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# A generic person. A person typically is a connection to a remote
# user that types commands into the moo.
package Person;
use Container;
use strict;
use vars qw(@ISA);
use UNIVERSAL qw(isa);
use Verb;
use VerbCall;
use ThingList;
use Text;
use Error;
use Password;
@ISA=qw{Container};
sub new {
my $proto = shift;
my $class = ref($proto) || $proto;
my $this = Container::new($class,
# It's important every person have an undefined password
# by default.
password => "x",
@_
);
$this->perms_w('location',0);
bless ($this, $class);
return $this;
}
# Outputs a collection of text to the user.
# Each seperate item is taken to be a new line.
sub tell {
my $this=shift;
foreach (@_) {
# Need to print out any errors that filtered down to here.
if (Error::iserror($_)) {
&{$this->output_callback}($_->message."\r\n");
}
elsif ($_) {
&{$this->output_callback}("$_\r\n");
}
}
}
# Takes a line of input from the remote user, parses it, and executes it.
#
# This parser is based loosly on the LambdaMOO parser, see the LambdaMOO
# programmer's manual.
sub parse {
my $this=shift;
my $line=shift;
$this->lastactive(time());
$line=~s/[\r\n]//g; # have to handle both types of line endings.
# TODO: compound commands (with "then" and "and").
# Users can type simple s/// commands as moo commands to repeat the
# last command with a modification. This is a perl moo, after all ;-)
# But no s///e commands!
if ($line=~m!^s/(.*?)/(.*)/([ig]*)$!) {
# Use private varibles so I can refer to them inside the
# eval below.
my $from=$1;
my $to=$2;
my $flags=$3;
$line=$this->lastcommand;
eval '$line=~s/$from/$to/'.$flags;
$this->tell("($line)");
}
else {
# Store command line for above code to work on later.
$this->lastcommand($line);
}
# Check to see if they have any command aliases set up.
if (ref($this->commandaliases) eq 'HASH') {
my %aliases=%{$this->commandaliases};
my $alias;
foreach $alias (keys %aliases) {
$line=~s/^$alias/$aliases{$alias}/;
}
}
my @words=Text::SplitWords($line);
my $verbcall=VerbCall->new();
$verbcall->caller($this);
$verbcall->words(@words);
$verbcall->command($line);
# Check to see if we have a question waiting.
if (ref($this->question_callback)) {
# Get rid of the question now. When we call it
# below, it might want to set a new question.
my $oldq=$this->question_callback;
$this->question_callback(undef);
# Ask the question if what the user said is something it can
# handle. If so, it should either do it, or return us a
# new verbcall.
my $ret=&{$oldq}($verbcall);
if ($ret) {
if (isa($ret,"VerbCall")) {
$verbcall=$ret;
}
else {
return $ret;
}
}
}
# Figure out which object is the direct object.
# The question callback may have already done this.
if (! $verbcall->direct_object) {
my @objects=$this->find_nearby_object($verbcall->word('direct_object'));
if ($#objects > 0) {
# Use a question callback to figure out which object they
# meant. Note that this is a closure, so it can see @objects
# and $verbcall, etc.
$this->question_callback(sub {
my $newverbcall=shift;
if ($newverbcall->command =~ m/^(\d+)$/ &&
$newverbcall->command <= $#objects + 1) {
$verbcall->direct_object($objects[$newverbcall->command - 1]);
return $verbcall;
}
else {
return undef;
}
});
my $n=1;
return "Which \"".$verbcall->word('direct_object')."\" do you mean?",
sort(map("\t".$n++.". ".$_->name, @objects));
}
else {
$verbcall->direct_object(shift @objects);
}
}
if ($verbcall->direct_object) {
$this->it($verbcall->direct_object);
}
# Figure out which object is the indirect object.
# The question callback may have already done this.
if (! $verbcall->indirect_object) {
my @objects=$this->find_nearby_object($verbcall->word('indirect_object'));
