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//========================================================================
//
// SFont.cc
//
// Copyright 2001-2003 Glyph & Cog, LLC
//
//========================================================================
#include <aconf.h>
#ifdef USE_GCC_PRAGMAS
#pragma implementation
#endif
#include "SFont.h"
//------------------------------------------------------------------------
SFontEngine::SFontEngine(Display *displayA, Visual *visualA, int depthA,
Colormap colormapA) {
display = displayA;
visual = visualA;
depth = depthA;
colormap = colormapA;
}
SFontEngine::~SFontEngine() {
}
void SFontEngine::useTrueColor(int rMaxA, int rShiftA, int gMaxA, int gShiftA,
int bMaxA, int bShiftA) {
trueColor = gTrue;
rMax = rMaxA;
rShift = rShiftA;
gMax = gMaxA;
gShift = gShiftA;
bMax = bMaxA;
bShift = bShiftA;
}
void SFontEngine::useColorCube(Gulong *colorsA, int nRGBA) {
trueColor = gFalse;
colors = colorsA;
nRGB = nRGBA;
rMax = gMax = bMax = nRGB - 1;
}
Gulong SFontEngine::findColor(int r, int g, int b) {
int r1, g1, b1;
Gulong pix;
r1 = ((r & 0xffff) * rMax) / 0xffff;
g1 = ((g & 0xffff) * gMax) / 0xffff;
b1 = ((b & 0xffff) * bMax) / 0xffff;
if (trueColor) {
pix = (r1 << rShift) + (g1 << gShift) + (b1 << bShift);
} else {
pix = colors[(r1 * nRGB + g1) * nRGB + b1];
}
return pix;
}
//------------------------------------------------------------------------
SFontFile::SFontFile() {
}
SFontFile::~SFontFile() {
}
//------------------------------------------------------------------------
SFont::SFont() {
}
SFont::~SFont() {
}
GBool SFont::getCharPath(CharCode c, Unicode u, GfxState *state) {
return gFalse;
}
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