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#include "pdp_opengl.h"
/* 3dp overview:
- texture packets (gl)
- drawable packets (glX windows and pbufs)
the 3dp system connects to a display server and creates a common context
this can be a pbuf context (if supported, glx >= 1.3) or a normal glX context
textures are standard opengl
drawable packets are wrappers around glx drawables (windows or pbufs)
they share the central display connection and rendering context
*/
#ifdef __cplusplus
extern "C"
{
#endif
/* opengl lib kernel setup */
void pdp_opengl_system_setup(void);
/* packet type setup */
void pdp_3Dcontext_glx_setup(void); /* glx specific part of the 3D context packet */
void pdp_3Dcontext_common_setup(void); /* common part of the 3D context packet */
void pdp_texture_setup(void); /* texture packet */
/* module setup */
void pdp_3d_windowcontext_setup(void);
void pdp_3d_draw_setup(void);
void pdp_3d_view_setup(void);
void pdp_3d_light_setup(void);
void pdp_3d_color_setup(void);
void pdp_3d_push_setup(void);
void pdp_3d_snap_setup(void);
void pdp_3d_dlist_setup(void);
void pdp_3d_drawmesh_setup(void);
void pdp_3d_for_setup(void);
void pdp_3d_state_setup(void);
void pdp_3d_subcontext_setup(void);
//#define D(x) { pdp_post_n( #x ".." ); x; pdp_post("done"); }
#define D(x) x
void pdp_setup(void);
void pdp_opengl_setup(void)
{
int i;
pdp_setup();
post("PDP: opengl extensions version " PDP_VERSION);
/* setup system */
D(pdp_opengl_system_setup());
/* setup packet types */
D(pdp_3Dcontext_glx_setup());
D(pdp_3Dcontext_common_setup());
D(pdp_texture_setup());
/* setup modules */
D(pdp_3d_windowcontext_setup());
D(pdp_3d_draw_setup());
D(pdp_3d_view_setup());
D(pdp_3d_push_setup());
D(pdp_3d_light_setup());
D(pdp_3d_dlist_setup());
D(pdp_3d_color_setup());
D(pdp_3d_snap_setup());
D(pdp_3d_drawmesh_setup());
D(pdp_3d_for_setup());
D(pdp_3d_state_setup());
D(pdp_3d_subcontext_setup());
}
#ifdef __cplusplus
}
#endif
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