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<A NAME="SNESGetSolutionUpdate"><H1>SNESGetSolutionUpdate</H1></A>
Returns the vector where the solution update is stored.
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscsnes.h"
PetscErrorCode PETSCSNES_DLLEXPORT SNESGetSolutionUpdate(SNES snes,Vec *x)
</PRE>
Not Collective, but <A HREF="../Vec/Vec.html#Vec">Vec</A> is parallel if <A HREF="../SNES/SNES.html#SNES">SNES</A> is parallel
<P>
<H3><FONT COLOR="#CC3333">Input Parameter</FONT></H3>
<DT><B>snes </B> -the <A HREF="../SNES/SNES.html#SNES">SNES</A> context
<br>
<P>
<H3><FONT COLOR="#CC3333">Output Parameter</FONT></H3>
<DT><B>x </B> -the solution update
<br>
<P>
<P>
<H3><FONT COLOR="#CC3333">Keywords</FONT></H3>
<A HREF="../SNES/SNES.html#SNES">SNES</A>, nonlinear, get, solution, update
<BR>
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../SNES/SNESGetSolution.html#SNESGetSolution">SNESGetSolution</A>(), <A HREF="../SNES/SNESGetFunction.html#SNESGetFunction">SNESGetFunction</A>
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>advanced
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/snes/interface/snes.c.html#SNESGetSolutionUpdate">src/snes/interface/snes.c</A>
<BR><A HREF="./index.html">Index of all SNES routines</A>
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