File: ev_glsl_mix2.pd

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pd-extendedview 0.5~repack-2
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file content (31 lines) | stat: -rw-r--r-- 1,060 bytes parent folder | download | duplicates (2)
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#N canvas 104 257 798 377 10;
#X obj 10 11 cnv 15 600 18 empty empty EXTENDED_VIEW_GLSL_MODULE 3
10 0 14 -99865 -262144 0;
#X text 383 312 (c)2012 Marian Weger \; /part of EXTENDED VIEW toolkit/
gpl v3;
#X obj 380 62 inlet gemlist;
#X obj 380 257 outlet gemlist;
#X obj 10 102 cnv 15 360 60 empty empty creation_arguments: 5 12 0
12 -162280 -1 0;
#X text 13 124 1st: shader name;
#X obj 10 175 cnv 15 360 70 empty empty inlets/outlets 5 12 0 12 -233017
-66577 0;
#X text 15 195 Inlet 1: GEMlist;
#X text 205 195 Outlet 1: GEMlist;
#X text 15 210 Inlet 2: Shader controls;
#X obj 10 255 cnv 15 360 70 empty empty GUI_controls 5 12 0 12 -204800
-66577 0;
#X text 15 285 on/off --- on (shader active) \, off (shader inactive)
;
#X obj 699 62 inlet ctl;
#X text 13 138 2nd: id;
#X obj 40 55 ev_glsl_gui \$1 \$2;
#X obj 475 62 inlet texture-id;
#X obj 380 144 ev_glsl_mix2_dsp \$1 \$2 \$3;
#X obj 585 62 inlet texture-id;
#X connect 2 0 16 0;
#X connect 12 0 16 3;
#X connect 15 0 16 1;
#X connect 16 0 3 0;
#X connect 17 0 16 2;
#X coords 0 -1 1 1 225 38 1 40 40;