if ($#objects > 0) {
# Use a question callback to figure out which object they
# meant. Note that this is a closure, so it can see @objects
# and $verbcall, etc.
$this->question_callback(sub {
my $newverbcall=shift;
if ($newverbcall->command =~ m/^(\d+)$/ &&
$newverbcall->command <= $#objects + 1) {
$verbcall->indirect_object($objects[$newverbcall->command - 1]);
return $verbcall;
}
else {
return undef;
}
});
my $n=1;
return "Which \"".$verbcall->word('indirect_object')."\" do you mean?",
sort(map("\t".$n++.". ".$_->name, @objects));
}
else {
$verbcall->indirect_object(@objects);
}
}
# Now find the first object that defines the verb, and run it.
my $thing;
my @searchlist=($this);
# Note that we look at the indirect object first for a reason - sometimes
# the direct object is bogus if we have an indirect object too.
push @searchlist, $verbcall->indirect_object if $verbcall->indirect_object;
push @searchlist, $verbcall->direct_object if $verbcall->direct_object;
if (isa($this->location,"Room")) {
push @searchlist,@{$this->location->exits};
}
foreach $thing (@searchlist,$this->location) {
if ($thing) {
$verbcall->object($thing);
my $sub=$thing->getverbsub($verbcall);
if (defined $sub) {
return $thing->$sub($verbcall);
}
}
}
return "I don't understand that.";
}
# This is passed a set of credentials - it inspects them and
# returns a value saying if the credentials are sufficient to
# login as this person.
sub login {
my $this=shift;
my $loginobject=shift;
my @credentials=@_;
my $wasactive=ActiveUser::getactive();
ActiveUser::setactive($this);
if (Password::check($credentials[2],$this->password)) {
# If the person is currently active on a different connection,
# do redirection.
if ($this->connected) {
$this->tell("** Redirecting connection to new port **");
&{$this->close_callback};
}
# Now set up this person to output using the correct
# function.
$this->output_callback($loginobject->output_callback);
$this->close_callback($loginobject->close_callback);
# And now instruct the server to replace the old loginobject
# with this person.
# FIXME: sorta ugly.
main::ChangeClientObject($loginobject, $this);
$this->host($loginobject->host);
# Finish up the redirection:
if ($this->connected) {
$this->tell("** Redirecting old connection to this port **");
}
else {
$this->lastlogin(time());
$this->connected(1);
$this->tell("** Login ok **");
# Go home.
if ($this->location) {
$this->location->contents_remove($this);
}
my $ret=$this->home->contents_add($this);
$this->location->announce($this,$this->name." has connected.");
}
return 1;
}
ActiveUser::setactive($wasactive);
return undef;
}
# On logout, just move the person out of the way.
sub logout {
my $this=shift;
$this->connected(undef);
if (! $this->connected && $this->location) {
$this->location->contents_remove($this);
$this->location->announce($this,$this->name." has disconnected.");
$this->location(undef);
}
}
sub verb_logout {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
&{$this->close_callback};
$this->logout;
}
# Pick up all objects in the room.
sub verb_get_all {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
my @ret=();
my $thing;
my @objects=@{$this->location->contents};
foreach $thing (@objects) {
if ($this != $thing) {
# Just call the get verb to do the work.
$verbcall->direct_object($thing);
push @ret,$thing->name.": ".$this->verb_get($verbcall);
}
}
return @ret;
}
sub verb_get {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
if ($verbcall->indirect_object) {
# This is the more complex case of taking something out of
# something else.
if (! isa($verbcall->indirect_object,"Container")) {
return $verbcall->indirect_object->name." does not contain anything.";
}
# If a direct object is already listed, the moo may have
# picked the wrong one, by looking at onjects outside the
# container. On the other hand, our question callback may have
# just turned up the right one. So just make sure it's actually
# in the container.
if ($verbcall->direct_object && ! $verbcall->indirect_object->contents_test($verbcall->direct_object)) {
$verbcall->direct_object(undef);
}
# FIXME: I think we may have a potential problem here. Assume
# we have threads. We try to take foo from bar. Bar contains
# 2 foo's. We ask which one. While the user is answering, some-
# one else takes the 2 foo's from bar, and substitutes too more
# foo's. The user answers, the code block above invalidates
# their answer. They are prompted again, unexpectedly. Repeat.
if (! $verbcall->direct_object) {
my @objects=$verbcall->caller->find_object($verbcall->word('direct_object'), @{$verbcall->indirect_object->contents});
