File: SafeArray.inl

package info (click to toggle)
pcsx2 1.4.0%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 22,172 kB
  • ctags: 40,348
  • sloc: cpp: 232,892; ansic: 22,912; asm: 2,273; lisp: 1,346; sh: 561; perl: 253; makefile: 113; xml: 69
file content (289 lines) | stat: -rw-r--r-- 7,919 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
/*  PCSX2 - PS2 Emulator for PCs
 *  Copyright (C) 2002-2010  PCSX2 Dev Team
 *
 *  PCSX2 is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU Lesser General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with PCSX2.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "SafeArray.h"

// Internal constructor for use by derived classes.  This allows a derived class to
// use its own memory allocation (with an aligned memory, for example).
// Throws:
//   Exception::OutOfMemory if the allocated_mem pointer is NULL.
template< typename T >
SafeArray<T>::SafeArray( const wxChar* name, T* allocated_mem, int initSize )
	: Name( name )
{
	ChunkSize	= DefaultChunkSize;
	m_ptr		= allocated_mem;
	m_size		= initSize;

	if( m_ptr == NULL )
		throw Exception::OutOfMemory(name)
			.SetDiagMsg(wxsFormat(L"Called from 'SafeArray::ctor' [size=%d]", initSize));
}

template< typename T >
T* SafeArray<T>::_virtual_realloc( int newsize )
{
	T* retval = (T*)((m_ptr == NULL) ?
		malloc( newsize * sizeof(T) ) :
		realloc( m_ptr, newsize * sizeof(T) )
	);
	
	if( IsDebugBuild && (retval != NULL))
	{
		// Zero everything out to 0xbaadf00d, so that its obviously uncleared
		// to a debuggee

		u32* fill = (u32*)&retval[m_size];
		const u32* end = (u32*)((((uptr)&retval[newsize-1])-3) & ~0x3);
		for( ; fill<end; ++fill ) *fill = 0xbaadf00d;
	}
	
	return retval;
}

template< typename T >
SafeArray<T>::~SafeArray() throw()
{
	safe_free( m_ptr );
}

template< typename T >
SafeArray<T>::SafeArray( const wxChar* name )
	: Name( name )
{
	ChunkSize	= DefaultChunkSize;
	m_ptr		= NULL;
	m_size		= 0;
}

template< typename T >
SafeArray<T>::SafeArray( int initialSize, const wxChar* name )
	: Name( name )
{
	ChunkSize	= DefaultChunkSize;
	m_ptr		= (initialSize==0) ? NULL : (T*)malloc( initialSize * sizeof(T) );
	m_size		= initialSize;

	if( (initialSize != 0) && (m_ptr == NULL) )
		throw Exception::OutOfMemory(name)
			.SetDiagMsg(wxsFormat(L"Called from 'SafeArray::ctor' [size=%d]", initialSize));
}

// Clears the contents of the array to zero, and frees all memory allocations.
template< typename T >
void SafeArray<T>::Dispose()
{
	m_size = 0;
	safe_free( m_ptr );
}

template< typename T >
T* SafeArray<T>::_getPtr( uint i ) const
{
	IndexBoundsAssumeDev( WX_STR(Name), i, m_size );
	return &m_ptr[i];
}

// reallocates the array to the explicit size.  Can be used to shrink or grow an
// array, and bypasses the internal threshold growth indicators.
template< typename T >
void SafeArray<T>::ExactAlloc( int newsize )
{
	if( newsize == m_size ) return;

	m_ptr = _virtual_realloc( newsize );
	if( m_ptr == NULL )
		throw Exception::OutOfMemory(Name)
			.SetDiagMsg(wxsFormat(L"Called from 'SafeArray::ExactAlloc' [oldsize=%d] [newsize=%d]", m_size, newsize));

	m_size = newsize;
}

template< typename T >
SafeArray<T>* SafeArray<T>::Clone() const
{
	SafeArray<T>* retval = new SafeArray<T>( m_size );
	memcpy( retval->GetPtr(), m_ptr, sizeof(T) * m_size );
	return retval;
}


// --------------------------------------------------------------------------------------
//  SafeAlignedArray<T>  (implementations)
// --------------------------------------------------------------------------------------

template< typename T, uint Alignment >
T* SafeAlignedArray<T,Alignment>::_virtual_realloc( int newsize )
{
	return (T*)( ( this->m_ptr == NULL ) ?
		_aligned_malloc( newsize * sizeof(T), Alignment ) :
		pcsx2_aligned_realloc( this->m_ptr, newsize * sizeof(T), Alignment, this->m_size * sizeof(T) )
	);
}

