(loggingAgentUsername + <span class="stringliteral">"\n"</span>);
<a name="l00241"></a>00241 ownerSocketChannel.<a class="code" href="classPassenger_1_1MessageChannel.html#069314e4c7e1fe8c8ab36e16d2cc5fef" title="Send a block of data over the underlying file descriptor.">writeRaw</a>(Base64::encode(loggingAgentPassword) + <span class="stringliteral">"\n"</span>);
<a name="l00242"></a>00242
<a name="l00243"></a>00243 this->ownerSocket = ownerSocket;
<a name="l00244"></a>00244 this->socketFilename = socketFilename;
<a name="l00245"></a>00245 this->socketPassword = socketPassword;
<a name="l00246"></a>00246 <a class="code" href="classPassenger_1_1SpawnManager.html#b4dfcb11c58b07d8144b18dd99abed45" title="A method which is called after the spawn server has started.">spawnServerStarted</a>();
<a name="l00247"></a>00247 }
<a name="l00248"></a>00248 }
<a name="l00249"></a>00249 <span class="comment"></span>
<a name="l00250"></a>00250 <span class="comment"> /**</span>
<a name="l00251"></a>00251 <span class="comment"> * Connects to the spawn server and returns the connection.</span>
<a name="l00252"></a>00252 <span class="comment"> *</span>
<a name="l00253"></a>00253 <span class="comment"> * @throws RuntimeException</span>
<a name="l00254"></a>00254 <span class="comment"> * @throws SystemException</span>
<a name="l00255"></a>00255 <span class="comment"> * @throws boost::thread_interrupted</span>
<a name="l00256"></a>00256 <span class="comment"> */</span>
<a name="l00257"></a>00257 <a class="code" href="classPassenger_1_1FileDescriptor.html" title="Wrapper class around a file descriptor integer, for RAII behavior.">FileDescriptor</a> connect()<span class="keyword"> const </span>{
<a name="l00258"></a>00258 TRACE_POINT();
<a name="l00259"></a>00259 <a class="code" href="classPassenger_1_1FileDescriptor.html" title="Wrapper class around a file descriptor integer, for RAII behavior.">FileDescriptor</a> fd = <a class="code" href="group__Support.html#gae3993db9dfa0b05c97b67ccefd2b619" title="Connect to a Unix server socket at filename.">connectToUnixServer</a>(socketFilename.c_str());
<a name="l00260"></a>00260 <a class="code" href="classPassenger_1_1MessageChannel.html" title="Convenience class for I/O operations on file descriptors.">MessageChannel</a> channel(fd);
<a name="l00261"></a>00261 UPDATE_TRACE_POINT();
<a name="l00262"></a>00262 channel.writeScalar(socketPassword);
<a name="l00263"></a>00263 <span class="keywordflow">return</span> fd;
<a name="l00264"></a>00264 }
<a name="l00265"></a>00265 <span class="comment"></span>
<a name="l00266"></a>00266 <span class="comment"> /**</span>
<a name="l00267"></a>00267 <span class="comment"> * Send the spawn command to the spawn server.</span>
<a name="l00268"></a>00268 <span class="comment"> *</span>
<a name="l00269"></a>00269 <span class="comment"> * @param PoolOptions The spawn options to use.</span>
<a name="l00270"></a>00270 <span class="comment"> * @return A Process smart pointer, representing the spawned process.</span>
<a name="l00271"></a>00271 <span class="comment"> * @throws SpawnException Something went wrong.</span>
<a name="l00272"></a>00272 <span class="comment"> * @throws Anything thrown by options.environmentVariables->getItems().</span>
<a name="l00273"></a>00273 <span class="comment"> * @throws boost::thread_interrupted</span>
<a name="l00274"></a>00274 <span class="comment"> */</span>
<a name="l00275"></a>00275 <a class="code" href="namespacePassenger.html#ced1f248465136b313c6dec5fe6ca492" title="Convenient alias for Process smart pointer.">ProcessPtr</a> sendSpawnCommand(<span class="keyword">const</span> <a class="code" href="structPassenger_1_1PoolOptions.html" title="This struct encapsulates information for ApplicationPool::get() and for SpawnManager::spawn()...">PoolOptions</a> &options) {
<a name="l00276"></a>00276 TRACE_POINT();
<a name="l00277"></a>00277 <a class="code" href="classPassenger_1_1FileDescriptor.html" title="Wrapper class around a file descriptor integer, for RAII behavior.">FileDescriptor</a> connection;
<a name="l00278"></a>00278 <a class="code" href="classPassenger_1_1MessageChannel.html" title="Convenience class for I/O operations on file descriptors.">MessageChannel</a> channel;
<a name="l00279"></a>00279
<a name="l00280"></a>00280 <span class="keywordflow">try</span> {
<a name="l00281"></a>00281 connection = connect();
<a name="l00282"></a>00282 channel = <a class="code" href="classPassenger_1_1MessageChannel.html" title="Convenience class for I/O operations on file descriptors.">MessageChannel</a>(connection);
<a name="l00283"></a>00283 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00284"></a>00284 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="keywordtype">string</span>(<span class="stringliteral">"Could not connect to the spawn server: "</span>) +
