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#ifndef SSTUFF_HH
#define SSTUFF_HH
#include <string>
#include <sstream>
#include <iostream>
#include "iputils.hh"
#include <errno.h>
#include <sys/types.h>
#ifndef WIN32
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/select.h>
#endif
#include <fcntl.h>
#include <stdexcept>
#include <boost/shared_ptr.hpp>
#include <boost/utility.hpp>
#include <csignal>
using namespace std;
#include "namespaces.hh"
class NetworkError : public runtime_error
{
public:
NetworkError(const string& why="Network Error") : runtime_error(why.c_str())
{}
NetworkError(const char *why="Network Error") : runtime_error(why)
{}
};
enum AddressFamily {InterNetwork=AF_INET, InterNetwork6 = AF_INET6}; //!< Supported address families
enum SocketType {Datagram=SOCK_DGRAM,Stream=SOCK_STREAM}; //!< Supported socket families
typedef int ProtocolType; //!< Supported protocol types
//! Representation of a Socket and many of the Berkeley functions available
class Socket : public boost::noncopyable
{
private:
explicit Socket(int fd)
{
d_buflen=4096;
d_buffer=new char[d_buflen];
d_socket=fd;
}
public:
//! Construct a socket of specified AddressFamily and SocketType.
Socket(AddressFamily af, SocketType st, ProtocolType pt=0)
{
d_family=af;
if((d_socket=(int)socket(af,st, pt))<0)
throw NetworkError(strerror(errno));
d_buflen=4096;
d_buffer=new char[d_buflen];
}
~Socket()
{
Utility::closesocket(d_socket);
delete[] d_buffer;
}
//! If the socket is capable of doing so, this function will wait for a connection
Socket *accept()
{
struct sockaddr_in remote;
socklen_t remlen=sizeof(remote);
memset(&remote, 0, sizeof(remote));
int s=(int)::accept(d_socket,(sockaddr *)&remote, &remlen);
if(s<0) {
if(errno==EAGAIN)
return 0;
throw NetworkError("Accepting a connection: "+string(strerror(errno)));
}
return new Socket(s);
}
//! Set the socket to non-blocking
void setNonBlocking()
{
Utility::setNonBlocking(d_socket);
}
//! Bind the socket to a specified endpoint
void bind(const ComboAddress &local)
{
int tmp=1;
if(setsockopt(d_socket, SOL_SOCKET, SO_REUSEADDR,(char*)&tmp,sizeof tmp)<0)
throw NetworkError(string("Setsockopt failed: ")+strerror(errno));
if(::bind(d_socket,(struct sockaddr *)&local, local.getSocklen())<0)
throw NetworkError(strerror(errno));
}
#if 0
//! Bind the socket to a specified endpoint
void bind(const ComboAddress &ep)
{
ComboAddress local;
memset(reinterpret_cast<char *>(&local),0,sizeof(local));
local.sin_family=d_family;
local.sin_addr.s_addr=ep.address.byte;
local.sin_port=htons(ep.port);
bind(local);
}
#endif
//! Connect the socket to a specified endpoint
void connect(const ComboAddress &ep)
{
if(::connect(d_socket,(struct sockaddr *)&ep, ep.getSocklen()) < 0 && errno != EINPROGRESS)
throw NetworkError(strerror(errno));
}
//! For datagram sockets, receive a datagram and learn where it came from
/** For datagram sockets, receive a datagram and learn where it came from
\param dgram Will be filled with the datagram
\param ep Will be filled with the origin of the datagram */
void recvFrom(string &dgram, ComboAddress &ep)
{
socklen_t remlen=sizeof(ep);
int bytes;
if((bytes=recvfrom(d_socket, d_buffer, d_buflen, 0, (sockaddr *)&ep , &remlen)) <0)
throw NetworkError(strerror(errno));
dgram.assign(d_buffer,bytes);
}
bool recvFromAsync(string &dgram, ComboAddress &ep)
{
struct sockaddr_in remote;
socklen_t remlen=sizeof(remote);
int bytes;
if((bytes=recvfrom(d_socket, d_buffer, d_buflen, 0, (sockaddr *)&remote, &remlen))<0) {
if(errno!=EAGAIN) {
throw NetworkError(strerror(errno));
}
else {
return false;
}
}
dgram.assign(d_buffer,bytes);
return true;
}
//! For datagram sockets, send a datagram to a destination
/** For datagram sockets, send a datagram to a destination
\param dgram The datagram
\param ep The intended destination of the datagram */
void sendTo(const string &dgram, const ComboAddress &ep)
{
if(sendto(d_socket, dgram.c_str(), (int)dgram.size(), 0, (sockaddr *)&ep, ep.getSocklen())<0)
throw NetworkError(strerror(errno));
}
//! Write this data to the socket, taking care that all bytes are written out
void writen(const string &data)
{
if(data.empty())
return;
int toWrite=(int)data.length();
int res;
const char *ptr=data.c_str();
do {
res=::send(d_socket, ptr, toWrite, 0);
if(res<0)
throw NetworkError("Writing to a socket: "+string(strerror(errno)));
if(!res)
throw NetworkError("EOF on socket");
toWrite-=res;
ptr+=res;
}while(toWrite);
}
//! tries to write toWrite bytes from ptr to the socket
/** tries to write toWrite bytes from ptr to the socket, but does not make sure they al get written out
\param ptr Location to write from
\param toWrite number of bytes to try
*/
unsigned int tryWrite(const char *ptr, int toWrite)
{
int res;
res=::send(d_socket,ptr,toWrite,0);
if(res==0)
throw NetworkError("EOF on writing to a socket");
if(res>0)
return res;
if(errno==EAGAIN)
return 0;
throw NetworkError("Writing to a socket: "+string(strerror(errno)));
}
//! Writes toWrite bytes from ptr to the socket
/** Writes toWrite bytes from ptr to the socket. Returns how many bytes were written */
unsigned int write(const char *ptr, int toWrite)
{
int res;
res=::send(d_socket,ptr,toWrite,0);
if(res<0) {
throw NetworkError("Writing to a socket: "+string(strerror(errno)));
}
return res;
}
//! reads one character from the socket
int getChar()
{
char c;
int res=::recv(d_socket,&c,1,0);
if(res)
return c;
return -1;
}
void getline(string &data)
{
data="";
int c;
while((c=getChar())!=-1) {
data+=(char)c;
if(c=='\n')
break;
}
}
//! Reads a block of data from the socket to a string
void read(string &data)
{
int res=::recv(d_socket,d_buffer,d_buflen,0);
if(res<0)
throw NetworkError("Reading from a socket: "+string(strerror(errno)));
data.assign(d_buffer,res);
}
//! Reads a block of data from the socket to a block of memory
int read(char *buffer, int bytes)
{
int res=::recv(d_socket,buffer,bytes,0);
if(res<0)
throw NetworkError("Reading from a socket: "+string(strerror(errno)));
return res;
}
//! Sets the socket to listen with a default listen backlog of 10 bytes
void listen(unsigned int length=10)
{
if(::listen(d_socket,length)<0)
throw NetworkError("Setting socket to listen: "+string(strerror(errno)));
}
//! Returns the internal file descriptor of the socket
int getHandle() const
{
return d_socket;
}
private:
int d_socket;
char *d_buffer;
int d_buflen;
int d_family;
};
#endif
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