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#region PDFsharp - A .NET library for processing PDF
//
// Authors:
// Stefan Lange (mailto:Stefan.Lange@pdfsharp.com)
//
// Copyright (c) 2005-2008 empira Software GmbH, Cologne (Germany)
//
// http://www.pdfsharp.com
// http://sourceforge.net/projects/pdfsharp
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Diagnostics;
using System.Globalization;
using System.ComponentModel;
using System.Runtime.InteropServices;
#if GDI
using System.Drawing;
#endif
#if WPF
using System.Windows;
using System.Windows.Media;
#endif
using PdfSharp.Internal;
namespace PdfSharp.Drawing
{
#if true
/// <summary>
/// Stores a set of four floating-point numbers that represent the location and size of a rectangle.
/// </summary>
[DebuggerDisplay("({X}, {Y}, {Width}, {Height})")]
[Serializable, StructLayout(LayoutKind.Sequential)] // , ValueSerializer(typeof(RectValueSerializer)), TypeConverter(typeof(RectConverter))]
public struct XRect : IFormattable
{
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(double x, double y, double width, double height)
{
if (width < 0 || height < 0)
throw new ArgumentException("WidthAndHeightCannotBeNegative"); //SR.Get(SRID.Size_WidthAndHeightCannotBeNegative, new object[0]));
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(XPoint point1, XPoint point2)
{
this.x = Math.Min(point1.x, point2.x);
this.y = Math.Min(point1.y, point2.y);
this.width = Math.Max((double)(Math.Max(point1.x, point2.x) - this.x), 0);
this.height = Math.Max((double)(Math.Max(point1.y, point2.y) - this.y), 0);
}
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(XPoint point, XVector vector)
: this(point, point + vector)
{ }
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(XPoint location, XSize size)
{
if (size.IsEmpty)
this = s_empty;
else
{
this.x = location.x;
this.y = location.y;
this.width = size.width;
this.height = size.height;
}
}
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(XSize size)
{
if (size.IsEmpty)
this = s_empty;
else
{
this.x = this.y = 0;
this.width = size.Width;
this.height = size.Height;
}
}
#if GDI
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(PointF location, SizeF size)
{
this.x = location.X;
this.y = location.Y;
this.width = size.Width;
this.height = size.Height;
}
#endif
#if GDI
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(RectangleF rect)
{
this.x = rect.X;
this.y = rect.Y;
this.width = rect.Width;
this.height = rect.Height;
}
#endif
#if WPF
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(Rect rect)
{
this.x = rect.X;
this.y = rect.Y;
this.width = rect.Width;
this.height = rect.Height;
}
#endif
/// <summary>
/// Creates a rectangle from for straight lines.
/// </summary>
public static XRect FromLTRB(double left, double top, double right, double bottom)
{
return new XRect(left, top, right - left, bottom - top);
}
/// <summary>
/// Determines whether the two rectangles are equal.
/// </summary>
public static bool operator ==(XRect rect1, XRect rect2)
{
return rect1.X == rect2.X && rect1.Y == rect2.Y && rect1.Width == rect2.Width && rect1.Height == rect2.Height;
}
/// <summary>
/// Determines whether the two rectangles are not equal.
/// </summary>
public static bool operator !=(XRect rect1, XRect rect2)
{
return !(rect1 == rect2);
}
/// <summary>
/// Determines whether the two rectangles are equal.
/// </summary>
public static bool Equals(XRect rect1, XRect rect2)
{
if (rect1.IsEmpty)
return rect2.IsEmpty;
return rect1.X.Equals(rect2.X) && rect1.Y.Equals(rect2.Y) && rect1.Width.Equals(rect2.Width) && rect1.Height.Equals(rect2.Height);
}
/// <summary>
/// Determines whether this instance and the specified object are equal.
/// </summary>
public override bool Equals(object o)
{
if ((o == null) || !(o is XRect))
return false;
XRect rect = (XRect)o;
return Equals(this, rect);
}
/// <summary>
/// Determines whether this instance and the specified rect are equal.
