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#include "VST3Plugin.h"
#include "Log.h"
#include "FileUtils.h"
#include "MiscUtils.h"
#include "Sync.h"
#if SMTG_OS_LINUX
#include "WindowX11.h"
#endif
#include <cstring>
#include <algorithm>
#include <set>
#include <unordered_map>
#include <cmath>
#include <codecvt>
#include <locale>
#include <cassert>
#include <thread>
#ifndef UNLOAD_VST3_MODULES
#define UNLOAD_VST3_MODULES 1
#endif
// assume that VST3 parameter display strings
// are always ASCII (for performance reasons)
#ifndef VST3_PARAM_DISPLAY_ASCII
#define VST3_PARAM_DISPLAY_ASCII 1
#endif
#ifndef DEBUG_VST3_PARAMETERS
#define DEBUG_VST3_PARAMETERS 0
#endif
#ifndef DEBUG_VST3_PARAM_CHANGES
#define DEBUG_VST3_PARAM_CHANGES 0
#endif
DEF_CLASS_IID (FUnknown)
DEF_CLASS_IID (IBStream)
DEF_CLASS_IID (IPlugFrame)
#if SMTG_OS_LINUX
DEF_CLASS_IID (Linux::IRunLoop)
#endif
DEF_CLASS_IID (IPlugView)
DEF_CLASS_IID (IPluginBase)
DEF_CLASS_IID (IPluginFactory)
DEF_CLASS_IID (IPluginFactory2)
DEF_CLASS_IID (IPluginFactory3)
DEF_CLASS_IID (Vst::IHostApplication)
DEF_CLASS_IID (Vst::IPlugInterfaceSupport)
DEF_CLASS_IID (Vst::IAttributeList)
DEF_CLASS_IID (Vst::IEventList)
DEF_CLASS_IID (Vst::IParameterChanges)
DEF_CLASS_IID (Vst::IParamValueQueue)
DEF_CLASS_IID (Vst::IMessage)
DEF_CLASS_IID (Vst::IComponent)
DEF_CLASS_IID (Vst::IComponentHandler)
DEF_CLASS_IID (Vst::IConnectionPoint)
DEF_CLASS_IID (Vst::IEditController)
DEF_CLASS_IID (Vst::IEditController2)
DEF_CLASS_IID (Vst::IParameterFinder)
DEF_CLASS_IID (Vst::IAutomationState)
DEF_CLASS_IID (Vst::IMidiMapping)
DEF_CLASS_IID (Vst::IAudioProcessor)
DEF_CLASS_IID (Vst::IUnitInfo)
DEF_CLASS_IID (Vst::IUnitData)
DEF_CLASS_IID (Vst::IProgramListData)
DEF_CLASS_IID (Vst::IAudioPresentationLatency)
DEF_CLASS_IID (Vst::IKeyswitchController)
DEF_CLASS_IID (Vst::IContextMenuTarget)
DEF_CLASS_IID (Vst::IEditControllerHostEditing)
DEF_CLASS_IID (Vst::IXmlRepresentationController)
DEF_CLASS_IID (Vst::INoteExpressionController)
DEF_CLASS_IID (Vst::ChannelContext::IInfoListener)
DEF_CLASS_IID (Vst::IPrefetchableSupport)
DEF_CLASS_IID (Vst::INoteExpressionPhysicalUIMapping)
DEF_CLASS_IID (Vst::IMidiLearn)
#if VST_VERSION >= VST_3_7_0_VERSION
DEF_CLASS_IID (Vst::IProcessContextRequirements)
DEF_CLASS_IID (Vst::IProgress)
#endif
namespace Steinberg {
namespace Vst {
//------------------------------------------------------------------------
// copied from public.sdk/vst/vstpresetfile.cpp
static const Vst::ChunkID commonChunks[Vst::kNumPresetChunks] = {
{'V', 'S', 'T', '3'}, // kHeader
{'C', 'o', 'm', 'p'}, // kComponentState
{'C', 'o', 'n', 't'}, // kControllerState
{'P', 'r', 'o', 'g'}, // kProgramData
{'I', 'n', 'f', 'o'}, // kMetaInfo
{'L', 'i', 's', 't'} // kChunkList
};
// Preset Header: header id + version + class id + list offset
static const int32 kFormatVersion = 1;
static const int32 kClassIDSize = 32; // ASCII-encoded FUID
static const int32 kHeaderSize = sizeof (Vst::ChunkID) + sizeof (int32) + kClassIDSize + sizeof (TSize);
static const int32 kListOffsetPos = kHeaderSize - sizeof (TSize);
const Vst::ChunkID& getChunkID (Vst::ChunkType type)
{
return commonChunks[type];
}
} // Vst
} // Steinberg
namespace vst {
/*///////////////// string conversion //////////////////////////*/
// On Wine std::wstring_convert would throw an exception
// when using wchar_t, although it has the same size as char16_t.
// Maybe because of some template specialization? Dunno...
#if defined(_WIN32) && !defined(__WINE__)
using unichar = wchar_t;
#else
using unichar = char16_t;
#endif
using StringConverter = std::wstring_convert<std::codecvt_utf8_utf16<unichar>, unichar>;
static StringConverter& stringConverter(){
#ifdef _WIN32
static_assert(sizeof(wchar_t) == sizeof(char16_t), "bad size for wchar_t!");
#endif
#ifdef __MINGW32__
// because of a mingw32 bug, destructors of thread_local STL objects segfault...
thread_local auto conv = new StringConverter;
return *conv;
#else
thread_local StringConverter conv;
return conv;
#endif
}
std::string convertString(const Vst::String128 str){
try {
return stringConverter().to_bytes(reinterpret_cast<const unichar *>(str));
} catch (const std::range_error& e){
throw Error(Error::SystemError, std::string("convertString() failed: ") + e.what());
}
}
bool convertString (std::string_view src, Steinberg::Vst::String128 dst){
if (src.size() >= 128) {
return false;
}
try {
auto wstr = stringConverter().from_bytes(src.data(), src.data() + src.size());
int n = wstr.size() + 1;
for (int i = 0; i < n; ++i){
dst[i] = wstr[i];
}
return true;
} catch (const std::range_error& e){
LOG_ERROR("convertString() failed: " << + e.what());
return false;
}
}
/*//////////////////// plugin registry ////////////////////////*/
// NB: these globals are only ever accessed from the UI thread,
// so we don't need a mutex!
static std::unordered_map<uint32_t, VST3Plugin *> gPluginMap;
static UIThread::Handle gPollFunction = UIThread::invalidHandle;
// Queue for read-only or hidden parameters; some plugins use such parameters
// to communicate with the editor or offload work to the UI thread, so we make
// sure that these are dispatched even when the editor is closed.
struct UIParamChange {
UIParamChange() : pluginId(0), paramId(0), paramValue(0) {}
UIParamChange(uint32_t pluginId_, Vst::ParamID paramId_, Vst::ParamValue paramValue_)
: pluginId(pluginId_), paramId(paramId_), paramValue(paramValue_) {}
uint32_t pluginId;
Vst::ParamID paramId;
Vst::ParamValue paramValue;
};
// NOTE: param changes can be safely pushed from multiple threads
// (in case of multithreaded plugin processing).
static UnboundedMPSCQueue<UIParamChange> gParamChangesToGui;
bool gParamChangesInitialized = false;
// called in VST3Plugin ctor (if it has a window)
uint32_t registerPlugin(VST3Plugin *plugin) {
assert(UIThread::isCurrentThread());
// lazily initialization, before adding the poll function!!
if (!gParamChangesInitialized) {
LOG_DEBUG("VST3: initialize UI queue");
gParamChangesToGui.reserve(1024);
gParamChangesInitialized = true;
}
static uint32_t nextID = 0;
auto id = nextID++;
if (!gPluginMap.emplace(id, plugin).second) {
throw Error("plugin already registered!");
}
// register poll function, if needed
if (gPollFunction == UIThread::invalidHandle) {
LOG_DEBUG("VST3: add poll function");
gPollFunction = UIThread::addPollFunction([](void *) {
UIParamChange p;
while (gParamChangesToGui.pop(p)) {
auto it = gPluginMap.find(p.pluginId);
if (it != gPluginMap.end()) {
it->second->handleUIParamChange(p.paramId, p.paramValue);
} else {
#if DEBUG_VST3_PARAM_CHANGES
LOG_DEBUG("ignore UI param change: plugin already freed");
#endif
}
}
}, nullptr);
}
return id;
}
// called in VST3Plugin dtor (if it has a window)
void unregisterPlugin(uint32_t id) {
assert(UIThread::isCurrentThread());
auto it = gPluginMap.find(id);
if (it != gPluginMap.end()) {
gPluginMap.erase(it);
// remove poll function, if not needed anymore
if (gPluginMap.empty()) {
LOG_DEBUG("VST3: remove poll function");
assert(gPollFunction != UIThread::invalidHandle);
UIThread::removePollFunction(gPollFunction);
gPollFunction = UIThread::invalidHandle;
}
} else {
LOG_ERROR("cannot unregister plugin: not found!");
}
}
/*/////////////////////// VST3Factory /////////////////////////*/
VST3Factory::VST3Factory(const std::string& path, bool probe)
: PluginFactory(path)
{
if (probe){
doLoad();
}
}
VST3Factory::~VST3Factory(){
factory_ = nullptr;
#if UNLOAD_VST3_MODULES
// This crashes on macOS when called in a global/static object
// destructor! However, proper library termination is required
// by certain plugins, e.g. Kontakt 7, Guitar Rig 6, etc.
// Fortunately, SuperCollider plugins may export an "unload"
// function where we can clear the plugin dictionary.
// Hopefully, Pd will offer something similar in the future.
if (module_ && !module_->exit()){
// don't throw!
LOG_ERROR("VST3Factory: couldn't exit module");
}
#endif
// LOG_DEBUG("VST3Factory: deinitialize " << path_);
}
static Mutex gLoaderLock;
void VST3Factory::doLoad(){
// TODO: optimize with double checked locking?
std::lock_guard lock(gLoaderLock);
if (!module_) {
std::string modulePath = path_;
#ifndef __APPLE__
if (isDirectory(modulePath)){
#ifdef _WIN32
modulePath += "/" + std::string(getBundleBinaryPath()) + "/" + fileName(path_);
#else
modulePath += "/" + std::string(getBundleBinaryPath()) + "/" + fileBaseName(path_) + ".so";
#endif
}
#endif
auto module = IModule::load(modulePath); // throws on failure
auto factoryProc = module->getFnPtr<GetFactoryProc>("GetPluginFactory");
if (!factoryProc){
throw Error(Error::ModuleError, "Couldn't find entry point (not a VST3 plugin?)");
}
if (!module->init()){
throw Error(Error::ModuleError, "Couldn't init module");
}
factory_ = IPtr<IPluginFactory>(factoryProc());
if (!factory_){
throw Error(Error::ModuleError, "Couldn't get plugin factory");
}
/// LOG_DEBUG("VST3Factory: loaded " << path_);
// map plugin names to indices
auto numPlugins = factory_->countClasses();
/// LOG_DEBUG("module contains " << numPlugins << " classes");
subPlugins_.clear();
subPluginMap_.clear();
for (int i = 0; i < numPlugins; ++i){
PClassInfo ci;
if (factory_->getClassInfo(i, &ci) == kResultTrue){
/// LOG_DEBUG("\t" << ci.name << ", " << ci.category);
if (!strcmp(ci.category, kVstAudioEffectClass)){
subPlugins_.push_back(PluginDesc::SubPlugin { ci.name, i });
subPluginMap_[ci.name] = i;
}
} else {
throw Error(Error::ModuleError, "Couldn't get class info!");
}
}
// done
module_ = std::move(module);
}
}
std::unique_ptr<IPlugin> VST3Factory::create(const std::string& name, bool editor) const {
const_cast<VST3Factory *>(this)->doLoad(); // lazy loading
if (plugins_.empty()){
throw Error(Error::ModuleError, "Factory doesn't have any plugin(s)");
}
// find plugin desc
auto it = pluginMap_.find(name);
if (it == pluginMap_.end()){
throw Error(Error::ModuleError, "Can't find (sub)plugin '" + name + "'");
}
auto desc = it->second;
// find plugin index
auto it2 = subPluginMap_.find(name);
if (it2 == subPluginMap_.end()){
throw Error(Error::ModuleError, "Can't find index for (sub)plugin '" + name + "'");
}
auto index = it2->second;
return std::make_unique<VST3Plugin>(factory_, index, shared_from_this(), desc, editor);
}
PluginDesc::const_ptr VST3Factory::probePlugin(int id) const {
const_cast<VST3Factory *>(this)->doLoad(); // lazy loading
if (subPlugins_.empty()){
throw Error(Error::ModuleError, "Factory doesn't have any plugin(s)");
}
// if the module contains a single plugin, we don't have to enumerate subplugins!
if (id < 0){
if (subPlugins_.size() > 1){
// only write list of subplugins
auto desc = std::make_shared<PluginDesc>(nullptr);
desc->subPlugins = subPlugins_;
return desc;
} else {
id = subPlugins_[0].id; // grab the first (and only) plugin
}
}
// create (sub)plugin
auto plugin = std::make_unique<VST3Plugin>(factory_, id, shared_from_this(), nullptr, false);
auto desc = plugin->getInfo();
#if 1
// HACK for Kontakt 7: when the plugin is destroyed immediately,
// the "Web Request Worker" thread segfaults with a null pointer access.
