File: ev_glsl_mix3-help.pd

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pd-extendedview 0.5~repack-2
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file content (106 lines) | stat: -rw-r--r-- 3,211 bytes parent folder | download | duplicates (2)
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#N canvas 1364 251 1083 565 10;
#X declare -path . -path .. -path data -path ../data -path ev-in -path
../ev-in -path ev-main -path ../ev-main -path ev-pano -path ../ev-pano
-path ev-pro -path ../ev-pro -path libs/gil -path ../libs/gil -path
libs/kollabs -path ../libs/kollabs -path media -path ../media -path
ev-glsl -path ../ev-glsl -lib Gem;
#X obj 100 -18 gemwin 20;
#X msg 136 -42 0 \, destroy;
#X msg 100 -68 dimen 800 600 \, color 0.5 0.5 0.5 \, create \, 1;
#X obj 57 47 ../ev-main/ev_declare;
#X obj 31 216 bng 15 250 50 0 empty empty bang_to_reload_shaders 17
7 0 10 -262144 -1 -1;
#X msg 658 349 \$1;
#X floatatom 658 371 10 0 0 0 - - -;
#X obj 887 83 loadbang;
#X obj 865 84 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X obj 837 147 pix_image;
#X msg 900 291 \$1;
#X floatatom 900 313 5 0 0 0 - - -;
#X obj 861 199 loadbang;
#X obj 595 207 pix_image;
#X obj 650 140 loadbang;
#X obj 628 141 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 837 264 pix_texture;
#X obj 837 57 gemhead 11;
#X obj 97 250 gemhead;
#X obj 97 379 rectangle 4 3;
#X msg 866 111 open ../media/container.jpg;
#X obj 837 169 pix_resize;
#X obj 595 -58 gemhead 99;
#X obj 595 95 translateXYZ 0 0 -4;
#X obj 595 54 gemframebuffer;
#X msg 861 223 rectangle 0;
#X obj 595 326 pix_texture;
#X obj 616 -23 loadbang;
#X msg 616 2 type BYTE \, color 0 0 0 0 \, dimen 512 512 \, mode 0
\, rectangle 0 \, format RGBA;
#X obj 595 397 rectangle 4 -4;
#X msg 629 168 open ../media/cam3.jpg;
#X text 692 400 why gets framebuffer content always flipped???;
#X obj 621 255 loadbang;
#X msg 621 279 rectangle 0;
#X text 201 433 Why does this &#!ยง% [pix_multitexture] always crash
my PD???;
#X text 907 165 resize to next power of two;
#X text 926 187 (no rectangle texturing!);
#X obj 735 475 loadbang;
#X obj 713 476 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144
-1 -1;
#X obj 685 539 pix_image;
#X msg 748 683 \$1;
#X floatatom 748 705 5 0 0 0 - - -;
#X obj 709 591 loadbang;
#X obj 685 656 pix_texture;
#X obj 685 449 gemhead 11;
#X obj 685 561 pix_resize;
#X msg 709 615 rectangle 0;
#X text 755 557 resize to next power of two;
#X text 774 579 (no rectangle texturing!);
#X obj 97 327 ev_glsl_mix3 mixer1 dummy mix3;
#X msg 714 503 open ../media/cam1.jpg;
#X connect 1 0 0 0;
#X connect 2 0 0 0;
#X connect 4 0 49 0;
#X connect 5 0 6 0;
#X connect 7 0 20 0;
#X connect 8 0 20 0;
#X connect 9 0 21 0;
#X connect 10 0 11 0;
#X connect 12 0 25 0;
#X connect 13 0 26 0;
#X connect 14 0 30 0;
#X connect 15 0 30 0;
#X connect 16 1 10 0;
#X connect 16 1 49 2;
#X connect 17 0 9 0;
#X connect 18 0 49 0;
#X connect 20 0 9 0;
#X connect 21 0 16 0;
#X connect 22 0 24 0;
#X connect 23 0 13 0;
#X connect 24 0 23 0;
#X connect 24 1 49 1;
#X connect 25 0 16 0;
#X connect 26 0 29 0;
#X connect 26 1 5 0;
#X connect 27 0 28 0;
#X connect 28 0 24 0;
#X connect 30 0 13 0;
#X connect 32 0 33 0;
#X connect 33 0 26 0;
#X connect 37 0 50 0;
#X connect 38 0 50 0;
#X connect 39 0 45 0;
#X connect 40 0 41 0;
#X connect 42 0 46 0;
#X connect 43 1 40 0;
#X connect 43 1 49 3;
#X connect 44 0 39 0;
#X connect 45 0 43 0;
#X connect 46 0 43 0;
#X connect 49 0 19 0;
#X connect 50 0 39 0;
#X coords 0 565 1 564 85 60 0;