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-- reimplementation of [delay] in Lua to test clock support
local LDelay = pd.Class:new():register("ldelay")
function LDelay:initialize(name, atoms)
if type(atoms[1]) ~= "number" or atoms[1] < 0 then
self.delay = 1000
else
self.delay = atoms[1]
end
self.inlets = 2
self.outlets = 1
return true
end
function LDelay:postinitialize()
self.clock = pd.Clock:new():register(self, "trigger")
end
function LDelay:finalize()
self.clock:destruct()
end
function LDelay:in_2_float(f)
self.delay = math.max(0, f)
end
function LDelay:in_1_float(f)
self:in_2_float(f)
self:in_1_bang()
end
function LDelay:in_1_bang()
self.clock:delay(self.delay)
end
function LDelay:in_1_stop()
self.clock:unset()
end
function LDelay:trigger()
self:outlet(1, "bang", {})
end
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