if ($#objects > 0) {
# Use a question callback to figure out which object they
# meant. Note that this is a closure, so it can see @objects
# and $verbcall, etc.
$this->question_callback(sub {
my $newverbcall=shift;
if ($newverbcall->command =~ m/^(\d+)$/ &&
$newverbcall->command <= $#objects + 1) {
$verbcall->direct_object($objects[$newverbcall->command - 1]);
return $verbcall;
}
else {
return undef;
}
});
my $n=1;
return "Which \"".$verbcall->word('direct_object')."\" do you mean?",
sort(map("\t".$n++.". ".$_->name, @objects));
}
else {
$verbcall->direct_object(shift @objects);
}
}
if (! $verbcall->direct_object) {
return "There is no ".$verbcall->word('direct_object')." in ".$verbcall->indirect_object->name.".";
}
# Be sure to set $it now that we know what the d.o. is.
$this->it($verbcall->direct_object);
}
if (! $verbcall->direct_object) {
if (lc($verbcall->word('direct_object')) eq 'all') {
return $this->verb_get_all($verbcall);
}
return "Take what?";
}
# Test to see if they are already holding the object.
if ($this->contents_test($verbcall->direct_object)) {
return "You already have that!";
}
# Test to see if they are inside the object.
if ($verbcall->direct_object == $this->location) {
return "You're inside that!";
}
# Test for self pickups.
if ($verbcall->direct_object == $this) {
return "Pick yourself up by what? Your bootstraps?";
}
# Test to make sure the object can be taken.
if (! $verbcall->direct_object->perms_w('location')) {
return Text::subst($verbcall->direct_object->take_fail_msg, {
name => $verbcall->direct_object->name,
});
}
if ($verbcall->indirect_object) {
$verbcall->caller->location->announce($verbcall->caller,$verbcall->caller->name." removes ".$verbcall->direct_object->name." from ".$verbcall->indirect_object->name.".");
}
else {
$verbcall->caller->location->announce($verbcall->caller,$verbcall->caller->name." picks up ".$verbcall->direct_object->name.".");
}
if ($verbcall->direct_object->location) {
$verbcall->direct_object->location->contents_remove($verbcall->direct_object);
}
$this->contents_add($verbcall->direct_object);
return Text::subst($verbcall->direct_object->take_msg, {
name => $verbcall->direct_object->name,
});
}
# Drop all objects in your possession.
sub verb_drop_all {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
my @ret=();
my $thing;
my @objects=@{$this->contents};
foreach $thing (@objects) {
next if !$thing;
# Just call the drop verb to do the work.
$verbcall->direct_object($thing);
push @ret,$thing->name.": ".$this->verb_drop($verbcall);
}
return @ret;
}
sub verb_drop {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
if (! $verbcall->direct_object) {
if (lc($verbcall->word('direct_object')) eq 'all') {
return $this->verb_drop_all($verbcall);
}
return "Drop what?";
}
# Test to make sure they are holding the object.
if ($verbcall->direct_object->location != $this) {
return "You arn't holding that.";
}
if ($verbcall->caller->location) {
$verbcall->caller->location->announce($verbcall->caller,$verbcall->caller->name." drops ".$verbcall->direct_object->name.".");
}
$this->contents_remove($verbcall->direct_object);
$this->location->contents_add($verbcall->direct_object);
return Text::subst($verbcall->direct_object->drop_msg, {
name => $verbcall->direct_object->name,
});
return $_;
}
# This is the case of putting one object into another.
sub verb_put {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
# There are so many potential ways this verb can go wrong..
if (! $verbcall->direct_object) {
return "Put what?";
}
if (! $verbcall->indirect_object) {
return "Put ".$verbcall->direct_object->name." where?";
}
if (! isa($verbcall->indirect_object,"Container")) {
return $verbcall->indirect_object->name." cannot hold anything.";
}
if (isa($verbcall->direct_object,"Person") && ! isa($verbcall->indirect_object,"Room")) {
return "You cannot put a person there.";
}
if ($verbcall->direct_object == $verbcall->indirect_object) {
return "You can't put something inside itself!";