// As a workaround, we simply sleep for half a second. (100 ms would still
// occasionally crash in release mode, so let's stay on the safe side!)
if (startsWith(desc->name, "Kontakt ")) {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
}
#endif
return desc;
}
/*///////////////////// ParamValueQueue /////////////////////*/
#if USE_MULTI_POINT_AUTOMATION
ParamValueQueue::ParamValueQueue() {
values_.reserve(maxNumPoints);
}
void ParamValueQueue::setParameterId(Vst::ParamID id){
values_.clear();
id_ = id;
}
tresult PLUGIN_API ParamValueQueue::getPoint(int32 index, int32& sampleOffset, Vst::ParamValue& value) {
if (index >= 0 && index < (int32)values_.size()){
auto& v = values_[index];
value = v.value;
sampleOffset = v.sampleOffset;
return kResultTrue;
}
return kResultFalse;
}
tresult PLUGIN_API ParamValueQueue::addPoint (int32 sampleOffset, Vst::ParamValue value, int32& index) {
// iterate in reverse because we likely add values in "chronological" order
for (auto it = values_.end(); it != values_.begin(); ){
--it; // decrement here (instead of inside the loop condition) to avoid MSVC debug assertion
if (sampleOffset > it->sampleOffset){
// higher sample offset -> insert *after* this point (might actually append)
if (values_.size() < maxNumPoints){
// insert
it = values_.emplace(it + 1, value, sampleOffset);
index = it - values_.begin();
} else {
// replace
values_.back() = Value(value, sampleOffset);
index = values_.size() - 1;
}
return kResultOk;
} else if (sampleOffset == it->sampleOffset){
// equal sample offset -> replace point
it->value = value;
index = it - values_.begin();
return kResultOk;
}
}
// empty queue or smallest sample offset:
if (values_.size() < maxNumPoints){
// prepend point
values_.emplace(values_.begin(), value, sampleOffset);
} else {
// replace first point
values_.front() = Value(value, sampleOffset);
}
index = 0;
return kResultOk;
}
#endif
/*///////////////////// ParameterChanges /////////////////////*/
Vst::IParamValueQueue* PLUGIN_API ParameterChanges::getParameterData(int32 index) {
if (index >= 0 && index < useCount_){
return ¶meterChanges_[index];
} else {
return nullptr;
}
}
Vst::IParamValueQueue* PLUGIN_API ParameterChanges::addParameterData(const Vst::ParamID& id, int32& index) {
for (int i = 0; i < useCount_; ++i){
auto& param = parameterChanges_[i];
if (param.getParameterId() == id){
index = i;
return ¶m;
}
}
if (useCount_ < (int)parameterChanges_.size()){
index = useCount_++;
parameterChanges_[index].setParameterId(id);
return ¶meterChanges_[index];
} else {
LOG_ERROR("VST3Plugin::addParameterData: index out of range.");
index = 0;
return nullptr;
}
}
/*///////////////////// EventList /////////////////////*/
EventList::EventList(){
events_.reserve(maxNumEvents);
}
EventList::~EventList() {}
int32 PLUGIN_API EventList::getEventCount() {
return events_.size();
}
tresult PLUGIN_API EventList::getEvent(int32 index, Vst::Event& e) {
if (index >= 0 && index < (int32)events_.size()){
e = events_[index];
return kResultOk;
} else {
return kResultFalse;
}
}
tresult PLUGIN_API EventList::addEvent (Vst::Event& e) {
// let's grow the queue beyond the limit...
// LATER use a realtime allocator
events_.push_back(e);
return kResultOk;
}
void EventList::addSysexEvent(const SysexEvent& event){
// this will allocate memory anyway...
sysexEvents_.emplace_back(event.data, event.size);
auto& last = sysexEvents_.back();
Vst::Event e;
memset(&e, 0, sizeof(Vst::Event));
e.type = Vst::Event::kDataEvent;
e.data.type = Vst::DataEvent::kMidiSysEx;
e.data.bytes = (const uint8 *)last.data();
e.data.size = last.size();
addEvent(e);
}
void EventList::clear(){
events_.clear();
sysexEvents_.clear();
}
/*/////////////////////// VST3Plugin ///////////////////////*/
template <typename T>
inline IPtr<T> createInstance (IPtr<IPluginFactory> factory, TUID iid){
T* obj = nullptr;
if (factory->createInstance (iid, T::iid, reinterpret_cast<void**> (&obj)) == kResultTrue){
return owned(obj);
} else {
return nullptr;
}
}
VST3Plugin::VST3Plugin(IPtr<IPluginFactory> factory, int which, IFactory::const_ptr f,
PluginDesc::const_ptr desc, bool editor)
: info_(std::move(desc)), factory_(std::move(f))
{
memset(&context_, 0, sizeof(context_));
context_.state = Vst::ProcessContext::kContTimeValid | Vst::ProcessContext::kSystemTimeValid
| Vst::ProcessContext::kProjectTimeMusicValid | Vst::ProcessContext::kBarPositionValid
| Vst::ProcessContext::kCycleValid | Vst::ProcessContext::kTempoValid
| Vst::ProcessContext::kTimeSigValid | Vst::ProcessContext::kClockValid
| Vst::ProcessContext::kSmpteValid;
context_.sampleRate = 44100;
context_.tempo = 120;
context_.timeSigNumerator = 4;
context_.timeSigDenominator = 4;
context_.frameRate.framesPerSecond = 60; // just pick one
// are we probing?
auto newInfo = !info_ ? std::make_shared<PluginDesc>(factory_) : nullptr;
TUID uid;
PClassInfo2 ci2;
auto factory2 = FUnknownPtr<IPluginFactory2>(factory);
if (factory2 && factory2->getClassInfo2(which, &ci2) == kResultTrue){
memcpy(uid, ci2.cid, sizeof(TUID));
if (newInfo){
newInfo->name = ci2.name;
newInfo->category = ci2.subCategories;
newInfo->vendor = ci2.vendor;
newInfo->version = ci2.version;
newInfo->sdkVersion = ci2.sdkVersion;
}
} else {
Steinberg::PClassInfo ci;
if (factory->getClassInfo(which, &ci) == kResultTrue){
memcpy(uid, ci.cid, sizeof(TUID));
if (newInfo){
newInfo->name = ci.name;
newInfo->category = "Uncategorized";
newInfo->version = "0.0.0";
newInfo->sdkVersion = "VST 3";
}
} else {
throw Error(Error::PluginError, "Couldn't get class info!");
}
}
// create component
LOG_DEBUG("VST3Plugin: create component");
if (!(component_ = createInstance<Vst::IComponent>(factory, uid))){
throw Error(Error::PluginError, "Couldn't create VST3 component");
}
// initialize component
LOG_DEBUG("VST3Plugin: initialize component");
if (component_->initialize(getHostContext()) != kResultOk){
throw Error(Error::PluginError, "Couldn't initialize VST3 component");
}
// first try to get controller from the component part (simple plugins)
auto controller = FUnknownPtr<Vst::IEditController>(component_);
if (controller){
LOG_DEBUG("VST3Plugin: get controller from component");
controller_ = shared(controller.getInterface());
} else {
// if this fails, try to instantiate controller class and initialize it
LOG_DEBUG("VST3Plugin: create controller");
TUID controllerCID;
if (component_->getControllerClassId(controllerCID) == kResultTrue){
controller_ = createInstance<Vst::IEditController>(factory, controllerCID);
if (!controller_) {
throw Error(Error::PluginError, "Couldn't create VST3 controller");
}
LOG_DEBUG("VST3Plugin: initialize controller");
if (controller_->initialize(getHostContext()) != kResultOk){
throw Error(Error::PluginError, "Couldn't initialize VST3 controller");
}
}
}
if (controller_->setComponentHandler(this) != kResultOk){
throw Error(Error::PluginError, "Couldn't set component handler");
}
FUnknownPtr<Vst::IConnectionPoint> componentCP(component_);
FUnknownPtr<Vst::IConnectionPoint> controllerCP(controller_);
// connect component and controller
if (componentCP && controllerCP){
#if 1
// connect directly (not recommended)
componentCP->connect(controllerCP);
controllerCP->connect(componentCP);
#else
// use the host as a proxy.
// actually, we would need seperate connection points for
// the component and controller, so that we know the message destination.
componentCP->connect(this);
controllerCP->connect(this);
#endif
LOG_DEBUG("VST3Plugin: connected component and controller");
}
// synchronize state
MemoryStream stream;
if (component_->getState(&stream) == kResultTrue){
stream.rewind();
if (controller_->setComponentState(&stream) == kResultTrue){
LOG_DEBUG("VST3Plugin: synchronized state");
} else {
LOG_DEBUG("VST3Plugin: didn't synchronize state");
}
}
// check processor
if (!(processor_ = FUnknownPtr<Vst::IAudioProcessor>(component_))){
throw Error(Error::PluginError, "Could not get VST3 processor");
}
// finally set remaining info
if (newInfo) {
newInfo->setUID(uid);
// vendor name (if still empty)
if (newInfo->vendor.empty()){
PFactoryInfo i;
if (factory->getFactoryInfo(&i) == kResultTrue){
newInfo->vendor = i.vendor;
} else {
newInfo->vendor = "Unknown";
}
}
// get input/output busses
auto collectBusses = [this](auto dir) {
std::vector<PluginDesc::Bus> result;
auto count = component_->getBusCount(Vst::kAudio, dir);
for (int i = 0; i < count; ++i){
Vst::BusInfo busInfo;
if (component_->getBusInfo(Vst::kAudio, dir, i, busInfo) == kResultTrue){
PluginDesc::Bus bus;
bus.numChannels = busInfo.channelCount;
bus.label = convertString(busInfo.name);
bus.type = (busInfo.busType == Vst::kAux) ?
