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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML3.2 EN">
<HTML>
<HEAD>
<META NAME="GENERATOR" CONTENT="DOCTEXT">
<TITLE>SNESNoLineSearch</TITLE>
</HEAD>
<BODY BGCOLOR="FFFFFF">
<A NAME="SNESNoLineSearch"><H1>SNESNoLineSearch</H1></A>
This routine is not a line search at all;  it simply uses the full Newton step.  Thus, this routine is intended  to serve as a template and is not recommended for general use.   
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
int SNESNoLineSearch(SNES snes,void *lsctx,Vec x,Vec f,Vec g,Vec y,Vec w,PetscReal fnorm,PetscReal *ynorm,PetscReal *gnorm,int *flag)
</PRE>
Collective on <A HREF="../SNES/SNES.html#SNES">SNES</A> and <A HREF="../Vec/Vec.html#Vec">Vec</A>
<P>
<H3><FONT COLOR="#CC3333">Input Parameters</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>snes </B></TD><TD>- nonlinear context
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>lsctx </B></TD><TD>- optional context for line search (not used here)
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>x </B></TD><TD>- current iterate
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>f </B></TD><TD>- residual evaluated at x
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>y </B></TD><TD>- search direction (contains new iterate on output)
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>w </B></TD><TD>- work vector
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>fnorm </B></TD><TD>- 2-norm of f
</TD></TR></TABLE>
<P>
<H3><FONT COLOR="#CC3333">Output Parameters</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>g </B></TD><TD>- residual evaluated at new iterate y
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>y </B></TD><TD>- new iterate (contains search direction on input)
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>gnorm </B></TD><TD>- 2-norm of g
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>ynorm </B></TD><TD>- 2-norm of search length
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>flag </B></TD><TD>- set to 0, indicating a successful line search
</TD></TR></TABLE>
<P>
<H3><FONT COLOR="#CC3333">Options Database Key</FONT></H3>
<DT><B>-snes_ls basic </B> -Activates <A HREF="../SNES/SNESNoLineSearch.html#SNESNoLineSearch">SNESNoLineSearch</A>()
<br>
<P>

<P>
<H3><FONT COLOR="#CC3333">Keywords</FONT></H3>
 <A HREF="../SNES/SNES.html#SNES">SNES</A>, nonlinear, line search, cubic
<BR>
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
 <A HREF="../SNES/SNESCubicLineSearch.html#SNESCubicLineSearch">SNESCubicLineSearch</A>(), <A HREF="../SNES/SNESQuadraticLineSearch.html#SNESQuadraticLineSearch">SNESQuadraticLineSearch</A>(), 
<BR><A HREF="../SNES/SNESSetLineSearch.html#SNESSetLineSearch">SNESSetLineSearch</A>(), <A HREF="../SNES/SNESNoLineSearchNoNorms.html#SNESNoLineSearchNoNorms">SNESNoLineSearchNoNorms</A>()
<P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>advanced
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/snes/impls/ls/ls.c.html#SNESNoLineSearch">src/snes/impls/ls/ls.c</A>
<BR><A HREF="./index.html">Index of all SNES routines</A>
<BR><A HREF="../../index.html">Table of Contents for all manual pages</A>
<BR><A HREF="../singleindex.html">Index of all manual pages</A>
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