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//-----------------------------------------------------------------------------
/** @file libpentobi_base/PieceTransformsClassic.h
@author Markus Enzenberger
@copyright GNU General Public License version 3 or later */
//-----------------------------------------------------------------------------
#ifndef LIBPENTOBI_BASE_PIECE_TRANSFORMS_CLASSIC_H
#define LIBPENTOBI_BASE_PIECE_TRANSFORMS_CLASSIC_H
#include "PieceTransforms.h"
#include "libboardgame_base/RectTransform.h"
namespace libpentobi_base {
using libboardgame_base::TransfIdentity;
using libboardgame_base::TransfRectRot90;
using libboardgame_base::TransfRectRot180;
using libboardgame_base::TransfRectRot270;
using libboardgame_base::TransfRectRefl;
using libboardgame_base::TransfRectRot90Refl;
using libboardgame_base::TransfRectRot180Refl;
using libboardgame_base::TransfRectRot270Refl;
//-----------------------------------------------------------------------------
class PieceTransformsClassic final
: public PieceTransforms
{
public:
PieceTransformsClassic();
const Transform* get_mirrored_horizontally(
const Transform* transf) const override;
const Transform* get_mirrored_vertically(
const Transform* transf) const override;
const Transform* get_rotated_anticlockwise(
const Transform* transf) const override;
const Transform* get_rotated_clockwise(
const Transform* transf) const override;
private:
TransfIdentity m_identity;
TransfRectRot90 m_rot90;
TransfRectRot180 m_rot180;
TransfRectRot270 m_rot270;
TransfRectRefl m_refl;
TransfRectRot90Refl m_rot90refl;
TransfRectRot180Refl m_rot180refl;
TransfRectRot270Refl m_rot270refl;
};
//-----------------------------------------------------------------------------
} // namespace libpentobi_base
#endif // LIBPENTOBI_BASE_PIECE_TRANSFORMS_CLASSIC_H
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