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/* vbap.c
written by Ville Pulkki 1999-2003
Helsinki University of Technology
and
University of California at Berkeley
See copyright in file with name LICENSE.txt */
// Indicate that we are within VBAP object (specific to include define_loudspeakers content within vbap)
#define VBAP_OBJECT
#include "vbap.h"
#include "s_stuff.h"
// Function prototypes
static void new_spread_dir(t_vbap *x, t_float spreaddir[3], t_float vscartdir[3], t_float spread_base[3]);
static void new_spread_base(t_vbap *x, t_float spreaddir[3], t_float vscartdir[3]);
static void *vbap_class;
static void vect_cross_prod(t_float v1[3], t_float v2[3],t_float v3[3]);
static void additive_vbap(t_float *final_gs, t_float cartdir[3], t_vbap *x);
static void vbap_bang(t_vbap *x);
static int vbap_getmem(t_vbap *x, int lsSetCount );
static void vbap_free(t_vbap *x);
static void vbap_matrix(t_vbap *x, Symbol *s, int ac, Atom *av);
#ifndef PD /* Max */
/* these are for getting data from a cold inlet on Max/MSP, in Pd you use t_floatinlet_new() in new() */
void vbap_ft1(t_vbap *x, double n);
void vbap_ft2(t_vbap *x, double n);
void vbap_in3(t_vbap *x, long n);
void vbap_ft4(t_vbap *x, double g);
#endif
static void spread_it(t_vbap *x, t_float *final_gs);
static void *vbap_new(t_float azi, t_float ele, t_float spread);
static void vbap(t_float g[3], long ls[3], t_vbap *x);
static void angle_to_cart(t_float azi, t_float ele, t_float res[3]);
static void cart_to_angle(t_float cvec[3], t_float avec[3]);
/*****************************************************
INCLUDE ALL define_loudspeakers functions directly into VBAP
******************************************************/
#include "define_loudspeakers.c"
/*****************************************************
Max Object Assist
******************************************************/
#ifndef PD /* Max */
void vbap_assist(t_vbap *x, void *b, long m, long a, char *s)
{
char *mess = "unknown";
if(m == ASSIST_INLET)
{
switch(a)
{
case 0 : mess = "bang to calc and output vbap gains. loudspeakers definition"; break;
case 1 : mess = "panning angle azimuth"; break;
case 2 : mess = "panning angle elevation"; break;
case 3 : mess = "spread amount"; break;
case 4 : mess = "gain control"; break;
}
}
else
{
switch(a)
{
case 0 : mess = "vbap gains"; break;
case 1 : mess = "panning angle azimuth"; break;
case 2 : mess = "panning angle elevation"; break;
case 3 : mess = "spread amount"; break;
case 4 : mess = "gain control"; break;
}
}
sprintf(s,mess);
}
#endif /* Max */
/* above are the prototypes for the methods/procedures/functions you will use */
/*--------------------------------------------------------------------------*/
#ifdef PD
void vbap_setup(void)
{
vbap_class = class_new(gensym("vbap"), (t_newmethod)vbap_new, (t_method) vbap_free, (short)sizeof(t_vbap), 0,
A_DEFFLOAT, A_DEFFLOAT, A_DEFFLOAT, 0);
class_addbang(vbap_class, (t_method)vbap_bang);
/* these are for getting data from a cold inlet on Max/MSP, in Pd you use floatinlet_new() in new()
addftx((t_method)vbap_ft1, 1);
addftx((t_method)vbap_ft2, 2);
