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###############################################################################
# Turn a list into a string, with each item separated by spaces.
# _string Name of the destination variable.
# _list List to stringify.
macro(LIST_TO_STRING _string _list)
set(${_string})
foreach(_item ${_list})
set(${_string} "${${_string}} ${_item}")
endforeach()
endmacro()
###############################################################################
# Filter a list by a pattern.
# _list List to filter.
# _pattern The regular expression to filter by. See the if(... MATCHES ...)
# expression in the CMake help.
# _output The name of the destination variable.
macro(FILTER_LIST _list _pattern _output)
set(${_output})
foreach(_item ${_list})
if("${_item}" MATCHES ${_pattern})
set(${_output} ${${_output}} ${_item})
endif()
endforeach()
endmacro()
###############################################################################
# Prefix every item in a list.
# _output The name of the destination variable.
# _prefix The value to prepend.
# _list List to prefix.
macro(PREFIX_LIST _output _prefix _list)
set(${_output})
foreach(_item ${_list})
list(APPEND ${_output} "${_prefix}${_item}")
endforeach()
endmacro()
###############################################################################
# Remove vtk definitions
# This is used for CUDA targets, because nvcc does not like VTK 6+ definitions
# style.
macro(REMOVE_VTK_DEFINITIONS)
get_directory_property(_dir_defs DIRECTORY ${CMAKE_SOURCE_DIR} COMPILE_DEFINITIONS)
set(_vtk_definitions)
foreach(_item ${_dir_defs})
if(_item MATCHES "vtk*")
list(APPEND _vtk_definitions -D${_item})
endif()
endforeach()
remove_definitions(${_vtk_definitions})
endmacro()
###############################################################################
# Pull the component parts out of the version number.
macro(DISSECT_VERSION)
# Detect if we're in a developlment version and generate pretty version string
if(PCL_VERSION_TWEAK EQUAL 99)
set(PCL_DEV_VERSION 1)
set(PCL_VERSION_PRETTY "${PCL_VERSION_MAJOR}.${PCL_VERSION_MINOR}.${PCL_VERSION_PATCH}-dev")
else()
set(PCL_DEV_VERSION 0)
set(PCL_VERSION_PRETTY "${PCL_VERSION_MAJOR}.${PCL_VERSION_MINOR}.${PCL_VERSION_PATCH}")
endif()
endmacro()
###############################################################################
# Get the operating system information. Generally, CMake does a good job of
# this. Sometimes, though, it doesn't give enough information. This macro will
# distinguish between the UNIX variants. Otherwise, use the CMake variables
# such as WIN32 and APPLE and CYGWIN.
# Sets OS_IS_64BIT if the operating system is 64-bit.
# Sets LINUX if the operating system is Linux.
macro(GET_OS_INFO)
string(REGEX MATCH "Linux" OS_IS_LINUX ${CMAKE_SYSTEM_NAME})
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(OS_IS_64BIT TRUE)
else()
set(OS_IS_64BIT FALSE)
endif()
endmacro()
###############################################################################
# Set the destination directories for installing stuff.
# Sets LIB_INSTALL_DIR. Install libraries here.
# Sets BIN_INSTALL_DIR. Install binaries here.
# Sets INCLUDE_INSTALL_DIR. Install include files here, preferably in a
# subdirectory named after the library in question (e.g.
# "registration/blorgle.h")
macro(SET_INSTALL_DIRS)
if(NOT DEFINED LIB_INSTALL_DIR)
set(LIB_INSTALL_DIR "lib")
endif()
if(NOT ANDROID)
set(INCLUDE_INSTALL_ROOT
"include/${PROJECT_NAME_LOWER}-${PCL_VERSION_MAJOR}.${PCL_VERSION_MINOR}")
else()
set(INCLUDE_INSTALL_ROOT "include") # Android, don't put into subdir
endif()
set(INCLUDE_INSTALL_DIR "${INCLUDE_INSTALL_ROOT}/pcl")
set(DOC_INSTALL_DIR "share/doc/${PROJECT_NAME_LOWER}-${PCL_VERSION_MAJOR}.${PCL_VERSION_MINOR}")
set(BIN_INSTALL_DIR "bin")
set(PKGCFG_INSTALL_DIR "${LIB_INSTALL_DIR}/pkgconfig")
if(WIN32 AND NOT MINGW)
set(PCLCONFIG_INSTALL_DIR "cmake")
else()
set(PCLCONFIG_INSTALL_DIR "share/${PROJECT_NAME_LOWER}-${PCL_VERSION_MAJOR}.${PCL_VERSION_MINOR}")
endif()
endmacro()