/// </summary>
public bool Equals(XRect value)
{
return Equals(this, value);
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
public override int GetHashCode()
{
if (IsEmpty)
return 0;
return this.X.GetHashCode() ^ this.Y.GetHashCode() ^ this.Width.GetHashCode() ^ this.Height.GetHashCode();
}
/// <summary>
/// Parses the rectangle from a string.
/// </summary>
public static XRect Parse(string source)
{
XRect empty;
CultureInfo cultureInfo = CultureInfo.InvariantCulture;
TokenizerHelper helper = new TokenizerHelper(source, cultureInfo);
string str = helper.NextTokenRequired();
if (str == "Empty")
empty = Empty;
else
empty = new XRect(Convert.ToDouble(str, cultureInfo), Convert.ToDouble(helper.NextTokenRequired(), cultureInfo), Convert.ToDouble(helper.NextTokenRequired(), cultureInfo), Convert.ToDouble(helper.NextTokenRequired(), cultureInfo));
helper.LastTokenRequired();
return empty;
}
/// <summary>
/// Converts this XRect to a human readable string.
/// </summary>
public override string ToString()
{
return this.ConvertToString(null, null);
}
/// <summary>
/// Converts this XRect to a human readable string.
/// </summary>
public string ToString(IFormatProvider provider)
{
return this.ConvertToString(null, provider);
}
/// <summary>
/// Converts this XRect to a human readable string.
/// </summary>
string IFormattable.ToString(string format, IFormatProvider provider)
{
return this.ConvertToString(format, provider);
}
internal string ConvertToString(string format, IFormatProvider provider)
{
if (IsEmpty)
return "Empty";
char numericListSeparator = TokenizerHelper.GetNumericListSeparator(provider);
return string.Format(provider, "{1:" + format + "}{0}{2:" + format + "}{0}{3:" + format + "}{0}{4:" + format + "}", new object[] { numericListSeparator, this.x, this.y, this.width, this.height });
}
/// <summary>
/// Gets the empty rectangle.
/// </summary>
public static XRect Empty
{
get { return s_empty; }
}
/// <summary>
/// Gets a value indicating whether this instance is empty.
/// </summary>
public bool IsEmpty
{
get { return this.width < 0; }
}
/// <summary>
/// Gets or sets the location of the rectangle.
/// </summary>
public XPoint Location
{
get { return new XPoint(this.x, this.y); }
set
{
if (IsEmpty)
throw new InvalidOperationException("CannotModifyEmptyRect"); //SR.Get(SRID.Rect_CannotModifyEmptyRect, new object[0]));
this.x = value.x;
this.y = value.y;
}
}
/// <summary>
/// Gets or sets the size of the rectangle.
/// </summary>
//[Browsable(false)]
public XSize Size
{
get
{
if (IsEmpty)
return XSize.Empty;
return new XSize(this.width, this.height);
}
set
{
if (value.IsEmpty)
this = s_empty;
else
{
if (IsEmpty)
throw new InvalidOperationException("CannotModifyEmptyRect"); //SR.Get(SRID.Rect_CannotModifyEmptyRect, new object[0]));
this.width = value.width;
this.height = value.height;
}
}
}
/// <summary>
/// Gets or sets the X value of the rectangle.
/// </summary>
public double X
{
get { return this.x; }
set
{
if (IsEmpty)
throw new InvalidOperationException("CannotModifyEmptyRect"); //SR.Get(SRID.Rect_CannotModifyEmptyRect, new object[0]));
this.x = value;
}
}
/// <summary>
/// Gets or sets the Y value of the rectangle.
/// </summary>
public double Y
{
get { return this.y; }
set
{
if (IsEmpty)
throw new InvalidOperationException("CannotModifyEmptyRect"); //SR.Get(SRID.Rect_CannotModifyEmptyRect, new object[0]));
this.y = value;
}
}
/// <summary>
/// Gets or sets the width of the rectangle.
/// </summary>
public double Width
{
get { return this.width; }
set
{
if (IsEmpty)
throw new InvalidOperationException("CannotModifyEmptyRect"); //SR.Get(SRID.Rect_CannotModifyEmptyRect, new object[0]));
if (value < 0)
throw new ArgumentException("WidthCannotBeNegative"); //SR.Get(SRID.Size_WidthCannotBeNegative, new object[0]));
this.width = value;
}
}
/// <summary>
/// Gets or sets the height of the rectangle.
