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//-----------------------------------------------------------------------------
/** @file twogtp/OutputTree.cpp
@author Markus Enzenberger
@copyright GNU General Public License version 3 or later */
//-----------------------------------------------------------------------------
#include "OutputTree.h"
#include <fstream>
#include "libboardgame_base/TreeReader.h"
#include "libboardgame_base/TreeWriter.h"
#include "libpentobi_base/BoardUtil.h"
using libboardgame_base::ArrayList;
using libboardgame_base::SgfNode;
using libboardgame_base::SgfTree;
using libboardgame_base::TreeReader;
using libboardgame_base::TreeWriter;
using libpentobi_base::get_transforms;
using libpentobi_base::ColorMove;
using libpentobi_base::MovePoints;
using libpentobi_base::get_transformed;
//-----------------------------------------------------------------------------
namespace {
void add(PentobiTree& tree, const SgfNode& node, bool is_player_black,
bool is_real_move, float result)
{
unsigned index = is_player_black ? 0 : 1;
array<unsigned short, 2> count;
array<float, 2> avg_result;
array<unsigned short, 2> real_count;
auto comment = SgfTree::get_comment(node);
if (comment.empty())
{
count.fill(0);
avg_result.fill(0);
real_count.fill(0);
count[index] = 1;
real_count[index] = 1;
avg_result[index] = result;
}
else
{
istringstream in(comment);
in >> count[0] >> real_count[0] >> avg_result[0]
>> count[1] >> real_count[1] >> avg_result[1];
if (! in)
throw runtime_error("OutputTree: invalid comment: " + comment);
++count[index];
avg_result[index] += (result - avg_result[index]) / count[index];
if (is_real_move)
++real_count[index];
}
ostringstream out;
out.precision(numeric_limits<double>::digits10);
out << count[0] << ' ' << real_count[0] << ' ' << avg_result[0] << '\n'
<< count[1] << ' ' << real_count[1] << ' ' << avg_result[1];
tree.set_comment(node, out.str());
}
bool compare_sequence(ArrayList<ColorMove, Board::max_moves>& s1,
ArrayList<ColorMove, Board::max_moves>& s2)
{
LIBBOARDGAME_ASSERT(s1.size() == s2.size());
for (unsigned i = 0; i < s1.size(); ++i)
{
LIBBOARDGAME_ASSERT(s1[i].color == s2[i].color);
if (s1[i].move.to_int() < s2[i].move.to_int())
return true;
if (s1[i].move.to_int() > s2[i].move.to_int())
return false;
}
return false;
}
unsigned get_real_count(const SgfNode& node, bool is_player_black)
{
unsigned index = is_player_black ? 0 : 1;
array<unsigned, 2> count;
array<double, 2> avg_result;
array<unsigned, 2> real_count;
auto comment = SgfTree::get_comment(node);
istringstream in(comment);
in >> count[0] >> real_count[0] >> avg_result[0]
>> count[1] >> real_count[1] >> avg_result[1];
if (! in)
throw runtime_error("OutputTree: invalid comment: " + comment);
return real_count[index];
}
} // namespace
//-----------------------------------------------------------------------------
OutputTree::OutputTree(Variant variant)
: m_tree(variant)
{
get_transforms(variant, m_transforms, m_inv_transforms);
}
OutputTree::~OutputTree() = default; // Non-inline to avoid GCC -Winline warning
void OutputTree::add_game(const Board& bd, unsigned player_black,
float result, const array<bool,
Board::max_moves>& is_real_move)
{
if (bd.has_setup())
throw runtime_error("OutputTree: setup not supported");
// Find the canonical representation
ArrayList<ColorMove, Board::max_moves> sequence;
for (auto& transform : m_transforms)
{
ArrayList<ColorMove, Board::max_moves> s;
for (unsigned i = 0; i < bd.get_nu_moves(); ++i)
{
auto mv = bd.get_move(i);
s.push_back(ColorMove(mv.color,
get_transformed(bd, mv.move, *transform)));
}
if (sequence.empty() || compare_sequence(s, sequence))
sequence = s;
}
auto node = &m_tree.get_root();
add(m_tree, *node, player_black == 0, true, result);
unsigned nu_moves_3 = 0;
for (unsigned i = 0; i < sequence.size(); ++i)
{
unsigned player;
auto mv = sequence[i];
Color c = mv.color;
if (bd.get_variant() == Variant::classic_3 && c == Color(3))
{
player = nu_moves_3 % 3;
++nu_moves_3;
}
else
player = c.to_int() % bd.get_nu_players();
auto child = m_tree.find_child_with_move(*node, mv);
if (child == nullptr)
{
child = &m_tree.create_new_child(*node);
m_tree.set_move(*child, mv);
add(m_tree, *child, player == player_black, true, result);
return;
}
add(m_tree, *child, player == player_black, is_real_move[i], result);
node = child;
}
}
void OutputTree::generate_move(bool is_player_black, const Board& bd,
Color to_play, Move& mv)
{
bool play_real;
for (unsigned i = 0; i < m_transforms.size(); ++i)
{
generate_move(is_player_black, bd, to_play, *m_transforms[i],
*m_inv_transforms[i], mv, play_real);
if (play_real || ! mv.is_null())
break;
}
}
void OutputTree::generate_move(bool is_player_black, const Board& bd,
Color to_play, const PointTransform& transform,
const PointTransform& inv_transform, Move& mv,
bool& play_real)
{
if (bd.has_setup())
throw runtime_error("OutputTree: setup not supported");
play_real = false;
mv = Move::null();
auto node = &m_tree.get_root();
for (unsigned i = 0; i < bd.get_nu_moves(); ++i)
{
auto mv = bd.get_move(i);
ColorMove transformed_mv(mv.color,
get_transformed(bd, mv.move, transform));
auto child = m_tree.find_child_with_move(*node, transformed_mv);
if (child == nullptr)
return;
node = child;
}
unsigned sum = 0;
for (auto& i : node->get_children())
sum += get_real_count(i, is_player_black);
if (sum == 0)
return;
uniform_real_distribution<double> distribution(0, 1);
if (distribution(m_random) < 1.0 / sum)
{
play_real = true;
return;
}
auto random = static_cast<unsigned>(distribution(m_random) * sum);
sum = 0;
for (auto& i : node->get_children())
{
auto real_count = get_real_count(i, is_player_black);
if (real_count == 0)
continue;
sum += real_count;
if (sum >= random)
{
auto color_mv = m_tree.get_move(i);
if (color_mv.is_null())
throw runtime_error("OutputTree: tree has node without move");
if (color_mv.color != to_play)
throw runtime_error("OutputTree: tree has node wrong move color");
mv = get_transformed(bd, color_mv.move, inv_transform);
return;
}
}
LIBBOARDGAME_ASSERT(false);
}
void OutputTree::load(const string& file)
{
TreeReader reader;
reader.read(file);
auto tree = reader.move_tree();
m_tree.init(tree);
}
void OutputTree::save(const string& file)
{
ofstream out(file);
TreeWriter writer(out, m_tree.get_root());
writer.write();
}
//-----------------------------------------------------------------------------
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