<a name="l00285"></a>00285 e.<a class="code" href="classPassenger_1_1SystemException.html#0ef41d755fea2c9b1db2252e7c418dc8" title="Returns the system&#39;s error message.">sys</a>());
<a name="l00286"></a>00286 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> std::exception &e) {
<a name="l00287"></a>00287 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="keywordtype">string</span>(<span class="stringliteral">"Could not connect to the spawn server: "</span>) +
<a name="l00288"></a>00288 e.what());
<a name="l00289"></a>00289 }
<a name="l00290"></a>00290
<a name="l00291"></a>00291 UPDATE_TRACE_POINT();
<a name="l00292"></a>00292 vector<string> args;
<a name="l00293"></a>00293 <span class="keywordtype">string</span> appRoot;
<a name="l00294"></a>00294 pid_t appPid;
<a name="l00295"></a>00295 <span class="keywordtype">int</span> i, nServerSockets, ownerPipe;
<a name="l00296"></a>00296 Process::SocketInfoMap serverSockets;
<a name="l00297"></a>00297 <span class="keywordtype">string</span> detachKey = Base64::encode(random.<a class="code" href="classPassenger_1_1RandomGenerator.html#02cdc94154658d63241f7d65d9d2d865">generateByteString</a>(32));
<a name="l00298"></a>00298 <span class="comment">// The connect password must be a URL-friendly string because users will</span>
<a name="l00299"></a>00299 <span class="comment">// insert it in HTTP headers.</span>
<a name="l00300"></a>00300 <span class="keywordtype">string</span> connectPassword = Base64::encodeForUrl(random.<a class="code" href="classPassenger_1_1RandomGenerator.html#02cdc94154658d63241f7d65d9d2d865">generateByteString</a>(32));
<a name="l00301"></a>00301 AccountPtr account;
<a name="l00302"></a>00302 function<void ()> destructionCallback;
<a name="l00303"></a>00303
<a name="l00304"></a>00304 <span class="keywordflow">try</span> {
<a name="l00305"></a>00305 args.push_back(<span class="stringliteral">"spawn_application"</span>);
<a name="l00306"></a>00306 options.<a class="code" href="structPassenger_1_1PoolOptions.html#437e077b0ab037f4e86680e9164a694e" title="Append the information in this PoolOptions object to the given string vector.">toVector</a>(args);
<a name="l00307"></a>00307
<a name="l00308"></a>00308 args.push_back(<span class="stringliteral">"detach_key"</span>);
<a name="l00309"></a>00309 args.push_back(detachKey);
<a name="l00310"></a>00310 args.push_back(<span class="stringliteral">"connect_password"</span>);
<a name="l00311"></a>00311 args.push_back(connectPassword);
<a name="l00312"></a>00312 <span class="keywordflow">if</span> (accountsDatabase != NULL) {
<a name="l00313"></a>00313 <span class="keywordtype">string</span> username = <span class="stringliteral">"_backend-"</span> + <a class="code" href="group__Support.html#gf6fab368d70c18fdf16bf5a24f630407" title="Convert anything to a string.">toString</a>(accountsDatabase->getUniqueNumber());
<a name="l00314"></a>00314 <span class="keywordtype">string</span> password = random.<a class="code" href="classPassenger_1_1RandomGenerator.html#02cdc94154658d63241f7d65d9d2d865">generateByteString</a>(MESSAGE_SERVER_MAX_PASSWORD_SIZE);
<a name="l00315"></a>00315 account = accountsDatabase->add(username, password, <span class="keyword">false</span>, options.<a class="code" href="structPassenger_1_1PoolOptions.html#45665fffc8a20ea60a3fcafaff8627ab" title="Any rights that the spawned application process may have.">rights</a>);
<a name="l00316"></a>00316 destructionCallback = boost::bind(&SpawnManager::deleteAccount,
<a name="l00317"></a>00317 accountsDatabase, username);
<a name="l00318"></a>00318
<a name="l00319"></a>00319 args.push_back(<span class="stringliteral">"pool_account_username"</span>);
<a name="l00320"></a>00320 args.push_back(username);
<a name="l00321"></a>00321 args.push_back(<span class="stringliteral">"pool_account_password_base64"</span>);
<a name="l00322"></a>00322 args.push_back(Base64::encode(password));
<a name="l00323"></a>00323 }
<a name="l00324"></a>00324
<a name="l00325"></a>00325 channel.<a class="code" href="classPassenger_1_1MessageChannel.html#150f68bc47e060dcc6ca35bee047914d" title="Send an array message, which consists of the given elements, over the underlying...">write</a>(args);
<a name="l00326"></a>00326 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00327"></a>00327 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="keywordtype">string</span>(<span class="stringliteral">"Could not write 'spawn_application' "</span>
<a name="l00328"></a>00328 <span class="stringliteral">"command to the spawn server: "</span>) + e.<a class="code" href="classPassenger_1_1SystemException.html#0ef41d755fea2c9b1db2252e7c418dc8" title="Returns the system&#39;s error message.">sys</a>());
