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/*
* PolyCombine plug-in for PCB.
*
* Copyright (C) 2010 Peter Clifton <pcjc2@cam.ac.uk>
*
* Licensed under the terms of the GNU General Public
* License, version 2.
*
* Ported to pcb-rnd by Tibor 'Igor2' Palinkas in 2016.
*
*/
#include <stdio.h>
#include <math.h>
#include "config.h"
#include "board.h"
#include "data.h"
#include "remove.h"
#include <librnd/core/hid.h>
#include <librnd/core/error.h>
#include <librnd/poly/rtree.h>
#include "polygon.h"
#include <librnd/poly/polyarea.h>
#include "assert.h"
#include "flag_str.h"
#include "find.h"
#include "draw.h"
#include "undo.h"
#include <librnd/core/plugins.h>
#include <librnd/core/actions.h>
#include "obj_poly.h"
static rnd_polyarea_t *original_poly(pcb_poly_t *p, rnd_bool *forward)
{
rnd_pline_t *contour = NULL;
rnd_polyarea_t *np = NULL;
rnd_cardinal_t n;
rnd_vector_t v;
int hole = 0;
*forward = rnd_true;
if ((np = rnd_polyarea_create()) == NULL)
return NULL;
/* first make initial polygon contour */
for (n = 0; n < p->PointN; n++) {
/* No current contour? Make a new one starting at point */
/* (or) Add point to existing contour */
v[0] = p->Points[n].X;
v[1] = p->Points[n].Y;
if (contour == NULL) {
if ((contour = rnd_poly_contour_new(v)) == NULL)
return NULL;
}
else {
rnd_poly_vertex_include(contour->head->prev, rnd_poly_node_create(v));
}
/* Is current point last in contour? If so process it. */
if (n == p->PointN - 1 || (hole < p->HoleIndexN && n == p->HoleIndex[hole] - 1)) {
rnd_poly_contour_pre(contour, rnd_true);
/* Log the direction in which the outer contour was specified */
if (hole == 0)
*forward = (contour->Flags.orient == RND_PLF_DIR);
/* make sure it is a positive contour (outer) or negative (hole) */
if (contour->Flags.orient != (hole ? RND_PLF_INV : RND_PLF_DIR))
rnd_poly_contour_inv(contour);
assert(contour->Flags.orient == (hole ? RND_PLF_INV : RND_PLF_DIR));
rnd_polyarea_contour_include(np, contour);
contour = NULL;
assert(rnd_poly_valid(np));
hole++;
}
}
return np;
}
typedef struct poly_tree poly_tree;
struct poly_tree {
pcb_poly_t *polygon;
rnd_bool forward;
rnd_polyarea_t *polyarea;
poly_tree *parent;
poly_tree *child;
poly_tree *prev;
poly_tree *next;
};
/*
* ______
* ___________________|_ P6 | +P1 ____ +P6
* | P1 | | | |
* | _____ ____ |_|____| -P2 ____ -P4 ____ -P5
* | |P2 | |P5 | | |
* | | [] | |____| | +P3
* | | P3 | |
* | |_____| |
* | |
* | ___ |
* | |P4 | |
* | |___| |
* | |
* |_____________________|
*
* As we encounter each polygon, it gets a record. We need to check
* whether it contains any of the polygons existing in our tree. If
* it does, it will become the parent of them. (Check breadth first).
*
* When processing, work top down (breadth first), although if the
* contours can be assumed not to overlap, we can drill down in this
* order: P1, P2, P3, P4, P5, P6.
*/
static rnd_bool PolygonContainsPolygon(rnd_polyarea_t *outer, rnd_polyarea_t *inner)
{
/* int contours_isect;*/
/* Should check outer contours don't intersect? */
/* contours_isect = rnd_polyarea_touching(outer, inner);*/
/* Cheat and assume simple single contour polygons for now */
/* return contours_isect ?
