1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362
|
/*
* Pure Data Packet support file: glx glue code
* Copyright (c) by Tom Schouten <tom@zwizwa.be>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <stdbool.h>
#include <zl/config.h>
//#include <pf/typedefs.h>
#define PRIVATE
#include "glx.h"
//#include <pf/image.h>
//#include <pf/packet.h>
//#include <pf/packet_imp.h>
//#include <pf/stream.h>
#define D if (0)
/* ------------------------- GLX_MESA_swap_control ------------------------- */
#ifndef GLX_MESA_swap_control
#define GLX_MESA_swap_control 1
typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void);
typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval);
#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA)
#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA)
#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control)
#endif /* GLX_MESA_swap_control */
static zl_glx *current_context = 0;
/* cons */
void zl_glx_init(zl_glx *x)
{
memset(x, 0, sizeof(*x));
x->tex_width = 1; // smallest nonzero (for mul 2) dummy size
x->tex_height = 1;
x->format = GL_RGB; // FIXME: This is never set
}
zl_glx *zl_glx_new(void){
zl_glx *x = malloc(sizeof(*x));
zl_glx_init(x);
return x;
}
/* des */
void zl_glx_cleanup(zl_glx* x)
{
// XEvent e;
if (x->initialized){
ZL_LOG("glXDestroyContext()\n");
glXDestroyContext(x->xdpy->dpy, x->glx_context);
x->xdpy = 0;
x->initialized = 0;
}
}
void zl_glx_free(zl_glx* x){
if (glIsTexture(x->texture)){
glDeleteTextures(1, &(x->texture));
x->texture = 0;
}
zl_glx_cleanup(x);
free(x);
}
void zl_glx_swapbuffers(zl_glx *x, zl_xwindow_p xwin)
{
// ZL_LOG("swapbuffers %x %x", x, xwin);
// ZL_LOG("glXSwapBuffers(%p,%p)\n",x->xdpy->dpy, xwin->win);
glXSwapBuffers(x->xdpy->dpy, xwin->win);
}
// FIXME: pbufs?
void zl_glx_makecurrent(zl_glx *x, zl_xwindow_p xwin)
{
if (NULL == xwin) {
glXMakeCurrent(x->xdpy->dpy, None, x->glx_context);
}
else if (x != current_context){
D fprintf(stderr, "glXMakeCurrent(%p,%p,%p)\n",
(void*)x->xdpy->dpy,
(void*)xwin->win,
(void*)x->glx_context);
glXMakeCurrent(x->xdpy->dpy, xwin->win, x->glx_context);
current_context = x;
}
}
void *zl_glx_image_data(zl_glx* x, zl_xwindow_p xwin,
unsigned int w, unsigned int h){
if (!x->initialized) return 0;
x->image_width = w;
x->image_height = h;
int tex_width = x->tex_width;
int tex_height = x->tex_height;
/* set window context current
just to make sure we don't conflict with other contexts */
zl_glx_makecurrent(x, xwin);
/* setup texture if necesary */
if ((x->image_width > tex_width) || (x->image_height > tex_height)) {
while (x->image_width > tex_width) tex_width *= 2;
while (x->image_height > tex_height) tex_height *= 2;
if (!glIsTexture(x->texture)){glGenTextures(1, &(x->texture));}
glBindTexture(GL_TEXTURE_2D, x->texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex_width, tex_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
x->tex_width = tex_width;
x->tex_height = tex_height;
fprintf(stderr, "zl_glx_image_data: creating texture %dx%d", tex_width, tex_height);
if (x->data) free (x->data);
x->data = malloc(4 * x->image_width * x->image_height);
}
else {
glBindTexture(GL_TEXTURE_2D, x->texture);
}
return x->data;
}
void display_texture(void *ctx, int w, int h) {
zl_glx *x = ctx;
/* upload subtexture */
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, x->image_width, x->image_height,
x->format, GL_UNSIGNED_BYTE, x->data);
/* enable default texture */
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, x->texture);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
/* get fractional dimensions */
float fx = (float)x->image_width / (float)x->tex_width;
float fy = (float)x->image_height / (float)x->tex_height;
/* display texture */
glBegin(GL_QUADS);
{
glTexCoord2f(fx, fy);
glVertex2i(w,0);
glTexCoord2f(fx, 0);
glVertex2i(w, h);
glTexCoord2f(0.0, 0.0);
glVertex2i(0, h);
glTexCoord2f(0, fy);
glVertex2i(0,0);
}
glEnd();
}
void zl_glx_2d_display(zl_glx *x, zl_xwindow_p xwin,
void (*draw)(void*,int,int), void *ctx) {
/* set window context current
just to make sure we don't conflict with other contexts */