/// </summary>
public double Height
{
get { return this.height; }
set
{
if (IsEmpty)
throw new InvalidOperationException("CannotModifyEmptyRect"); //SR.Get(SRID.Rect_CannotModifyEmptyRect, new object[0]));
if (value < 0)
throw new ArgumentException("WidthCannotBeNegative"); //SR.Get(SRID.Size_WidthCannotBeNegative, new object[0]));
this.height = value;
}
}
/// <summary>
/// Gets the x-axis value of the left side of the rectangle.
/// </summary>
public double Left
{
get { return this.x; }
}
/// <summary>
/// Gets the y-axis value of the top side of the rectangle.
/// </summary>
public double Top
{
get { return this.y; }
}
/// <summary>
/// Gets the x-axis value of the right side of the rectangle.
/// </summary>
public double Right
{
get
{
if (IsEmpty)
return double.NegativeInfinity;
return this.x + this.width;
}
}
/// <summary>
/// Gets the y-axis value of the bottom side of the rectangle.
/// </summary>
public double Bottom
{
get
{
if (IsEmpty)
return double.NegativeInfinity;
return this.y + this.height;
}
}
/// <summary>
/// Gets the position of the top-left corner of the rectangle.
/// </summary>
public XPoint TopLeft
{
get { return new XPoint(this.Left, this.Top); }
}
/// <summary>
/// Gets the position of the top-right corner of the rectangle.
/// </summary>
public XPoint TopRight
{
get { return new XPoint(this.Right, this.Top); }
}
/// <summary>
/// Gets the position of the bottom-left corner of the rectangle.
/// </summary>
public XPoint BottomLeft
{
get { return new XPoint(this.Left, this.Bottom); }
}
/// <summary>
/// Gets the position of the bottom-right corner of the rectangle.
/// </summary>
public XPoint BottomRight
{
get { return new XPoint(this.Right, this.Bottom); }
}
/// <summary>
/// Gets the center of the rectangle.
/// </summary>
//[Browsable(false)]
public XPoint Center
{
get { return new XPoint(this.x + this.width / 2, this.y + this.height / 2); }
}
/// <summary>
/// Indicates whether the rectangle contains the specified point.
/// </summary>
public bool Contains(XPoint point)
{
return Contains(point.x, point.y);
}
/// <summary>
/// Indicates whether the rectangle contains the specified point.
/// </summary>
public bool Contains(double x, double y)
{
if (IsEmpty)
return false;
return this.ContainsInternal(x, y);
}
/// <summary>
/// Indicates whether the rectangle contains the specified rectangle.
/// </summary>
public bool Contains(XRect rect)
{
return !IsEmpty && !rect.IsEmpty &&
this.x <= rect.x && this.y <= rect.y &&
this.x + this.width >= rect.x + rect.width && this.y + this.height >= rect.y + rect.height;
}
/// <summary>
/// Indicates whether the specified rectangle intersects with the current rectangle.
/// </summary>
public bool IntersectsWith(XRect rect)
{
return !IsEmpty && !rect.IsEmpty &&
rect.Left <= this.Right && rect.Right >= this.Left &&
rect.Top <= this.Bottom && rect.Bottom >= this.Top;
}
/// <summary>
/// Sets current rectangle to the intersection of the current rectangle and the specified rectangle.
/// </summary>
public void Intersect(XRect rect)
{
if (!this.IntersectsWith(rect))
this = Empty;
else
{
double left = Math.Max(this.Left, rect.Left);
double top = Math.Max(this.Top, rect.Top);
this.width = Math.Max((double)(Math.Min(this.Right, rect.Right) - left), 0.0);
this.height = Math.Max((double)(Math.Min(this.Bottom, rect.Bottom) - top), 0.0);
this.x = left;
this.y = top;
}
}
/// <summary>
/// Returns the intersection of two rectangles.
/// </summary>
public static XRect Intersect(XRect rect1, XRect rect2)
{
rect1.Intersect(rect2);
return rect1;
}
/// <summary>
/// Sets current rectangle to the union of the current rectangle and the specified rectangle.
