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#include "instrumentgraph.hh"
#include "i18n.hh"
#include "glutil.hh"
#include "theme.hh"
namespace {
const double join_delay = 3.0; // Time after join menu before playing when joining mid-game
const unsigned death_delay = 20; // Delay in notes after which the player is hidden
}
//const unsigned InstrumentGraph::max_panels = 10; // Maximum number of arrow lines / guitar frets
InstrumentGraph::InstrumentGraph(Audio& audio, Song const& song, input::DevicePtr dev):
m_audio(audio), m_song(song),
m_stream(),
m_dev(dev),
m_cx(0.0, 0.2), m_width(0.5, 0.4),
m_menu(),
m_button(findFile("button.svg")),
m_arrow_up(findFile("arrow_button_up.svg")),
m_arrow_down(findFile("arrow_button_down.svg")),
m_arrow_left(findFile("arrow_button_left.svg")),
m_arrow_right(findFile("arrow_button_right.svg")),
m_text(findFile("sing_timetxt.svg"), config["graphic/text_lod"].f()),
m_selectedTrack(""),
m_selectedDifficulty(0),
m_rejoin(false),
m_leftymode(false),
m_pads(),
m_correctness(1.0, 5.0),
m_score(),
m_scoreFactor(),
m_starmeter(),
m_streak(),
m_longestStreak(),
m_bigStreak(),
m_countdown(3), // Display countdown 3 secs before note start
m_dead(),
m_ready()
{
double time = m_audio.getPosition();
m_jointime = time < 0.0 ? -1.0 : time + join_delay;
m_popupText = std::make_unique<SvgTxtThemeSimple>(findFile("sing_popup_text.svg"), config["graphic/text_lod"].f());
m_menuTheme = std::make_unique<ThemeInstrumentMenu>();
for (auto& elem: m_pressed) elem = false;
}
InstrumentGraph::~InstrumentGraph() = default; // For destruction of unique_ptrs (only forward-declared in header)
bool InstrumentGraph::dead() const { return m_jointime != m_jointime || m_dead >= death_delay; }
void InstrumentGraph::setupPauseMenu() {
m_menu.clear();
m_menu.add(MenuOption(_("Resume"), _("Back to performing!")));
m_menu.add(MenuOption(_("Rejoin"), _("Change selections")).changer(m_rejoin));
m_menu.add(MenuOption(_("Restart"), _("Start the song\nfrom the beginning")).screen("Sing"));
m_menu.add(MenuOption(_("Quit"), _("Exit to song browser")).screen("Songs"));
}
void InstrumentGraph::doUpdates() {
if (!menuOpen() && !m_ready) {
m_ready = true;
setupPauseMenu();
}
}
void InstrumentGraph::togglePause(int) {
m_audio.togglePause();
}
void InstrumentGraph::toggleMenu(int forcestate) {
if (forcestate == 1) { m_menu.open(); return; }
else if (forcestate == 0) { m_menu.close(); return; }
m_menu.toggle();
}
void InstrumentGraph::drawMenu() {
ViewTrans view(m_cx.get(), 0.0, 0.75); // Apply a per-player local perspective
if (m_menu.empty()) return;
Dimensions dimensions(1.0); // FIXME: bogus aspect ratio (is this fixable?)
if (getGraphType() == input::DEVTYPE_DANCEPAD) dimensions.screenTop().middle().stretch(m_width.get(), 1.0);
else dimensions.screenBottom().middle().fixedWidth(std::min(m_width.get(), 0.5));
ThemeInstrumentMenu& th = *m_menuTheme;
th.back_h.dimensions.fixedHeight(0.08f);
m_arrow_up.dimensions.stretch(0.05, 0.05);
m_arrow_down.dimensions.stretch(0.05, 0.05);
m_arrow_left.dimensions.stretch(0.05, 0.05);
m_arrow_right.dimensions.stretch(0.05, 0.05);
const auto cur = &m_menu.current();
double w = m_menu.dimensions.w();
const float s = std::min(m_width.get(), 0.5) / w;
Transform trans(glmath::scale(s)); // Fit better menu on screen
// We need to multiply offset by inverse scale factor to keep it always constant
// All these vars are ultimately affected by the scaling matrix
const float txth = th.option_selected.h();
const float button_margin = m_arrow_up.dimensions.w()
* (isKeyboard() && getGraphType() != input::DEVTYPE_DANCEPAD ? 2.0f : 1.0f);
const float step = txth * 0.7f;
const float h = m_menu.getOptions().size() * step + step;
float y = -h * .5f + step;
float x = -w*.5f + step + button_margin;
float xx = w*.5f - step - button_margin;
// Background
th.bg.dimensions.middle().center().stretch(w, h);
th.bg.draw();
