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/*
* Software License Agreement (BSD License)
*
* Copyright (c) 2012 Sudarshan Srinivasan <sudarshan85@gmail.com>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Author: Raphael Favier, Technical University Eindhoven, (r.mysurname < aT > tue.nl)
*/
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl/memory.h>
#include <pcl/io/openni_grabber.h>
#include <pcl/io/pcd_io.h>
#include <pcl/common/time.h> //fps calculations
#include <pcl/gpu/containers/kernel_containers.h>
#include <pcl/io/png_io.h>
#include <pcl/console/print.h>
#include <boost/circular_buffer.hpp>
#include <condition_variable>
#include <csignal>
#include <ctime>
#include <functional>
#include <mutex>
#include <thread>
using namespace std::chrono_literals;
#define FPS_CALC(_WHAT_) \
do \
{ \
static unsigned count = 0;\
static double last = pcl::getTime ();\
double now = pcl::getTime (); \
++count; \
if (now - last >= 1.0) \
{ \
std::cerr << "Average framerate("<< _WHAT_ << "): " << double(count)/double(now - last) << " Hz" << std::endl; \
count = 0; \
last = now; \
} \
}while(false)
bool is_done = false;
std::mutex io_mutex;
constexpr int BUFFER_SIZE = 1000;
static int counter = 1;
//////////////////////////////////////////////////////////////////////////////////////////
class MapsBuffer
{
public:
struct PixelRGB
{
unsigned char r, g, b;
};
struct MapsRgb
{
using Ptr = pcl::shared_ptr<MapsRgb>;
using ConstPtr = pcl::shared_ptr<const MapsRgb>;
pcl::gpu::PtrStepSz<const PixelRGB> rgb_;
pcl::gpu::PtrStepSz<const unsigned short> depth_;
double time_stamp_;
};
MapsBuffer () {}
bool
pushBack (MapsRgb::ConstPtr); // thread-save wrapper for push_back() method of ciruclar_buffer
MapsRgb::ConstPtr
getFront (bool); // thread-save wrapper for front() method of ciruclar_buffer
inline bool
isFull ()
{
std::lock_guard<std::mutex> buff_lock (bmutex_);
return (buffer_.full ());
}
inline bool
isEmpty ()
{
std::lock_guard<std::mutex> buff_lock (bmutex_);
return (buffer_.empty ());
}
inline int
getSize ()
{
std::lock_guard<std::mutex> buff_lock (bmutex_);
return (int (buffer_.size ()));
}
inline int
getCapacity ()
{
return (int (buffer_.capacity ()));
}
inline void
setCapacity (int buff_size)
{
std::lock_guard<std::mutex> buff_lock (bmutex_);
buffer_.set_capacity (buff_size);
}
private:
MapsBuffer (const MapsBuffer&) = delete; // Disabled copy constructor
MapsBuffer& operator =(const MapsBuffer&) = delete; // Disabled assignment operator
std::mutex bmutex_;
std::condition_variable buff_empty_;
boost::circular_buffer<MapsRgb::ConstPtr> buffer_;
};
//////////////////////////////////////////////////////////////////////////////////////////
bool
MapsBuffer::pushBack(MapsRgb::ConstPtr maps_rgb )
{
bool retVal = false;
{
std::lock_guard<std::mutex> buff_lock (bmutex_);
if (!buffer_.full ())
retVal = true;
buffer_.push_back (maps_rgb);
}
buff_empty_.notify_one ();
return (retVal);
}
//////////////////////////////////////////////////////////////////////////////////////////
MapsBuffer::MapsRgb::ConstPtr
MapsBuffer::getFront(bool print)
{
MapsBuffer::MapsRgb::ConstPtr depth_rgb;
{
std::unique_lock<std::mutex> buff_lock (bmutex_);
while (buffer_.empty ())
{
if (is_done)
break;
{
std::lock_guard<std::mutex> io_lock (io_mutex);
//std::cout << "No data in buffer_ yet or buffer is empty." << std::endl;
}
buff_empty_.wait (buff_lock);
}
depth_rgb = buffer_.front ();
buffer_.pop_front ();
}
if(print)
PCL_INFO("%d maps left in the buffer...\n", buffer_.size ());
return (depth_rgb);
}
MapsBuffer buff;
std::vector<unsigned short> source_depth_data_;
std::vector<MapsBuffer::PixelRGB> source_image_data_;
//////////////////////////////////////////////////////////////////////////////////////////
void
writeToDisk (const MapsBuffer::MapsRgb::ConstPtr& map_rbg)
{
//save rgb
std::stringstream ss;
ss.precision(std::numeric_limits<double>::digits10 + 2);
ss.width(20);
ss << map_rbg->time_stamp_;