addftx((t_method)vbap_in3, 3);
addftx((t_method)vbap_ft4, 4);
*/
class_addmethod(vbap_class, (t_method)vbap_matrix, gensym("loudspeaker-matrices"), A_GIMME, 0);
// define_loudspeaker messages
class_addmethod(vbap_class, (t_method)vbap_def_ls, gensym("define-loudspeakers"), A_GIMME, 0);
class_addmethod(vbap_class, (t_method)vbap_def_ls, gensym("define_loudspeakers"), A_GIMME, 0);
class_addmethod(vbap_class, (t_method)def_ls_read_directions, gensym("ls-directions"), A_GIMME, 0);
class_addmethod(vbap_class, (t_method)def_ls_read_triplets, gensym("ls-triplets"), A_GIMME, 0);
post(VBAP_VERSION);
}
#else /* MAX */
void main(void)
{
setup((t_messlist **)&vbap_class, (method)vbap_new, 0L, (short)sizeof(t_vbap), 0L,
A_DEFLONG,A_DEFLONG,A_DEFLONG, 0);
addbang((method)vbap_bang);
addftx((method)vbap_ft1, 1);
addftx((method)vbap_ft2, 2);
addftx((method)vbap_in3, 3);
addftx((method)vbap_ft4, 4);
addmess((method)vbap_matrix, "loudspeaker-matrices", A_GIMME, 0);
addmess((method)traces, "enabletrace", A_LONG, 0);
// define_loudspeaker messages
addmess((method)vbap_def_ls, "define-loudspeakers", A_GIMME, 0);
addmess((method)vbap_def_ls, "define_loudspeakers", A_GIMME, 0);
addmess((method)def_ls_read_directions, "ls-directions", A_GIMME, 0);
addmess((method)def_ls_read_triplets, "ls-triplets", A_GIMME, 0);
addmess((method)vbap_assist,"assist", A_CANT,0);
post(VBAP_VERSION);
}
/* these are for getting data from a cold inlet on Max/MSP, in Pd you use floatinlet_new() in new() */
/*--------------------------------------------------------------------------*/
// panning angle azimuth
void vbap_ft1(t_vbap *x, double n) { x->x_azi = (float) n; }
/*--------------------------------------------------------------------------*/
// panning angle elevation
void vbap_ft2(t_vbap *x, double n) { x->x_ele = (float) n; }
/*--------------------------------------------------------------------------*/
// spread amount
void vbap_in3(t_vbap *x, long n) { x->x_spread = (n < 0) ? 0 : (n > 100) ? 100 : n; }
/*--------------------------------------------------------------------------*/
// gain control
void vbap_ft4(t_vbap *x, double g) { x->x_gain = g; }
#endif /* MAX */
/*--------------------------------------------------------------------------*/
// create new instance of object...
static void *vbap_new(t_float azi, t_float ele, t_float spread)
{
#ifdef PD
t_vbap *x = (t_vbap *)newobject(vbap_class);
floatinlet_new(&x->x_obj, &x->x_azi);
floatinlet_new(&x->x_obj, &x->x_ele);
floatinlet_new(&x->x_obj, &x->x_spread);
x->x_outlet0 = outlet_new(&x->x_obj, &s_float);
x->x_outlet1 = outlet_new(&x->x_obj, &s_float);
x->x_outlet2 = outlet_new(&x->x_obj, &s_float);
x->x_outlet3 = outlet_new(&x->x_obj, &s_float);
x->x_outlet4 = outlet_new(&x->x_obj, 0);
// allocate space for the runtime matrices
//if(!vbap_getmem(x, MAX_LS_SETS))
// return NULL;
#else /* Max */
t_vbap *x = (t_vbap *)newobject(vbap_class);
floatin(x, 4);
floatin(x, 3);
floatin(x, 2);
floatin(x, 1);
x->x_outlet4 = floatout(x);
x->x_outlet3 = floatout(x);
x->x_outlet2 = floatout(x);
x->x_outlet1 = floatout(x);
x->x_outlet0 = listout(x);
#endif /* PD */