zl_glx_makecurrent(x, xwin);
/* setup viewport, projection and modelview */
glViewport(0, 0, xwin->winwidth, xwin->winheight);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0, xwin->winwidth, 0.0, xwin->winheight);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
/* user drawing routine */
draw(ctx, xwin->winwidth, xwin->winheight);
glFlush();
glXSwapBuffers(x->xdpy->dpy, xwin->win);
}
void zl_glx_image_display(zl_glx *x, zl_xwindow_p xwin) {
zl_glx_2d_display(x, xwin, display_texture, x);
}
int GLXExtensionSupported(Display *dpy, const char *extension) {
const char *extensionsString;
char *pos;
extensionsString = glXQueryExtensionsString(dpy, DefaultScreen(dpy));
pos = strstr(extensionsString, extension);
return pos!=NULL && (pos==extensionsString || pos[-1]==' ') &&
(pos[strlen(extension)]==' ' || pos[strlen(extension)]=='\0');
}
// VBLANK config, template from http://forum.openframeworks.cc/index.php?topic=561.0
typedef GLvoid (*glXSwapIntervalSGIFunc) (GLint);
typedef GLvoid (*glXSwapIntervalMESAFunc) (GLint);
#define TARGET_LINUX
void zl_glx_vsync(zl_glx *x, bool sync) {
#ifdef TARGET_WIN32
if (sync) {
if (GLEE_WGL_EXT_swap_control) wglSwapIntervalEXT (1);
} else {
if (GLEE_WGL_EXT_swap_control) wglSwapIntervalEXT (0);
}
#endif
#ifdef TARGET_OSX
long sync = sync ? 1 : 0;
CGLSetParameter (CGLGetCurrentContext(), kCGLCPSwapInterval, &sync);
#endif
#ifdef TARGET_LINUX
int interval = sync ? 2 : 0;
glXSwapIntervalSGIFunc glXSwapIntervalSGI = 0;
glXSwapIntervalMESAFunc glXSwapIntervalMESA = 0;
if (GLXExtensionSupported(x->xdpy->dpy, "GLX_MESA_swap_control")) {
glXSwapIntervalMESA = (glXSwapIntervalMESAFunc)
glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA");
if (glXSwapIntervalMESA) {
ZL_LOG("glXSwapIntervalMESA(%d)", interval);
glXSwapIntervalMESA (interval);
}
else {
ZL_LOG("Could not get glXSwapIntervalMESA()\n");
}
}
else if (GLXExtensionSupported(x->xdpy->dpy, "GLX_SGI_swap_control")) {
glXSwapIntervalSGI = (glXSwapIntervalSGIFunc)
glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI");
if (glXSwapIntervalSGI) {
ZL_LOG("glXSwapIntervalSGI(%d,%p)", interval, glXSwapIntervalSGI);
glXSwapIntervalSGI (interval);
}
else {
ZL_LOG("Could not get glXSwapIntervalSGI()\n");
}
}
else {
ZL_LOG("can't change vblank settings");
}
#endif
}
int zl_glx_open_on_display(zl_glx *x, zl_xwindow_p w, zl_xdisplay_p d)
{
static int vis_attr[] = {GLX_RGBA,
GLX_RED_SIZE, 4,
GLX_GREEN_SIZE, 4,
GLX_BLUE_SIZE, 4,
GLX_DEPTH_SIZE, 16,
GLX_DOUBLEBUFFER, None};
/* store mother */
x->xdpy = d;
/* create a glx visual */
if (!(x->vis_info = glXChooseVisual(x->xdpy->dpy,
x->xdpy->screen,
vis_attr))){
fprintf(stderr, "zl_glx_open_on_display: can't find appropriate visual\n");
goto error;
}
else {
D fprintf(stderr, "zl_glx_open_on_display: using visual 0x%x\n",
(unsigned int)x->vis_info->visualid);
}
/* create the rendering context */
if (!(x->glx_context = glXCreateContext(x->xdpy->dpy,
x->vis_info,
0 /*share list*/,
GL_TRUE))){
fprintf(stderr, "zl_glx_open_on_display: can't create render context\n");
goto error;
}
else {
D fprintf(stderr,
"zl_glx_open_on_display: created render "
"context %p on screen %d\n",
(void*)x->glx_context, x->xdpy->screen);
}
/* following is from glxgears.c */
XSetWindowAttributes swa;
Colormap cmap;
/* create an X colormap since probably not using default visual */
cmap = XCreateColormap(d->dpy, RootWindow(d->dpy, x->vis_info->screen),
x->vis_info->visual, AllocNone);
swa.colormap = cmap;
swa.border_pixel = 0;
swa.event_mask = ExposureMask | ButtonPressMask | StructureNotifyMask;
/* Create a window using this visual. This will play nice with
zl_xwindow: it will not create a window if there is already one
there. */
w->win = XCreateWindow(
d->dpy,
RootWindow(d->dpy, x->vis_info->screen),
w->winxoffset, w->winyoffset,
w->winwidth, w->winheight, 0,
x->vis_info->depth,
InputOutput, x->vis_info->visual,
CWBorderPixel | CWColormap | CWEventMask, &swa);
x->initialized = 1;
return 1;
error:
return 0;
}
void handle_error(char *msg){
fprintf(stderr, "%s\n", msg);
exit(1);
}
|