PluginDesc::Bus::Aux : PluginDesc::Bus::Main;
result.push_back(std::move(bus));
}
}
return result;
};
newInfo->inputs = collectBusses(Vst::kInput);
newInfo->outputs = collectBusses(Vst::kOutput);
auto countMidiChannels = [this](Vst::BusDirection dir) -> int {
auto count = component_->getBusCount(Vst::kEvent, dir);
for (int i = 0; i < count; ++i){
Vst::BusInfo bus;
if (component_->getBusInfo(Vst::kEvent, dir, i, bus) == kResultTrue){
if (bus.busType == Vst::kMain){
return bus.channelCount;
} else {
LOG_DEBUG("got aux MIDI bus!");
}
}
}
return 0;
};
bool midiInput = countMidiChannels(Vst::kInput);
bool midiOutput = countMidiChannels(Vst::kOutput);
bool isSynth = (newInfo->category.find(Vst::PlugType::kInstrument) != std::string::npos);
uint32_t flags = 0;
flags |= checkEditor() * PluginDesc::HasEditor;
flags |= isSynth * PluginDesc::IsSynth;
flags |= hasPrecision(ProcessPrecision::Single) * PluginDesc::SinglePrecision;
flags |= hasPrecision(ProcessPrecision::Double) * PluginDesc::DoublePrecision;
flags |= midiInput * PluginDesc::MidiInput;
flags |= midiOutput * PluginDesc::MidiOutput;
flags |= checkEditorResizable() * PluginDesc::EditorResizable;
newInfo->flags = flags;
// get parameters
std::set<Vst::ParamID> params;
int numParameters = controller_->getParameterCount();
for (int i = 0; i < numParameters; ++i){
PluginDesc::Param param;
Vst::ParameterInfo pi;
if (controller_->getParameterInfo(i, pi) == kResultTrue){
param.name = convertString(pi.title);
param.label = convertString(pi.units);
param.id = pi.id;
// some plugins have duplicate parameters... why?
if (params.count(pi.id)){
LOG_DEBUG("skip duplicate parameter '" << param.name
<< "' with ID " << param.id);
continue;
}
if (pi.flags & Vst::ParameterInfo::kIsProgramChange){
newInfo->programChange = pi.id;
} else if (pi.flags & Vst::ParameterInfo::kIsBypass){
newInfo->bypass = pi.id;
} else {
#if DEBUG_VST3_PARAMETERS
LOG_DEBUG(param.name << ": id=" << pi.id << ", flags=" << pi.flags);
#endif
// Only show automatable/visible parameters.
if (!(pi.flags & Vst::ParameterInfo::kIsReadOnly) &&
!(pi.flags & Vst::ParameterInfo::kIsHidden)) {
param.automatable = pi.flags & Vst::ParameterInfo::kCanAutomate;
// Some JUCE plugins have thousands of MIDI CC parameters,
// e.g. "MIDI CC 0|0" etc., so we apply the following hack:
if (!startsWith(param.name, "MIDI CC ")) {
params.insert(param.id);
newInfo->addParameter(std::move(param));
} else {
#if DEBUG_VST3_PARAMETERS
LOG_DEBUG("ignore JUCE MIDI CC parameter '" << param.name << "'");
#endif
}
} else {
#if DEBUG_VST3_PARAMETERS
LOG_DEBUG("ignore read-only parameter '" << param.name << "'");
#endif
}
}
} else {
LOG_ERROR("VST3Plugin: couldn't get parameter info!");
}
}
// programs
auto ui = FUnknownPtr<Vst::IUnitInfo>(controller_);
if (ui){
int count = ui->getProgramListCount();
if (count > 0){
if (count > 1){
LOG_DEBUG("more than 1 program list!");
}
Vst::ProgramListInfo pli;
if (ui->getProgramListInfo(0, pli) == kResultTrue){
for (int i = 0; i < pli.programCount; ++i){
Vst::String128 name;
if (ui->getProgramName(pli.id, i, name) == kResultTrue){
newInfo->programs.push_back(convertString(name));
} else {
LOG_ERROR("VST3Plugin: couldn't get program name!");
newInfo->programs.push_back("");
}
}
LOG_DEBUG("num programs: " << pli.programCount);
} else {
LOG_ERROR("VST3Plugin: couldn't get program list info");
}
} else {
LOG_DEBUG("no program list");
}
} else {
LOG_DEBUG("no unit info");
}
info_ = newInfo;
}
#if 0
LOG_DEBUG("input busses: " << numInputBusses_ << ", output busses: " << numOutputBusses_);
LOG_DEBUG("in: " << getNumInputs() << ", auxin: " << getNumAuxInputs()
<< ", out: " << getNumOutputs() << ", auxout: " << getNumAuxOutputs());
#endif
// setup parameter queues/cache
// we have to allocate space for all parameters, including hidden ones, e.g. for MIDI CC messages.
int numParams = controller_->getParameterCount();
inputParamChanges_.setMaxNumParameters(numParams);
outputParamChanges_.setMaxNumParameters(numParams);
// cache for automatable parameters
int numAutoParams = getNumParameters();
if (numAutoParams > 0) {
paramCache_.reset(new std::atomic<float>[numAutoParams]{}); // !
int numBins = alignTo(numAutoParams, paramCacheBits) / paramCacheBits;
paramCacheBins_.reset(new std::atomic<size_t>[numBins]{}); // !
numParamCacheBins_ = numBins;
}
updateParameterCache();
#if 1 && VST_VERSION >= VST_3_7_0_VERSION
// process context requirements
FUnknownPtr<Vst::IProcessContextRequirements> contextRequirements(processor_);
if (contextRequirements){
auto flags = contextRequirements->getProcessContextRequirements();
LOG_DEBUG("process context requirements:");
#define PRINT_FLAG(x) if (flags & Vst::IProcessContextRequirements::Flags::x) LOG_DEBUG(#x);
PRINT_FLAG(kNeedSystemTime)
PRINT_FLAG(kNeedContinousTimeSamples)
PRINT_FLAG(kNeedProjectTimeMusic)
PRINT_FLAG(kNeedBarPositionMusic)
PRINT_FLAG(kNeedCycleMusic)
PRINT_FLAG(kNeedSamplesToNextClock)
PRINT_FLAG(kNeedTempo)
PRINT_FLAG(kNeedTimeSignature)
PRINT_FLAG(kNeedChord)
PRINT_FLAG(kNeedFrameRate)
PRINT_FLAG(kNeedTransportState)
#undef PRINT_FLAG
} else {
LOG_DEBUG("IProcessContextRequirements not supported");
}
#endif
// NB: don't call hasEditor() because it would create the plugin view!
if (editor && info_->editor()) {
uniqueId_ = registerPlugin(this);
window_ = IWindow::create(*this);
}
LOG_DEBUG("VST3Plugin: initialized");
}
VST3Plugin::~VST3Plugin() {
if (window_) {
unregisterPlugin(uniqueId_);
}
listener_ = nullptr; // for some buggy plugins
window_ = nullptr;
// terminate controller - but only if we had to create it!
if (!FUnknownPtr<Vst::IEditController>(component_)) {
LOG_DEBUG("VST3Plugin: terminate controller");
controller_->terminate();
}
// terminate component
LOG_DEBUG("VST3Plugin: terminate component");
component_->terminate();
LOG_DEBUG("VST3Plugin: deinitialized");
}
// IComponentHandler
tresult VST3Plugin::beginEdit(Vst::ParamID id){
LOG_DEBUG("begin edit");
return kResultOk;
}
tresult VST3Plugin::performEdit(Vst::ParamID id, Vst::ParamValue value){
int index = info().getParamIndex(id);
if (index >= 0 && listener_){
listener_->parameterAutomated(index, value);
}
if (window_) {
paramChangesFromGui_.emplace(index, id, value);
} else {
// Can this even happen?
LOG_DEBUG("performEdit() called without editor: id = "
<< id << ", value = " << value);
// update param cache!
if (index >= 0) {
paramCache_[index].store(value, std::memory_order_relaxed);
}
}
return kResultOk;
}
tresult VST3Plugin::endEdit(Vst::ParamID id){
LOG_DEBUG("end edit");
return kResultOk;
}
tresult VST3Plugin::restartComponent(int32 flags){
#define PRINT_FLAG(name) if (flags & name) { LOG_DEBUG(#name); }
PRINT_FLAG(Vst::kReloadComponent)
PRINT_FLAG(Vst::kIoChanged)
PRINT_FLAG(Vst::kParamValuesChanged)
PRINT_FLAG(Vst::kLatencyChanged)
PRINT_FLAG(Vst::kParamTitlesChanged)
PRINT_FLAG(Vst::kMidiCCAssignmentChanged)
PRINT_FLAG(Vst::kNoteExpressionChanged)
PRINT_FLAG(Vst::kIoTitlesChanged)
PRINT_FLAG(Vst::kPrefetchableSupportChanged)
PRINT_FLAG(Vst::kRoutingInfoChanged)
#undef PRINT_FLAG
if (flags & Vst::kLatencyChanged){
if (listener_){
listener_->latencyChanged(processor_->getLatencySamples());
}
}
// update parameter cache and send notification to listeners
// NOTE: restartComponent might be called before paramCache_ is allocated
if ((flags & Vst::kParamValuesChanged) && paramCache_) {
updateParameterCache();
if (listener_){
listener_->updateDisplay();
}
}
return kResultOk;
}
tresult VST3Plugin::connect(Vst::IConnectionPoint *other){
LOG_DEBUG("connected!");
return kResultTrue;
}
tresult VST3Plugin::disconnect(Vst::IConnectionPoint *other){
LOG_DEBUG("disconnected!");
return kResultTrue;
}
void printMessage(Vst::IMessage *message){
auto msg = dynamic_cast<HostMessage *>(message);
if (msg){
#if LOG_LEVEL >= LOG_LEVEL_VERBOSE
msg->print();
#endif
} else {
LOG_DEBUG("Message: " << message->getMessageID());
}
}
tresult VST3Plugin::notify(Vst::IMessage *message){
#if LOG_LEVEL >= LOG_LEVEL_VERBOSE
printMessage(message);
#endif
sendMessage(message);
return kResultTrue;
}
#if VST_VERSION >= VST_3_7_0_VERSION
tresult VST3Plugin::start(ProgressType type, const tchar *description, ID& id) {
static std::atomic<ID> currentID {0};
id = currentID.fetch_add(1);
const char *what;
if (type == AsyncStateRestoration){
what = "AsyncStateRestoration";
} else if (type == UIBackgroundTask) {
what = "UIBackgroundTask";
} else {
what = "unknown task";
}
std::string desc;
if (description){
#ifdef UNICODE
desc = stringConverter().to_bytes(reinterpret_cast<const unichar *>(description));
#else
desc = description;
#endif
} else {
desc = "no description";
}
LOG_DEBUG("start " << what << " (" << desc << "), ID: " << id);
return kResultOk;
}
tresult VST3Plugin::update(ID id, Vst::ParamValue value) {
LOG_DEBUG("update task " << id << ": " << value);
return kResultOk;
}
tresult VST3Plugin::finish(ID id) {
LOG_DEBUG("finished task " << id);
return kResultOk;
}
#endif
void VST3Plugin::setupProcessing(double sampleRate, int maxBlockSize,
ProcessPrecision precision, ProcessMode mode){
LOG_DEBUG("VST3Plugin: setupProcessing (sr: " << sampleRate << ", blocksize: " << maxBlockSize
<< ", precision: " << ((precision == ProcessPrecision::Single) ? "single" : "double")
<< ", mode: " << ((mode == ProcessMode::Offline) ? "offline" : "realtime") << ")");
if (sampleRate <= 0){
LOG_ERROR("VST3Plugin::setupProcessing: sample rate must be greater than 0!");
sampleRate = 44100;
}
if (maxBlockSize <= 0){
LOG_ERROR("VST3Plugin::setupProcessing: block size must be greater than 0!");
maxBlockSize = 64;
}
vst3::ProcessSetup setup;
setup.processMode = (mode == ProcessMode::Offline) ? Vst::kOffline : Vst::kRealtime;
setup.symbolicSampleSize = (precision == ProcessPrecision::Double) ? Vst::kSample64 : Vst::kSample32;
setup.maxSamplesPerBlock = maxBlockSize;
setup.sampleRate = sampleRate;
processor_->setupProcessing(reinterpret_cast<Vst::ProcessSetup&>(setup));
// only update if sample rate has changed
if (sampleRate != context_.sampleRate){
auto ratio = sampleRate / context_.sampleRate;
context_.projectTimeSamples = (double)context_.projectTimeSamples * ratio;
context_.continousTimeSamples = (double)context_.continousTimeSamples * ratio;
context_.sampleRate = sampleRate;
}
mode_ = mode;
}
void VST3Plugin::process(ProcessData& data){
if (data.precision == ProcessPrecision::Double){
doProcess<double>(data);
} else {
doProcess<float>(data);
}
}
template<typename T>
void VST3Plugin::doProcess(ProcessData& inData){
// process data
vst3::ProcessData data;
data.processMode = (inData.mode == ProcessMode::Offline) ? Vst::kOffline : Vst::kRealtime;
data.symbolicSampleSize = std::is_same<T, double>::value ? Vst::kSample64 : Vst::kSample32;
data.numSamples = inData.numSamples;
data.processContext = &context_;
// prepare input
data.numInputs = inData.numInputs;
data.inputs = (vst3::AudioBusBuffers *)alloca(sizeof(vst3::AudioBusBuffers) * inData.numInputs);
for (int i = 0; i < data.numInputs; ++i){
auto& bus = data.inputs[i];
bus.silenceFlags = 0;
bus.numChannels = inData.inputs[i].numChannels;
bus.channelBuffers32 = (Vst::Sample32 **)inData.inputs[i].channelData32;
}
// prepare output
data.numOutputs = inData.numOutputs;
data.outputs = (vst3::AudioBusBuffers *)alloca(sizeof(vst3::AudioBusBuffers) * inData.numOutputs);
for (int i = 0; i < data.numOutputs; ++i){
auto& bus = data.outputs[i];
bus.silenceFlags = 0;
bus.numChannels = inData.outputs[i].numChannels;
bus.channelBuffers32 = (Vst::Sample32 **)inData.outputs[i].channelData32;
}
data.inputEvents = &inputEvents_;
data.outputEvents = &outputEvents_;
data.inputParameterChanges = &inputParamChanges_;
data.outputParameterChanges = &outputParamChanges_;
// send parameter changes from editor to processor
ParamChange paramChange;
while (paramChangesFromGui_.pop(paramChange)){
int32 index;
auto queue = inputParamChanges_.addParameterData(paramChange.id, index);
queue->addPoint(0, paramChange.value, index);
// update cache, but don't notify! NOTE: check for hidden parameter!