<a name="l00329"></a>00329 }
<a name="l00330"></a>00330
<a name="l00331"></a>00331 <span class="keywordflow">try</span> {
<a name="l00332"></a>00332 UPDATE_TRACE_POINT();
<a name="l00333"></a>00333 <span class="comment">// Read status.</span>
<a name="l00334"></a>00334 <span class="keywordflow">if</span> (!channel.<a class="code" href="classPassenger_1_1MessageChannel.html#129659b60d1a663337873d2af944431e" title="Read an array message from the underlying file descriptor.">read</a>(args)) {
<a name="l00335"></a>00335 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server has exited unexpectedly."</span>);
<a name="l00336"></a>00336 }
<a name="l00337"></a>00337 <span class="keywordflow">if</span> (args.size() != 1) {
<a name="l00338"></a>00338 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server sent an invalid message."</span>);
<a name="l00339"></a>00339 }
<a name="l00340"></a>00340 <span class="keywordflow">if</span> (args[0] == <span class="stringliteral">"error_page"</span>) {
<a name="l00341"></a>00341 UPDATE_TRACE_POINT();
<a name="l00342"></a>00342 <span class="keywordtype">string</span> errorPage;
<a name="l00343"></a>00343
<a name="l00344"></a>00344 <span class="keywordflow">if</span> (!channel.<a class="code" href="classPassenger_1_1MessageChannel.html#1f3cf672b566166ed920c2bba4d19604" title="Read a scalar message from the underlying file descriptor.">readScalar</a>(errorPage)) {
<a name="l00345"></a>00345 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server has exited unexpectedly."</span>);
<a name="l00346"></a>00346 }
<a name="l00347"></a>00347 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"An error occured while spawning the application."</span>,
<a name="l00348"></a>00348 errorPage);
<a name="l00349"></a>00349 } <span class="keywordflow">else</span> <span class="keywordflow">if</span> (args[0] != <span class="stringliteral">"ok"</span>) {
<a name="l00350"></a>00350 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server sent an invalid message."</span>);
<a name="l00351"></a>00351 }
<a name="l00352"></a>00352
<a name="l00353"></a>00353 <span class="comment">// Read application info.</span>
<a name="l00354"></a>00354 UPDATE_TRACE_POINT();
<a name="l00355"></a>00355 <span class="keywordflow">if</span> (!channel.<a class="code" href="classPassenger_1_1MessageChannel.html#129659b60d1a663337873d2af944431e" title="Read an array message from the underlying file descriptor.">read</a>(args)) {
<a name="l00356"></a>00356 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server has exited unexpectedly."</span>);
<a name="l00357"></a>00357 }
<a name="l00358"></a>00358 <span class="keywordflow">if</span> (args.size() != 3) {
<a name="l00359"></a>00359 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server sent an invalid message."</span>);
<a name="l00360"></a>00360 }
<a name="l00361"></a>00361
<a name="l00362"></a>00362 appRoot = args[0];
<a name="l00363"></a>00363 appPid = (pid_t) atoll(args[1].c_str());
<a name="l00364"></a>00364 nServerSockets = <a class="code" href="group__Support.html#g73b17b509ee44938a56bf16cbf82fb48" title="Converts the given string to an integer.">atoi</a>(args[2]);
<a name="l00365"></a>00365
<a name="l00366"></a>00366 UPDATE_TRACE_POINT();
<a name="l00367"></a>00367 <span class="keywordflow">for</span> (i = 0; i < nServerSockets; i++) {
<a name="l00368"></a>00368 <span class="keywordflow">if</span> (!channel.<a class="code" href="classPassenger_1_1MessageChannel.html#129659b60d1a663337873d2af944431e" title="Read an array message from the underlying file descriptor.">read</a>(args)) {
<a name="l00369"></a>00369 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server has exited unexpectedly."</span>);
<a name="l00370"></a>00370 }
<a name="l00371"></a>00371 <span class="keywordflow">if</span> (args.size() != 3) {
<a name="l00372"></a>00372 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server sent an invalid message."</span>);
<a name="l00373"></a>00373 }
<a name="l00374"></a>00374 serverSockets[args[0]] = Process::SocketInfo(args[1], args[2]);
<a name="l00375"></a>00375 }
<a name="l00376"></a>00376 <span class="keywordflow">if</span> (serverSockets.find(<span class="stringliteral">"main"</span>) == serverSockets.end()) {
<a name="l00377"></a>00377 UPDATE_TRACE_POINT();
<a name="l00378"></a>00378 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server sent an invalid message."</span>);
<a name="l00379"></a>00379 }
<a name="l00380"></a>00380 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00381"></a>00381 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="keywordtype">string</span>(<span class="stringliteral">"Could not read from the spawn server: "</span>) + e.<a class="code" href="classPassenger_1_1SystemException.html#0ef41d755fea2c9b1db2252e7c418dc8" title="Returns the system&#39;s error message.">sys</a>());
