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//========================================================================
//
// HtmlOutputDev.h
//
// Copyright 1997 Derek B. Noonburg
//
// Changed 1999 by G.Ovtcharov
//========================================================================
#ifndef HTMLOUTPUTDEV_H
#define HTMLOUTPUTDEV_H
#ifdef __GNUC__
#pragma interface
#endif
#include <stdio.h>
#include "gtypes.h"
#include "GList.h"
#include "GfxFont.h"
#include "OutputDev.h"
#include "HtmlLinks.h"
#include "HtmlFonts.h"
#include "Link.h"
#include "Catalog.h"
#include "UnicodeMap.h"
#ifdef WIN32
# define SLASH '\\'
#else
# define SLASH '/'
#endif
#define xoutRound(x) ((int)(x + 0.5))
#define DOCTYPE "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.01 Transitional//EN\">"
#define DOCTYPE_FRAMES "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.01 Frameset//EN\"\n\"http://www.w3.org/TR/html4/frameset.dtd\">"
class GfxState;
class GString;
//------------------------------------------------------------------------
// HtmlString
//------------------------------------------------------------------------
class HtmlString {
public:
// Constructor.
HtmlString(GfxState *state, double fontSize, HtmlFontAccu* fonts);
// Destructor.
~HtmlString();
// Add a character to the string.
void addChar(GfxState *state, double x, double y,
double dx, double dy,
Unicode u);
HtmlLink* getLink() { return link; }
void endString(); // postprocessing
private:
// aender die text variable
HtmlLink *link;
double xMin, xMax; // bounding box x coordinates
double yMin, yMax; // bounding box y coordinates
int col; // starting column
Unicode *text; // the text
double *xRight; // right-hand x coord of each char
HtmlString *yxNext; // next string in y-major order
HtmlString *xyNext; // next string in x-major order
int fontpos;
GString* htext;
int len; // length of text and xRight
int size; // size of text and xRight arrays
UnicodeTextDirection dir; // direction (left to right/right to left)
friend class HtmlPage;
};
//------------------------------------------------------------------------
// HtmlPage
//------------------------------------------------------------------------
class HtmlPage {
public:
// Constructor.
HtmlPage(GBool rawOrder, char *imgExtVal);
// Destructor.
~HtmlPage();
// Begin a new string.
void beginString(GfxState *state, GString *s);
// Add a character to the current string.
void addChar(GfxState *state, double x, double y,
double dx, double dy,
double ox, double oy,
Unicode *u, int uLen); //Guchar c);
void updateFont(GfxState *state);
// End the current string, sorting it into the list of strings.
void endString();
// Coalesce strings that look like parts of the same line.
void coalesce();
// Find a string. If <top> is true, starts looking at top of page;
// otherwise starts looking at <xMin>,<yMin>. If <bottom> is true,
// stops looking at bottom of page; otherwise stops looking at
// <xMax>,<yMax>. If found, sets the text bounding rectange and
// returns true; otherwise returns false.
// new functions
void AddLink(const HtmlLink& x){
links->AddLink(x);
}
void dump(FILE *f, int pageNum);
// Clear the page.
void clear();
void conv();
private:
HtmlFont* getFont(HtmlString *hStr) { return fonts->Get(hStr->fontpos); }
double fontSize; // current font size
GBool rawOrder; // keep strings in content stream order
HtmlString *curStr; // currently active string
HtmlString *yxStrings; // strings in y-major order
HtmlString *xyStrings; // strings in x-major order
HtmlString *yxCur1, *yxCur2; // cursors for yxStrings list
void setDocName(char* fname);
void dumpAsXML(FILE* f,int page);
void dumpComplex(FILE* f, int page);
// marks the position of the fonts that belong to current page (for noframes)
int fontsPageMarker;
HtmlFontAccu *fonts;
HtmlLinks *links;
GString *DocName;
GString *imgExt;
int pageWidth;
int pageHeight;
static int pgNum;
int firstPage; // used to begin the numeration of pages
friend class HtmlOutputDev;
};
//------------------------------------------------------------------------
// HtmlMetaVar
//------------------------------------------------------------------------
class HtmlMetaVar {
public:
HtmlMetaVar(char *_name, char *_content);
~HtmlMetaVar();
GString* toString();
private:
GString *name;
GString *content;
};
//------------------------------------------------------------------------
// HtmlOutputDev
//------------------------------------------------------------------------
class HtmlOutputDev: public OutputDev {
public:
// Open a text output file. If <fileName> is NULL, no file is written
// (this is useful, e.g., for searching text). If <useASCII7> is true,
// text is converted to 7-bit ASCII; otherwise, text is converted to
// 8-bit ISO Latin-1. <useASCII7> should also be set for Japanese
// (EUC-JP) text. If <rawOrder> is true, the text is kept in content
// stream order.
HtmlOutputDev(char *fileName, char *title,
char *author,
char *keywords,
char *subject,
char *date,
char *extension,
GBool rawOrder,
int firstPage = 1,
GBool outline = 0);
// Destructor.
virtual ~HtmlOutputDev();
// Check if file was successfully created.
virtual GBool isOk() { return ok; }
//---- get info about output device
// Does this device use upside-down coordinates?
// (Upside-down means (0,0) is the top left corner of the page.)
virtual GBool upsideDown() { return gTrue; }
// Does this device use drawChar() or drawString()?
virtual GBool useDrawChar() { return gTrue; }
// Does this device use beginType3Char/endType3Char? Otherwise,
// text in Type 3 fonts will be drawn with drawChar/drawString.
virtual GBool interpretType3Chars() { return gFalse; }
// Does this device need non-text content?
virtual GBool needNonText() { return gFalse; }
//----- initialization and control
// Start a page.
virtual void startPage(int pageNum, GfxState *state);
// End a page.
virtual void endPage();
//----- update text state
virtual void updateFont(GfxState *state);
//----- text drawing
virtual void beginString(GfxState *state, GString *s);
virtual void endString(GfxState *state);
virtual void drawChar(GfxState *state, double x, double y,
double dx, double dy,
double originX, double originY,
CharCode code, Unicode *u, int uLen);
virtual void drawImageMask(GfxState *state, Object *ref,
Stream *str,
int width, int height, GBool invert,
GBool inlineImg);
virtual void drawImage(GfxState *state, Object *ref, Stream *str,
int width, int height, GfxImageColorMap *colorMap,
int *maskColors, GBool inlineImg);
//new feature
virtual int DevType() {return 1234;}
virtual void drawLink(Link *link,Catalog *cat);
int getPageWidth() { return maxPageWidth; }
int getPageHeight() { return maxPageHeight; }
GBool dumpDocOutline(Catalog* catalog);
private:
// convert encoding into a HTML standard, or encoding->getCString if not
// recognized
static char* mapEncodingToHtml(GString* encoding);
GString* getLinkDest(Link *link,Catalog *catalog);
void dumpMetaVars(FILE *);
void doFrame(int firstPage);
GBool newOutlineLevel(FILE *output, Object *node, Catalog* catalog, int level = 1);
FILE *fContentsFrame;
FILE *page; // html file
//FILE *tin; // image log file
//GBool write;
GBool needClose; // need to close the file?
HtmlPage *pages; // text for the current page
GBool rawOrder; // keep text in content stream order
GBool doOutline; // output document outline
GBool ok; // set up ok?
GBool dumpJPEG;
int pageNum;
int maxPageWidth;
int maxPageHeight;
static int imgNum;
GString *Docname;
GString *docTitle;
GList *glMetaVars;
friend class HtmlPage;
};
#endif
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