x->x_ls_setCount = 0; // refers to memory dynamically allocated when a define_loudspeakers config is received
x->x_ls_set_current = 0;
x->x_spread_base[0] = 0.0;
x->x_spread_base[1] = 1.0;
x->x_spread_base[2] = 0.0;
x->x_lsset_available = 0;
x->x_azi = azi;
x->x_ele = ele;
x->x_spread = spread;
return x; /* return a reference to the object instance */
}
// currently can allocate up to 256K to support up to 44 channels in 3D
// note: to save memory, the required memory for a given configuration could instead, be dynamically allocated by calling this method from the vbap_matrix() method
static int vbap_getmem(t_vbap *x, int lsSetCount)
{
#ifdef PD
int i;
if(x->x_ls_setCount) vbap_free(x);
//was t_float x_set_inv_matx[MAX_LS_SETS][9];
x->x_set_inv_matx = getbytes(sizeof(t_float *) * lsSetCount);
if(!x->x_set_inv_matx) {pd_error(x, "vbap_getmem: can't allocate additional %ld bytes", sizeof(t_float *) * lsSetCount); return 0;}
for(i = 0; i < lsSetCount; i++)
{
x->x_set_inv_matx[i] = getbytes(sizeof(t_float) * MATRIX_DIM);
if(!x->x_set_inv_matx[i]) {pd_error(x, "vbap_getmem: can't allocate additional %ld bytes", sizeof(t_float) * MATRIX_DIM); return 0;}
}
//was t_float x_set_matx[MAX_LS_SETS][9];
x->x_set_matx = getbytes(sizeof(t_float *) * lsSetCount);
if(!x->x_set_matx) {pd_error(x, "vbap_getmem: can't allocate additional %ld bytes", sizeof(t_float *) * lsSetCount); return 0;}
for(i = 0; i < lsSetCount; i++)
{
x->x_set_matx[i] = getbytes(sizeof(t_float) * MATRIX_DIM);
if(!x->x_set_matx[i]) {pd_error(x, "vbap_getmem: can't allocate additional %ld bytes", sizeof(t_float) * MATRIX_DIM); return 0;}
}
//was long x_lsset[MAX_LS_SETS][3];
x->x_lsset = getbytes(sizeof(long *) * lsSetCount);
if(!x->x_lsset) {pd_error(x, "vbap_getmem: can't allocate additional %ld bytes", sizeof(long *) * lsSetCount); return 0;}
for(i = 0; i < lsSetCount; i++)
{
x->x_lsset[i] = getbytes(sizeof(long) * SPEAKER_SET_DIM);
if(!x->x_lsset[i]) {pd_error(x, "vbap_getmem: can't allocate additional %ld bytes", sizeof(long) * SPEAKER_SET_DIM); return 0;}
}
unsigned long memallocd = 2 * (sizeof(t_float *) * lsSetCount * sizeof(t_float) * MATRIX_DIM) + (sizeof(long *) * lsSetCount * sizeof(long) * SPEAKER_SET_DIM);
logpost(NULL, 3, "vbap_new: %ldK bytes allocated for instance", memallocd /1000);
x->x_ls_setCount = lsSetCount;
#endif
return 1;
}
// free any allocated memory for instance
static void vbap_free(t_vbap *x)
{
int i;
if(!x->x_ls_setCount) return;
for(i = 0; i < x->x_ls_setCount; i++)
{
freebytes(x->x_set_inv_matx[i], (sizeof(t_float) * MATRIX_DIM)); // = getbytes(sizeof(t_float) * MATRIX_DIM);
freebytes(x->x_set_matx[i], sizeof(t_float) * MATRIX_DIM);
}
freebytes(x->x_set_inv_matx, (sizeof(t_float *) * x->x_ls_setCount));
freebytes(x->x_set_matx, sizeof(t_float *) * x->x_ls_setCount);
for(i = 0; i < x->x_ls_setCount; i++)
{
freebytes(x->x_lsset[i], sizeof(long) * SPEAKER_SET_DIM);
}
freebytes(x->x_lsset, sizeof(long *) * x->x_ls_setCount);
}
static void angle_to_cart(t_float azi, t_float ele, t_float res[3])
// converts angular coordinates to cartesian
{
res[0] = cos(azi * atorad) * cos(ele * atorad);
