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# A generic thing in the moo - parent of all other types of things.
package Thing;
use strict;
use Verb;
use VerbCall;
use Error;
use ActiveUser;
use ThingList;
use Utils;
use Method;
use Generics;
use vars qw($AUTOLOAD);
use UNIVERSAL qw(isa);
sub new {
my $proto=shift;
my $class = ref($proto) || $proto;
my $this={};
# All the data that needs to be different for every object.
$this->{id}=ThingList::GetId();
$this->{name}=''; # NOT undef!
$this->{aliases}=[];
$this->{location}=''; # NOT undef!
# You can pass in a hash to set the initial values of the object.
# This shouldn't be over-used, becuase it breaks the abstraction.
# it's better to use the object methods to set values when possible,
# becuase subclasses can override that.
if (@_) {
my %init=@_;
foreach (keys %init) {
$this->{$_}=$init{$_};
}
}
# Use a closure so the values in $this can only be set if you have
# the right permissions.
my $closure = sub {
my $field = shift;
my $active=ActiveUser::getactive();
my $owner=$this->{owner} || undef;
my $parent=$this->{parent} || undef;
# Special case: the owner of an object can get a ref to
# its hash, breaking out of the closure. Note that this
# ignores inheritance.
if ($field eq 'all') {
if ($owner == $active || isa($active,"Wizard")) {
if (@_) {
$this=shift;
}
return $this;
}
else {
return Error->new("Failure to get all: permission denied");
}
}
# Handle permissions fields specially.
if ($field eq 'perms_r' || $field eq 'perms_w') {
my $f=shift;
if (@_ && ($owner == $active ||
$this->{perms_w}{$field} ||
isa($active,"Wizard"))) {
$this->{$field}{$f} = shift;
}
elsif (@_) {
return Error->new("Failure to set perms: permission denied");
}
# I let everyone see perms, it simplifies a lot.
if (! exists($this->{$field}{$f}) && $parent) {
# Inherit permissions field from parent.
return $parent->$field($f);
}
else {
return $this->{$field}{$f};
}
}
if (@_ && ($owner == $active ||
$this->{perms_w}{$field} ||
(! defined($this->{perms_w}{$field}) && $parent && $parent->perms_w($field)) ||
isa($active,"Wizard"))) {
my $value=shift;
if (ref($value) eq 'HASH' && $parent) {
# Handle hashes extra-specially:
# compare the new hash to our parent's
# hash, and only store values in our hash that
# are different from what's in the parent hash.
my %value=%$value;
my $parhash=$parent->$field();
if ($parhash && ! Error::iserror($parhash)) {
my %parhash=%{$parhash};
my %newhash=undef;
foreach (keys %value) {
if (ref($value{$_}) eq undef) {
if ($parhash{$_} ne $value{$_}) {
$newhash{$_} = $value{$_};
}
}
elsif ($parhash{$_} != $value{$_}) {
$newhash{$_} = $value{$_};
}
}
$this->{$field} = \%newhash;
}
else {
$this->{$field} = $value;
}
}
else {
$this->{$field} = $value;
}
}
elsif (@_) {
return Error->new("Failure to set $field to ".(shift).": permission denied");
}
if ($owner == $active ||
(exists($this->{perms_r}{$field}) && $this->{perms_r}{$field}) ||
(! exists($this->{perms_r}{$field}) && $parent && $parent->perms_r($field)) ||
isa($active,"Wizard")) {
if (!exists($this->{$field}) && $parent) {
# Handle simple inheritance.
my $ret=$parent->$field();
if (! Error::iserror($ret)) {
return $ret;
}
else {
return undef;
}
return $parent->$field();
}
if (ref($this->{$field}) eq 'HASH' && $parent) {
# Merge our hash and the parent's.
my $ret=$parent->$field();
if (ref($ret) eq 'HASH' && ! Error::iserror($ret)) {
my %hash=(%{$ret}, %{$this->{$field}});
return \%hash;
}
else {
return $this->{$field};
}
}
else {
return $this->{$field};
}
}
else {
return Error->new("Failure to get $field: permission denied");
}
};
bless($closure, $class);
# This has to come after the bless so we can pass the closure
# to the thinglist.
ThingList::add($closure);
return $closure;
}
# Useful for all objects to accept this.
sub tell {}
# Do some sanity checks on a possible new name or alias. If it returns an
# Error object, the name is invalid.
sub is_invalid_name {
my $this=shift;
my $name=shift;
if (length($name) == 0) {
return Error->new("Name cannot be null.");
}
if ($name=~m/^([\$#*()])/) {
return Error->new("Name cannot begin with '$1' characters.");
}
if ($name=~m/(["\\])/) {
return Error->new("Name cannot contain '$1' characters.");
}
if (lc($name) eq 'it' || lc($name) eq 'this' ||
lc($name) eq 'me' || lc($name) eq 'here') {
return Error->new("Name cannot be \"$name\".");
}
return undef; # name ok.
