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<A NAME="DMMGSolve"><H1>DMMGSolve</H1></A>
Actually solves the (non)linear system defined with the <A HREF="../DA/DMMG.html#DMMG">DMMG</A>
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscda.h"
#include "petscksp.h"
#include "petscmg.h"
#include "petscdmmg.h"
#include "petscpc.h"
PetscErrorCode PETSCSNES_DLLEXPORT DMMGSolve(DMMG *dmmg)
</PRE>
Collective on <A HREF="../DA/DMMG.html#DMMG">DMMG</A>
<P>
<H3><FONT COLOR="#CC3333">Input Parameter</FONT></H3>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>dmmg </B></TD><TD>- the context
</TD></TR>
<P>
<P>
<H3><FONT COLOR="#CC3333">Options Database</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>-dmmg_grid_sequence </B></TD><TD>- use grid sequencing to get the initial solution for each level from the previous
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>-dmmg_monitor_solution </B></TD><TD>- display the solution at each iteration
</TD></TR></TABLE>
<P>
Notes: For linear (<A HREF="../KSP/KSP.html#KSP">KSP</A>) problems may be called more than once, uses the same
matrices but recomputes the right hand side for each new solve. Call <A HREF="../DA/DMMGSetKSP.html#DMMGSetKSP">DMMGSetKSP</A>()
to generate new matrices.
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../DA/DMMGCreate.html#DMMGCreate">DMMGCreate</A>(), <A HREF="../DA/DMMGDestroy.html#DMMGDestroy">DMMGDestroy</A>(), <A HREF="../DA/DMMG.html#DMMG">DMMG</A>, <A HREF="../DA/DMMGSetSNES.html#DMMGSetSNES">DMMGSetSNES</A>(), <A HREF="../DA/DMMGSetKSP.html#DMMGSetKSP">DMMGSetKSP</A>(), <A HREF="../DA/DMMGSetUp.html#DMMGSetUp">DMMGSetUp</A>(), <A HREF="../DA/DMMGSetMatType.html#DMMGSetMatType">DMMGSetMatType</A>()
<BR>
<P>
<P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>advanced
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/snes/utils/damg.c.html#DMMGSolve">src/snes/utils/damg.c</A>
<BR><A HREF="./index.html">Index of all DA routines</A>
<BR><A HREF="../../index.html">Table of Contents for all manual pages</A>
<BR><A HREF="../singleindex.html">Index of all manual pages</A>
<P><H3><FONT COLOR="#CC3333">Examples</FONT></H3>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex22.c.html">src/ksp/ksp/examples/tutorials/ex22.c.html</A><BR>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex25.c.html">src/ksp/ksp/examples/tutorials/ex25.c.html</A><BR>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex28.c.html">src/ksp/ksp/examples/tutorials/ex28.c.html</A><BR>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex29.c.html">src/ksp/ksp/examples/tutorials/ex29.c.html</A><BR>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex32.c.html">src/ksp/ksp/examples/tutorials/ex32.c.html</A><BR>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex33.c.html">src/ksp/ksp/examples/tutorials/ex33.c.html</A><BR>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex34.c.html">src/ksp/ksp/examples/tutorials/ex34.c.html</A><BR>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex22f.F.html">src/ksp/ksp/examples/tutorials/ex22f.F.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex18.c.html">src/snes/examples/tutorials/ex18.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex19.c.html">src/snes/examples/tutorials/ex19.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex20.c.html">src/snes/examples/tutorials/ex20.c.html</A><BR>
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