0 : rnd_poly_contour_in_contour(outer->contours, inner->contours);*/
return rnd_poly_contour_in_contour(outer->contours, inner->contours);
}
static poly_tree *insert_node_recursive(poly_tree * start_point, poly_tree * to_insert)
{
poly_tree *cur_node, *next = NULL;
/* bool to_insert_isects_cur_node; Intersection */
rnd_bool to_insert_contains_cur_node; /* Containment */
rnd_bool cur_node_contains_to_insert; /* Containment */
rnd_bool placed_to_insert = rnd_false;
poly_tree *return_root = start_point;
if (start_point == NULL) {
/* printf ("start_point is NULL, so returning to_insert\n");
to_insert->parent = !!; UNDEFINED*/
return to_insert;
}
/* Investigate the start point and its peers first */
for (cur_node = start_point; cur_node != NULL; cur_node = next) {
next = cur_node->next;
/* to_insert_isects_cur_node = pcb_is_poly_in_poly(to_insert->polygon, cur_node->polygon);*/
to_insert_contains_cur_node = PolygonContainsPolygon(to_insert->polyarea, cur_node->polyarea);
#if 0
printf("Inspecting polygon %ld %s, curnode is %ld %s: to_insert_isects_cur_node = %d, to_insert_contains_cur_node = %i\n",
to_insert->polygon->ID,
to_insert->forward ? "FWD" : "BWD",
cur_node->polygon->ID, cur_node->forward ? "FWD" : "BWD", to_insert_isects_cur_node, to_insert_contains_cur_node);
if (to_insert_isects_cur_node) { /* Place as peer of this node? */
}
#endif
if (to_insert_contains_cur_node) { /* Should be a parent of this node */
/* Remove cur_node from its peers */
if (cur_node->prev)
cur_node->prev->next = cur_node->next;
if (cur_node->next)
cur_node->next->prev = cur_node->prev;
/* If we've not yet got a home, insert the to_insert node where cur_node was previously */
if (!placed_to_insert) {
to_insert->parent = cur_node->parent;
to_insert->next = cur_node->next;
to_insert->prev = cur_node->prev;
if (to_insert->prev)
to_insert->prev->next = to_insert;
if (to_insert->next)
to_insert->next->prev = to_insert;
placed_to_insert = rnd_true;
if (cur_node == start_point)
return_root = to_insert;
}
/* Prepend cur_node to our list of children */
cur_node->parent = to_insert;
cur_node->prev = NULL;
cur_node->next = to_insert->child;
if (to_insert->child)
to_insert->child->prev = cur_node;
to_insert->child = cur_node;
}
}
if (placed_to_insert) {
/* printf ("Returning new root %ld\n", return_root->polygon->ID);*/
return return_root;
}
/* return (to_insert->parent == NULL) ? to_insert : to_insert->parent;*/
/* Ok, so we still didn't find anywhere which the to_insert contour contained,
* we need to start looking at the children of the start_point and its peers.