// Loop through menu items
w = 0;
unsigned i = 0;
for (MenuOptions::const_iterator it = m_menu.begin(); it != m_menu.end(); ++it, ++i) {
std::string menutext = it->getName();
SvgTxtTheme* txt = &th.option_selected; // Default: font for selected menu item
if (cur != &*it) { // Unselected menuoption
txt = &(th.getCachedOption(menutext));
// Selected item
} else {
// Left/right Icons
if (getGraphType() == input::DEVTYPE_DRUMS) {
// Drum colors are mirrored
m_arrow_left.dimensions.middle(xx + button_margin).center(y);
m_arrow_right.dimensions.middle(x - button_margin).center(y);
} else {
m_arrow_left.dimensions.middle(x - button_margin).center(y);
m_arrow_right.dimensions.middle(xx + button_margin).center(y);
}
m_arrow_left.draw();
m_arrow_right.draw();
// Up/down icons
if (getGraphType() != input::DEVTYPE_GUITAR) {
if (i > 0) { // Up
m_arrow_up.dimensions.middle(x - button_margin).center(y - step);
m_arrow_up.draw();
}
if (i < m_menu.getOptions().size()-1) { // Down
m_arrow_down.dimensions.middle(x - button_margin).center(y + step);
m_arrow_down.draw();
}
}
// Draw the key letters for keyboard (not for dancepad)
if (isKeyboard() && getGraphType() != input::DEVTYPE_DANCEPAD) {
float leftx = x - button_margin*0.75f;
float rightx = xx + button_margin*0.25f;
{
std::string hintletter = (getGraphType() == input::DEVTYPE_GUITAR ? (m_leftymode.b() ? "Z" : "1") : "U");
SvgTxtTheme& hintfont = th.getCachedOption(hintletter);
hintfont.dimensions.left(leftx).center(y);
hintfont.draw(hintletter);
}{
std::string hintletter = (getGraphType() == input::DEVTYPE_GUITAR ? (m_leftymode.b() ? "X" : "2") : "P");
SvgTxtTheme& hintfont = th.getCachedOption(hintletter);
hintfont.dimensions.right(rightx).center(y);
hintfont.draw(hintletter);
}
// Only drums has up/down
if (getGraphType() == input::DEVTYPE_DRUMS) {
if (i > 0) { // Up
SvgTxtTheme& hintfont = th.getCachedOption("I");
hintfont.dimensions.left(leftx).center(y - step);
hintfont.draw("I");
}
if (i < m_menu.getOptions().size()-1) { // Down
SvgTxtTheme& hintfont = th.getCachedOption("O");
hintfont.dimensions.left(leftx).center(y + step);
hintfont.draw("O");
}
}
}
}
// Finally we are at the actual menu item text drawing
ColorTrans c(Color::alpha(it->isActive() ? 1.0 : 0.5));
txt->dimensions.middle(x).center(y);
txt->draw(menutext);
w = std::max(w, txt->w() + 2 * step + button_margin * 2); // Calculate the widest entry
y += step; // Move draw position down for the next option
}
// Draw comment text
if (cur->getComment() != "") {
//th.comment_bg.dimensions.middle().screenBottom(-0.2);
//th.comment_bg.draw();
th.comment.dimensions.middle().screenBottom(-0.12);
th.comment.draw(cur->getComment());
}
// Save the calculated menu dimensions
m_menu.dimensions.stretch(w, h);
}
void InstrumentGraph::drawPopups() {
for (auto it = m_popups.begin(); it != m_popups.end(); ) {
if (!it->draw()) { it = m_popups.erase(it); continue; }
++it;
}
}
void InstrumentGraph::handleCountdown(double time, double beginTime) {
if (!dead() && time < beginTime && time >= beginTime - m_countdown - 1) {
m_popups.push_back(Popup(m_countdown > 0 ?
std::string("- ") +std::to_string(unsigned(m_countdown))+" -" : "Rock On!",
Color(0.0, 0.0, 1.0), 2.0, m_popupText.get()));
--m_countdown;
}
}
Color const& InstrumentGraph::color(unsigned fret) const {
static Color fretColors[5] = {
Color(0.0, 0.9, 0.0),
Color(0.9, 0.0, 0.0),
Color(0.9, 0.9, 0.0),
Color(0.0, 0.0, 1.0),
Color(0.9, 0.4, 0.0)
};
if (fret >= m_pads) throw std::logic_error("Invalid fret number in InstrumentGraph::color");
if (getGraphType() == input::DEVTYPE_DRUMS) {
if (fret == 0) fret = 4;
else if (fret == 4) fret = 0;
}
return fretColors[fret];
}
void InstrumentGraph::unjoin() {
m_jointime = getNaN();
m_rejoin = false;
m_score = 0;
m_starmeter = 0;
m_streak = 0;
m_longestStreak = 0;
m_bigStreak = 0;
m_countdown = 3;
m_ready = false;
}
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