res[1] = sin(azi * atorad) * cos(ele * atorad);
res[2] = sin(ele * atorad);
}
static void cart_to_angle(t_float cvec[3], t_float avec[3])
// converts cartesian coordinates to angular
{
//float tmp, tmp2, tmp3, tmp4;
//float power;
t_float dist, atan_y_per_x, atan_x_pl_y_per_z;
t_float azi, ele;
if(cvec[0] == 0.0)
atan_y_per_x = M_PI / 2;
else
atan_y_per_x = atan(cvec[1] / cvec[0]);
azi = atan_y_per_x / atorad;
if(cvec[0] < 0.0)
azi += 180.0;
dist = sqrt(cvec[0]*cvec[0] + cvec[1]*cvec[1]);
if(cvec[2] == 0.0)
atan_x_pl_y_per_z = 0.0;
else
atan_x_pl_y_per_z = atan(cvec[2] / dist);
if(dist == 0.0)
{
if(cvec[2] < 0.0)
atan_x_pl_y_per_z = -M_PI/2.0;
else
atan_x_pl_y_per_z = M_PI/2.0;
}
ele = atan_x_pl_y_per_z / atorad;
dist = sqrtf(cvec[0]*cvec[0] + cvec[1]*cvec[1] + cvec[2]*cvec[2]);
avec[0] = azi;
avec[1] = ele;
avec[2] = dist;
}
static void vbap(t_float g[3], long ls[3], t_vbap *x)
{
/* calculates gain factors using loudspeaker setup and given direction */
t_float power;
int i, j, k, gains_modified;
t_float small_g;
t_float big_sm_g, gtmp[3];
long winner_set = 0;
t_float cartdir[3];
t_float new_cartdir[3];
t_float new_angle_dir[3];
long dim = x->x_dimension;
long neg_g_am, best_neg_g_am;
// transferring the azimuth angle to a decent value
if(x->x_azi > 360.0 || x->x_azi < -360.0)
x->x_azi = fmod(x->x_azi, 360.0);
if(x->x_azi > 180.0)
x->x_azi -= 360.0;
if(x->x_azi < -179.0)
x->x_azi += 360.0;
// transferring the elevation to a decent value
if(dim == 3)
{
if(x->x_ele > 360.0 || x->x_ele < -360.0)
x->x_ele = fmod(x->x_ele, 360.0);
if(x->x_ele > 180.0)
x->x_ele -= 360.0;
if(x->x_ele < -179.0)
x->x_ele += 360.0;
} else
x->x_ele = 0.0;
// go through all defined loudspeaker sets and find the set which
// has all positive values. If such is not found, set with largest
// minimum value is chosen. If at least one of gain factors of one LS set is negative
// it means that the virtual source does not lie in that LS set.
angle_to_cart(x->x_azi, x->x_ele, cartdir);
big_sm_g = -100000.0; // initial value for largest minimum gain value
best_neg_g_am = 3; // how many negative values in this set
for(i = 0; i < x->x_lsset_amount; i++)
{
small_g = 10000000.0;
neg_g_am = 3;
for(j = 0; j < dim; j++)
{
gtmp[j] = 0.0;
for(k = 0; k < dim; k++)
gtmp[j] += cartdir[k]* x->x_set_inv_matx[i][k+j*dim];
if(gtmp[j] < small_g)
small_g = gtmp[j];
if(gtmp[j] >= -0.01)
neg_g_am--;
}
if(small_g > big_sm_g && neg_g_am <= best_neg_g_am)
{
big_sm_g = small_g;
best_neg_g_am = neg_g_am;
winner_set = i;
g[0] = gtmp[0]; g[1] = gtmp[1];
ls[0] = x->x_lsset[i][0]; ls[1] = x->x_lsset[i][1];
if(dim == 3)
{
g[2] = gtmp[2];
ls[2] = x->x_lsset[i][2];
}
else
{
g[2] = 0.0;
ls[2] = 0;
}
}
}
// output new active loudspeaker set on a change
if(winner_set != x->x_ls_set_current)
{
t_atom floatValue;
SETFLOAT(&floatValue, winner_set);
outlet_anything(x->x_outlet4, gensym("current"), 1, &floatValue);
x->x_ls_set_current = winner_set;
}
// If chosen set produced a negative value, make it zero and
// calculate direction that corresponds to these new
// gain values. This happens when the virtual source is outside of
// all loudspeaker sets.