if (paramChange.index >= 0) {
setCacheParameter(paramChange.index, paramChange.value, false);
}
}
// check bypass state
auto bypassState = bypass_;
bool bypassRamp = (bypass_ != lastBypass_);
if (bypassRamp){
if ((bypass_ == Bypass::Hard || lastBypass_ == Bypass::Hard)){
// hard bypass: just crossfade to unprocessed input - but keep processing
// till the *plugin output* is silent (this will clear delay lines, for example).
bypassState = Bypass::Hard;
} else if (bypass_ == Bypass::Soft || lastBypass_ == Bypass::Soft){
// soft bypass: we pass an empty input to the plugin until the output is silent
// and mix it with the original input. This means that a reverb tail will decay
// instead of being cut off!
bypassState = Bypass::Soft;
}
}
if ((bypassState == Bypass::Hard) && hasBypass()){
// if we request a hard bypass from a plugin which has its own bypass method,
// we use that instead (by just calling the processing method)
bypassState = Bypass::Off;
bypassRamp = false;
}
lastBypass_ = bypass_;
// process
if (bypassState == Bypass::Off){
// ordinary processing
processor_->process(reinterpret_cast<Vst::ProcessData&>(data));
} else {
bypassProcess<T>(inData, data, bypassState, bypassRamp);
}
// clear input queues
inputEvents_.clear();
inputParamChanges_.clear();
// handle outgoing events
handleEvents();
handleOutputParameterChanges();
// update time info (if playing)
if (context_.state & Vst::ProcessContext::kPlaying){
// first advance time
// NOTE: according to the VST3 SDK hostchecker plugin,
// we should always advance the continous sample time
// and system time, even if we're not playing...
context_.continousTimeSamples += data.numSamples;
context_.projectTimeSamples += data.numSamples;
double delta = data.numSamples / context_.sampleRate;
context_.systemTime += delta * 1e9;
double beats = delta * context_.tempo / 60.0;
context_.projectTimeMusic += beats;
// bar start: simply round project time (in bars) down to bar length
double beatsPerBar = context_.timeSigNumerator / context_.timeSigDenominator * 4.0;
context_.barPositionMusic = static_cast<int64_t>(context_.projectTimeMusic / beatsPerBar) * beatsPerBar;
// SMPTE offset
double projectTimeSeconds = (double)context_.projectTimeSamples / context_.sampleRate;
double smpteFrames = projectTimeSeconds / context_.frameRate.framesPerSecond;
double smpteFrameFract = smpteFrames - static_cast<int64_t>(smpteFrames);
context_.smpteOffsetSubframes = smpteFrameFract * 80; // subframes are 1/80 of a frame
// MIDI clock offset
double clockTicks = context_.projectTimeMusic * 24.0;
double clockTickFract = clockTicks - static_cast<int64_t>(clockTicks);
// get offset to nearest tick -> can be negative!
if (clockTickFract > 0.5){
clockTickFract -= 1.0;
}
assert(context_.tempo > 0);
// 60.0 / 24.0 = 2.5
double samplesPerClock = (2.5 / context_.tempo) * context_.sampleRate;
context_.samplesToNextClock = clockTickFract * samplesPerClock;
}
}
template<typename T>
void VST3Plugin::bypassProcess(ProcessData& inData, vst3::ProcessData& data,
Bypass state, bool ramp)
{
if (bypassSilent_ && !ramp){
// simple bypass
bypass(inData);
return;
}
// make temporary input vector - don't touch the original vector!
data.inputs = (data.numInputs > 0) ?
(vst3::AudioBusBuffers *)(alloca(sizeof(vst3::AudioBusBuffers) * data.numInputs))
: nullptr;
for (int i = 0; i < data.numInputs; ++i){
auto nin = inData.inputs[i].numChannels;
data.inputs[i].channelBuffers32 = nin > 0 ?
(float **)alloca(sizeof(T *) * nin) : nullptr;
data.inputs[i].numChannels = nin;
}
// dummy input buffer
auto dummy = (T *)alloca(sizeof(T) * data.numSamples);
std::fill(dummy, dummy + data.numSamples, 0); // zero!
int dir;
T advance;
if (ramp){
dir = bypass_ != Bypass::Off;
advance = (1.f / data.numSamples) * (1 - 2 * dir);
}
// prepare bypassing
for (int i = 0; i < data.numInputs; ++i){
auto input = (const T **)data.inputs[i].channelBuffers32;
auto nin = data.inputs[i].numChannels;
if (state == Bypass::Soft){
if (ramp && i < data.numOutputs){
auto output = (T **)data.outputs[i].channelBuffers32;
auto nout = data.outputs[i].numChannels;
// fade input to produce a smooth tail with no click
for (int j = 0; j < nin; ++j){
if (j < nout){
// write fade in/fade out to *output buffer* and use it as the plugin input.
// this works because VST plugins actually work in "replacing" mode.
auto in = (const T *)inData.inputs[i].channelData32[j];
auto out = output[j];
T mix = dir;
for (int k = 0; k < data.numSamples; ++k, mix += advance){
out[k] = in[k] * mix;
}
input[j] = output[j];
} else {
input[j] = dummy; // silence
}
}
} else {
for (int j = 0; j < nin; ++j){
input[j] = dummy; // silence
}
}
} else {
// hard bypass
if (!ramp){
// silence (for flushing the effect)
for (int j = 0; j < nin; ++j){
input[j] = dummy;
}
}
}
}
if (ramp) {
// process <-> bypass transition
processor_->process(reinterpret_cast<Vst::ProcessData&>(data));
if (state == Bypass::Soft){
// soft bypass
for (int i = 0; i < data.numOutputs; ++i){
auto output = (T **)data.outputs[i].channelBuffers32;
auto nout = data.outputs[i].numChannels;
auto nin = i < data.numInputs ? data.inputs[i].numChannels : 0;
for (int j = 0; j < nout; ++j){
T mix = dir;
auto out = output[j];
if (j < nin){
// fade in/out unprocessed (original) input
auto in = (const T *)inData.inputs[i].channelData32[j];
for (int k = 0; k < data.numSamples; ++k, mix += advance){
out[k] += in[k] * (1.f - mix);
}
} else {
// just fade in/out
for (int k = 0; k < data.numSamples; ++k, mix += advance){
out[k] *= mix;
}
}
}
}
if (dir){
LOG_DEBUG("process -> soft bypass");
} else {
LOG_DEBUG("soft bypass -> process");
}
} else {
// hard bypass
for (int i = 0; i < data.numOutputs; ++i){
auto output = (T **)data.outputs[i].channelBuffers32;
auto nout = data.outputs[i].numChannels;
auto nin = i < data.numInputs ? data.inputs[i].numChannels : 0;
for (int j = 0; j < nout; ++j){
T mix = dir;
auto out = output[j];
if (j < nin){
// cross fade between plugin output and unprocessed (original) input
auto in = (const T *)inData.inputs[i].channelData32[j];
for (int k = 0; k < data.numSamples; ++k, mix += advance){
out[k] = out[k] * mix + in[k] * (1.f - mix);
}
} else {
// just fade in/out
for (int k = 0; k < data.numSamples; ++k, mix += advance){
out[k] *= mix;
}
}
}
}
if (dir){
LOG_DEBUG("process -> hard bypass");
} else {
LOG_DEBUG("hard bypass -> process");
}
}
} else {
// continue to process with empty input till all outputs are silent
processor_->process(reinterpret_cast<Vst::ProcessData&>(data));
// check for silence (RMS < ca. -80dB)
auto isBusSilent = [](auto bus, auto nchannels, auto nsamples){
const T threshold = 0.0001;
for (int i = 0; i < nchannels; ++i){
auto buf = bus[i];
T sum = 0;
for (int j = 0; j < nsamples; ++j){
T f = buf[j];
sum += f * f;
}
if ((sum / nsamples) > (threshold * threshold)){
return false;
}
}
return true;
};
bool silent = true;
for (int i = 0; i < data.numOutputs; ++i){
auto output = (T **)data.outputs[i].channelBuffers32;
auto nout = data.outputs[i].numChannels;
if (!isBusSilent(output, nout, data.numSamples)){
silent = false;
break;
}
}
if (silent){
LOG_DEBUG("plugin output became silent!");
}
bypassSilent_ = silent;
if (state == Bypass::Soft){
// mix output with unprocessed (original) input
for (int i = 0; i < data.numInputs && i < data.numOutputs; ++i){
auto input = (const T **)inData.inputs[i].channelData32;
auto nin = data.inputs[i].numChannels;
auto output = (T **)data.outputs[i].channelBuffers32;
auto nout = data.outputs[i].numChannels;
for (int j = 0; j < nin && j < nout; ++j){
auto in = input[j];
auto out = output[j];
for (int k = 0; k < data.numSamples; ++k){
out[k] += in[k];
}
}
}
} else {
// hard bypass: overwrite output - the processing
// is only supposed to flush the effect.