// Appends "(align: xx)" to the name of the allocation in devel builds.
// Maybe useful,maybe not... no harm in attaching it. :D

template< typename T, uint Alignment >
SafeAlignedArray<T,Alignment>::~SafeAlignedArray() throw()
{
	safe_aligned_free( this->m_ptr );
	// mptr is set to null, so the parent class's destructor won't re-free it.
}

template< typename T, uint Alignment >
SafeAlignedArray<T,Alignment>::SafeAlignedArray( int initialSize, const wxChar* name ) :
	SafeArray<T>::SafeArray(
		name,
		(T*)_aligned_malloc( initialSize * sizeof(T), Alignment ),
		initialSize
	)
{
}

template< typename T, uint Alignment >
SafeAlignedArray<T,Alignment>* SafeAlignedArray<T,Alignment>::Clone() const
{
	SafeAlignedArray<T,Alignment>* retval = new SafeAlignedArray<T,Alignment>( this->m_size );
	memcpy( retval->GetPtr(), this->m_ptr, sizeof(T) * this->m_size );
	return retval;
}

// --------------------------------------------------------------------------------------
//  SafeList<T>  (implementations)
// --------------------------------------------------------------------------------------

template< typename T >
T* SafeList<T>::_virtual_realloc( int newsize )
{
	return (T*)realloc( m_ptr, newsize * sizeof(T) );
}

template< typename T >
SafeList<T>::~SafeList() throw()
{
	safe_free( m_ptr );
}

template< typename T >
SafeList<T>::SafeList( const wxChar* name )
	: Name( name )
{
	ChunkSize	= DefaultChunkSize;
	m_ptr		= NULL;
	m_allocsize	= 0;
	m_length	= 0;
}

template< typename T >
SafeList<T>::SafeList( int initialSize, const wxChar* name )
	: Name( name )
{
	ChunkSize	= DefaultChunkSize;
	m_allocsize	= initialSize;
	m_length	= 0;
	m_ptr		= (T*)malloc( initialSize * sizeof(T) );

	if( m_ptr == NULL )
		throw Exception::OutOfMemory(Name)
			.SetDiagMsg(wxsFormat(L"called from 'SafeList::ctor' [length=%d]", m_length));

	for( int i=0; i<m_allocsize; ++i )
	{
		new (&m_ptr[i]) T();
	}

}

template< typename T >
T* SafeList<T>::_getPtr( uint i ) const
{
	IndexBoundsAssumeDev( WX_STR(Name), i, m_length );
	return &m_ptr[i];
}

// Ensures that the allocation is large enough to fit data of the
// amount requested.  The memory allocation is not resized smaller.
template< typename T >
void SafeList<T>::MakeRoomFor( int blockSize )
{
	if( blockSize > m_allocsize )
	{
		const int newalloc = blockSize + ChunkSize;
		m_ptr = _virtual_realloc( newalloc );
		if( m_ptr == NULL )
			throw Exception::OutOfMemory(Name)
				.SetDiagMsg(wxsFormat(L"Called from 'SafeList::MakeRoomFor' [oldlen=%d] [newlen=%d]", m_length, blockSize));

		for( ; m_allocsize<newalloc; ++m_allocsize )
		{
			new (&m_ptr[m_allocsize]) T();
		}
	}
}

// Appends an item to the end of the list and returns a handle to it.
template< typename T >
T& SafeList<T>::New()
{
	_MakeRoomFor_threshold( m_length + 1 );
	return m_ptr[m_length++];
}

template< typename T >
int SafeList<T>::Add( const T& src )
{
	_MakeRoomFor_threshold( m_length + 1 );
	m_ptr[m_length] = src;
	return m_length++;
}

// Same as Add, but returns the handle of the new object instead of it's array index.
template< typename T >
T& SafeList<T>::AddNew( const T& src )
{
	_MakeRoomFor_threshold( m_length + 1 );
	m_ptr[m_length] = src;
	return m_ptr[m_length];
}

// Performs a standard array-copy removal of the given item.  All items past the
// given item are copied over.
// DevBuilds : Generates assertion if the index is invalid.
template< typename T >
void SafeList<T>::Remove( int index )
{
	IndexBoundsAssumeDev( Name.c_str(), index, m_length );

	int copylen = m_length - index;
	if( copylen > 0 )
		memcpy( &m_ptr[index], &m_ptr[index+1], copylen );
}

template< typename T >
SafeList<T>* SafeList<T>::Clone() const
{
	SafeList<T>* retval = new SafeList<T>( m_length );
	memcpy( retval->m_ptr, m_ptr, sizeof(T) * m_length );
	return retval;
}

template< typename T >
void SafeList<T>::_MakeRoomFor_threshold( int newsize )
{
	MakeRoomFor( newsize + ChunkSize );
}