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#include "chdir.h"
#ifdef _WIN32
#include <direct.h>
#else
#ifdef _WIN64
#include <direct.h>
#else
#define _chdir chdir
#define _getcwd getcwd
#include <unistd.h>
#endif
#endif
int goto_working_directory(const char* path)
{
int returnV;
if (path[0] == '\0') {
returnV = -1;
} else {
returnV = tosomedir(path);
}
/** currently no warning message
if(returnV == -1) {
cout << "Stay in the current directory" << endl;
print_working_directory();
} */
return(returnV);
}
char* get_working_directory(char* path)
{
if (_getcwd(path, FILENAME_MAX) == NULL) {
perror("_getcwd error");
path[0] = '\0';
}
return(path);
}
string get_working_directory(void)
{
char path[FILENAME_MAX];
if (get_working_directory(path)) {
return(string(path));
}
return(string(""));
}
bool is_accessible_directory(const char * path)
{
bool isAccessibleDir = false;
string cwd = get_working_directory();
if (goto_working_directory(path) == 0) {
isAccessibleDir = true;
}
// go back to original dir
goto_working_directory(cwd.c_str());
return(isAccessibleDir);
}
int print_working_directory(void)
{
char path[FILENAME_MAX];
if (get_working_directory(path)) {
cout << "\nThe working directory is " << path << endl;
}
return(0);
}
int toparentdir(void)
{
int i, l;
char path[FILENAME_MAX];
if (_getcwd(path, FILENAME_MAX) == NULL)
perror("_getcwd error");
l = (int)strlen(path);
for (i = l - 1; i >= 0; i--) {
#ifdef WIN32
if (path[i] == '\\')
#else
if (path[i] == '/')
#endif
break;
else if (path[i] == ':') {
printf("Already in the root");
return(-1);
}
}
path[i] = '\0';
if (_chdir(path)) {
printf("Unable to locate the directory: %s\n", path);
return(-1);
} else if (path[i-1] == ':') {
printf("Disk root");
return(0);// in the root
} else {
return(1);
}
}
int tochilddir(const char* dirname)
{
int l;
char path[FILENAME_MAX];
if (_getcwd(path, FILENAME_MAX) == NULL)
perror("_getcwd error");
l = (int)strlen(path);
#ifdef WIN32
path[l] = '\\';
#elif defined _WIN64
path[l] = '\\';
#else
path[l] = '/';
#endif
strcpy(&path[l+1], dirname);
if (_chdir(path)) {
printf("Unable to locate the directory: %s\n", path);
return(-1);
} else {
return(system("dir *.wri"));
}
}
int tosomedir(const char* path)
{
if (_chdir(path)) {
// printf("Unable to locate the directory: %s\n", path);
return(-1);
} else {
return(0);
}
}
int tosiblingdir(const char* dirname)
{
toparentdir();
tochilddir(dirname);
return(0);
}
int str2Int(char* str)
{
int value;
int i, j; //j is a value of a digit;
for (value = 0, i = 0; (str[i] != '\0'); i++) {
j = (int)(str[i] - '0');
if (j >= 0 && j <= 9) {
value = value * 10 + j;
} else {
return(-1);
}
}
return(value);
}
string pathLize(const char* path) //For windows
{
char dirPath[FILENAME_MAX];
#ifdef WIN32
strcpy(dirPath, path);
#elif defined _WIN64
strcpy(dirPath, path);
#else
if (path[0] == '/')
strcpy(dirPath, path);
else
sprintf(dirPath, "./%s", path);
#endif
return(string(dirPath));
}
int createdir(const char* path)
{
struct stat st;
#ifdef WIN32
if ( stat(path, &st) == 0 || \
_mkdir(path) == 0) {
#else
#ifdef _WIN64
if ( stat(path, &st) == 0 || \
_mkdir(path) == 0) {
#else
#define MODE_MASK 0777
string dirPath = pathLize(path);
if ( stat(dirPath.c_str(), &st) == 0 || \
mkdir(dirPath.c_str(), MODE_MASK ) == 0) {
#endif
#endif
return(0);
} else {
printf("Fail to create the dir %s", path);
return(1);
}
}
int deletedir(const char* path)
{
char systemcomand[FILENAME_MAX];
sprintf(systemcomand, "rmdir %s", path);
return(system(systemcomand));
}
int deletefile(const char* path)
{
char systemcomand[FILENAME_MAX];
sprintf(systemcomand, "del %s", path);
return(system(systemcomand));
}
char* getnamefrompath(char* Path, char* filename)
{
int i;
for (i = (int)strlen(Path); i >= 0; i--) {
#ifdef WIN32
if (Path[i] == '\\')
#else
if (Path[i] == '/')
#endif
{
break;
}
}
strcpy(filename, &(Path[i+1]));
for (i = (int)strlen(filename); i > 0; i--) {
if (filename[i] == '.') {
filename[i] = '\0';
}
}
return(filename);
}
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