// (we use the original data!)
bypass(inData);
}
}
}
#define norm2midi(x) (static_cast<uint8_t>((x) * 127.f) & 127)
void VST3Plugin::handleEvents(){
if (listener_){
for (int i = 0; i < outputEvents_.getEventCount(); ++i){
Vst::Event event;
outputEvents_.getEvent(i, event);
if (event.type == Vst::Event::kDataEvent) {
if (event.data.type == Vst::DataEvent::kMidiSysEx){
SysexEvent e((const char *)event.data.bytes, event.data.size);
listener_->sysexEvent(e);
} else {
LOG_DEBUG("got unsupported data event");
}
} else {
MidiEvent e;
switch (event.type) {
case Vst::Event::kNoteOffEvent:
e.data[0] = 0x80 | event.noteOff.channel;
e.data[1] = event.noteOff.pitch;
e.data[2] = norm2midi(event.noteOff.velocity);
break;
case Vst::Event::kNoteOnEvent:
e.data[0] = 0x90 | event.noteOn.channel;
e.data[1] = event.noteOn.pitch;
e.data[2] = norm2midi(event.noteOn.velocity);
break;
case Vst::Event::kPolyPressureEvent:
e.data[0] = 0xa0 | event.polyPressure.channel;
e.data[1] = event.polyPressure.pitch;
e.data[2] = norm2midi(event.polyPressure.pressure);
break;
case Vst::Event::kLegacyMIDICCOutEvent:
if (event.midiCCOut.controlNumber < 128) {
// CC event
e.data[0] = 0xb0 | event.midiCCOut.channel;
e.data[1] = event.midiCCOut.controlNumber;
e.data[2] = event.midiCCOut.value;
} else {
// special events
switch (event.midiCCOut.controlNumber){
case Vst::kCtrlPolyPressure:
e.data[0] = 0x0a | event.midiCCOut.channel;
e.data[1] = event.midiCCOut.value;
e.data[2] = event.midiCCOut.value2;
break;
case Vst::kCtrlProgramChange:
e.data[0] = 0x0c | event.midiCCOut.channel;
e.data[1] = event.midiCCOut.value;
e.data[2] = event.midiCCOut.value2;
break;
case Vst::kAfterTouch:
e.data[0] = 0x0d | event.midiCCOut.channel;
e.data[1] = event.midiCCOut.value;
e.data[2] = event.midiCCOut.value2;
break;
case Vst::kPitchBend:
e.data[0] = 0x0e | event.midiCCOut.channel;
e.data[1] = event.midiCCOut.value;
e.data[2] = event.midiCCOut.value2;
break;
default:
LOG_DEBUG("unsupported LegacyMIDICCOut type: "
<< event.midiCCOut.controlNumber);
continue; // go to next event
}
}
break;
default:
LOG_DEBUG("got unsupported event type: " << event.type);
continue; // go to next event
}
listener_->midiEvent(e);
}
}
outputEvents_.clear();
}
}
void VST3Plugin::handleOutputParameterChanges(){
if (listener_) {
bool editor = window_ != nullptr;
bool needQueue = editor && (mode_ == ProcessMode::Realtime);
int numParams = outputParamChanges_.getParameterCount();
for (int i = 0; i < numParams; ++i){
auto data = outputParamChanges_.getParameterData(i);
if (data) {
auto id = data->getParameterId();
int numPoints = data->getPointCount();
auto index = info().getParamIndex(id);
if (index >= 0) {
// automatable parameter
for (int j = 0; j < numPoints; ++j){
int32 offset = 0;
Vst::ParamValue value = 0;
if (data->getPoint(j, offset, value) == kResultOk) {
if (editor) {
setCacheParameter(index, value, true); // notify
} else {
setCacheParameter(index, value, false);
#if 1
// TODO: is this necessary?
controller_->setParamNormalized(id, value);
#endif
}
// for now we ignore the sample offset
listener_->parameterAutomated(index, value);
}
}
} else {
// read-only or hidden parameters (e.g. VU meter)
// some plugins use this to dispatch work to the UI thread,
// so we have to make sure this also works without the editor
// and with offline processing!
for (int j = 0; j < numPoints; ++j) {
int32 offset = 0;
Vst::ParamValue value = 0;
if (data->getPoint(j, offset, value) == kResultOk) {
if (needQueue) {
// FIXME: currently, the FIFO is only drained when the editor is open!
// Consider using a global FIFO and poll it regularly from the UI thread.
gParamChangesToGui.emplace(uniqueId_, id, value);
} else {
// NOTE: this is not really realtime-safe; for realtime processing,
// people are advised to enable the VST editor instead!
controller_->setParamNormalized(id, value);
}
}
}
}
}
}
}
outputParamChanges_.clear();
}
bool VST3Plugin::hasPrecision(ProcessPrecision precision) const {
switch (precision){
case ProcessPrecision::Single:
return processor_->canProcessSampleSize(Vst::kSample32) == kResultTrue;
case ProcessPrecision::Double:
return processor_->canProcessSampleSize(Vst::kSample64) == kResultTrue;
default:
return false;
}
}
void VST3Plugin::suspend(){
processor_->setProcessing(false);
component_->setActive(false);
}
void VST3Plugin::resume(){
component_->setActive(true);
processor_->setProcessing(true);
}
bool VST3Plugin::hasTail() const {
return getTailSize() != 0;
}
int VST3Plugin::getTailSize() const {
return processor_->getTailSamples();
}
bool VST3Plugin::hasBypass() const {
return info().bypass != PluginDesc::NoParamID;
}
void VST3Plugin::setBypass(Bypass state){
auto bypassID = info().bypass;
bool haveBypass = bypassID != PluginDesc::NoParamID;
if (state != bypass_){
if (state == Bypass::Off){
// turn bypass off
if (haveBypass && (bypass_ == Bypass::Hard)){
doSetParameter(bypassID, 0);
LOG_DEBUG("plugin bypass off");
}
// soft bypass is handled by us
} else if (bypass_ == Bypass::Off){
// turn bypass on
if (haveBypass && (state == Bypass::Hard)){
doSetParameter(bypassID, 1);
LOG_DEBUG("plugin bypass on");
}
// soft bypass is handled by us
} else {
// ignore attempts at Bypass::Hard <-> Bypass::Soft!
return;
}
lastBypass_ = bypass_;
bypass_ = state;
bypassSilent_ = false;
}
}
static uint64_t makeChannels(int n){
return ((uint64_t)1 << n) - 1; // don't mess up the brackets!
}
void VST3Plugin::setNumSpeakers(int *input, int numInputs, int *output, int numOutputs){
// bus count must match!
assert(numInputs == info().numInputs());
assert(numOutputs == info().numOutputs());
LOG_DEBUG("requested bus arrangement:");
for (int i = 0; i < numInputs; ++i){
LOG_DEBUG("input bus " << i << ": " << input[i] << "ch");
}
for (int i = 0; i < numOutputs; ++i){
LOG_DEBUG("output bus " << i << ": " << output[i] << "ch");
}
// input speakers
auto inputSpeakers = numInputs > 0 ?
(Vst::SpeakerArrangement *)alloca(sizeof(Vst::SpeakerArrangement) * numInputs)
: nullptr;
for (int i = 0; i < numInputs; ++i){
inputSpeakers[i] = makeChannels(input[i]);
};
// output speakers
auto outputSpeakers = numOutputs > 0 ?
(Vst::SpeakerArrangement *)alloca(sizeof(Vst::SpeakerArrangement) * numOutputs)
: nullptr;
for (int i = 0; i < numOutputs; ++i){
outputSpeakers[i] = makeChannels(output[i]);
};
if (processor_->setBusArrangements(inputSpeakers, numInputs,
outputSpeakers, numOutputs) == kResultFalse) {
LOG_DEBUG("bus arrangement not supported!");
}
// we have to (de)activate busses *after* setting the bus arrangement.
// we also retrieve and save the actual bus channel counts.
// NOTE: if the users passes 0 channels, this effectively deactivates the bus;
// however, we still have to check the actual speaker arrangement, so that we
// pass the correct number of channels in the processing routine, even if the
// bus is deactivated (see the VST3 docs). Some plugins reject a speaker count
// of 0, but still allow to deactivate the bus.
auto checkSpeakers = [this](Vst::BusDirection dir, int *busses, int count){
for (int i = 0; i < count; ++i){
bool active = busses[i] > 0;
// check actual channel count
Vst::SpeakerArrangement arr;
if (processor_->getBusArrangement(dir, i, arr) == kResultOk){
busses[i] = Vst::SpeakerArr::getChannelCount(arr);
} else {
// ?
LOG_WARNING("VST3Plugin::setNumSpeakers: getBusArrangement not supported");
}
// only activate bus if number of speakers is greater than zero
component_->activateBus(Vst::kAudio, dir, i, active);
}
};
checkSpeakers(Vst::kInput, input, numInputs);
checkSpeakers(Vst::kOutput, output, numOutputs);
LOG_DEBUG("actual bus arrangement:");
for (int i = 0; i < numInputs; ++i){
LOG_DEBUG("input bus " << i << ": " << input[i] << "ch");
}
for (int i = 0; i < numOutputs; ++i){
LOG_DEBUG("output bus " << i << ": " << output[i] << "ch");
}
}
int VST3Plugin::getLatencySamples() {
return processor_->getLatencySamples();
}
void VST3Plugin::setTempoBPM(double tempo){
if (tempo > 0){
LOG_DEBUG("setTempoBPM: " << tempo);
context_.tempo = tempo;
} else {
LOG_ERROR("VST3Plugin::setTempoBPM: tempo must be greater than 0!");
}
}
void VST3Plugin::setTimeSignature(int numerator, int denominator){
if (numerator > 0 && denominator > 0){
LOG_DEBUG("setTimeSignature: " << numerator << "/" << denominator);
context_.timeSigNumerator = numerator;
context_.timeSigDenominator = denominator;
} else {
LOG_ERROR("VST3Plugin::setTimeSignature: bad time signature "
<< numerator << "/" << denominator);
}
}
void VST3Plugin::setTransportPlaying(bool play){
LOG_DEBUG("setTransportPlaying: " << play);
if (play){
context_.state |= Vst::ProcessContext::kPlaying; // set flag
} else {
context_.state &= ~Vst::ProcessContext::kPlaying; // clear flag
}
}
void VST3Plugin::setTransportRecording(bool record){
if (record){
context_.state |= Vst::ProcessContext::kRecording; // set flag
} else {
context_.state &= ~Vst::ProcessContext::kRecording; // clear flag
}
}
void VST3Plugin::setTransportAutomationWriting(bool writing) {
auto oldstate = automationState_.load(std::memory_order_relaxed);
uint32_t newstate;
do {
if (writing) {
newstate = oldstate | Vst::IAutomationState::kWriteState;
} else {
newstate = oldstate & ~Vst::IAutomationState::kWriteState;
}
// if no editor, set immediately
if (!window_) {
FUnknownPtr<Vst::IAutomationState> automationState(controller_);
if (automationState){
automationState->setAutomationState(newstate);
}
return;
}
// otherwise use CAS to notify UI thread
newstate |= kAutomationStateChanged;
} while (!automationState_.compare_exchange_weak(oldstate, newstate));
}
void VST3Plugin::setTransportAutomationReading(bool reading) {
auto oldstate = automationState_.load(std::memory_order_relaxed);
uint32_t newstate;
do {
if (reading) {
newstate = oldstate | Vst::IAutomationState::kReadState;
} else {
newstate = oldstate & ~Vst::IAutomationState::kReadState;
}
// if no editor, set immediately
if (!window_) {
FUnknownPtr<Vst::IAutomationState> automationState(controller_);
if (automationState){
automationState->setAutomationState(newstate);
}
return;
}
// otherwise use CAS to notify UI thread
newstate |= kAutomationStateChanged;
} while (!automationState_.compare_exchange_weak(oldstate, newstate));
}
void VST3Plugin::setTransportCycleActive(bool active){
if (active){
context_.state |= Vst::ProcessContext::kCycleActive; // set flag
} else {
context_.state &= ~Vst::ProcessContext::kCycleActive; // clear flag
}
}
void VST3Plugin::setTransportCycleStart(double beat){
context_.cycleStartMusic = beat;
}
void VST3Plugin::setTransportCycleEnd(double beat){
context_.cycleEndMusic = beat;
}
void VST3Plugin::setTransportPosition(double beat){
LOG_DEBUG("setTransportPosition: " << beat);
context_.projectTimeMusic = std::max(beat, 0.0);
// update project time in samples (assuming the tempo is valid for the whole "project")
double time = beat / context_.tempo * 60.0;
context_.projectTimeSamples = time * context_.sampleRate;
}
double VST3Plugin::getTransportPosition() const {
return context_.projectTimeMusic;
}
void VST3Plugin::sendMidiEvent(const MidiEvent &event){
Vst::Event e;
e.busIndex = 0; // LATER allow to choose event bus
e.sampleOffset = event.delta;
e.ppqPosition = context_.projectTimeMusic;
e.flags = Vst::Event::kIsLive;
auto status = event.data[0] & 0xf0;
auto channel = event.data[0] & 0x0f;
auto data1 = event.data[1] & 127;
auto data2 = event.data[2] & 127;
switch (status){
case 0x80: // note off
e.type = Vst::Event::kNoteOffEvent;
e.noteOff.channel = channel;
e.noteOff.noteId = -1;
e.noteOff.pitch = data1;
e.noteOff.velocity = data2 / 127.f;
e.noteOff.tuning = event.detune;
break;
case 0x90: // note on
e.type = Vst::Event::kNoteOnEvent;
e.noteOn.channel = channel;
e.noteOn.noteId = -1;
e.noteOn.pitch = data1;
e.noteOn.velocity = data2 / 127.f;
e.noteOn.length = 0;
e.noteOn.tuning = event.detune;
break;
case 0xa0: // polytouch
e.type = Vst::Event::kPolyPressureEvent;
e.polyPressure.channel = channel;
e.polyPressure.pitch = data1;
e.polyPressure.pressure = data2 / 127.f;
e.polyPressure.noteId = -1;
break;
case 0xb0: // CC
{
Vst::ParamID id = Vst::kNoParamId;
FUnknownPtr<Vst::IMidiMapping> midiMapping(controller_);
if (midiMapping && midiMapping->getMidiControllerAssignment (0, channel, data1, id) == kResultOk){
doSetParameter(id, data2 / 127.f, event.delta); // don't use plainParamToNormalized()
} else {
LOG_WARNING("VST3Plugin: MIDI CC control number " << data1 << " not supported");
}
return;
}
case 0xc0: // program change
{
#if 1
doSetProgram(data1);
#else
// the following was required by a few plugins,
// but I think they are just buggy...