###############################################################################
# This macro processes a list of arguments into separate lists based on
# keywords found in the argument stream. For example:
# BUILDBLAG (misc_arg INCLUDEDIRS /usr/include LIBDIRS /usr/local/lib
# LINKFLAGS -lthatawesomelib CFLAGS -DUSEAWESOMELIB SOURCES blag.c)
# Any other args found at the start of the stream will go into the variable
# specified in _other_args. Typically, you would take arguments to your macro
# as normal, then pass ${ARGN} to this macro to parse the dynamic-length
# arguments (so if ${_otherArgs} comes back non-empty, you've ignored something
# or the user has passed in some arguments without a keyword).
macro(PROCESS_ARGUMENTS _sources_args _include_dirs_args _lib_dirs_args
_link_libs_args _link_flags_args _cflags_args _idl_args _other_args)
set(${_sources_args})
set(${_include_dirs_args})
set(${_lib_dirs_args})
set(${_link_libs_args})
set(${_link_flags_args})
set(${_cflags_args})
set(${_idl_args})
set(${_other_args})
set(_current_dest ${_other_args})
foreach(_arg ${ARGN})
if(_arg STREQUAL "SOURCES")
set(_current_dest ${_sources_args})
elseif(_arg STREQUAL "INCLUDEDIRS")
set(_current_dest ${_include_dirs_args})
elseif(_arg STREQUAL "LIBDIRS")
set(_current_dest ${_lib_dirs_args})
elseif(_arg STREQUAL "LINKLIBS")
set(_current_dest ${_link_libs_args})
elseif(_arg STREQUAL "LINKFLAGS")
set(_current_dest ${_link_flags_args})
elseif(_arg STREQUAL "CFLAGS")
set(_current_dest ${_cflags_args})
elseif(_arg STREQUAL "IDL")
set(_current_dest ${_idl_args})
else()
list(APPEND ${_current_dest} ${_arg})
endif()
endforeach()
endmacro()
###############################################################################
# Set a value in a map.
# _map The map name.
# _key The key name.
# _value The value.
macro(SET_IN_MAP _map _key _value)
set("${_map}_${_key}" "${_value}")
endmacro()
###############################################################################
# Set a value in a global, cached map.
# _map The map name.
# _key The key name.
# _value The value.
macro(SET_IN_GLOBAL_MAP _map _key _value)
set("${_map}_${_key}" "${_value}" CACHE INTERNAL "Map value" FORCE)
endmacro()
###############################################################################
# Get a value from a map.
# _dest The name of the variable to store the value in.
# _map The map name.
# _key The key name.
macro(GET_IN_MAP _dest _map _key)
set(${_dest} ${${_map}_${_key}})
endmacro()
