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#include "m_pd.h"
#include "math.h"
static t_class *iLine2D_class;
typedef struct _iLine2D {
t_object x_obj;
t_atom force[12];
t_outlet *force_new;// outlet
t_symbol *x_sym; // send
} t_iLine2D;
void iLine2D_bang(t_iLine2D *x)
{
if (x->x_sym->s_thing) typedmess(x->x_sym->s_thing, gensym("interactor_line_2D"), 12, x->force);
outlet_anything(x->force_new, gensym("interactor_line_2D"), 12, x->force);
}
void iLine2D_X1(t_iLine2D *x, t_float Xmax)
{
SETFLOAT(&(x->force[0]), Xmax);
}
void iLine2D_Y1(t_iLine2D *x, t_float Ymax)
{
SETFLOAT(&(x->force[1]), Ymax);
}
void iLine2D_X2(t_iLine2D *x, t_float X)
{
SETFLOAT(&(x->force[2]), X);
}
void iLine2D_Y2(t_iLine2D *x, t_float X)
{
SETFLOAT(&(x->force[3]), X);
}
void iLine2D_setPmax(t_iLine2D *x, t_floatarg f1)
{
SETFLOAT(&(x->force[4]), f1);
}
void iLine2D_setFN(t_iLine2D *x, t_floatarg f1)
{
SETFLOAT(&(x->force[5]), f1);
}
void iLine2D_setFT(t_iLine2D *x, t_floatarg f1)
{
SETFLOAT(&(x->force[6]), f1);
}
void iLine2D_setKN(t_iLine2D *x, t_floatarg f1)
{
SETFLOAT(&(x->force[7]), f1);
}
void iLine2D_setDN(t_iLine2D *x, t_floatarg f1)
{
SETFLOAT(&(x->force[8]), f1);
}
void iLine2D_setDT(t_iLine2D *x, t_floatarg f1)
{
SETFLOAT(&(x->force[9]), f1);
}
void iLine2D_setdN(t_iLine2D *x, t_floatarg f1)
{
SETFLOAT(&(x->force[10]), f1);
}
void iLine2D_setdT(t_iLine2D *x, t_floatarg f1)
{
SETFLOAT(&(x->force[11]), f1);
}
void *iLine2D_new(t_symbol *s, int argc, t_atom *argv)
{
t_iLine2D *x = (t_iLine2D *)pd_new(iLine2D_class);
x->x_sym = atom_getsymbolarg(0, argc, argv);
x->force_new=outlet_new(&x->x_obj, 0);
if (argc>=13)
SETFLOAT(&(x->force[11]), atom_getfloatarg(12, argc, argv));
else
SETFLOAT(&(x->force[11]), 0);
if (argc>=12)
SETFLOAT(&(x->force[10]), atom_getfloatarg(11, argc, argv));
else
SETFLOAT(&(x->force[10]), 0);
if (argc>=11)
SETFLOAT(&(x->force[9]), atom_getfloatarg(10, argc, argv));
else
SETFLOAT(&(x->force[9]), 0);
if (argc>=10)
SETFLOAT(&(x->force[8]), atom_getfloatarg(9, argc, argv));
else
SETFLOAT(&(x->force[8]), 0);
if (argc>=9)
SETFLOAT(&(x->force[7]), atom_getfloatarg(8, argc, argv));
else
SETFLOAT(&(x->force[7]), 0);
if (argc>=8)
SETFLOAT(&(x->force[6]), atom_getfloatarg(7, argc, argv));
else
SETFLOAT(&(x->force[6]), 0);
if (argc>=7)
SETFLOAT(&(x->force[5]), atom_getfloatarg(6, argc, argv));
else
SETFLOAT(&(x->force[5]), 0);
if (argc>=6)
SETFLOAT(&(x->force[4]), atom_getfloatarg(5, argc, argv));
else
SETFLOAT(&(x->force[4]), 1);
if (argc>=5)
SETFLOAT(&(x->force[3]), atom_getfloatarg(4, argc, argv));
else
SETFLOAT(&(x->force[3]), 0);
if (argc>=4)
SETFLOAT(&(x->force[2]), atom_getfloatarg(3, argc, argv));
else
SETFLOAT(&(x->force[2]), 1);
if (argc>=3)
SETFLOAT(&(x->force[1]), atom_getfloatarg(2, argc, argv));
else
SETFLOAT(&(x->force[1]), 0);
if (argc>=2)
SETFLOAT(&(x->force[0]), atom_getfloatarg(1, argc, argv));
else
SETFLOAT(&(x->force[0]), -1);
return (x);
}
void iLine2D_setup(void)
{
iLine2D_class = class_new(gensym("iLine2D"),
(t_newmethod)iLine2D_new,
0, sizeof(t_iLine2D),
CLASS_DEFAULT, A_GIMME, 0);
class_addcreator((t_newmethod)iLine2D_new, gensym("pmpd.iLine2D"), A_GIMME, 0);
class_addbang(iLine2D_class, iLine2D_bang);
class_addmethod(iLine2D_class, (t_method)iLine2D_setPmax, gensym("setPmax"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_setFN, gensym("setFN"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_setFT, gensym("setFT"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_setKN, gensym("setKN"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_setDN, gensym("setDN"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_setDT, gensym("setDT"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_setdN, gensym("setdN"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_setdT, gensym("setdT"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_X1, gensym("setX1"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_Y1, gensym("setY1"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_X2, gensym("setX2"), A_DEFFLOAT, 0);
class_addmethod(iLine2D_class, (t_method)iLine2D_Y2, gensym("setY2"), A_DEFFLOAT, 0);
}
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