<a name="l00382"></a>00382 }
<a name="l00383"></a>00383
<a name="l00384"></a>00384 UPDATE_TRACE_POINT();
<a name="l00385"></a>00385 <span class="keywordflow">try</span> {
<a name="l00386"></a>00386 ownerPipe = channel.<a class="code" href="classPassenger_1_1MessageChannel.html#1a28ba9d078f38f2831673092ac9dcbc" title="Receive a file descriptor, which had been passed over the underlying file descriptor...">readFileDescriptor</a>();
<a name="l00387"></a>00387 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00388"></a>00388 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="keywordtype">string</span>(<span class="stringliteral">"Could not receive the spawned "</span>
<a name="l00389"></a>00389 <span class="stringliteral">"application's owner pipe from the spawn server: "</span>) +
<a name="l00390"></a>00390 e.<a class="code" href="classPassenger_1_1SystemException.html#0ef41d755fea2c9b1db2252e7c418dc8" title="Returns the system&#39;s error message.">sys</a>());
<a name="l00391"></a>00391 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1IOException.html" title="Represents an error that occured during an I/O operation.">IOException</a> &e) {
<a name="l00392"></a>00392 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="keywordtype">string</span>(<span class="stringliteral">"Could not receive the spawned "</span>
<a name="l00393"></a>00393 <span class="stringliteral">"application's owner pipe from the spawn server: "</span>) +
<a name="l00394"></a>00394 e.<a class="code" href="classPassenger_1_1IOException.html#1b65d0fdb9bc5136f5b7df759c14768a">what</a>());
<a name="l00395"></a>00395 }
<a name="l00396"></a>00396
<a name="l00397"></a>00397 UPDATE_TRACE_POINT();
<a name="l00398"></a>00398 <span class="keywordflow">return</span> <a class="code" href="namespacePassenger.html#ced1f248465136b313c6dec5fe6ca492" title="Convenient alias for Process smart pointer.">ProcessPtr</a>(<span class="keyword">new</span> <a class="code" href="classPassenger_1_1Process.html" title="Represents a single application process, as spawned by SpawnManager or by ApplicationPool::Interface...">Process</a>(appRoot, appPid, ownerPipe, serverSockets,
<a name="l00399"></a>00399 detachKey, connectPassword, destructionCallback));
<a name="l00400"></a>00400 }
<a name="l00401"></a>00401 <span class="comment"></span>
<a name="l00402"></a>00402 <span class="comment"> /**</span>
<a name="l00403"></a>00403 <span class="comment"> * @throws boost::thread_interrupted</span>
<a name="l00404"></a>00404 <span class="comment"> * @throws Anything thrown by options.environmentVariables->getItems().</span>
<a name="l00405"></a>00405 <span class="comment"> */</span>
<a name="l00406"></a>00406 <a class="code" href="namespacePassenger.html#ced1f248465136b313c6dec5fe6ca492" title="Convenient alias for Process smart pointer.">ProcessPtr</a>
<a name="l00407"></a>00407 handleSpawnException(<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a> &e, <span class="keyword">const</span> <a class="code" href="structPassenger_1_1PoolOptions.html" title="This struct encapsulates information for ApplicationPool::get() and for SpawnManager::spawn()...">PoolOptions</a> &options) {
<a name="l00408"></a>00408 TRACE_POINT();
<a name="l00409"></a>00409 <span class="keywordtype">bool</span> restarted;
<a name="l00410"></a>00410 <span class="keywordflow">try</span> {
<a name="l00411"></a>00411 P_DEBUG(<span class="stringliteral">"Spawn server died. Attempting to restart it..."</span>);
<a name="l00412"></a>00412 this_thread::disable_syscall_interruption dsi;
<a name="l00413"></a>00413 restartServer();
<a name="l00414"></a>00414 P_DEBUG(<span class="stringliteral">"Restart seems to be successful."</span>);
<a name="l00415"></a>00415 restarted = <span class="keyword">true</span>;
<a name="l00416"></a>00416 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1IOException.html" title="Represents an error that occured during an I/O operation.">IOException</a> &e) {
<a name="l00417"></a>00417 P_DEBUG(<span class="stringliteral">"Restart failed: "</span> << e.<a class="code" href="classPassenger_1_1IOException.html#1b65d0fdb9bc5136f5b7df759c14768a">what</a>());
<a name="l00418"></a>00418 restarted = <span class="keyword">false</span>;
<a name="l00419"></a>00419 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00420"></a>00420 P_DEBUG(<span class="stringliteral">"Restart failed: "</span> << e.<a class="code" href="classPassenger_1_1SystemException.html#ee405d1078ff3aa1045bc60b1c93d7a3">what</a>());
<a name="l00421"></a>00421 restarted = <span class="keyword">false</span>;