}
if ($verbcall->indirect_object == $this) {
# This is a special case that's the same as getting something.
$verbcall->indirect_object(undef);
return $this->verb_get($verbcall);
}
if ($verbcall->direct_object == $this && !isa($verbcall->indirect_object,"Room")) {
# I don't support this, just becuase it can go wrong in so
# many ways. Ie, if you put your self in something you are
# holding.
return "You can't put yourself there.";
}
if ($verbcall->direct_object == $this->location) {
# This is just silly.
return "You're inside that!";
}
$verbcall->caller->location->announce($verbcall->caller,$verbcall->caller->name." puts ".$verbcall->direct_object->name." in ".$verbcall->indirect_object->name.".");
if ($verbcall->direct_object->location) {
$verbcall->direct_object->location->contents_remove($verbcall->direct_object);
}
$verbcall->indirect_object->contents_add($verbcall->direct_object);
return Text::subst($verbcall->indirect_object->put_msg, {
name => $verbcall->indirect_object->name,
thing => $verbcall->direct_object->name,
});
}
# A person's look shows what they are holding, and if they have been idle.
sub look {
my $this=shift;
# Let others know if we're connected, and/or idle.
my $state;
if ($this->connected) {
my $idle=time() - $this->lastactive;
if ($idle < 15) { # number may need tuning
# TODO: use genders here.
$state="This person is awake and looks alert.";
}
else {
$state="This person has been staring off into space for ".Text::prettytime($idle);
}
}
else {
$state="This person is asleep";
}
return($this->name,$this->description,$state,$this->listobjects(ActiveUser::getactive));
}
sub verb_inventory {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
return($this->listobjects($verbcall->caller) || "You are empty-handed.");
}
# Set the person's password (if they give the correct old one).
sub verb_password {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
if (Password::check($verbcall->word('direct_object'),$this->password)) {
$this->password(Password::encrypt($verbcall->word('preposition')));
return "Password set.";
}
else {
return "That's not your old password.";
}
}
# Override the location method so that whenever a person moves somewhere,
# they are shown the new location.
sub location {
my $this=shift;
if (@_) {
my $newloc=shift;
if (Container::location($this) != $newloc) {
Container::location($this,$newloc);
if ($newloc) {
$this->tell($newloc->look);
}
}
}
Container::location($this);
}
# Passed a string that represents an object that should be near to the person,
# returns the actual object the string refers to, (or undef if it can't find
# it). By nearby, I mean, the person has to be holding it, or it's in the room
# with them. Or, they can use #nnn or $xxx to refer to some other object.
#
# Understands the use of "it", "me" and "here" as special object specifiers.
# Also understands the use of $xxx generic object specifiers, if a
# Generics object is in the moo.
sub find_nearby_object {
my $this=shift;
my $name=lc(shift);
if ($name =~m/#(\d+)/) {
# They have referred to an object by number.
return ThingList::FindByNum($1);
}
elsif ($name=~m/^\$/) {
# Ask the generics object (if any) to look this object up.
my $generics=ThingList::FindByType('Generics');
if ($generics) {
my $ret=$generics->findgeneric($name);
if (! Error::iserror($ret)) { return $ret }
}
}
else {
my @list=($this->location, @{$this->contents});
if (isa($this->location,"Room")) {
push @list,@{$this->location->exits};
}
if ($this->location) {
push @list,@{$this->location->contents};
}
return $this->find_object($name,@list);
}
}
# Passed a string that represents an object, and a list of possible objects
# that might be it, returns the actual object(s) the string refers to.
#
# Understands the use of "it", "me" and "here" as special object specifiers.
# Also understands the use of $xxx generic object specifiers, if a
# Generics object is in the moo.
sub find_object {
my $this=shift;
my $name=lc(shift);
my @list=@_;
return undef if length($name) == 0;
my $object=undef;
if ($name =~m/#(\d+)/) {
# They have referred to an object by number.
$object=ThingList::FindByNum($1);
}
elsif ($name=~m/^\$/) {
# Ask the generics object (if any) to look this object up.
my $generics=ThingList::FindByType('Generics');
if ($generics) {
$object=$generics->findgeneric($name);
}
}
if ($object) {
# See if the object we found is actually in the list
# of valid objects.
my $thing;
foreach $thing (@list) {
if ($thing == $object) {
return $object;
}
}
return undef; # nope, it's not.