/// </summary>
public void Union(XRect rect)
{
if (IsEmpty)
this = rect;
else if (!rect.IsEmpty)
{
double left = Math.Min(this.Left, rect.Left);
double top = Math.Min(this.Top, rect.Top);
if (rect.Width == Double.PositiveInfinity || this.Width == Double.PositiveInfinity)
this.width = Double.PositiveInfinity;
else
{
double right = Math.Max(this.Right, rect.Right);
this.width = Math.Max((double)(right - left), 0.0);
}
if (rect.Height == Double.PositiveInfinity || this.height == Double.PositiveInfinity)
this.height = Double.PositiveInfinity;
else
{
double bottom = Math.Max(this.Bottom, rect.Bottom);
this.height = Math.Max((double)(bottom - top), 0.0);
}
this.x = left;
this.y = top;
}
}
/// <summary>
/// Returns the union of two rectangles.
/// </summary>
public static XRect Union(XRect rect1, XRect rect2)
{
rect1.Union(rect2);
return rect1;
}
/// <summary>
/// Sets current rectangle to the union of the current rectangle and the specified point.
/// </summary>
public void Union(XPoint point)
{
Union(new XRect(point, point));
}
/// <summary>
/// Returns the intersection of a rectangle and a point.
/// </summary>
public static XRect Union(XRect rect, XPoint point)
{
rect.Union(new XRect(point, point));
return rect;
}
/// <summary>
/// Moves a rectangle by the specified amount.
/// </summary>
public void Offset(XVector offsetVector)
{
if (IsEmpty)
throw new InvalidOperationException("CannotCallMethod"); //SR.Get(SRID.Rect_CannotCallMethod, new object[0]));
this.x += offsetVector.x;
this.y += offsetVector.y;
}
/// <summary>
/// Moves a rectangle by the specified amount.
/// </summary>
public void Offset(double offsetX, double offsetY)
{
if (IsEmpty)
throw new InvalidOperationException("CannotCallMethod"); //SR.Get(SRID.Rect_CannotCallMethod, new object[0]));
this.x += offsetX;
this.y += offsetY;
}
/// <summary>
/// Returns a rectangle that is offset from the specified rectangle by using the specified vector.
/// </summary>
public static XRect Offset(XRect rect, XVector offsetVector)
{
rect.Offset(offsetVector.X, offsetVector.Y);
return rect;
}
/// <summary>
/// Returns a rectangle that is offset from the specified rectangle by using specified horizontal and vertical amounts.
/// </summary>
public static XRect Offset(XRect rect, double offsetX, double offsetY)
{
rect.Offset(offsetX, offsetY);
return rect;
}
/// <summary>
/// Translates the rectangle by adding the specifed point.
/// </summary>
//[Obsolete("Use Offset.")]
public static XRect operator +(XRect rect, XPoint point)
{
return new XRect(rect.x + point.x, rect.Y + point.y, rect.width, rect.height);
}
/// <summary>
/// Translates the rectangle by subtracting the specifed point.
/// </summary>
//[Obsolete("Use Offset.")]
public static XRect operator -(XRect rect, XPoint point)
{
return new XRect(rect.x - point.x, rect.Y - point.y, rect.width, rect.height);
}
/// <summary>
/// Expands the rectangle by using the specified Size, in all directions.
/// </summary>
public void Inflate(XSize size)
{
Inflate(size.width, size.height);
}
/// <summary>
/// Expands or shrinks the rectangle by using the specified width and height amounts, in all directions.
/// </summary>
public void Inflate(double width, double height)
{
if (IsEmpty)
throw new InvalidOperationException("CannotCallMethod"); //SR.Get(SRID.Rect_CannotCallMethod, new object[0]));
this.x -= width;
this.y -= height;
this.width += width;
this.width += width;
this.height += height;
this.height += height;
if (this.width < 0 || this.height < 0)
this = s_empty;
}
/// <summary>
/// Returns the rectangle that results from expanding the specified rectangle by the specified Size, in all directions.
/// </summary>
public static XRect Inflate(XRect rect, XSize size)
{
rect.Inflate(size.width, size.height);
return rect;
}
/// <summary>
/// Creates a rectangle that results from expanding or shrinking the specified rectangle by the specified width and height amounts, in all directions.