auto id = info().programChange;
if (id != PluginDesc::NoParamID){
// don't use plainParamToNormalized()
doSetParameter(id, data1 / 127.f);
program_ = data1;
#if 0
updateParamCache();
#endif
} else {
LOG_DEBUG("no program change parameter");
}
#endif
return;
}
case 0xd0: // channel aftertouch
{
Vst::ParamID id = Vst::kNoParamId;
FUnknownPtr<Vst::IMidiMapping> midiMapping(controller_);
if (midiMapping && midiMapping->getMidiControllerAssignment (0, channel, Vst::kAfterTouch, id) == kResultOk){
doSetParameter(id, data1 / 127.f, event.delta);
} else {
LOG_WARNING("VST3Plugin: MIDI channel aftertouch not supported");
}
return;
}
case 0xe0: // pitch bend
{
Vst::ParamID id = Vst::kNoParamId;
FUnknownPtr<Vst::IMidiMapping> midiMapping(controller_);
if (midiMapping && midiMapping->getMidiControllerAssignment (0, channel, Vst::kPitchBend, id) == kResultOk){
uint32_t bend = data1 | (data2 << 7);
doSetParameter(id, (float)bend / 16383.f, event.delta);
} else {
LOG_WARNING("VST3Plugin: MIDI pitch bend not supported");
}
return;
}
default:
LOG_WARNING("VST3Plugin: MIDI system messages not supported!");
return;
}
inputEvents_.addEvent(e);
}
void VST3Plugin::sendSysexEvent(const SysexEvent &event){
inputEvents_.addSysexEvent(event);
}
void VST3Plugin::setParameter(int index, float value, int sampleOffset){
auto id = info().getParamID(index);
doSetParameter(id, value, sampleOffset);
}
bool VST3Plugin::setParameter(int index, std::string_view str, int sampleOffset){
Vst::ParamValue value;
Vst::String128 string;
auto id = info().getParamID(index);
#if VST3_PARAM_DISPLAY_ASCII
if (str.size() >= 128) {
return false;
}
for (int i = 0; i < str.size(); ++i) {
string[i] = str[i];
}
string[str.size()] = 0;
#else
if (!convertString(str, string)) {
return false;
}
#endif
if (controller_->getParamValueByString(id, string, value) == kResultOk){
doSetParameter(id, value, sampleOffset);
return true;
} else {
return false;
}
}
void VST3Plugin::doSetParameter(Vst::ParamID id, float value, int32 sampleOffset){
int32 dummy;
inputParamChanges_.addParameterData(id, dummy)->addPoint(sampleOffset, value, dummy);
auto index = info().getParamIndex(id);
if (index >= 0) {
// automatable parameter
#if 1
// verify parameter value
value = controller_->normalizedParamToPlain(id, value);
value = controller_->plainParamToNormalized(id, value);
#endif
if (window_) {
setCacheParameter(index, value, true); // notify
} else {
setCacheParameter(index, value, false); // don't notify
controller_->setParamNormalized(id, value); // is this necessary?
}
} else {
// non-automatable parameter or special parameters (program, bypass)
if (window_){
gParamChangesToGui.emplace(uniqueId_, id, value);
} else {
#if 1
// This is required for the program parameter, so that the
// editor can call restartComponent() with kParamValuesChanged.
// NOTE: juicysfplugin would actually dead-lock, but that's
// probably a bug in the plugin...
controller_->setParamNormalized(id, value);
#endif
}
}
}
float VST3Plugin::getParameter(int index) const {
return paramCache_[index].load(std::memory_order_relaxed);
}
size_t VST3Plugin::getParameterString(int index, ParamStringBuffer& buffer) const {
Vst::String128 display;
Vst::ParamID id = info().getParamID(index);
float value = getParameter(index);
if (controller_->getParamStringByValue(id, value, display) == kResultOk) {
#if VST3_PARAM_DISPLAY_ASCII
int count = 0;
while (true) {
auto c = buffer[count] = display[count];
if (c != 0) {
count++;
} else {
break;
}
}
return count;
#else
auto str = convertString(display);
assert(str.size() < buffer.size());
memcpy(buffer.data(), str.data(), str.size() + 1);
return str.size();
#endif
} else {
buffer[0] = 0;
return 0;
}
}
int VST3Plugin::getNumParameters() const {
return info().numParameters();
}
void VST3Plugin::setCacheParameter(int index, float value, bool notify) {
paramCache_[index].store(value, std::memory_order_relaxed);
if (notify) {
int binIndex = index / paramCacheBits;
int bitIndex = index & (paramCacheBits - 1);
auto mask = (size_t)1 << bitIndex;
#if DEBUG_VST3_PARAM_CHANGES
// LOG_DEBUG("cache parameter: " << index << " " << binIndex << " " << bitIndex);
#endif
paramCacheBins_[binIndex].fetch_or(mask, std::memory_order_release);
}
}
void VST3Plugin::updateParameterCache(){
int numParams = getNumParameters();
for (int i = 0; i < numParams; ++i){
auto id = info().getParamID(i);
auto value = controller_->getParamNormalized(id);
paramCache_[i].store(value, std::memory_order_relaxed);
}
}
// Create view on demand. This saves memory and reduces load times
// in the frequent case that we create a plugin with UI support,
// but don't actually use the editor. For example, we may only
// need it during development, but not during performances.
void VST3Plugin::createViewLazy(bool nullOk) {
if (!view_) {
LOG_DEBUG("VST3Plugin: create view");
view_ = owned(controller_->createView("editor"));
assert(nullOk || view_);
}
}
void VST3Plugin::setProgram(int program){
if (program >= 0 && program < getNumPrograms()){
doSetProgram(program);
} else {
LOG_WARNING("VST3Plugin: program number out of range!");
}
}
void VST3Plugin::doSetProgram(int program){
auto id = info().programChange;
if (id != PluginDesc::NoParamID){
auto value = controller_->plainParamToNormalized(id, program);
LOG_DEBUG("program change value: " << value);
doSetParameter(id, value);
program_ = program;
#if 0
// plugin should either send parameter changes
// or call restartComponent with kParamValuesChanged
updateParamCache();
#endif
} else {
LOG_DEBUG("no program change parameter");
}
}
void VST3Plugin::setProgramName(std::string_view name){
throw Error("not implemented");
}
int VST3Plugin::getProgram() const {
return program_;
}
std::string VST3Plugin::getProgramName() const {
return getProgramNameIndexed(getProgram());
}
std::string VST3Plugin::getProgramNameIndexed(int index) const {
if (index >= 0 && index < info().numPrograms()){
return info().programs[index];
} else {
return "";
}
}
int VST3Plugin::getNumPrograms() const {
return info().numPrograms();
}
void VST3Plugin::readProgramFile(const std::string& path){
File file(path, File::READ);
if (!file.is_open()){
throw Error("couldn't open file " + path);
}
IPlugin::readProgramData(file.readAll());
}
struct ChunkListEntry {
Vst::ChunkID id = { 0 };
int64 offset = 0;
int64 size = 0;
};
void VST3Plugin::readProgramData(const char *data, size_t size){
StreamView stream(data, size);
std::vector<ChunkListEntry> entries;
auto isChunkType = [](Vst::ChunkID id, Vst::ChunkType type){
return memcmp(id, Vst::getChunkID(type), sizeof(Vst::ChunkID)) == 0;
};
auto checkChunkID = [&](Vst::ChunkType type){
Vst::ChunkID id;
stream.readChunkID(id);
if (!isChunkType(id, type)){
throw Error("bad chunk ID");
}
};
// read header
if (size < Vst::kHeaderSize){
throw Error("too little data");
}
checkChunkID(Vst::kHeader);
int32 version;
stream.readInt32(version);
LOG_DEBUG("version: " << version);
TUID classID;
stream.readTUID(classID);
if (memcmp(classID, info().getUID(), sizeof(TUID)) != 0){
#if 1
// HACK to allow loading presets of v0.3.0> which had
// the wrong class ID. This might go away in a later version.
// 1) reproduce the wrong serialization
char buf[33];
for (int i = 0; i < sizeof(TUID); ++i) {
// this code gave wrong results because of the missing uint8_t cast!
snprintf(buf + 2 * i, 3, "%02X", classID[i]);
}
buf[32] = 0;
// 2) deserialize
TUID wrongID;
for (int i = 0; i < sizeof(TUID); ++i) {
uint32_t temp;
sscanf(buf + 2 * i, "%02X", &temp);
wrongID[i] = temp;
}
// 3) compare again
if (memcmp(classID, wrongID, sizeof(TUID)) == 0) {
LOG_WARNING("VST3Plugin: this preset data has a wrong class ID from v0.3.0 or below.\n"
"Please save it to fix the problem.");
} else
#endif
{
#if LOG_LEVEL >= LOG_LEVEL_VERBOSE
fprintf(stderr, "preset: ");
for (int i = 0; i < 16; ++i) {
fprintf(stderr, "%02X", (uint8_t)classID[i]);
}
fprintf(stderr, "\nplugin: %s\n", info().uniqueID.c_str());
fflush(stderr);
#endif
throw Error("wrong class ID");
}
}
int64 offset = 0;
stream.readInt64(offset);
// read chunk list
stream.setPos(offset);
checkChunkID(Vst::kChunkList);
int32 count = 0;
stream.readInt32(count);
while (count--){
ChunkListEntry entry;
stream.readChunkID(entry.id);
stream.readInt64(entry.offset);
stream.readInt64(entry.size);
entries.push_back(entry);
}
// get chunk data
for (auto& entry : entries){
StreamView state(stream.data() + entry.offset, entry.size);
if (isChunkType(entry.id, Vst::kComponentState)){
LOG_DEBUG("set component state");
if (component_->setState(&state) == kResultOk){
LOG_DEBUG("restored component state");
// also update controller state!