gains_modified = 0;
for(i = 0; i < dim; i++)
if(g[i] < -0.01){
g[i] = 0.0001;
gains_modified = 1;
}
if(gains_modified == 1)
{
new_cartdir[0] = x->x_set_matx[winner_set][0] * g[0]
+ x->x_set_matx[winner_set][1] * g[1]
+ x->x_set_matx[winner_set][2] * g[2];
new_cartdir[1] = x->x_set_matx[winner_set][3] * g[0]
+ x->x_set_matx[winner_set][4] * g[1]
+ x->x_set_matx[winner_set][5] * g[2];
if(dim == 3)
{
new_cartdir[2] = x->x_set_matx[winner_set][6] * g[0]
+ x->x_set_matx[winner_set][7] * g[1]
+ x->x_set_matx[winner_set][8] * g[2];
} else new_cartdir[2] = 0;
cart_to_angle(new_cartdir,new_angle_dir);
x->x_azi = (new_angle_dir[0] );
x->x_ele = (new_angle_dir[1]);
}
power = sqrt(g[0]*g[0] + g[1]*g[1] + g[2]*g[2]);
g[0] /= power;
g[1] /= power;
g[2] /= power;
}
static void vect_cross_prod(t_float v1[3], t_float v2[3], t_float v3[3])
// vector cross product
{
t_float length;
v3[0] = (v1[1] * v2[2] ) - (v1[2] * v2[1]);
v3[1] = (v1[2] * v2[0] ) - (v1[0] * v2[2]);
v3[2] = (v1[0] * v2[1] ) - (v1[1] * v2[0]);
length = sqrt(v3[0]*v3[0] + v3[1]*v3[1] + v3[2]*v3[2]);
v3[0] /= length;
v3[1] /= length;
v3[2] /= length;
}
static void additive_vbap(t_float *final_gs, t_float cartdir[3], t_vbap *x)
// calculates gains to be added to previous gains, used in
// multiple direction panning (source spreading)
{
t_float power;
int i, j, k, gains_modified;
t_float small_g;
t_float big_sm_g, gtmp[3];
long dim = x->x_dimension;
long neg_g_am, best_neg_g_am;
t_float g[3] = {0,0,0};
long ls[3] = {0,0,0};
big_sm_g = -100000.0;
best_neg_g_am = 3;
for(i = 0; i < x->x_lsset_amount; i++)
{
small_g = 10000000.0;
neg_g_am = 3;
for(j = 0; j < dim; j++)
{
gtmp[j] = 0.0;
for(k = 0; k < dim; k++)
gtmp[j] += cartdir[k] * x->x_set_inv_matx[i][k+j*dim];
if(gtmp[j] < small_g)
small_g = gtmp[j];
if(gtmp[j] >= -0.01)
neg_g_am--;
}
if(small_g > big_sm_g && neg_g_am <= best_neg_g_am)
{
big_sm_g = small_g;
best_neg_g_am = neg_g_am;
g[0] = gtmp[0]; g[1] = gtmp[1];
ls[0] = x->x_lsset[i][0]; ls[1] = x->x_lsset[i][1];
if(dim == 3)
{
g[2] = gtmp[2];
ls[2] = x->x_lsset[i][2];
}
else
{
g[2] = 0.0;
ls[2] = 0;
}
}
}
gains_modified = 0;
for(i = 0; i < dim; i++)
{
if(g[i] < -0.01)
{
gains_modified = 1;
}
}
if(gains_modified != 1){
power=sqrt(g[0]*g[0] + g[1]*g[1] + g[2]*g[2]);
g[0] /= power;
g[1] /= power;
g[2] /= power;
final_gs[ls[0]-1] += g[0];
final_gs[ls[1]-1] += g[1];
if(dim == 3)
final_gs[ls[2]-1] += g[2];
}
}
static void new_spread_dir(t_vbap *x, t_float spreaddir[3], t_float vscartdir[3], t_float spread_base[3])
// subroutine for spreading
{
t_float beta, gamma;
t_float a, b;
t_float power;
gamma = acos(vscartdir[0] * spread_base[0] +
vscartdir[1] * spread_base[1] +
vscartdir[2] * spread_base[2]) / M_PI * 180;
if(fabs(gamma) < 1){
