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Node: <a name="Text">Text</a>,
Next: <a rel="next" accesskey="n" href="Vias.html#Vias">Vias</a>,
Previous: <a rel="previous" accesskey="p" href="Polygons.html#Polygons">Polygons</a>,
Up: <a rel="up" accesskey="u" href="Drawing-and-Removing.html#Drawing%20and%20Removing">Drawing and Removing</a>
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<h3 class="subsection">Text</h4>
<p>Pressing <em><Key>F5</em> or clicking one of the text selector buttons
changes to <em>text-mode</em>.
Each successive notify event (<em><Btn1></em>)
pops up the input line at the bottom and queries for a string.
Enter it and press <em><Key>Return</em> to confirm or
<em><Key>Escape</em> to abort.
The text object is created with its upper left corner at the current pointer
location.
The initial scaling is changed by <em><Key>t</em> and
<em>Shift<Key>t</em> or from the <em>Sizes</em> menu.
<p>Now switch to <em>rotate-mode</em> and press
<em><Btn1></em> at the text-objects location. Text objects
on the solder side of the layout are automatically mirrored and
flipped so that they are seen correctly when viewing the solder-side.
<p>Use <em><Key>n</em> to edit the string.
<p><b>TEXT OBJECTS ON COPPER LAYERS CREATE COPPER LINES BUT THEY ARE NOT SCANNED FOR
CONNECTIONS</b>. If they are moved to the silkscreen layer, they
no longer create copper.
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