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<A NAME="MeshGetSectionInt"><H1>MeshGetSectionInt</H1></A>
Returns a SectionInt of the given name from the Mesh.
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscmesh.h"
PetscErrorCode MeshGetSectionInt(Mesh mesh, const char name[], SectionInt *section)
</PRE>
Collective on Mesh
<P>
<H3><FONT COLOR="#CC3333">Input Parameters</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>mesh </B></TD><TD>- The Mesh object
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>name </B></TD><TD>- The section name
</TD></TR></TABLE>
<P>
<H3><FONT COLOR="#CC3333">Output Parameter</FONT></H3>
<DT><B>section </B> -The SectionInt
<br>
<P>
Note: The section is a new object, and must be destroyed by the user
<P>
<P>
<H3><FONT COLOR="#CC3333">Keywords</FONT></H3>
mesh, elements
<BR>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../DA/MeshCreate.html#MeshCreate">MeshCreate</A>()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>intermediate
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/dm/mesh/mesh.c.html#MeshGetSectionInt">src/dm/mesh/mesh.c</A>
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