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/*
* COPYRIGHT
*
* pcb-rnd, interactive printed circuit board design
* (this file is based on PCB, interactive printed circuit board design)
* Copyright (C) 1994,1995,1996 Thomas Nau
* Copyright (C) 1998,1999,2000,2001 harry eaton
*
* this file, vector.c, was written and is
* Copyright (c) 2001 C. Scott Ananian.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Contact:
* Project page: http://repo.hu/projects/pcb-rnd
* lead developer: http://repo.hu/projects/pcb-rnd/contact.html
* mailing list: pcb-rnd (at) list.repo.hu (send "subscribe")
*
*
* Old contact info:
* harry eaton, 6697 Buttonhole Ct, Columbia, MD 21044 USA
* haceaton@aplcomm.jhuapl.edu
*
*/
/* operations on vectors. */
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <librnd/core/math_helper.h>
#include "vector.h"
struct vector_struct {
vector_element_t *element;
int size, max;
};
/* helper function for assertions */
#ifndef NDEBUG
static int __vector_is_good(vector_t * vector)
{
return vector && (vector->max == 0 || vector->element) &&
(vector->max >= 0) && (vector->size >= 0) && (vector->size <= vector->max) && 1;
}
#endif /* !NDEBUG */
/* create an empty vector */
vector_t *vector_create()
{
vector_t *vector;
/* okay, create empty vector */
vector = (vector_t *) calloc(1, sizeof(*vector));
assert(vector);
assert(__vector_is_good(vector));
return vector;
}
/* destroy a vector */
void vector_destroy(vector_t ** vector)
{
assert(vector && *vector);
assert(__vector_is_good(*vector));
if ((*vector)->element)
free((*vector)->element);
free(*vector);
*vector = NULL;
}
/* -- interrogation -- */
int vector_is_empty(vector_t * vector)
{
assert(__vector_is_good(vector));
return (vector->size == 0);
}
int vector_size(vector_t * vector)
{
assert(__vector_is_good(vector));
return (vector->size);
}
vector_element_t vector_element(vector_t * vector, int N)
{
assert(__vector_is_good(vector));
assert(N < vector->size);
return vector->element[N];
}
/* return the first element of the vector. */
vector_element_t vector_element_first(vector_t * vector)
{
assert(__vector_is_good(vector));
assert(vector->size > 0);
return vector_element(vector, 0);
}
/* return the last element of the vector. */
vector_element_t vector_element_last(vector_t * vector)
{
assert(__vector_is_good(vector));
assert(vector->size > 0);
return vector_element(vector, vector->size - 1);
}
/* -- mutation -- */
/* add data to end of vector */
void vector_append(vector_t * vector, vector_element_t data)
{
vector_insert_many(vector, vector->size, &data, 1);
}
void vector_append_many(vector_t * vector, vector_element_t data[], int count)
{
vector_insert_many(vector, vector->size, data, count);
}
void vector_append_vector(vector_t * vector, vector_t * other_vector)
{
vector_append_many(vector, other_vector->element, other_vector->size);
}
void vector_insert(vector_t * vector, int N, vector_element_t data)
{
vector_insert_many(vector, N, &data, 1);
}
/* add data at specified position of vector */
void vector_insert_many(vector_t * vector, int N, vector_element_t data[], int count)
{
assert(__vector_is_good(vector));
assert(N <= vector->size);
if (count == 0)
return;
assert(data && count > 0);
if (vector->size + count > vector->max) {
vector->max = MAX(32, MAX(vector->size + count, vector->max * 2));
vector->element = (void **) realloc(vector->element, vector->max * sizeof(*vector->element));
}
memmove(vector->element + N + count, vector->element + N, (vector->size - N) * sizeof(*vector->element));
memmove(vector->element + N, data, count * sizeof(*data));
vector->size += count;
assert(__vector_is_good(vector));
}
vector_t *vector_duplicate(vector_t * orig)
{
vector_t *newone = vector_create();
if (!orig)
return newone;
newone->element = (void **) malloc(orig->max * sizeof(*orig->element));
newone->max = orig->max;
newone->size = orig->size;
memcpy(newone->element, orig->element, orig->size * sizeof(vector_element_t));
assert(__vector_is_good(newone));
return newone;
}
/* return and delete the *last* element of vector */
vector_element_t vector_remove_last(vector_t * vector)
{
assert(vector->size > 0);
return vector_remove(vector, vector->size - 1);
}
/* return and delete data at specified position of vector */
vector_element_t vector_remove(vector_t * vector, int N)
{
vector_element_t old;
assert(__vector_is_good(vector));
assert(N < vector->size);
old = vector->element[N];
memmove(vector->element + N, vector->element + N + 1, (vector->size - (N + 1)) * sizeof(*vector->element));
vector->size--;
assert(__vector_is_good(vector));
return old;
}
/* replace the data at the specified position with the given data.
* returns the old data. */
vector_element_t vector_replace(vector_t * vector, vector_element_t data, int N)
{
vector_element_t old;
assert(__vector_is_good(vector));
assert(N < vector->size);
old = vector->element[N];
vector->element[N] = data;
assert(__vector_is_good(vector));
return old;
}
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