}
# When setting a name, we do some simple sanity checks first.
sub name {
my $this=shift;
if (@_) {
my $name=shift;
return $this->is_invalid_name($name) || &{$this}('name', $name);
}
else {
# Call closure to get name.
return &{$this}('name');
}
}
# Do sanity checks on aliases before setting.
sub aliases {
my $this=shift;
if (@_) {
my $value=shift;
foreach (@$value) {
# Make sure it's a valid name.
if ($this->is_invalid_name($_)) {
return $this->is_invalid_name($_);
}
}
# Now call the closure to set the aliases.
return &{$this}('aliases',$value);
}
# Call closure to get aliases.
return &{$this}('aliases');
}
# Cleans up before deleting this Thing.
sub remove {
my $this=shift;
if (ActiveUser::getactive() != $this->owner &&
! isa(ActiveUser::getactive(),"Wizard")) {
return Error->new("You do not own ".$this->name);
}
# Remove the object from its surrounds.
if (isa($this->location,'Container')) {
$this->location->contents_remove($this);
}
# Walk the thinglist and remove any remaining references to the thing
# so it can really go away. Change ownership to the Wizard.
my $adopter = Generics::findgeneric("wizard");
my $olduser=ActiveUser::getactive();
Utils::SuWizard();
foreach (ThingList::All) {
$_->owner($adopter) if ($_->owner == $this);
$_->all(rec_delete($_->all(), $this));
}
ActiveUser::setactive($olduser);
# Remove the object from the ThingList.
ThingList::remove($this);
}
# Let's not change an object's id, ever.
# You can do it via the special all() method, if you really must.
sub id {
my $this=shift;
return &{$this}('id');
}
# Just here so AUTLOAD doesn't handle it.
sub DESTROY {
# my $this=shift;
# print "destroying a ".ref($this)." (".$this->name.")\n";
}
# Access properties of an object inside the closure.
sub AUTOLOAD {
my $name = $AUTOLOAD;
$name =~ s/.*://; # strip fully-qualified portion
# First check to see if the methods hash has a special
# method to run. I've restricted these methods to having names
# ending in _safe, just because it means that this rather expensive
# test doesn't need to run too often.
if ($name=~m/_safe$/) {
my $methods=&{ $_[0] }( 'methods' );
if ($$methods{$name}) {
return $$methods{$name}->run($name,@_);
}
}
# Call the closure to set/get the value.
&{ $_[0] }( $name, @_[ 1 .. $#_ ] )
}
sub verb_describe {
my $this=shift;
my $verbcall=shift;
my $ret=$this->description($verbcall->word('indirect_object'));
if (Error::iserror($ret)) {
return $ret;
}
return "Description set.";
}
# Set name and aliases.
sub verb_rename {
my $this=shift;
my $verbcall=shift;
my @aliases=split(',',$verbcall->word('indirect_object'));
my $ret=$this->name(shift @aliases);
if (Error::iserror($ret)) {
return $ret;
}
$ret=$this->aliases([@aliases]);
if (Error::iserror($ret)) {
return $ret;
}
return "Name changed."
}
# This is called when a person looks at the object.
sub verb_look {
my $this=shift;
my $verbcall=shift;
return $this->look;
}
# This is called to show the object.
sub look {
my $this=shift;
return $this->description;
}
# Display help on the object.
# We just show any help associated with an object method.
sub verb_help {
my $this=shift;
my $verbcall=shift;
if ($verbcall->word('preposition')) {
my %help=$this->gethelp($verbcall->word('preposition'));
if (keys(%help) == 0) {
return "Sorry, no help is available on that command.";
}
elsif (keys(%help) == 1) {
return values %help;
}
else {
# Multiple possible matches.
# TODO: use question_callback.
return "Several help topics match your query:",
sort(map("\t $_", keys %help));
}
}
else {
return "You need to specify a command you want help on.";
}
}
# Passed a topic, either returns a hash of help topics and help texts that
# may match the given topic, or returns undef if there is no help.
sub gethelp {
my $this=shift;
my $topic=shift;
my $help=$this->help;
if (ref($help) eq 'HASH') {
# Look for the things in the hash that match a substring
# of what we were asked for help on. This also handles
# the case of help topics being put in that are really
# several help topics seperated by spaces.
my %matches;
my $key;
foreach $key (keys %$help) {
if ($key =~ m/(?:^|\s)(\Q$topic\E.*?)(?:\s|$)/) {
$matches{$1}=${$help}{$key};
}
}
return %matches;
}
}
# Add a help text to the thing. Note that the topic can be a space delimted
# list of keys if you want to have the same help text for different topics
sub addhelp {
my $this=shift;
my $topic=shift;
my $value=join("\r\n",@_);
my %help;
my $help=$this->help;
if (ref($help) eq 'HASH') {
%help=%$help;
}
$help{$topic}=$value;
my $ret=$this->help(\%help);
if (Error::iserror($ret)) {
return $ret;
}
return 1;
}
# Remove a help topic from the hash.
sub removehelp {
my $this=shift;
my $topic=shift;
my %help;
my $help=$this->help;
if (ref($help) eq 'HASH') {
%help=%$help;
}
my $help=delete $help{$topic};
$this->help(\%help) || return undef;
return $help;
}
# Add a new verb to this item.
sub addverb {
my $this=shift;
my $verb=shift;
my $verbs=$this->verbs;
my %verbs;
if ($verbs) {
%verbs=%{$verbs};