/// </summary>
public static XRect Inflate(XRect rect, double width, double height)
{
rect.Inflate(width, height);
return rect;
}
/// <summary>
/// Returns the rectangle that results from applying the specified matrix to the specified rectangle.
/// </summary>
public static XRect Transform(XRect rect, XMatrix matrix)
{
XMatrix.MatrixUtil.TransformRect(ref rect, ref matrix);
return rect;
}
/// <summary>
/// Transforms the rectangle by applying the specified matrix.
/// </summary>
public void Transform(XMatrix matrix)
{
XMatrix.MatrixUtil.TransformRect(ref this, ref matrix);
}
/// <summary>
/// Multiplies the size of the current rectangle by the specified x and y values.
/// </summary>
public void Scale(double scaleX, double scaleY)
{
if (!IsEmpty)
{
this.x *= scaleX;
this.y *= scaleY;
this.width *= scaleX;
this.height *= scaleY;
if (scaleX < 0)
{
this.x += this.width;
this.width *= -1.0;
}
if (scaleY < 0)
{
this.y += this.height;
this.height *= -1.0;
}
}
}
#if GDI
/// <summary>
/// Converts this instance to a System.Drawing.RectangleF.
/// </summary>
public RectangleF ToRectangleF()
{
return new RectangleF((float)this.x, (float)this.y, (float)this.width, (float)this.height);
}
#endif
#if GDI
/// <summary>
/// Performs an implicit conversion from a System.Drawing.Rectangle to an XRect.
/// </summary>
public static implicit operator XRect(Rectangle rect)
{
return new XRect(rect.X, rect.Y, rect.Width, rect.Height);
}
/// <summary>
/// Performs an implicit conversion from a System.Drawing.RectangleF to an XRect.
/// </summary>
public static implicit operator XRect(RectangleF rect)
{
return new XRect(rect.X, rect.Y, rect.Width, rect.Height);
}
#endif
#if WPF
/// <summary>
/// Performs an implicit conversion from System.Windows.Rect to XRect.
/// </summary>
public static implicit operator XRect(Rect rect)
{
return new XRect(rect.X, rect.Y, rect.Width, rect.Height);
}
#endif
bool ContainsInternal(double x, double y)
{
return x >= this.x && x - this.width <= this.x && y >= this.y && y - this.height <= this.y;
}
static XRect CreateEmptyRect()
{
XRect rect = new XRect();
rect.x = double.PositiveInfinity;
rect.y = double.PositiveInfinity;
rect.width = double.NegativeInfinity;
rect.height = double.NegativeInfinity;
return rect;
}
static XRect()
{
s_empty = CreateEmptyRect();
}
internal double x;
internal double y;
internal double width;
internal double height;
private static readonly XRect s_empty;
}
#else
// Old code, delete end of 2008
/// <summary>
/// Stores a set of four floating-point numbers that represent the location and size of a rectangle.
/// </summary>
[DebuggerDisplay("({X}, {Y}, {Width}, {Height})")]
public struct XRect
{
// Called XRect and not XRectangle because XRectangle will get the name of a shape object
// in a forthcoming extension.
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(double x, double y, double width, double height)
{
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(XPoint location, XSize size)
{
this.x = location.X;
this.y = location.Y;
this.width = size.Width;
this.height = size.Height;
}
#if GDI
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(PointF location, SizeF size)
{
this.x = location.X;
this.y = location.Y;
this.width = size.Width;
this.height = size.Height;
}
#endif
#if GDI
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(RectangleF rect)
{
this.x = rect.X;
this.y = rect.Y;
this.width = rect.Width;
this.height = rect.Height;
}
#endif
#if WPF
/// <summary>
/// Initializes a new instance of the XRect class.
/// </summary>
public XRect(Rect rect)
{
this.x = rect.X;
this.y = rect.Y;
this.width = rect.Width;
this.height = rect.Height;
}
#endif
/// <summary>
/// Creates a rectangle from for straight lines.
