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//-----------------------------------------------------------------------------
/** @file libpentobi_base/PlayerBase.h
@author Markus Enzenberger
@copyright GNU General Public License version 3 or later */
//-----------------------------------------------------------------------------
#ifndef LIBPENTOBI_BASE_PLAYER_BASE_H
#define LIBPENTOBI_BASE_PLAYER_BASE_H
#include "Board.h"
namespace libpentobi_base {
//-----------------------------------------------------------------------------
class PlayerBase
{
public:
virtual ~PlayerBase() = default;
virtual Move genmove(const Board& bd, Color c) = 0;
/** Check if the player wants to resign.
This may only be called after a genmove() and returns true if the
player wants to resign in the position at the last genmove().
The default implementation returns false. */
virtual bool resign() const;
};
//-----------------------------------------------------------------------------
} // namespace libpentobi_base
#endif // LIBPENTOBI_BASE_PLAYER_BASE_H
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