##########################################################################
# This function were copied from boost-cmake project. #
# The license terms is as follow #
##########################################################################
# Copyright (C) 2007 Douglas Gregor <doug.gregor@gmail.com> #
# Copyright (C) 2007 Troy Straszheim #
# #
# Distributed under the Boost Software License, Version 1.0. #
# See accompanying file LICENSE_1_0.txt or copy at #
# http://www.boost.org/LICENSE_1_0.txt #
##########################################################################
# Perform a reverse topological sort on the given LIST.
#
# topological_sort(my_list "MY_" "_EDGES")
#
# LIST is the name of a variable containing a list of elements to be
# sorted in reverse topological order. Each element in the list has a
# set of outgoing edges (for example, those other list elements that
# it depends on). In the resulting reverse topological ordering
# (written back into the variable named LIST), an element will come
# later in the list than any of the elements that can be reached by
# following its outgoing edges and the outgoing edges of any vertices
# they target, recursively. Thus, if the edges represent dependencies
# on build targets, for example, the reverse topological ordering is
# the order in which one would build those targets.
#
# For each element E in this list, the edges for E are contained in
# the variable named ${PREFIX}${E}${SUFFIX}, where E is the
# upper-cased version of the element in the list. If no such variable
# exists, then it is assumed that there are no edges. For example, if
# my_list contains a, b, and c, one could provide a dependency graph
# using the following variables:
#
# MY_A_EDGES b
# MY_B_EDGES
# MY_C_EDGES a b
#
# With the involcation of topological_sort shown above and these
# variables, the resulting reverse topological ordering will be b, a,
# c.
macro(topological_sort LIST PREFIX SUFFIX)
# Clear the stack and output variable
set(VERTICES "${${LIST}}")
set(STACK)
set(${LIST})
# Loop over all of the vertices, starting the topological sort from
# each one.
foreach(VERTEX ${VERTICES})
string(TOUPPER ${VERTEX} UPPER_VERTEX)
# If we haven't already processed this vertex, start a depth-first
# search from where.
if(NOT FOUND_${UPPER_VERTEX})
# Push this vertex onto the stack with all of its outgoing edges
string(REPLACE ";" " " NEW_ELEMENT
"${VERTEX};${${PREFIX}${UPPER_VERTEX}${SUFFIX}}")
list(APPEND STACK ${NEW_ELEMENT})
# We've now seen this vertex
set(FOUND_${UPPER_VERTEX} TRUE)
# While the depth-first search stack is not empty
list(LENGTH STACK STACK_LENGTH)
while(STACK_LENGTH GREATER 0)
# Remove the vertex and its remaining out-edges from the top
# of the stack
list(GET STACK -1 OUT_EDGES)
list(REMOVE_AT STACK -1)
# Get the source vertex and the list of out-edges
separate_arguments(OUT_EDGES)
list(GET OUT_EDGES 0 SOURCE)
list(REMOVE_AT OUT_EDGES 0)
# While there are still out-edges remaining
list(LENGTH OUT_EDGES OUT_DEGREE)
while (OUT_DEGREE GREATER 0)
# Pull off the first outgoing edge
list(GET OUT_EDGES 0 TARGET)
list(REMOVE_AT OUT_EDGES 0)
string(TOUPPER ${TARGET} UPPER_TARGET)
if(NOT FOUND_${UPPER_TARGET})
# We have not seen the target before, so we will traverse
# its outgoing edges before coming back to our
# source. This is the key to the depth-first traversal.
# We've now seen this vertex
set(FOUND_${UPPER_TARGET} TRUE)
# Push the remaining edges for the current vertex onto the
# stack
string(REPLACE ";" " " NEW_ELEMENT
"${SOURCE};${OUT_EDGES}")
list(APPEND STACK ${NEW_ELEMENT})
# Setup the new source and outgoing edges
set(SOURCE ${TARGET})
string(TOUPPER ${SOURCE} UPPER_SOURCE)
set(OUT_EDGES
${${PREFIX}${UPPER_SOURCE}${SUFFIX}})
endif()
list(LENGTH OUT_EDGES OUT_DEGREE)
endwhile (OUT_DEGREE GREATER 0)
# We have finished all of the outgoing edges for
# SOURCE; add it to the resulting list.
list(APPEND ${LIST} ${SOURCE})
# Check the length of the stack
list(LENGTH STACK STACK_LENGTH)
endwhile(STACK_LENGTH GREATER 0)
endif()
endforeach()
# Somewhere a # slaps into the list so remove it
list(REMOVE_ITEM ${LIST} "#")
endmacro()
##
# Swaps 2 elements at _pos1 and _pos2 of a list
# _list [IN/OUT] a list
# _pos1 [IN] position of the first element
# _pos2 [IN] position of the second element
# TODO ensure _pos1 and _pos2 are in range
##
macro(swap_elements _list _pos1 _pos2)
unset(pos1)
unset(pos2)
unset(element1)
unset(element2)
# sort pos1 and pos2 such us pos1 < pos2
if(NOT (${_pos1} EQUAL ${_pos2}))