angle_to_cart(x->x_azi+90.0, 0, spread_base);
gamma = acos(vscartdir[0] * spread_base[0] +
vscartdir[1] * spread_base[1] +
vscartdir[2] * spread_base[2]) / M_PI * 180;
}
beta = 180 - gamma;
b = sin(x->x_spread * M_PI / 180) / sin(beta * M_PI / 180);
a = sin((180- x->x_spread - beta) * M_PI / 180) / sin(beta * M_PI / 180);
spreaddir[0] = a * vscartdir[0] + b * spread_base[0];
spreaddir[1] = a * vscartdir[1] + b * spread_base[1];
spreaddir[2] = a * vscartdir[2] + b * spread_base[2];
power = sqrt(spreaddir[0]*spreaddir[0] + spreaddir[1]*spreaddir[1]
+ spreaddir[2]*spreaddir[2]);
spreaddir[0] /= power;
spreaddir[1] /= power;
spreaddir[2] /= power;
}
static void new_spread_base(t_vbap *x, t_float spreaddir[3], t_float vscartdir[3])
// subroutine for spreading
{
t_float d;
t_float power;
d = cos(x->x_spread / 180 * M_PI);
x->x_spread_base[0] = spreaddir[0] - d * vscartdir[0];
x->x_spread_base[1] = spreaddir[1] - d * vscartdir[1];
x->x_spread_base[2] = spreaddir[2] - d * vscartdir[2];
power=sqrt(x->x_spread_base[0]*x->x_spread_base[0] + x->x_spread_base[1]*x->x_spread_base[1]
+ x->x_spread_base[2]*x->x_spread_base[2]);
x->x_spread_base[0] /= power;
x->x_spread_base[1] /= power;
x->x_spread_base[2] /= power;
}
static void spread_it(t_vbap *x, t_float *final_gs)
// apply the sound signal to multiple panning directions
// that causes some spreading.
// See theory in paper V. Pulkki "Uniform spreading of amplitude panned
// virtual sources" in WASPAA 99
{
t_float vscartdir[3];
t_float spreaddir[16][3];
t_float spreadbase[16][3];
long i, spreaddirnum;
t_float power;
if(x->x_dimension == 3)
{
spreaddirnum = 16;
angle_to_cart(x->x_azi, x->x_ele, vscartdir);
new_spread_dir(x, spreaddir[0], vscartdir, x->x_spread_base);
new_spread_base(x, spreaddir[0], vscartdir);
vect_cross_prod(x->x_spread_base, vscartdir, spreadbase[1]); // four orthogonal dirs
vect_cross_prod(spreadbase[1], vscartdir, spreadbase[2]);
vect_cross_prod(spreadbase[2], vscartdir, spreadbase[3]);
// four between them
for(i=0;i<3;i++) spreadbase[4][i] = (x->x_spread_base[i] + spreadbase[1][i]) / 2.0;
for(i=0;i<3;i++) spreadbase[5][i] = (spreadbase[1][i] + spreadbase[2][i]) / 2.0;
for(i=0;i<3;i++) spreadbase[6][i] = (spreadbase[2][i] + spreadbase[3][i]) / 2.0;
for(i=0;i<3;i++) spreadbase[7][i] = (spreadbase[3][i] + x->x_spread_base[i]) / 2.0;
// four at half spreadangle
for(i=0;i<3;i++) spreadbase[8][i] = (vscartdir[i] + x->x_spread_base[i]) / 2.0;
for(i=0;i<3;i++) spreadbase[9][i] = (vscartdir[i] + spreadbase[1][i]) / 2.0;
for(i=0;i<3;i++) spreadbase[10][i] = (vscartdir[i] + spreadbase[2][i]) / 2.0;
for(i=0;i<3;i++) spreadbase[11][i] = (vscartdir[i] + spreadbase[3][i]) / 2.0;
// four at quarter spreadangle
for(i=0;i<3;i++) spreadbase[12][i] = (vscartdir[i] + spreadbase[8][i]) / 2.0;
