File: configure.h.in

package info (click to toggle)
pente 2.2.5-7
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd, squeeze, stretch, wheezy
  • size: 1,156 kB
  • ctags: 2,096
  • sloc: ansic: 19,587; sh: 152; makefile: 46
file content (133 lines) | stat: -rw-r--r-- 3,586 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
/*
 * $Source: /home/wms/cvs/pente/configure.h.in,v $
 * $Revision: 1.2 $
 * $Date: 2001/07/29 17:08:21 $
 *
 * configure.h, part of Pente (game program)
 * Copyright (C) 1994-1995 William Shubert
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 * The author can be reached at wms@igoweb.org.
 *
 * After being processed by "configure", this file is placed in the
 * object directory.  This is done because a different configure.h is
 * needed for each target architecture; the object directory seems (to me)
 * like the natural place to keep object-dependant files, but it does
 * tend to look a little weird to have a .h mixed in with the .o's.
 */

#ifndef  _CONFIGURE_H_
#define  _CONFIGURE_H_  1

#undef  VERSION       
#undef  DATE          
#undef  DATE_FRENCH   
#undef  DATE_ITALIAN  

/*
 * Define X11_DISP to be 1 if you have X11.
 * Also be sure that the LIBS and INCS flags in Makefile and wmslib/Makefile
 *   are set correctly.
 */
#undef  X11_DISP       

/*
 * Define CURSES_DISP to be 1 if you have curses.
 * Also be sure that the LIBS and INCS flags in Makefile and wmslib/Makefile
 *   are set correctly.
 * Many versions of curses require you to link with -ltermcap if curses is
 *   to be used.
 */
#undef  CURSES_DISP    

/*
 * Define STDC_HEADERS to be 1 if you have the headers described in the ANSI
 *   C standard.
 */
#undef  STDC_HEADERS   

/*
 * For these header macros, define them to be 1 if you have the header
 *   described.
 */
#undef  HAVE_STRING_H      
#undef  HAVE_UNISTD_H      
#undef  HAVE_ASSERT_H      
#undef  HAVE_STDLIB_H      
#undef  HAVE_STRING_H      
#undef  HAVE_SYS_SELECT_H   
#undef  HAVE_NETINET_IN_H
#undef  HAVE_SYS_IN_H
#undef  HAVE_SYS_INET_H
#undef  HAVE_RESOLV_H
#undef  HAVE_ARPA_NAMESER_H
#undef  HAVE_SYS_TIME_H

#undef  TIME_WITH_SYS_TIME

/*
 * If you have TCP/IP sockets turn on HAVE_SOCKETS.  You need this to play
 *   networked against another player.
 */
#undef  HAVE_SOCKETS
#undef  HAVE_H_ERRNO

/*
 * RETSIGTYPE should be set to "int" or "void", whichever your particular
 *   C compiler and OS define signal handlers to return.
 */
#undef  RETSIGTYPE     

/*
 * LINUX_SOUND should be set to 1 if you have linux-style sound.  Mostly
 *   this means that you have "linux/soundcard.h".
 */
#undef  LINUX_SOUND    

/*
 * SUN_SOUND should be set to 1 if you have sun sparc-style sound.  Mostly
 *   this means that you have "sun/audioio.h".
 */
#undef  SUN_SOUND    

/*
 * The size of various types.
 */
#undef  SIZEOF_SHORT
#undef  SIZEOF_INT
#undef  SIZEOF_LONG
/*
 * If your compiler doesn't have long longs, set this to zero.
 */
#undef  SIZEOF_LONG_LONG

/*
 * Is your machine big endian?
 */
#undef  WORDS_BIGENDIAN

/*
 * Do you have strerror()?
 * If so, define this.  It will make some error messages more user friendly.
 */
#undef  HAVE_STRERROR

/*
 * Do you have getdtablesize()?
 */
#undef  HAVE_GETDTABLESIZE

#endif  /* _CONFIGURE_H_ */