<a name="l00422"></a>00422 }
<a name="l00423"></a>00423 <span class="keywordflow">if</span> (restarted) {
<a name="l00424"></a>00424 <span class="keywordflow">return</span> sendSpawnCommand(options);
<a name="l00425"></a>00425 } <span class="keywordflow">else</span> {
<a name="l00426"></a>00426 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server died unexpectedly, and restarting it failed."</span>);
<a name="l00427"></a>00427 }
<a name="l00428"></a>00428 }
<a name="l00429"></a>00429 <span class="comment"></span>
<a name="l00430"></a>00430 <span class="comment"> /**</span>
<a name="l00431"></a>00431 <span class="comment"> * Send the reload command to the spawn server.</span>
<a name="l00432"></a>00432 <span class="comment"> *</span>
<a name="l00433"></a>00433 <span class="comment"> * @param appRoot The application root to reload.</span>
<a name="l00434"></a>00434 <span class="comment"> * @throws RuntimeException </span>
<a name="l00435"></a>00435 <span class="comment"> * @throws SystemException</span>
<a name="l00436"></a>00436 <span class="comment"> * @throws boost::thread_interrupted</span>
<a name="l00437"></a>00437 <span class="comment"> */</span>
<a name="l00438"></a>00438 <span class="keywordtype">void</span> sendReloadCommand(<span class="keyword">const</span> <span class="keywordtype">string</span> &appRoot) {
<a name="l00439"></a>00439 TRACE_POINT();
<a name="l00440"></a>00440 <a class="code" href="classPassenger_1_1FileDescriptor.html" title="Wrapper class around a file descriptor integer, for RAII behavior.">FileDescriptor</a> connection;
<a name="l00441"></a>00441 <a class="code" href="classPassenger_1_1MessageChannel.html" title="Convenience class for I/O operations on file descriptors.">MessageChannel</a> channel;
<a name="l00442"></a>00442
<a name="l00443"></a>00443 <span class="keywordflow">try</span> {
<a name="l00444"></a>00444 connection = connect();
<a name="l00445"></a>00445 channel = <a class="code" href="classPassenger_1_1MessageChannel.html" title="Convenience class for I/O operations on file descriptors.">MessageChannel</a>(connection);
<a name="l00446"></a>00446 } <span class="keywordflow">catch</span> (<a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00447"></a>00447 e.<a class="code" href="classPassenger_1_1SystemException.html#6fc359f27a084158b7111ef35bec114f">setBriefMessage</a>(<span class="stringliteral">"Could not connect to the spawn server"</span>);
<a name="l00448"></a>00448 <span class="keywordflow">throw</span>;
<a name="l00449"></a>00449 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1RuntimeException.html" title="A generic runtime exception.">RuntimeException</a> &e) {
<a name="l00450"></a>00450 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1RuntimeException.html" title="A generic runtime exception.">RuntimeException</a>(<span class="keywordtype">string</span>(<span class="stringliteral">"Could not connect to the spawn server: "</span>) +
<a name="l00451"></a>00451 e.<a class="code" href="classPassenger_1_1RuntimeException.html#b8fc54bfa94be7e6435af440f9fd72d0">what</a>());
<a name="l00452"></a>00452 }
<a name="l00453"></a>00453
<a name="l00454"></a>00454 <span class="keywordflow">try</span> {
<a name="l00455"></a>00455 channel.<a class="code" href="classPassenger_1_1MessageChannel.html#150f68bc47e060dcc6ca35bee047914d" title="Send an array message, which consists of the given elements, over the underlying...">write</a>(<span class="stringliteral">"reload"</span>, appRoot.c_str(), NULL);
<a name="l00456"></a>00456 } <span class="keywordflow">catch</span> (<a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00457"></a>00457 e.<a class="code" href="classPassenger_1_1SystemException.html#6fc359f27a084158b7111ef35bec114f">setBriefMessage</a>(<span class="stringliteral">"Could not write 'reload' command to the spawn server"</span>);
<a name="l00458"></a>00458 <span class="keywordflow">throw</span>;
<a name="l00459"></a>00459 }
<a name="l00460"></a>00460 }
<a name="l00461"></a>00461
<a name="l00462"></a>00462 <span class="keywordtype">void</span> handleReloadException(<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e, <span class="keyword">const</span> <span class="keywordtype">string</span> &appRoot) {
<a name="l00463"></a>00463 TRACE_POINT();
<a name="l00464"></a>00464 <span class="keywordtype">bool</span> restarted;
<a name="l00465"></a>00465 <span class="keywordflow">try</span> {
<a name="l00466"></a>00466 P_DEBUG(<span class="stringliteral">"Spawn server died. Attempting to restart it..."</span>);
<a name="l00467"></a>00467 restartServer();
<a name="l00468"></a>00468 P_DEBUG(<span class="stringliteral">"Restart seems to be successful."</span>);
<a name="l00469"></a>00469 restarted = <span class="keyword">true</span>;