}
# Use verb command name as hash index.
$verbs{$verb->command} = $verb;
my $ret=$this->verbs(\%verbs);
if (Error::iserror($ret)) {
return $ret;
}
return 1;
}
# Removes a verb from the hash. Pass the command name of the verb to remove.
# Returns the verb.
sub removeverb {
my $this=shift;
my $index=shift;
my %verbs=%{$this->verbs};
my $verb=delete $verbs{$index};
$this->verbs(\%verbs) || return undef;
return $verb;
}
# Returns all the verbs for this object as a list.
sub listverbs {
my $this=shift;
my $verbs=$this->verbs;
if ($verbs) {
return sort values %$verbs;
}
}
# Returns the name of the subroutine in this object to call for a given
# verb. Returns undef if this object doesn't implement that verb.
sub getverbsub {
my $this=shift;
my $verbcall=shift;
my $verb;
foreach $verb ($this->listverbs) {
if (ref($verb) eq 'Verb') {
if ($verb->match($verbcall)) {
return $verb->sub;
}
}
else {
Utils::Log("notice",$this->name."(#".$this->id.") Oops in verblist ($verb)!!");
}
}
return undef;
}
# Test to see if a passed alias is a valid one for this thing.
sub isalias {
my $this=shift;
my $name=lc(shift);
return 1 if $name eq lc($this->name);
if (ref($this->aliases) eq 'ARRAY') {
map {return 1 if lc($_) eq $name} @{$this->aliases};
}
return undef;
}
# Passed a hash ref, merges the contents of the hash into this.
# Uses the special all() method, so it doesn't have to call methods for
# each item in the hash.
# This is designed for loading up the db after a dump.
sub merge_all {
my $this=shift;
my $hash=shift;
my $all=$this->all;
my $key;
foreach $key (keys %$hash) {
# Treat subhashes as a special case - add elements to them,
# instead of overwriting the whole hash.
if (ref($hash->{$key}) eq "HASH" && ref($all->{$key}) eq "HASH") {
my $subkey;
foreach $subkey (keys %{$hash->{$key}}) {
$all->{$key}->{$subkey} = $hash->{$key}->{$subkey};
}
}
else {
$all->{$key} = $hash->{$key};
}
}
$this->all($all);
}
# Passed the name of a method that is in this thing's methods hash,
# it returns the object that actually defines that method. Ie, if the
# method is set on a parent, it'll return the parent.
sub method_definer {
my $this=shift;
my $method=shift;
if (! $this->parent) {
return $this;
}
# See if the parent's methods hash has the same value.
my $methods=$this->methods;
my $pmethods=$this->parent->methods;
if ($$methods{$method} != $$pmethods{$method}) {
# Nope. Ok, we defined the method, then.
return $this;
}
# Recurse into our parent.
return $this->parent->method_definer($method);
}
# This is meant for use by in-db methods only. It calls the parent's method
# with the passed parameters.
sub super {
my $this=shift;
my $method=$main::method;
my $super_definer=$this->method_definer($method)->parent;
my $methods=$super_definer->methods;
if (! $$methods{$method}) {
return Error->new("super called on #".$this->id." $method, but the parent does not define $method.");
}
return $$methods{$method}->run($method,$this,@_);
}
my $DELETE_MAX_DEPTH = 10; # a bit of a sanity check. we probably will never
# get that deep, but it's always good to be sure
# Remove all references in the passed thing to the passed object.
# The thing can be any perl data structure, except another object.
sub rec_delete {
my $thing = shift;
my $delobj = shift;
my $depth = shift || 0;
if ($depth > $DELETE_MAX_DEPTH) {
Utils::Log("notice","rec_delete recursed too deep!");
return $thing;
}
if (ref($thing)) {
if ((ref($thing) eq "REF") || (ref($thing) eq "SCALAR")) {
# if it's a simple reference, just dereference
# it and try again
$thing = rec_delete($$thing, $delobj, $depth+1);
}
elsif (ref($thing) eq "ARRAY") {
# for an array, look through each element for the object
@$thing = map(rec_delete($_, $delobj, $depth+1), @$thing);
}
elsif (ref($thing) eq "HASH") {
my $key;
# for a hash, look for object in the values of the hash
foreach $key (keys(%$thing)) {
$$thing{$key} = rec_delete($$thing{$key}, $delobj, $depth+1);
}
}
elsif ((ref($thing) eq "CODE") || (ref($thing) eq "GLOB")) {
# nothing to do if it's code
}
else {
# Finally, we found an object.
# If it's what we are looking for, return a null ref.
if ($thing == $delobj) {
undef $thing;
return undef;
}
# Else, we have another object. It should be dealt with
# later, so ignore it.
}
}
else {
# This is just a simple scalar.
# We shouldn't need to do anything unless it happens
# to be what we need to delete.
if ($thing == $delobj) {
undef $thing;
return undef;
}
}
return $thing;
}
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