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#include "MSPd.h"
static t_class *click_class;
typedef struct _click
{
t_object x_obj;
t_float x_f;
void *float_outlet;
t_float float_value;
long status;
} t_click;
#define OBJECT_NAME "click~"
static void *click_new(t_symbol *s, int argc, t_atom *argv);
static void click_bang(t_click *x);
static t_int *click_perform(t_int *w);
static void click_dsp(t_click *x, t_signal **sp);
static void click_set(t_click *x, t_floatarg f);
#define NO_FREE_FUNCTION 0
void click_tilde_setup(void)
{
click_class = class_new(gensym("click~"), (t_newmethod)click_new,
NO_FREE_FUNCTION,sizeof(t_click), 0,A_GIMME,0);
CLASS_MAINSIGNALIN(click_class, t_click, x_f);
class_addmethod(click_class, (t_method)click_dsp, gensym("dsp"), A_CANT, 0);
class_addmethod(click_class, (t_method)click_bang, gensym("bang"), 0);
class_addmethod(click_class, (t_method)click_set, gensym("set"), A_FLOAT, 0);
potpourri_announce(OBJECT_NAME);
}
void click_bang(t_click *x)
{
x->status = 1;
}
void click_set(t_click *x, t_floatarg f)
{
x->float_value = f;
}
void *click_new(t_symbol *s, int argc, t_atom *argv)
{
t_click *x = (t_click *)pd_new(click_class);
x->float_outlet = outlet_new(&x->x_obj, gensym("signal"));
x->float_value = 1.0;
x->status = 0;
return x;
}
t_int *click_perform(t_int *w)
{
t_click *x = (t_click *) (w[1]);
t_float *output = (t_float *)(w[2]);
int n = (int) w[3];
int i;
if(x->status) {
x->status = 0;
output[0] = x->float_value;
for(i = 1; i < n; i++) {
output[i] = 0.0;
}
}
else {
for(i = 0; i < n; i++) {
output[i] = 0.0;
}
}
return w+4;
}
void click_dsp(t_click *x, t_signal **sp)
{
dsp_add(click_perform, 3, x, sp[0]->s_vec, (t_int)sp[0]->s_n);
}
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