/// </summary>
public static XRect FromLTRB(double left, double top, double right, double bottom)
{
return new XRect(left, top, right - left, bottom - top);
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
public override int GetHashCode()
{
// Lutz Roeder's .NET Reflector proudly presents:
// THE ART OF HASH CODE PROGRAMMING
//
// .NET 1.1:
// return (int) (((((uint) this.X) ^ ((((uint) this.Y) << 13) | (((uint) this.Y) >> 0x13))) ^ ((((uint) this.Width) << 0x1a) | (((uint) this.Width) >> 6))) ^ ((((uint) this.Height) << 7) | (((uint) this.Height) >> 0x19)));
// Mono:
// return (int) (x + y + width + height);
return (int)(x + y + width + height);
}
/// <summary>
/// Indicates whether this instance and a specified object are equal.
/// </summary>
public override bool Equals(object obj)
{
if (obj is XRect)
{
XRect rect = (XRect)obj;
return rect.x == this.x && rect.y == this.y && rect.width == this.width && rect.height == this.height;
}
return false;
}
/// <summary>
/// Returns a string with the values of this rectangle.
/// </summary>
public override string ToString()
{
return String.Format("{{X={0},Y={1},Width={2},Height={3}}}", this.x, this.y, this.width, this.height);
}
#if GDI
/// <summary>
/// Converts this instance to a System.Drawing.RectangleF.
/// </summary>
public RectangleF ToRectangleF()
{
return new RectangleF((float)this.x, (float)this.y, (float)this.width, (float)this.height);
}
#endif
/// <summary>
/// Gets a value indicating whether this rectangle is empty.
/// </summary>
[Browsable(false)]
public bool IsEmpty
{
// The .NET documentation differs from the actual implemention, which differs from the Mono
// implementation. This is my recommendation what an empty rectangle means:
get { return this.width <= 0.0 || this.height <= 0.0; }
}
/// <summary>
/// Gets or sets the location of the rectangle.
/// </summary>
[Browsable(false)]
public XPoint Location
{
get { return new XPoint(this.x, this.y); }
set { this.x = value.X; this.y = value.Y; }
}
/// <summary>
/// Gets or sets the size of the rectangle.
/// </summary>
[Browsable(false)]
public XSize Size
{
get { return new XSize(this.width, this.height); }
set { this.width = value.Width; this.height = value.Height; }
}
/// <summary>
/// Gets or sets the X value.
/// </summary>
public double X
{
get { return this.x; }
set { this.x = value; }
}
/// <summary>
/// Gets or sets the Y value.
/// </summary>
public double Y
{
get { return this.y; }
set { this.y = value; }
}
/// <summary>
/// Gets or sets the width.
/// </summary>
public double Width
{
get { return this.width; }
set { this.width = value; }
}
/// <summary>
/// Gets or sets the height.
/// </summary>
public double Height
{
get { return this.height; }
set { this.height = value; }
}
/// <summary>
/// Gets the left.
/// </summary>
[Browsable(false)]
public double Left
{
get { return this.x; }
}
/// <summary>
/// Gets the top.
/// </summary>
[Browsable(false)]
public double Top
{
get { return this.y; }
}
/// <summary>
/// Gets the right.
/// </summary>
[Browsable(false)]
public double Right
{
get { return this.x + this.width; }
}
/// <summary>
/// Gets the bottom.
/// </summary>
[Browsable(false)]
public double Bottom
{
get { return this.y + this.height; }
}
/// <summary>
/// Gets the center of the rectangle.
/// </summary>
[Browsable(false)]
public XPoint Center
{
get { return new XPoint(this.x + this.width / 2, this.y + this.height / 2); }
}
/// <summary>
/// Determines whether the rectangle contains the specified point.
/// </summary>
public bool Contains(XPoint pt)
{
return Contains(pt.X, pt.Y);
}
/// <summary>
/// Determines whether the rectangle contains the specified point.
/// </summary>
public bool Contains(double x, double y)
{
return this.x <= x && x < this.x + this.width && this.y <= y && y < this.y + this.height;
}
/// <summary>
/// Determines whether the rectangle completely contains the specified rectangle.
/// </summary>
public bool Contains(XRect rect)
{
return this.x <= rect.x && rect.x + rect.width <= this.x + this.width &&
this.y <= rect.y && rect.y + rect.height <= this.y + this.height;
}
/// <summary>
/// Inflates the rectangle by the specified size.