for(i=0;i<3;i++) spreadbase[13][i] = (vscartdir[i] + spreadbase[9][i]) / 2.0;
for(i=0;i<3;i++) spreadbase[14][i] = (vscartdir[i] + spreadbase[10][i]) / 2.0;
for(i=0;i<3;i++) spreadbase[15][i] = (vscartdir[i] + spreadbase[11][i]) / 2.0;
additive_vbap(final_gs, spreaddir[0], x);
for(i = 1; i < spreaddirnum; i++){
new_spread_dir(x, spreaddir[i], vscartdir, spreadbase[i]);
additive_vbap(final_gs, spreaddir[i], x);
}
}
else if(x->x_dimension == 2)
{
spreaddirnum = 6;
angle_to_cart(x->x_azi - x->x_spread, 0, spreaddir[0]);
angle_to_cart(x->x_azi - x->x_spread / 2, 0, spreaddir[1]);
angle_to_cart(x->x_azi - x->x_spread / 4, 0, spreaddir[2]);
angle_to_cart(x->x_azi + x->x_spread / 4, 0, spreaddir[3]);
angle_to_cart(x->x_azi + x->x_spread / 2, 0, spreaddir[4]);
angle_to_cart(x->x_azi + x->x_spread, 0, spreaddir[5]);
for(i = 0; i < spreaddirnum; i++)
additive_vbap(final_gs, spreaddir[i], x);
}
else
return;
if(x->x_spread > 70)
{
for(i = 0; i < x->x_ls_amount; i++)
{
final_gs[i] += (x->x_spread - 70) / 30.0 * (x->x_spread - 70) / 30.0 * 10.0;
}
}
for(i = 0, power = 0.0; i < x->x_ls_amount; i++)
{
power += final_gs[i] * final_gs[i];
}
power = sqrt(power);
for(i = 0; i < x->x_ls_amount; i++)
{
final_gs[i] /= power;
}
}
static void vbap_bang(t_vbap *x)
// top level, vbap gains are calculated and outputted
{
Atom at[MAX_LS_AMOUNT];
t_float g[3];
long ls[3];
long i;
t_float *final_gs = (t_float *)getbytes(x->x_ls_amount * sizeof(t_float));
// avoid NaN explosions
if(x->x_spread < 0.00001f)
{
x->x_spread = 0.0f;
}
if(x->x_lsset_available == 1)
{
vbap(g, ls, x);
for(i = 0; i < x->x_ls_amount; i++)
final_gs[i] = 0.0;
for(i = 0; i < x->x_dimension; i++)
{
final_gs[ls[i]-1] = g[i];
}
if(x->x_spread != 0)
{
spread_it(x,final_gs);
}
for(i = 0; i < x->x_ls_amount; i++)
{
#ifdef PD
SETFLOAT(&at[0], (t_float)i);
SETFLOAT(&at[1], (t_float)final_gs[i]);
outlet_list(x->x_obj.ob_outlet, &s_list, 2, at);
#else /* Max */
SETLONG(&at[0], i);
SETFLOAT(&at[1], final_gs[i]*x->x_gain); // freeverb gain is applied here
outlet_list(x->x_outlet0, 0L, 2, at);
#endif /* PD */
}
outlet_float(x->x_outlet1, x->x_azi);
outlet_float(x->x_outlet2, x->x_ele);
outlet_int(x->x_outlet3, x->x_spread);
}
else
pd_error(x, "vbap: Configure loudspeakers first!");
freebytes(final_gs, x->x_ls_amount * sizeof(t_float)); // bug fix added 9/00
}
/*--------------------------------------------------------------------------*/
static void vbap_matrix(t_vbap *x, Symbol *s, int ac, Atom *av)
// read in loudspeaker matrices
{
int datapointer = 0;
if(ac > 0)
{
int d = 0;
/*if(av[datapointer].a_type == A_LONG) d = av[datapointer++].a_w.w_long;
else*/
if(av[datapointer].a_type == A_FLOAT)
d = (long)av[datapointer++].a_w.w_float;