}
my @objects=();
my $thing;
foreach $thing (@list) {
if ($thing &&
(($name eq 'it' && $thing == $this->it) ||
($name eq 'me' && $thing == $this) ||
($name eq 'here' && $thing == $this->location) ||
($thing->isalias($name)))) {
push @objects,$thing;
}
}
if (@objects) {
return @objects;
}
# Fallback to looking at substrings.
foreach $thing (@list) {
if ($thing) {
if (lc(substr($thing->name,0,length($name))) eq $name) {
push @objects,$thing;
}
else {
if (ref($thing->aliases) eq 'ARRAY') {
foreach (@{$thing->aliases}) {
if (lc(substr($_,0,length($name))) eq $name) {
push @objects,$thing;
last;
}
}
}
}
}
}
return @objects;
}
# The restrictions on names of people are stricter than on normal objects,
# enforce that here.
sub is_invalid_name {
my $this=shift;
my $name=shift;
if ($name=~m/\s/) {
$name=~s/\s/_/g;
return Error->new("Name cannot contain spaces; try \"$name\" instead.");
}
if (ThingList::FindByName($name,"Person") && ThingList::FindByName($name,"Person") != $this) {
return Error->new("Sorry, the name \"$name\" is already in use by another person.");
}
return $this->SUPER::is_invalid_name($name);
}
# Override to inform others that the person has changed their name.
sub verb_rename {
my $this=shift;
my $verbcall=shift;
my $oldname=$this->name;
my @ret=Container::verb_rename($this,$verbcall);
if (! Error::iserror($ret[0])) {
$this->location->announce($this,"$oldname is now named \"".$this->name."\".");
}
return @ret;
}
sub verb_home {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
if ($this->location == $this->home) {
return "You're already home!";
}
$this->tell("You click your heels three times.");
$this->location->announce($this,$this->name." goes home.");
$this->location->contents_remove($this);
$this->home->contents_add($this);
return "";
}
sub verb_sethome {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
$this->home($this->location);
return $this->home->name." is your new home.";
}
sub verb_chown {
my $this=shift;
my $verbcall=shift;
unless ($verbcall->direct_object && $verbcall->indirect_object) {
return "You must specify an object and a new owner.";
}
if (isa($this,"Wizard") || $verbcall->direct_object->owner == $this) {
$verbcall->direct_object->owner($verbcall->indirect_object);
return $verbcall->direct_object->name." is now owned by ".$verbcall->indirect_object->name.".";
}
else {
return "Permission denied."
}
}
# List all the objects I own.
sub verb_audit {
my $this=shift;
my $verbcall=shift;
my $toaudit=$verbcall->direct_object || $this;
# Todo: sort by id.
my $thing;
my @list;
my ($locname, $locnum);
foreach $thing (ThingList::All) {
if ($thing->owner eq $toaudit) {
if ($thing->location) {
$locname=$thing->location->name;
$locnum="(#".$thing->location->id.")";
}
else {
$locname="<nowhere>";
$locnum="";
}
push @list, ["#".$thing->id, $thing->name, $locname, $locnum];
}
}
if (@list) {
return Text::tablemaker("Objects owned by ".$toaudit->name,
["ID", "NAME", "LOCATION"],
@list,
);
}
else {
return $toaudit->name." owns nothing.";
}
}
# Who's logged on?
sub verb_who {
my $this = shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
my @wholist;
push (@wholist,["NAME","ON FOR","","IDLE FOR","","ROOM"]);
foreach(ThingList::FindByType("Person")) {
if ($_ && $_->connected && ! Error::iserror($_->connected) && $_->location) {
push(@wholist,[$_->name,@{[ Text::prettytime(time()-$_->lastlogin) ]},
@{[ Text::prettytime(time()-$_->lastactive) ]},
$_->location->name]);
}
}
return Text::tablemaker("Who's on right now",@wholist);