/// </summary>
public void Inflate(XSize size)
{
Inflate(size.Width, size.Height);
}
/// <summary>
/// Inflates the rectangle by the specified size.
/// </summary>
public void Inflate(double x, double y)
{
this.x -= x;
this.y -= y;
this.width += x * 2;
this.height += y * 2;
}
/// <summary>
/// Inflates the rectangle by the specified size.
/// </summary>
public static XRect Inflate(XRect rect, double x, double y)
{
rect.Inflate(x, y);
return rect;
}
/// <summary>
/// Intersects the rectangle with the specified rectangle.
/// </summary>
public void Intersect(XRect rect)
{
rect = XRect.Intersect(rect, this);
this.x = rect.x;
this.y = rect.y;
this.width = rect.width;
this.height = rect.height;
}
/// <summary>
/// Intersects the specified rectangles.
/// </summary>
public static XRect Intersect(XRect left, XRect right)
{
double l = Math.Max(left.x, right.x);
double r = Math.Min(left.x + left.width, right.x + right.width);
double t = Math.Max(left.y, right.y);
double b = Math.Min(left.y + left.height, right.y + right.height);
if ((r >= l) && (b >= t))
return new XRect(l, t, r - l, b - t);
return XRect.Empty;
}
/// <summary>
/// Determines whether the rectangle intersects with the specified rectangle.
/// </summary>
public bool IntersectsWith(XRect rect)
{
return rect.x < this.x + this.width && this.x < rect.x + rect.width &&
rect.y < this.y + this.height && this.y < rect.y + rect.height;
}
/// <summary>
/// Unites the specified rectangles.
/// </summary>
public static XRect Union(XRect left, XRect right)
{
double l = Math.Min(left.X, right.X);
double r = Math.Max(left.X + left.Width, right.X + right.Width);
double t = Math.Min(left.Y, right.Y);
double b = Math.Max(left.Y + left.Height, right.Y + right.Height);
return new XRect(l, t, r - l, b - t);
}
/// <summary>
/// Translates the rectangle by the specifed offset.
/// </summary>
public void Offset(XPoint pt)
{
Offset(pt.X, pt.Y);
}
/// <summary>
/// Translates the rectangle by the specifed offset.
/// </summary>
public void Offset(double x, double y)
{
this.x += x;
this.y += y;
}
/// <summary>
/// Translates the rectangle by adding the specifed point.
/// </summary>
public static XRect operator +(XRect rect, XPoint point)
{
return new XRect(rect.x + point.x, rect.Y + point.y, rect.width, rect.height);
}
/// <summary>
/// Translates the rectangle by subtracting the specifed point.
/// </summary>
public static XRect operator -(XRect rect, XPoint point)
{
return new XRect(rect.x - point.x, rect.Y - point.y, rect.width, rect.height);
}
#if GDI
/// <summary>
/// Implicit conversion from a System.Drawing.Rectangle to an XRect.
/// </summary>
public static implicit operator XRect(Rectangle rect)
{
return new XRect(rect.X, rect.Y, rect.Width, rect.Height);
}
/// <summary>
/// Implicit conversion from a System.Drawing.RectangleF to an XRect.
/// </summary>
public static implicit operator XRect(RectangleF rect)
{
return new XRect(rect.X, rect.Y, rect.Width, rect.Height);
}
#endif
#if WPF
public static implicit operator XRect(Rect rect)
{
return new XRect(rect.X, rect.Y, rect.Width, rect.Height);
}
#endif
/// <summary>
/// Determines whether the two rectangles are equal.
/// </summary>
public static bool operator ==(XRect left, XRect right)
{
return left.x == right.x && left.y == right.y && left.width == right.width && left.height == right.height;
}
/// <summary>
/// Determines whether the two rectangles not are equal.
/// </summary>
public static bool operator !=(XRect left, XRect right)
{
return !(left == right);
}
/// <summary>
/// Represents the empty rectangle.
/// </summary>
public static readonly XRect Empty = new XRect();
internal double x;
internal double y;
internal double width;
internal double height;
}
#endif
}
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