<a name="l00470"></a>00470 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1IOException.html" title="Represents an error that occured during an I/O operation.">IOException</a> &e) {
<a name="l00471"></a>00471 P_DEBUG(<span class="stringliteral">"Restart failed: "</span> << e.<a class="code" href="classPassenger_1_1IOException.html#1b65d0fdb9bc5136f5b7df759c14768a">what</a>());
<a name="l00472"></a>00472 restarted = <span class="keyword">false</span>;
<a name="l00473"></a>00473 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00474"></a>00474 P_DEBUG(<span class="stringliteral">"Restart failed: "</span> << e.<a class="code" href="classPassenger_1_1SystemException.html#ee405d1078ff3aa1045bc60b1c93d7a3">what</a>());
<a name="l00475"></a>00475 restarted = <span class="keyword">false</span>;
<a name="l00476"></a>00476 }
<a name="l00477"></a>00477 <span class="keywordflow">if</span> (restarted) {
<a name="l00478"></a>00478 <span class="keywordflow">return</span> sendReloadCommand(appRoot);
<a name="l00479"></a>00479 } <span class="keywordflow">else</span> {
<a name="l00480"></a>00480 <span class="keywordflow">throw</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a>(<span class="stringliteral">"The spawn server died unexpectedly, and restarting it failed."</span>);
<a name="l00481"></a>00481 }
<a name="l00482"></a>00482 }
<a name="l00483"></a>00483
<a name="l00484"></a>00484 <a class="code" href="classPassenger_1_1IOException.html" title="Represents an error that occured during an I/O operation.">IOException</a> prependMessageToException(<span class="keyword">const</span> <a class="code" href="classPassenger_1_1IOException.html" title="Represents an error that occured during an I/O operation.">IOException</a> &e, <span class="keyword">const</span> <span class="keywordtype">string</span> &message) {
<a name="l00485"></a>00485 <span class="keywordflow">return</span> <a class="code" href="classPassenger_1_1IOException.html" title="Represents an error that occured during an I/O operation.">IOException</a>(message + <span class="stringliteral">": "</span> + e.<a class="code" href="classPassenger_1_1IOException.html#1b65d0fdb9bc5136f5b7df759c14768a">what</a>());
<a name="l00486"></a>00486 }
<a name="l00487"></a>00487
<a name="l00488"></a>00488 <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> prependMessageToException(<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e, <span class="keyword">const</span> <span class="keywordtype">string</span> &message) {
<a name="l00489"></a>00489 <span class="keywordflow">return</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a>(message + <span class="stringliteral">": "</span> + e.<a class="code" href="classPassenger_1_1SystemException.html#84fa2ab4f5b7b96704734fcdfdaa0269" title="Returns a brief version of the exception message.">brief</a>(), e.<a class="code" href="classPassenger_1_1SystemException.html#ee7a6672bf79b72a4c3ee70c57d6a47c" title="The value of errno at the time the error occured.">code</a>());
<a name="l00490"></a>00490 }
<a name="l00491"></a>00491
<a name="l00492"></a>00492 <span class="keyword">protected</span>:<span class="comment"></span>
<a name="l00493"></a>00493 <span class="comment"> /**</span>
<a name="l00494"></a>00494 <span class="comment"> * A method which is called after the spawn server has started.</span>
<a name="l00495"></a>00495 <span class="comment"> * It doesn't do anything by default and serves as a hook for unit tests.</span>
<a name="l00496"></a>00496 <span class="comment"> */</span>
<a name="l00497"></a><a class="code" href="classPassenger_1_1SpawnManager.html#b4dfcb11c58b07d8144b18dd99abed45">00497</a> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classPassenger_1_1SpawnManager.html#b4dfcb11c58b07d8144b18dd99abed45" title="A method which is called after the spawn server has started.">spawnServerStarted</a>() { }
<a name="l00498"></a>00498
<a name="l00499"></a>00499 <span class="keyword">public</span>:<span class="comment"></span>
<a name="l00500"></a>00500 <span class="comment"> /**</span>
<a name="l00501"></a>00501 <span class="comment"> * Construct a new SpawnManager.</span>
<a name="l00502"></a>00502 <span class="comment"> *</span>
<a name="l00503"></a>00503 <span class="comment"> * @param spawnServerCommand The filename of the spawn server to use.</span>
<a name="l00504"></a>00504 <span class="comment"> * @param generation The server instance dir generation in which</span>
<a name="l00505"></a>00505 <span class="comment"> * generation-specific are stored.</span>
<a name="l00506"></a>00506 <span class="comment"> * @param accountsDatabase An accounts database. SpawnManager will automatically</span>
