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#include "layer.hpp"
Layer::Layer( const string& name, shared_ptr<Surface> surface, shared_ptr<RoutingMill> manufacturer, bool backside, bool mirror_absolute )
{
this->name = name;
this->mirrored = backside;
this->mirror_absolute = mirror_absolute;
this->surface = surface;
this->manufacturer = manufacturer;
}
#include <iostream>
using namespace std;
vector< shared_ptr<icoords> >
Layer::get_toolpaths()
{
return surface->get_toolpath( manufacturer, mirrored, mirror_absolute );
}
shared_ptr<RoutingMill>
Layer::get_manufacturer()
{
return manufacturer;
}
void
Layer::add_mask( shared_ptr<Layer> mask)
{
surface->add_mask( mask->surface);
}
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