else
{
pd_error(x, "vbap: Dimension NaN"); x->x_lsset_available = 0;
return;
}
if(d!=2 && d!=3) { pd_error(x, "vbap %s: Dimension can be only 2 or 3", s->s_name); x->x_lsset_available = 0; return; }
x->x_dimension = d;
x->x_lsset_available=1;
}
else { pd_error(x, "vbap %s: bad empty parameter list", s->s_name); x->x_lsset_available = 0; return; }
if(ac > 1)
{
long a = 0;
/*if(av[datapointer].a_type == A_LONG) a = av[datapointer++].a_w.w_long;
else*/ if(av[datapointer].a_type == A_FLOAT) a = (long)av[datapointer++].a_w.w_float;
else { pd_error(x, "vbap: ls_amount NaN"); x->x_lsset_available = 0; return; }
x->x_ls_amount = a;
}
long counter = (ac - 2) / ((x->x_dimension * x->x_dimension * 2) + x->x_dimension);
if(counter-1 > MAX_LS_SETS) { pd_error(x, "vbap %s: loudspeaker definitions exceed maximum number of speakers", s->s_name); x->x_lsset_available = 0; return; }
vbap_getmem(x, counter); // PD only: allocate memory (frees any previously allocated memory automatically)
x->x_lsset_amount = counter;
if(counter == 0) { pd_error(x, "vbap %s: not enough parameters", s->s_name); x->x_lsset_available = 0; return; }
long setpointer=0;
long i;
while(counter-- > 0)
{
for(i = 0; i < x->x_dimension; i++)
{
# ifdef PD
if(av[datapointer].a_type == A_FLOAT)
{
x->x_lsset[setpointer][i] = (long)av[datapointer++].a_w.w_float;
}
else { pd_error(x, "vbap %s: param %d is not a float",s->s_name,datapointer); x->x_lsset_available = 0; return; }
# else /* Max */
if(av[datapointer].a_type == A_LONG)
{
x->x_lsset[setpointer][i] = av[datapointer++].a_w.w_long;
}
else { pd_error(x, "vbap %s: param %d is not an in", s->s_name,datapointer); x->x_lsset_available = 0; return; }
# endif /* PD */
}
for(i = 0; i < x->x_dimension*x->x_dimension; i++)
{
if(av[datapointer].a_type == A_FLOAT)
{
x->x_set_inv_matx[setpointer][i] = av[datapointer++].a_w.w_float;
}
else { pd_error(x, "vbap BB %s: param %d is not a float", s->s_name,datapointer); x->x_lsset_available = 0; return; }
}
for(i = 0; i < x->x_dimension*x->x_dimension; i++)
{
if(av[datapointer].a_type == A_FLOAT)
{
x->x_set_matx[setpointer][i] = av[datapointer++].a_w.w_float;
}
else {
pd_error(x, "vbap %s: param %d is not a float", s->s_name,datapointer); x->x_lsset_available = 0;
return;
}
}
// output defined loudspeaker sets for this setup
t_atom atoms[4];
SETFLOAT(&atoms[0], setpointer);
SETFLOAT(&atoms[1], x->x_lsset[setpointer][0]);
SETFLOAT(&atoms[2], x->x_lsset[setpointer][1]);
if(x->x_dimension == 3)
{
SETFLOAT(&atoms[3], x->x_lsset[setpointer][2]);
}
outlet_anything(x->x_outlet4, gensym("set"), x->x_dimension, atoms);
setpointer++;
}
if(_enable_trace) post("vbap: Loudspeaker setup configured!");
}
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