state.rewind();
LOG_DEBUG("set component state for controller");
if (controller_->setComponentState(&state) == kResultOk){
LOG_DEBUG("restored component state for controller");
} else {
LOG_DEBUG("couldn't restore component state for controller");
}
} else {
LOG_WARNING("VST3Plugin: couldn't restore component state");
}
} else if (isChunkType(entry.id, Vst::kControllerState)){
LOG_DEBUG("set controller state");
if (controller_->setState(&state) == kResultOk){
LOG_DEBUG("restored controller state");
} else {
LOG_WARNING("VST3Plugin: couldn't restore controller state");
}
} else {
char type[5];
memcpy(type, entry.id, 4);
type[4] = '\0';
LOG_WARNING("VST3Plugin: unsupported chunk type '" << type << "'");
}
}
updateParameterCache();
}
void VST3Plugin::writeProgramFile(const std::string& path){
File file(path, File::WRITE);
if (!file.is_open()){
throw Error("couldn't create file " + path);
}
std::string buffer;
writeProgramData(buffer);
file.write(buffer.data(), buffer.size());
}
void VST3Plugin::writeProgramData(std::string& buffer){
std::vector<ChunkListEntry> entries;
MemoryStream stream;
stream.writeChunkID(Vst::getChunkID(Vst::kHeader)); // header
stream.writeInt32(Vst::kFormatVersion); // version
stream.writeTUID(info().getUID()); // class ID
stream.writeInt64(0); // skip offset
// write data
auto writeChunk = [&](auto& component, Vst::ChunkType type, const char *what){
ChunkListEntry entry;
memcpy(entry.id, Vst::getChunkID(type), sizeof(Vst::ChunkID));
stream.tell(&entry.offset);
LOG_DEBUG("get " << what << " state");
if (component->getState(&stream) == kResultOk){
auto pos = stream.getPos();
entry.size = pos - entry.offset;
entries.push_back(entry);
LOG_DEBUG("wrote " << what << " state (" << entry.size << " bytes)");
} else {
LOG_DEBUG("couldn't get " << what << " state");
}
};
writeChunk(component_, Vst::kComponentState, "component");
writeChunk(controller_, Vst::kControllerState, "controller");
// store list offset
auto listOffset = stream.getPos();
// write list
stream.writeChunkID(Vst::getChunkID(Vst::kChunkList));
stream.writeInt32(entries.size());
for (auto& entry : entries){
stream.writeChunkID(entry.id);
stream.writeInt64(entry.offset);
stream.writeInt64(entry.size);
}
// write list offset
stream.setPos(Vst::kListOffsetPos);
stream.writeInt64(listOffset);
// done
stream.release(buffer);
}
void VST3Plugin::readBankFile(const std::string& path){
throw Error("not implemented");
}
void VST3Plugin::readBankData(const char *data, size_t size){
throw Error("not implemented");
}
void VST3Plugin::writeBankFile(const std::string& path){
throw Error("not implemented");
}
void VST3Plugin::writeBankData(std::string& buffer){
throw Error("not implemented");
}
bool VST3Plugin::checkEditor() {
createViewLazy(true); // may be NULL!
if (view_) {
#if defined(_WIN32)
return view_->isPlatformTypeSupported("HWND") == kResultOk;
#elif defined(__APPLE__)
return view_->isPlatformTypeSupported("NSView") == kResultOk;
// TODO: check for iOS ("UIView")
#else
return view_->isPlatformTypeSupported("X11EmbedWindowID") == kResultOk;
#endif
} else {
return false;
}
}
bool VST3Plugin::checkEditorResizable() {
createViewLazy(true); // may be NULL!
if (view_) {
return view_->canResize() == kResultTrue;
} else {
return false;
}
}
tresult VST3Plugin::resizeView(IPlugView *view, ViewRect *newSize){
LOG_DEBUG("resizeView");
if (window_){
window_->resize(newSize->getWidth(), newSize->getHeight());
}
return view->onSize(newSize);
}
#if SMTG_OS_LINUX
tresult VST3Plugin::registerEventHandler(Linux::IEventHandler* handler,
Linux::FileDescriptor fd) {
LOG_DEBUG("VST3Plugin: registerEventHandler (fd: " << fd << ")");
X11::EventLoop::instance().registerEventHandler(fd,
[](int fd, void *obj){ static_cast<Linux::IEventHandler *>(obj)->onFDIsSet(fd); }, handler);
return kResultOk;
}
tresult VST3Plugin::unregisterEventHandler(Linux::IEventHandler* handler) {
LOG_DEBUG("VST3Plugin: unregisterEventHandler");
X11::EventLoop::instance().unregisterEventHandler(handler);
return kResultOk;
}
tresult VST3Plugin::registerTimer(Linux::ITimerHandler* handler,
Linux::TimerInterval milliseconds) {
LOG_DEBUG("VST3Plugin: registerTimer (" << milliseconds << " ms)");
auto fn = [](void *obj){
static_cast<Linux::ITimerHandler *>(obj)->onTimer();
};
X11::EventLoop::instance().registerTimer(milliseconds, fn, handler);
return kResultOk;
}
tresult VST3Plugin::unregisterTimer(Linux::ITimerHandler* handler) {
LOG_DEBUG("VST3Plugin: unregisterTimer");
X11::EventLoop::instance().unregisterTimer(handler);
return kResultOk;
}
#endif
void VST3Plugin::openEditor(void * window){
if (editorOpen_){
return;
}
createViewLazy();
view_->setFrame(this);
LOG_DEBUG("attach view");
#if defined(_WIN32)
auto result = view_->attached(window, "HWND");
#elif defined(__APPLE__)
auto result = view_->attached(window, "NSView");
// TODO: iOS ("UIView")
#else
auto result = view_->attached(window, "X11EmbedWindowID");
#endif
if (result == kResultOk) {
LOG_DEBUG("opened VST3 editor");
} else {
LOG_ERROR("couldn't open VST3 editor");
}
editorOpen_ = true;
}
void VST3Plugin::closeEditor(){
if (!editorOpen_){
return;
}
assert(view_ != nullptr);
if (view_->removed() == kResultOk) {
LOG_DEBUG("closed VST3 editor");
} else {
LOG_ERROR("couldn't close VST3 editor");
}
editorOpen_ = false;
}
bool VST3Plugin::getEditorRect(Rect& rect) const {
const_cast<VST3Plugin *>(this)->createViewLazy();
ViewRect r;
if (view_->getSize(&r) == kResultOk){
rect.x = r.left;
rect.y = r.top;
rect.w = r.right - r.left;
rect.h = r.bottom - r.top;
return true;
} else {
return false;
}
}
void VST3Plugin::updateEditor() {
// automatable parameters
int numBins = numParamCacheBins_;
for (int i = 0; i < numBins; ++i) {
if (paramCacheBins_[i].load(std::memory_order_relaxed) != 0) {
auto bits = paramCacheBins_[i].exchange(0, std::memory_order_acquire);
for (int j = 0; j < paramCacheBits; ++j) {
if (bits & ((size_t)1 << j)) {
int index = i * paramCacheBits + j;
auto id = info().getParamID(index);
auto value = paramCache_[index].load(std::memory_order_relaxed);
#if DEBUG_VST3_PARAM_CHANGES
LOG_DEBUG("update parameter (index: " << index << ", value: " << value << ")");
#endif
controller_->setParamNormalized(id, value);
}
}
}
}
// automation state
auto oldstate = automationState_.load(std::memory_order_relaxed);
while (oldstate & kAutomationStateChanged) {
uint32_t newstate = oldstate & ~kAutomationStateChanged; // clear bit
if (automationState_.compare_exchange_weak(oldstate, newstate)) {
// CAS succeeded
FUnknownPtr<Vst::IAutomationState> automationState(controller_);
if (automationState){
LOG_DEBUG("update automation state");
automationState->setAutomationState(newstate);
}
break;
}
// try again; oldstate has been updated
}
}
void VST3Plugin::checkEditorSize(int &width, int &height) const {
const_cast<VST3Plugin *>(this)->createViewLazy();
ViewRect rect(0, 0, width, height);
if (view_->checkSizeConstraint(&rect) == kResultOk){
width = rect.getWidth();
height = rect.getHeight();
}
}
void VST3Plugin::resizeEditor(int width, int height) {
createViewLazy();
ViewRect rect;
if (view_->getSize(&rect) == kResultOk){
rect.right = rect.left + width;
rect.bottom = rect.top + height;
if (view_->onSize(&rect) != kResultOk){
LOG_ERROR("couldn't resize editor");
}
} else {
LOG_ERROR("couldn't get editor size");
}
}
void VST3Plugin::handleUIParamChange(Vst::ParamID id, Vst::ParamValue value) {
#if DEBUG_VST3_PARAM_CHANGES
if (id == info().bypass) {
LOG_DEBUG("update bypass parameter: " << value);
} else if (id == info().programChange) {
LOG_DEBUG("update program parameter: " << value);
} else {
LOG_DEBUG("update hidden parameter (id: " << id << ", value: " << value << ")");
}
#endif
controller_->setParamNormalized(id, value);
}
void VST3Plugin::sendMessage(Vst::IMessage *msg){
FUnknownPtr<Vst::IConnectionPoint> p1(component_);
if (p1){
p1->notify(msg);
}
FUnknownPtr<Vst::IConnectionPoint> p2(controller_);
if (p2){
// do we have to call this on the UI thread if we have a GUI editor?
p2->notify(msg);
}
}
/*///////////////////// FUID /////////////////////////////*/
struct GUIDStruct {
uint32_t data1;
uint16_t data2;
uint16_t data3;
uint8_t data4[8];
};
void FUID::toString(char *buffer, size_t size) {
int i = 0;
assert(size >= Vst::kClassIDSize + 1);
#if COM_COMPATIBLE
GUIDStruct guid;
memcpy(&guid, uid, sizeof(GUIDStruct));
sprintf(buffer, "%08X%04X%04X", guid.data1, guid.data2, guid.data3);
i += 8;
#endif
for (; i < (int)sizeof(TUID); ++i){
// we have to cast to uint8_t!
sprintf(buffer + 2 * i, "%02X", (uint8_t)uid[i]);
}
}
void FUID::fromString(const char *s, TUID tuid) {
int i = 0;
assert(strlen(s) == Vst::kClassIDSize);
#if COM_COMPATIBLE
GUIDStruct guid;
sscanf(s, "%08x", &guid.data1);
sscanf(s+8, "%04hx", &guid.data2);
sscanf(s+12, "%04hx", &guid.data3);
memcpy(tuid, &guid, sizeof(TUID) / 2);
i += 16;
#endif
for (; i < Vst::kClassIDSize; i += 2){
uint32_t temp;
sscanf(s + i, "%02X", &temp);
tuid[i / 2] = temp;
}
}
/*///////////////////// BaseStream ///////////////////////*/
#define DEBUG_STREAM 0
#if DEBUG_STREAM
# define LOG_STREAM(x) LOG_DEBUG(x)
#else
# define LOG_STREAM(x)
#endif
tresult BaseStream::read(void* buffer, int32 numBytes, int32* numBytesRead){
if (cursor_ < 0 || cursor_ > size()){
LOG_ERROR("BaseStream: cursor out of range!");
return kInternalError;
}
int available = size() - cursor_;
if (numBytes > available){
LOG_DEBUG("BaseStream: " << numBytes << " bytes requested, "
<< available << " bytes available");
numBytes = available;
}
memcpy(buffer, data() + cursor_, numBytes);
cursor_ += numBytes;
if (numBytesRead){
*numBytesRead = numBytes;
}
LOG_STREAM("BaseStream: read " << numBytes << " bytes");
return kResultOk;
}
tresult BaseStream::tell(int64* pos){
if (pos){
*pos = cursor_;
LOG_STREAM("BaseStream: tell");
return kResultTrue;
} else {
return kInvalidArgument;
}
}
void BaseStream::setPos(int64 pos){
assert(pos >= 0);
cursor_ = pos;
}
int64 BaseStream::getPos() const {
return cursor_;
}
void BaseStream::rewind(){
cursor_ = 0;
}
tresult BaseStream::doSeek(int64 pos, int32 mode, int64* result, bool resize){
int64_t newPos = -1;
switch (mode){
case kIBSeekSet:
newPos = pos;
LOG_STREAM("BaseStream: seek set " << pos);
break;
case kIBSeekCur:
newPos = cursor_ + pos;
LOG_STREAM("BaseStream: seek cursor " << pos);
break;
case kIBSeekEnd:
newPos = size() + pos;
LOG_STREAM("BaseStream: seek end " << pos);
break;
default:
return kInvalidArgument;
}
if (newPos < 0) {
LOG_ERROR("BaseStream: seek position "
<< newPos << " out of range!");
return kInvalidArgument;
} else if (newPos > size()){
if (resize){
// write() will resize appropriately
} else {
LOG_ERROR("BaseStream: seek position "
<< newPos << " out of range!");
}
return kInvalidArgument;
}
// don't have to resize here
if (result){
*result = newPos;
}
cursor_ = newPos;
return kResultTrue;
}
template<typename T>
bool BaseStream::doWrite(const T& t){
int32 bytesWritten = 0;
write((void *)&t, sizeof(T), &bytesWritten);
return bytesWritten == sizeof(T);
}
template<typename T>
bool BaseStream::doRead(T& t){
int32 bytesRead = 0;
read(&t, sizeof(T), &bytesRead);
return bytesRead == sizeof(T);
}
bool BaseStream::writeInt32(int32 i){
#if BYTEORDER == kBigEndian
SWAP_32 (i)
#endif
return doWrite(i);
}
bool BaseStream::writeInt64(int64 i){
#if BYTEORDER == kBigEndian
SWAP_64 (i)
#endif
return doWrite(i);
}
bool BaseStream::writeChunkID(const Vst::ChunkID id){
int32 bytesWritten = 0;
write((void *)id, sizeof(Vst::ChunkID), &bytesWritten);
return bytesWritten == sizeof(Vst::ChunkID);
}
bool BaseStream::writeTUID(const TUID tuid){
int32 bytesWritten = 0;
auto str = FUID(tuid).toString();
write((void *)str.data(), str.size(), &bytesWritten);
return bytesWritten == Vst::kClassIDSize;
}
bool BaseStream::readInt32(int32& i){
if (doRead(i)){
#if BYTEORDER == kBigEndian
SWAP_32 (i)
#endif
return true;
} else {
return false;
}
}
bool BaseStream::readInt64(int64& i){
if (doRead(i)){
#if BYTEORDER == kBigEndian
SWAP_64 (i)
#endif
return true;
} else {
return false;
}
}
bool BaseStream::readChunkID(Vst::ChunkID id){
int32 bytesRead = 0;
read((void *)id, sizeof(Vst::ChunkID), &bytesRead);
return bytesRead == sizeof(Vst::ChunkID);
}
bool BaseStream::readTUID(TUID tuid){
int32 bytesRead = 0;
char buf[Vst::kClassIDSize+1];
read((void *)buf, Vst::kClassIDSize, &bytesRead);
if (bytesRead == Vst::kClassIDSize){
buf[Vst::kClassIDSize] = 0;
FUID::fromString(buf, tuid);
return true;
} else {
return false;
}
}
/*///////////////////// StreamView ///////////////////////////*/
StreamView::StreamView(const char *data, size_t size){
assign(data, size);
}
void StreamView::assign(const char *data, size_t size){
data_ = data;
size_ = size;
cursor_ = 0;
}
tresult StreamView::seek(int64 pos, int32 mode, int64* result){
return doSeek(pos, mode, result, false);
}
tresult StreamView::write (void* buffer, int32 numBytes, int32* numBytesWritten){
return kNotImplemented;
}
/*///////////////////// MemoryStream //////////////////////////*/
MemoryStream::MemoryStream(const char *data, size_t size){
buffer_.assign(data, size);
}
tresult MemoryStream::seek(int64 pos, int32 mode, int64* result){
return doSeek(pos, mode, result, true);
}
tresult MemoryStream::write (void* buffer, int32 numBytes, int32* numBytesWritten){
if (cursor_ < 0){
LOG_ERROR("WriteStream: negative cursor!");
return kInternalError;
}
if (numBytes < 0){
return kInvalidArgument;
}
// NOTE: the cursor might have been set past the current size
// with seek(), but here we actually resize the buffer.