std::string prefix = "./frame-";
std::string ext = " -rgb.png";
std::string fname = prefix + ss.str () + ext;
pcl::io::saveRgbPNGFile (fname, (unsigned char*)map_rbg->rgb_.data, 640,480);
// save depth map
ext = " -depth.png";
fname = prefix + ss.str () + ext;
pcl::io::saveShortPNGFile (fname, (short unsigned int*)map_rbg->depth_.data, 640,480,1);
counter++;
FPS_CALC ("maps write");
}
void
grabberMapsCallBack(const openni_wrapper::Image::Ptr& image_wrapper, const openni_wrapper::DepthImage::Ptr& depth_wrapper, float)
{
MapsBuffer::MapsRgb rgb_depth;
rgb_depth.time_stamp_ = pcl::getTime();
// fill in depth values
rgb_depth.depth_.cols = depth_wrapper->getWidth();
rgb_depth.depth_.rows = depth_wrapper->getHeight();
rgb_depth.depth_.step = rgb_depth.depth_.cols * rgb_depth.depth_.elemSize();
source_depth_data_.resize(rgb_depth.depth_.cols * rgb_depth.depth_.rows);
depth_wrapper->fillDepthImageRaw(rgb_depth.depth_.cols, rgb_depth.depth_.rows, &source_depth_data_[0]);
rgb_depth.depth_.data = &source_depth_data_[0];
// fill in rgb values
rgb_depth.rgb_.cols = image_wrapper->getWidth();
rgb_depth.rgb_.rows = image_wrapper->getHeight();
rgb_depth.rgb_.step = rgb_depth.rgb_.cols * rgb_depth.rgb_.elemSize();
source_image_data_.resize(rgb_depth.rgb_.cols * rgb_depth.rgb_.rows);
image_wrapper->fillRGB(rgb_depth.rgb_.cols, rgb_depth.rgb_.rows, (unsigned char*)&source_image_data_[0]);
rgb_depth.rgb_.data = &source_image_data_[0];
// push to buffer
if (!buff.pushBack (pcl::make_shared<MapsBuffer::MapsRgb> (rgb_depth)))
{
{
std::lock_guard<std::mutex> io_lock(io_mutex);
PCL_WARN ("Warning! Buffer was full, overwriting data\n");
}
}
FPS_CALC ("kinect callback");
}
//////////////////////////////////////////////////////////////////////////////////////////
// Producer thread function
void
grabAndSend ()
{
pcl::Grabber* interface = new pcl::OpenNIGrabber ();
std::function<void (const openni_wrapper::Image::Ptr&,
const openni_wrapper::DepthImage::Ptr&,
float)> f = [] (const openni_wrapper::Image::Ptr& img,
const openni_wrapper::DepthImage::Ptr& depth,
float constant)
{
grabberMapsCallBack (img, depth, constant);
};
interface->registerCallback (f);
interface->start ();
while (true)
{
if (is_done)
break;
std::this_thread::sleep_for(1s);
}
interface->stop ();
}
//////////////////////////////////////////////////////////////////////////////////////////
// Consumer thread function
void
receiveAndProcess ()
{
while (true)
{
if (is_done)
break;
writeToDisk (buff.getFront (false));
}
{
std::lock_guard<std::mutex> io_lock (io_mutex);
PCL_INFO ("Writing remaining %d maps in the buffer to disk...\n", buff.getSize ());
}
while (!buff.isEmpty ())
{
writeToDisk (buff.getFront (true));
}
}
//////////////////////////////////////////////////////////////////////////////////////////
void
ctrlC (int)
{
std::lock_guard<std::mutex> io_lock (io_mutex);
std::cout << std::endl;
PCL_WARN ("Ctrl-C detected, exit condition set to true\n");
is_done = true;
}
//////////////////////////////////////////////////////////////////////////////////////////
int
main (int argc, char** argv)
{
int buff_size = BUFFER_SIZE;
if (argc == 2)
{
buff_size = atoi (argv[1]);
std::cout << "Setting buffer size to " << buff_size << " frames " << std::endl;
}
else
{
std::cout << "Using default buffer size of " << buff_size << " frames " << std::endl;
}
buff.setCapacity (buff_size);
std::cout << "Starting the producer and consumer threads..." << std::endl;
std::cout << "Press Ctrl-C to end" << std::endl;
std::thread producer (grabAndSend);
std::this_thread::sleep_for(2s);
std::thread consumer (receiveAndProcess);
std::thread consumer2 (receiveAndProcess);
std::thread consumer3 (receiveAndProcess);
signal (SIGINT, ctrlC);
producer.join ();
{
std::lock_guard<std::mutex> io_lock (io_mutex);
PCL_WARN ("Producer done\n");
}
consumer.join ();
consumer2.join();
consumer3.join();
PCL_WARN ("Consumers done\n");
return (0);
}
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