*/
/* printf ("Looking at child nodes of the start_point\n");*/
/* Investigate the start point and its peers first */
for (cur_node = start_point; cur_node != NULL; cur_node = next) {
next = cur_node->next;
cur_node_contains_to_insert = PolygonContainsPolygon(cur_node->polyarea, to_insert->polyarea);
#if 0
printf("Inspecting polygon %ld, curnode is %ld: cur_node_contains_to_insert = %d\n",
to_insert->polygon->ID, cur_node->polygon->ID, cur_node_contains_to_insert);
#endif
/* Need to look at the child, ONLY if we know it engulfs our to_insert polygon */
if (cur_node_contains_to_insert) {
/* Can't set the parent within the call, so: */
to_insert->parent = cur_node;
cur_node->child = insert_node_recursive(cur_node->child, to_insert);
return start_point;
/*return cur_node->parent;*/
}
}
/* if (!placed_to_insert)*/
/* prepend to_insert polygon to peer of start_point ? */
/* printf ("Prepending as peer to start_poly\n");*/
to_insert->parent = start_point->parent;
to_insert->prev = NULL;
to_insert->next = start_point;
to_insert->next->prev = to_insert;
return to_insert;
}
static rnd_polyarea_t *compute_polygon_recursive(poly_tree * root, rnd_polyarea_t * accumulate)
{
rnd_polyarea_t *res;
poly_tree *cur_node;
for (cur_node = root; cur_node != NULL; cur_node = cur_node->next) {
/* Process this element */
/* printf ("Processing node %ld %s\n", cur_node->polygon->ID, cur_node->forward ? "FWD" : "BWD");*/
rnd_polyarea_boolean_free(accumulate, cur_node->polyarea, &res, cur_node->forward ? RND_PBO_UNITE : RND_PBO_SUB);
accumulate = res;
/* And its children if it has them */
if (cur_node->child) {
/* printf ("Processing children\n");*/
accumulate = compute_polygon_recursive(cur_node->child, accumulate);
}
}
return accumulate;
}
/* DOC: polycombine.html */
static fgw_error_t pcb_act_polycombine(fgw_arg_t *res, int argc, fgw_arg_t *argv)
{
rnd_polyarea_t *rs;
rnd_bool forward;
rnd_polyarea_t *np;
/* bool outer;
rnd_polyarea_t *pa;
rnd_pline_t *pline;
rnd_vnode_t *node;
pcb_poly_t *Polygon;*/
pcb_layer_t *Layer = NULL;
poly_tree *root = NULL;
poly_tree *this_node;
/* First pass to combine the forward and backward contours */
PCB_POLY_VISIBLE_LOOP(PCB->Data);
{
if (!PCB_FLAG_TEST(PCB_FLAG_SELECTED, polygon))
continue;
/* Pick the layer of the first polygon we find selected */
if (Layer == NULL)
Layer = layer;
/* Only combine polygons on the same layer */
if (Layer != layer)
continue;
np = original_poly(polygon, &forward);
/* Build a poly_tree record */
this_node = calloc(1, sizeof(poly_tree));
this_node->polygon = polygon;
this_node->forward = forward;
this_node->polyarea = np;
/* Check where we should place the node in the tree */
root = insert_node_recursive(root, this_node);
/*pcb_poly_remove(layer, polygon);*/
}
PCB_ENDALL_LOOP;
/* Now perform a traversal of the tree, computing a polygon */
rs = compute_polygon_recursive(root, NULL);
pcb_undo_save_serial();
/* Second pass to remove the input polygons */
PCB_POLY_VISIBLE_LOOP(PCB->Data);
{
if (!PCB_FLAG_TEST(PCB_FLAG_SELECTED, polygon))
continue;
/* Only combine polygons on the same layer */
if (Layer != layer)
continue;
pcb_poly_remove(layer, polygon);
}
PCB_ENDALL_LOOP;
/* Now de-construct the resulting polygon into raw PCB polygons */
pcb_poly_to_polygons_on_layer(PCB->Data, Layer, rs, pcb_strflg_board_s2f("clearpoly", NULL));
pcb_undo_restore_serial();
pcb_undo_inc_serial();
pcb_draw();
RND_ACT_IRES(0);
return 0;
}
static rnd_action_t polycombine_action_list[] = {
{"PolyCombine", pcb_act_polycombine, NULL, NULL}
};
char *polycombine_cookie = "polycombine plugin";
int pplg_check_ver_polycombine(int ver_needed) { return 0; }
void pplg_uninit_polycombine(void)
{
rnd_remove_actions_by_cookie(polycombine_cookie);
}
int pplg_init_polycombine(void)
{
RND_API_CHK_VER;
RND_REGISTER_ACTIONS(polycombine_action_list, polycombine_cookie);
return 0;
}
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