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<A NAME="GSNESView"><H1>GSNESView</H1></A>
Views a grid <A HREF="../SNES/SNES.html#SNES">SNES</A>.
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscsnes.h"
#include "gsolver.h"
int GSNESView(GSNES snes, PetscViewer viewer)
</PRE>
Collective on GSNES
<P>
<H3><FONT COLOR="#CC3333">Input Parameters</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>snes </B></TD><TD>- The grid <A HREF="../SNES/SNES.html#SNES">SNES</A>
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>viewer </B></TD><TD>- [Optional] A visualization context
</TD></TR></TABLE>
<P>
<H3><FONT COLOR="#CC3333">Options Database Key</FONT></H3>
<pre>
-snes_view : calls <A HREF="../SNES/SNESView.html#SNESView">SNESView</A>() at end of <A HREF="../SNES/SNESSolve.html#SNESSolve">SNESSolve</A>()
</pre>
<P>
<H3><FONT COLOR="#CC3333">Notes</FONT></H3>
The available visualization contexts include
<pre>
VIEWER_STDOUT_SELF - standard output (default)
</pre>
<pre>
VIEWER_STDOUT_WORLD - synchronized standard
</pre>
<pre>
output where only the first processor opens
</pre>
<pre>
the file. All other processors send their
</pre>
<pre>
data to the first processor to print.
</pre>
<P>
The user can open alternative vistualization contexts with
<pre>
PetscViewerFileOpenASCII() - output vector to a specified file
</pre>
<P>
<P>
<H3><FONT COLOR="#CC3333">Keywords</FONT></H3>
grid <A HREF="../SNES/SNES.html#SNES">SNES</A>, view, visualize
<BR>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../SNES/SNESView.html#SNESView">SNESView</A>()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>beginner
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/gsolver/interface/gsnes.c.html#GSNESView">src/gsolver/interface/gsnes.c</A>
<BR><A HREF="./index.html">Index of all GSolver routines</A>
<BR><A HREF="../../index.html">Table of Contents for all manual pages</A>
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