int wantSize = cursor_ + numBytes;
if (wantSize > (int64_t)buffer_.size()){
buffer_.resize(wantSize);
}
memcpy(&buffer_[cursor_], buffer, numBytes);
cursor_ += numBytes;
if (numBytesWritten){
*numBytesWritten = numBytes;
}
LOG_STREAM("WriteStream: write " << numBytes << " bytes");
return kResultTrue;
}
void MemoryStream::release(std::string &dest){
dest = std::move(buffer_);
cursor_ = 0;
}
/*///////////////////// HostApplication //////////////////////////*/
Vst::IHostApplication *getHostContext(){
static auto app = new HostApplication;
return app;
}
HostApplication::HostApplication() {
// NOTE: unfortunately, we cannot do Vst::##name##::id
#define IID(name, supported) { FUID(name), #name, supported }
supportedInterfaces_ = {
// add minimum set
//---VST 3.0.0--------------------------------
IID(Vst::IComponent::iid, true),
IID(Vst::IAudioProcessor::iid, true),
IID(Vst::IEditController::iid, true),
IID(Vst::IConnectionPoint::iid, true),
IID(Vst::IUnitInfo::iid, true),
IID(Vst::IUnitData::iid, true),
IID(Vst::IProgramListData::iid, true),
//---VST 3.0.1--------------------------------
IID(Vst::IMidiMapping::iid, true),
//---VST 3.1----------------------------------
IID(Vst::IEditController2::iid, false),
//---VST 3.0.2--------------------------------
IID(Vst::IParameterFinder::iid, false),
//---VST 3.1----------------------------------
IID(Vst::IAudioPresentationLatency::iid, false),
//---VST 3.5----------------------------------
IID(Vst::IKeyswitchController::iid, false),
IID(Vst::IContextMenuTarget::iid, false),
IID(Vst::IEditControllerHostEditing::iid, false),
IID(Vst::IXmlRepresentationController::iid, false),
IID(Vst::INoteExpressionController::iid, false),
//---VST 3.6.5--------------------------------
IID(Vst::ChannelContext::IInfoListener::iid, false),
IID(Vst::IPrefetchableSupport::iid, false),
IID(Vst::IAutomationState::iid, true),
//---VST 3.6.11--------------------------------
IID(Vst::INoteExpressionPhysicalUIMapping::iid, false),
//---VST 3.6.12--------------------------------
IID(Vst::IMidiLearn::iid, false)
};
#undef IID
}
HostApplication::~HostApplication() {}
tresult PLUGIN_API HostApplication::getName (Vst::String128 name){
LOG_DEBUG("HostApplication: getName");
#ifdef PD
convertString("vstplugin~", name);
#else
convertString("VSTPlugin", name);
#endif
return kResultTrue;
}
tresult PLUGIN_API HostApplication::createInstance (TUID cid, TUID _iid, void** obj){
FUID classID(cid);
FUID interfaceID(_iid);
// LOG_DEBUG("host: createInstance");
if (classID == Vst::IMessage::iid && interfaceID == Vst::IMessage::iid)
{
// LOG_DEBUG("create HostMessage");
*obj = (Vst::IMessage *)new HostMessage;
return kResultTrue;
}
else if (classID == Vst::IAttributeList::iid && interfaceID == Vst::IAttributeList::iid)
{
// LOG_DEBUG("create HostAttributeList");
*obj = (Vst::IAttributeList *)new HostAttributeList;
return kResultTrue;
}
LOG_DEBUG("HostApplication: cannot create instance");
*obj = nullptr;
return kResultFalse;
}
tresult PLUGIN_API HostApplication::queryInterface (const char* _iid, void** obj){
// LOG_DEBUG("host: query interface");
QUERY_INTERFACE (_iid, obj, FUnknown::iid, IHostApplication)
QUERY_INTERFACE (_iid, obj, IHostApplication::iid, IHostApplication)
QUERY_INTERFACE (_iid, obj, IPlugInterfaceSupport::iid, IPlugInterfaceSupport)
*obj = nullptr;
return kResultFalse;
}
tresult PLUGIN_API HostApplication::isPlugInterfaceSupported(const TUID _iid)
{
for (auto& item : supportedInterfaces_) {
// LATER use structured binding
FUID fuid;
const char *name;
bool supported;
std::tie(fuid, name, supported) = item;
if (fuid == _iid) {
if (supported) {
LOG_DEBUG("HostApplication: interface " << name << " supported!");
return kResultTrue;
} else {
LOG_DEBUG("HostApplication: interface " << name << " not supported!");
return kResultFalse;
}
}
}
LOG_DEBUG("HostApplication: unknown interface (" << FUID(_iid).toString() << ")!");
return kResultFalse;
}
/*///////////////////// HostAttribute //////////////////////////*/
HostAttribute::HostAttribute(const Vst::TChar* s) : type(kString){
size = wcslen((const wchar_t *)s);
if (size > 0){
v.s = new Vst::TChar[size + 1]; // extra character
memcpy(v.s, s, size * sizeof(Vst::TChar));
v.s[size] = 0; // null terminate!
}
}
HostAttribute::HostAttribute(const char * data, uint32 n) : size(n), type(kBinary){
v.b = new char[size];
memcpy(v.s, data, n);
}
HostAttribute::HostAttribute(HostAttribute&& other) noexcept {
type = other.type;
size = other.size;
v = other.v;
// leave other empty
other.size = 0;
other.v.b = nullptr; // also strings
}
HostAttribute& HostAttribute::operator=(HostAttribute&& other) noexcept {
if (size > 0){
delete[] v.b; // also strings
}
type = other.type;
size = other.size;
v = other.v;
// leave other empty
other.size = 0;
other.v.b = nullptr; // also strings
return *this;
}
HostAttribute::~HostAttribute(){
if (size > 0){
if (type == kString){
delete[] v.s;
} else if (type == kBinary){
delete[] v.b;
}
}
}
/*///////////////////// HostAttributeList //////////////////////////*/
HostAttribute *HostAttributeList::find(AttrID aid) {
auto it = list_.find(aid);
if (it != list_.end()){
return &it->second;
} else {
return nullptr;
}
}
tresult PLUGIN_API HostAttributeList::setInt (AttrID aid, int64 value){
list_.emplace(aid, HostAttribute(value));
return kResultTrue;
}
tresult PLUGIN_API HostAttributeList::getInt (AttrID aid, int64& value){
auto attr = find(aid);
if (attr && attr->type == HostAttribute::kInteger){
value = attr->v.i;
return kResultTrue;
}
return kResultFalse;
}
tresult PLUGIN_API HostAttributeList::setFloat (AttrID aid, double value){
list_.emplace(aid, HostAttribute(value));
return kResultTrue;
}
tresult PLUGIN_API HostAttributeList::getFloat (AttrID aid, double& value){
auto attr = find(aid);
if (attr && attr->type == HostAttribute::kFloat){
value = attr->v.f;
return kResultTrue;
}
return kResultFalse;
}
tresult PLUGIN_API HostAttributeList::setString (AttrID aid, const Vst::TChar* string){
list_.emplace(aid, HostAttribute(string));
return kResultTrue;
}
tresult PLUGIN_API HostAttributeList::getString (AttrID aid, Vst::TChar* string, uint32 size){
auto attr = find(aid);
if (attr && attr->type == HostAttribute::kString){
size = std::min<uint32>(size-1, attr->size); // make room for the null terminator
memcpy(string, attr->v.s, size * sizeof(Vst::TChar));
string[size] = 0; // null terminate!
return kResultTrue;
}
return kResultFalse;
}
tresult PLUGIN_API HostAttributeList::setBinary (AttrID aid, const void* data, uint32 size){
list_.emplace(aid, HostAttribute((const char*)data, size));
return kResultTrue;
}
tresult PLUGIN_API HostAttributeList::getBinary (AttrID aid, const void*& data, uint32& size){
auto attr = find(aid);
if (attr && attr->type == HostAttribute::kBinary){
data = attr->v.b;
size = attr->size;
return kResultTrue;
}
return kResultFalse;
}
void HostAttributeList::print(){
for (auto& [id, attr] : list_) {
Log log(LOG_LEVEL_DEBUG);
log << id << ": ";
switch (attr.type){
case HostAttribute::kInteger:
log << attr.v.i;
break;
case HostAttribute::kFloat:
log << attr.v.f;
break;
case HostAttribute::kString:
log << convertString(attr.v.s);
break;
case HostAttribute::kBinary:
log << ": [binary]";
break;
default:
log << ": ?";
break;
}
}
}
/*///////////////////// HostMessage //////////////////////////*/
Vst::IAttributeList* PLUGIN_API HostMessage::getAttributes () {
// LOG_DEBUG("HostMessage::getAttributes");
if (!attributes_){
attributes_.reset(new HostAttributeList);
}
#if 0 && LOG_LEVEL >= LOG_LEVEL_VERBOSE
attributes_->print();
#endif
return attributes_.get();
}
void HostMessage::print(){
Log log;
log << "Message: " << messageID_;
if (attributes_){
attributes_->print();
}
}
} // vst
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