if(${_pos1} GREATER ${_pos2})
set(pos1 ${${_pos2}})
set(pos2 ${${_pos1}})
else()
set(pos1 ${${_pos1}})
set(pos2 ${${_pos2}})
endif()
list(GET ${_list} ${pos1} element1)
math(EXPR distance "${pos2} - ${pos1}")
if(distance GREATER 1)
list(GET ${_list} ${pos2} element2)
list(INSERT ${_list} ${pos1} ${element2})
math(EXPR pos1 "${pos1} + 1")
list(REMOVE_AT ${_list} ${pos1})
list(INSERT ${_list} ${pos2} ${element1})
math(EXPR pos2 "${pos2} + 1")
list(REMOVE_AT ${_list} ${pos2})
else()
list(REMOVE_AT ${_list} ${pos1})
list(INSERT ${_list} ${pos2} ${element1})
endif()
endif()
endmacro()
##
# Fills a list with _length x _value
# _list the list to fill
# _length the desired list size
# _value the filler
##
macro(fill_list _list _length _value)
if(${_length} LESS 1)
message(FATAL_ERROR "${_length} must be at least equal to 1")
endif()
math(EXPR size "${${_length}} - 1")
foreach(counter RANGE ${size})
list(APPEND ${_list} ${_value})
endforeach()
endmacro()
##
# Set the value at element a known position of a list
# _list the list to manipulate
# _position position of the element to set
# _value new element value
##
macro(set_in_list _list _position _value)
list(INSERT ${_list} ${${_position}} ${${_value}})
math(EXPR next "${${_position}} + 1")
list(REMOVE_AT ${_list} ${next})
endmacro()
###
# Sorts list B the same way list A was sorted by fetching the indices
# _list [IN] original list A
# _sorted_list [IN] list A after sorting
# _to_sort_relative [IN/OUT] list B
##
macro(sort_relative _list _sorted_list _to_sort_relative)
unset(sorted_list_length)
unset(list_length)
unset(to_sort_list_length)
# ensure sizes are equal for the three lists else fail gracefully
list(LENGTH ${_sorted_list} sorted_list_length)
list(LENGTH ${_list} list_length)
list(LENGTH ${_to_sort_relative} to_sort_list_length)
if(NOT (list_length EQUAL sorted_list_length))
message(STATUS "Original list: ${${_list}}")
message(STATUS "Sorted list: ${${_sorted_list}}")
message(FATAL_ERROR "size mismatch between ${_sorted_list} (length ${sorted_list_length}) and ${_list} (length ${list_length})")
endif()
if(NOT (list_length EQUAL to_sort_list_length))
message(FATAL_ERROR "size mismatch between ${_to_sort_relative} ${to_sort_list_length} and ${_list} ${list_length}")
endif()
# unset the temporary list to avoid surprises (I had some them and were hard to find)
unset(tmp_list)
# fill it with a dummy value
fill_list(tmp_list list_length "#")
#iterate over the original list
set(counter 0)
foreach(loop_var ${${_list}})
# get the element position in the sorted list
list(FIND ${_sorted_list} ${loop_var} sorted_position)
# get the corresponding element from the list to sort
list(GET ${_to_sort_relative} ${counter} to_insert)
# in the temporary list replace the dummy value by the corresponding
set_in_list(tmp_list sorted_position to_insert)
# increment the counter
math(EXPR counter "${counter} + 1")
endforeach()
# swap the temporary list and list to sort
set(${_to_sort_relative} ${tmp_list})
endmacro()
###############################################################################
# Find a Python module
# From http://www.cmake.org/pipermail/cmake/2011-January/041666.html
function(find_python_module module)
string(TOUPPER ${module} module_upper)
if(NOT PY_${module_upper})
if(ARGC GREATER 1 AND ARGV1 STREQUAL "REQUIRED")
set(${module}_FIND_REQUIRED TRUE)
endif()
# A module's location is usually a directory, but for binary modules
# it's a .so file.
execute_process(COMMAND "${PYTHON_EXEC}" "-c"
"import re, ${module}; print re.compile('/__init__.py.*').sub('',${module}.__file__)"
RESULT_VARIABLE _${module}_status
OUTPUT_VARIABLE _${module}_location
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT _${module}_status)
set(PY_${module_upper} ${_${module}_location} CACHE STRING
"Location of Python module ${module}")
endif()
endif()
find_package_handle_standard_args(PY_${module} DEFAULT_MSG PY_${module_upper})
endfunction(find_python_module)
###############################################################################
# Checks if the current generator is an IDE
# _out The boolean result
macro(check_if_ide _out)
# Current known pool of generators
set(_ides
"Xcode"
"Visual Studio"
)
set(${_out} FALSE)
foreach(_ide ${_ides})
# Visual Studio has multiple year releases and Win64 variants
if(CMAKE_GENERATOR MATCHES "${_ide}*")
set(${_out} TRUE)
break()
endif()
endforeach()
endmacro()
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