<a name="l00507"></a>00507 <span class="comment"> * create a new account for each spawned process, assigning</span>
<a name="l00508"></a>00508 <span class="comment"> * it the rights as set in the PoolOptions object. This</span>
<a name="l00509"></a>00509 <span class="comment"> * account is also automatically deleted when no longer needed.</span>
<a name="l00510"></a>00510 <span class="comment"> * May be a null pointer.</span>
<a name="l00511"></a>00511 <span class="comment"> * @param rubyCommand The Ruby interpreter's command.</span>
<a name="l00512"></a>00512 <span class="comment"> * @throws RuntimeException An error occurred while creating a Unix server socket.</span>
<a name="l00513"></a>00513 <span class="comment"> * @throws SystemException An error occured while trying to setup the spawn server.</span>
<a name="l00514"></a>00514 <span class="comment"> * @throws IOException An error occurred while generating random data.</span>
<a name="l00515"></a>00515 <span class="comment"> */</span>
<a name="l00516"></a><a class="code" href="classPassenger_1_1SpawnManager.html#5805c2919457e5bcb0eaf4f7107ba555">00516</a> <a class="code" href="classPassenger_1_1SpawnManager.html#5805c2919457e5bcb0eaf4f7107ba555" title="Construct a new SpawnManager.">SpawnManager</a>(<span class="keyword">const</span> <span class="keywordtype">string</span> &spawnServerCommand,
<a name="l00517"></a>00517 <span class="keyword">const</span> ServerInstanceDir::GenerationPtr &generation,
<a name="l00518"></a>00518 <span class="keyword">const</span> AccountsDatabasePtr &accountsDatabase = AccountsDatabasePtr(),
<a name="l00519"></a>00519 <span class="keyword">const</span> <span class="keywordtype">string</span> &rubyCommand = <span class="stringliteral">"ruby"</span>,
<a name="l00520"></a>00520 <span class="keyword">const</span> <span class="keywordtype">string</span> &loggingAgentAddress = <span class="stringliteral">""</span>,
<a name="l00521"></a>00521 <span class="keyword">const</span> <span class="keywordtype">string</span> &loggingAgentUsername = <span class="stringliteral">""</span>,
<a name="l00522"></a>00522 <span class="keyword">const</span> <span class="keywordtype">string</span> &loggingAgentPassword = <span class="stringliteral">""</span>
<a name="l00523"></a>00523 ) {
<a name="l00524"></a>00524 TRACE_POINT();
<a name="l00525"></a>00525 this->spawnServerCommand = spawnServerCommand;
<a name="l00526"></a>00526 this->generation = generation;
<a name="l00527"></a>00527 this->accountsDatabase = accountsDatabase;
<a name="l00528"></a>00528 this->rubyCommand = rubyCommand;
<a name="l00529"></a>00529 this->loggingAgentAddress = loggingAgentAddress;
<a name="l00530"></a>00530 this->loggingAgentUsername = loggingAgentUsername;
<a name="l00531"></a>00531 this->loggingAgentPassword = loggingAgentPassword;
<a name="l00532"></a>00532 pid = 0;
<a name="l00533"></a>00533 this_thread::disable_interruption di;
<a name="l00534"></a>00534 this_thread::disable_syscall_interruption dsi;
<a name="l00535"></a>00535 <span class="keywordflow">try</span> {
<a name="l00536"></a>00536 restartServer();
<a name="l00537"></a>00537 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1IOException.html" title="Represents an error that occured during an I/O operation.">IOException</a> &e) {
<a name="l00538"></a>00538 <span class="keywordflow">throw</span> prependMessageToException(e, <span class="stringliteral">"Could not start the spawn server"</span>);
<a name="l00539"></a>00539 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00540"></a>00540 <span class="keywordflow">throw</span> prependMessageToException(e, <span class="stringliteral">"Could not start the spawn server"</span>);
<a name="l00541"></a>00541 }
<a name="l00542"></a>00542 }
<a name="l00543"></a>00543
<a name="l00544"></a>00544 <span class="keyword">virtual</span> ~<a class="code" href="classPassenger_1_1SpawnManager.html" title="An AbstractSpawnManager implementation.">SpawnManager</a>() {
<a name="l00545"></a>00545 TRACE_POINT();
<a name="l00546"></a>00546 <span class="keywordflow">if</span> (pid != 0) {
<a name="l00547"></a>00547 UPDATE_TRACE_POINT();
<a name="l00548"></a>00548 this_thread::disable_interruption di;
<a name="l00549"></a>00549 this_thread::disable_syscall_interruption dsi;
<a name="l00550"></a>00550 syscalls::unlink(socketFilename.c_str());
<a name="l00551"></a>00551 ownerSocket.<a class="code" href="classPassenger_1_1FileDescriptor.html#d7c1a99531181878cbab74a7400c5432" title="Close the underlying file descriptor.">close</a>();
<a name="l00552"></a>00552 syscalls::waitpid(pid, NULL, 0);
<a name="l00553"></a>00553 }
<a name="l00554"></a>00554 }
<a name="l00555"></a>00555
