File: vector.h

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/*
 *                            COPYRIGHT
 *
 *  pcb-rnd, interactive printed circuit board design
 *  (this file is based on PCB, interactive printed circuit board design)
 *  Copyright (C) 1994,1995,1996 Thomas Nau
 *  Copyright (C) 1998,1999,2000,2001 harry eaton
 *
 *  this file, vector.h, was written and is
 *  Copyright (c) 2001 C. Scott Ananian.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 *  Contact:
 *    Project page: http://repo.hu/projects/pcb-rnd
 *    lead developer: http://repo.hu/projects/pcb-rnd/contact.html
 *    mailing list: pcb-rnd (at) list.repo.hu (send "subscribe")
 *
 *
 *  Old contact info:
 *  harry eaton, 6697 Buttonhole Ct, Columbia, MD 21044 USA
 *  haceaton@aplcomm.jhuapl.edu
 *
 */

#ifndef PCB_VECTOR_H
#define PCB_VECTOR_H

/* what a vector looks like */
typedef struct vector_struct vector_t;
/* what data in a vector looks like */
typedef void *vector_element_t;

/* create an empty vector */
vector_t *vector_create();
/* destroy a vector */
void vector_destroy(vector_t ** vector);
/* copy a vector */
vector_t *vector_duplicate(vector_t * vector);

/* -- interrogation -- */
int vector_is_empty(vector_t * vector);
int vector_size(vector_t * vector);
vector_element_t vector_element(vector_t * vector, int N);
vector_element_t vector_element_first(vector_t * vector);
vector_element_t vector_element_last(vector_t * vector);

/* -- mutation -- */
/* add data to end of vector */
void vector_append(vector_t * vector, vector_element_t data);
/* add multiple elements to end of vector */
void vector_append_many(vector_t * vector, vector_element_t data[], int count);
/* add a vector of elements to the end of vector */
void vector_append_vector(vector_t * vector, vector_t * other_vector);
/* add data at specified position of vector */
void vector_insert(vector_t * vector, int N, vector_element_t data);
/* add multiple elements at specified position of vector */
void vector_insert_many(vector_t * vector, int N, vector_element_t data[], int count);
/* return and delete the *last* element of vector */
vector_element_t vector_remove_last(vector_t * vector);
/* return and delete data at specified position of vector */
vector_element_t vector_remove(vector_t * vector, int N);
/* replace the data at the specified position with the given data.
 * returns the old data. */
vector_element_t vector_replace(vector_t * vector, vector_element_t data, int N);

#endif /* PCB_VECTOR_H */