}
# Like unix last.
sub verb_lastlog {
my $this = shift;
my (%peoplebytime, @lastloglist, $keyvalue);
push (@lastloglist,["NAME","ON","LAST LOGIN","HOST"]);
return Error->new("No way.") if ($this != ActiveUser::getactive);
my @people = ThingList::FindByType("Person");
foreach (@people) {
if ($_->lastlogin && ! Error::iserror($_->lastlogin)) {
$peoplebytime{$keyvalue++} = [$_,$_->lastlogin];
}
}
@people = sort { $peoplebytime{$b}->[1] <=> $peoplebytime{$a}->[1] } keys %peoplebytime;
foreach (@people) {
my $foo = $peoplebytime{$_}->[0];
push(@lastloglist,[$foo->name,$foo->connected ? "*" : "",
$foo->lastlogin ? scalar gmtime($foo->lastlogin) : "<never logged in>",$foo->host]) if $foo->name;
}
return Text::tablemaker("Last Log",@lastloglist);
}
sub verb_whisper {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
my $thingtosay = $verbcall->word('direct_object');
if ($verbcall->indirect_object) {
if ($verbcall->indirect_object->connected) {
$verbcall->indirect_object->tell($this->name.' whispers, "'. $thingtosay.'"');
return $this->tell("You whisper \"$thingtosay\" to ".$verbcall->indirect_object->name.".");
} else {
return $this->tell("That person is not logged in.");
}
}
else {
return Error->new("No such person.");
}
}
sub verb_delete {
my $this = shift;
my $verbcall = shift;
my $del = $verbcall->direct_object || return "Delete what?";
my $name = $del->name;
my $ret;
# TODO: does this really belong here? Maybe it needs to go in sub remove.
if (ActiveUser::getactive() != $del->owner &&
! isa(ActiveUser::getactive(),"Wizard")) {
return Error->new("You do not own ".$del->name);
}
return Error->new("No way.") if ($this != ActiveUser::getactive);
# calls an object-specific remove method to clean things up
$ret = $del->remove;
return $ret if (Error::iserror($ret));
undef $del;
return "Deleted $name";
}
# When people are removed, we make sure to log them out first.
sub remove {
my $this = shift;
my $close=$this->close_callback;
if ($this->connected) {
if (ref($close) eq 'CODE') {
&{$close};
}
$this->logout;
}
return Container::remove($this);
}
sub verb_page {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
if (! $verbcall->direct_object) {
# Look up a person matching the direct object string.
# They can be in any location.
my $person;
foreach $person (ThingList::FindByType('Person')) {
if ($person->isalias($verbcall->word('direct_object'))) {
$verbcall->direct_object($person);
last;
}
}
if (! $verbcall->direct_object) {
return Error->new('"'.$verbcall->word('direct_object').'" is not the name of any user.');
}
}
if (! $verbcall->direct_object->connected) {
return Error->new($verbcall->direct_object->name." is not currently logged in.");
}
# We want to ignore the preposition if one was specified.
my $text=$verbcall->word('indirect_object') || $verbcall->word('preposition');
if ($text) {
$verbcall->direct_object->tell($verbcall->caller->name." pages, \"$text\"");
}
else {
$verbcall->direct_object->tell($verbcall->caller->name." pages you.");
}
return "Your message has been sent.";
}
sub verb_sayto {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
# Need to strip out the command and direct object from the command
# line and say the whole rest of it. The monster regexp is based on
# the one in Text::SplitWords and needs to be kept in sync.
my $message=$verbcall->command;
($message)=$message=~m/(?:"(?:[^"\\]*(?:\\.[^"\\]*)*)"\s*|(?:[^\s]+)\s*){2}(.*)/;
# Prepend who we're saying this to.
if ($verbcall->direct_object) {
$message="[to ".$verbcall->direct_object->name."]: $message";
}
else {
$message="[".$verbcall->word('direct_object')."]: $message";
}
if ($verbcall->caller->location) {
$verbcall->caller->location->announce(undef,$verbcall->caller->name." $message");
}
return undef;
}
sub verb_version {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
return "This server is running Perlmoo version ".$Version::version.", on perl version $], under $^O.";
}
sub verb_uptime {
my $this=shift;
my $verbcall=shift;
return Error->new("No way.") if ($this != ActiveUser::getactive);
return "This server has been up for ".Text::prettytime(time - $^T).".";
}
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