<a name="l00556"></a><a class="code" href="classPassenger_1_1SpawnManager.html#88a94ba4d41dab492cb1dc8a0f998973">00556</a> <span class="keyword">virtual</span> <a class="code" href="namespacePassenger.html#ced1f248465136b313c6dec5fe6ca492" title="Convenient alias for Process smart pointer.">ProcessPtr</a> <a class="code" href="classPassenger_1_1SpawnManager.html#88a94ba4d41dab492cb1dc8a0f998973" title="Spawn a new application process.">spawn</a>(<span class="keyword">const</span> <a class="code" href="structPassenger_1_1PoolOptions.html" title="This struct encapsulates information for ApplicationPool::get() and for SpawnManager::spawn()...">PoolOptions</a> &options) {
<a name="l00557"></a>00557 TRACE_POINT();
<a name="l00558"></a>00558 boost::mutex::scoped_lock l(lock);
<a name="l00559"></a>00559 <span class="keywordflow">try</span> {
<a name="l00560"></a>00560 <span class="keywordflow">return</span> sendSpawnCommand(options);
<a name="l00561"></a>00561 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SpawnException.html" title="Thrown when SpawnManager or ApplicationPool fails to spawn an application instance...">SpawnException</a> &e) {
<a name="l00562"></a>00562 <span class="keywordflow">if</span> (e.<a class="code" href="classPassenger_1_1SpawnException.html#e65dc272e183fd9e5637a4091cc6bbf4" title="Check whether an error page is available.">hasErrorPage</a>()) {
<a name="l00563"></a>00563 <span class="keywordflow">throw</span>;
<a name="l00564"></a>00564 } <span class="keywordflow">else</span> {
<a name="l00565"></a>00565 <span class="keywordflow">return</span> handleSpawnException(e, options);
<a name="l00566"></a>00566 }
<a name="l00567"></a>00567 }
<a name="l00568"></a>00568 }
<a name="l00569"></a>00569
<a name="l00570"></a><a class="code" href="classPassenger_1_1SpawnManager.html#ad71b2ea9431f3286f23a6e6f80e0981">00570</a> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classPassenger_1_1SpawnManager.html#ad71b2ea9431f3286f23a6e6f80e0981" title="Shutdown the ApplicationSpawner server that&#39;s running at the given application...">reload</a>(<span class="keyword">const</span> <span class="keywordtype">string</span> &appRoot) {
<a name="l00571"></a>00571 TRACE_POINT();
<a name="l00572"></a>00572 this_thread::disable_interruption di;
<a name="l00573"></a>00573 this_thread::disable_syscall_interruption dsi;
<a name="l00574"></a>00574 <span class="keywordflow">try</span> {
<a name="l00575"></a>00575 <span class="keywordflow">return</span> sendReloadCommand(appRoot);
<a name="l00576"></a>00576 } <span class="keywordflow">catch</span> (<span class="keyword">const</span> <a class="code" href="classPassenger_1_1SystemException.html" title="Represents an error returned by a system call or a standard library call.">SystemException</a> &e) {
<a name="l00577"></a>00577 <span class="keywordflow">return</span> handleReloadException(e, appRoot);
<a name="l00578"></a>00578 }
<a name="l00579"></a>00579 }
<a name="l00580"></a>00580
<a name="l00581"></a><a class="code" href="classPassenger_1_1SpawnManager.html#9210212c23c5a8ee5ee4dd5c9dcdf57d">00581</a> <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classPassenger_1_1SpawnManager.html#9210212c23c5a8ee5ee4dd5c9dcdf57d" title="Forcefully kill the spawn server.">killSpawnServer</a>()<span class="keyword"> const </span>{
<a name="l00582"></a>00582 kill(pid, SIGKILL);
<a name="l00583"></a>00583 }
<a name="l00584"></a>00584
<a name="l00585"></a><a class="code" href="classPassenger_1_1SpawnManager.html#f34df8cfccfc64507999f1b48bc5a126">00585</a> <span class="keyword">virtual</span> pid_t <a class="code" href="classPassenger_1_1SpawnManager.html#f34df8cfccfc64507999f1b48bc5a126" title="Returns the spawn server&#39;s PID.">getServerPid</a>()<span class="keyword"> const </span>{
<a name="l00586"></a>00586 <span class="keywordflow">return</span> pid;
<a name="l00587"></a>00587 }
<a name="l00588"></a>00588 };
<a name="l00589"></a>00589 <span class="comment"></span>
<a name="l00590"></a>00590 <span class="comment">/** Convenient alias for SpawnManager smart pointer. */</span>
<a name="l00591"></a><a class="code" href="namespacePassenger.html#6ab2d566ff87a2676c23d8aa40204587">00591</a> <span class="keyword">typedef</span> shared_ptr<SpawnManager> <a class="code" href="namespacePassenger.html#6ab2d566ff87a2676c23d8aa40204587" title="Convenient alias for SpawnManager smart pointer.">SpawnManagerPtr</a>;
<a name="l00592"></a>00592
<a name="l00593"></a>00593 } <span class="comment">// namespace Passenger</span>
<a name="l00594"></a>00594
<a name="l00595"></a>00595 <span class="preprocessor">#endif </span><span class="comment">/* _PASSENGER_SPAWN_MANAGER_H_ */</span>
</pre></div></div>
<hr size="1"><address style="text-align: right;"><small>Generated on Sun Feb 21 12:22:46 2010 for Passenger by
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