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<A NAME="DMDACoor3d"><H1>DMDACoor3d</H1></A>
Structure for holding 3d (x, y and z) coordinates.
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<H3><FONT COLOR="#CC3333">Sample Usage</FONT></H3>
<A HREF="../DM/DMDACoor3d.html#DMDACoor3d">DMDACoor3d</A> ***coors;
<A HREF="../Vec/Vec.html#Vec">Vec</A> vcoors;
DM cda;
<P>
<A HREF="../DM/DMDAGetCoordinates.html#DMDAGetCoordinates">DMDAGetCoordinates</A>(da,&vcoors);
<A HREF="../DM/DMDAGetCoordinateDA.html#DMDAGetCoordinateDA">DMDAGetCoordinateDA</A>(da,&cda);
<A HREF="../DM/DMDAVecGetArray.html#DMDAVecGetArray">DMDAVecGetArray</A>(cda,vcoors,&coors);
<A HREF="../DM/DMDAGetCorners.html#DMDAGetCorners">DMDAGetCorners</A>(cda,&mstart,&nstart,&pstart,&m,&n,&p)
for (i=mstart; i<mstart+m; i++) {
for (j=nstart; j<nstart+n; j++) {
for (k=pstart; k<pstart+p; k++) {
x = coors[k][j][i].x;
y = coors[k][j][i].y;
z = coors[k][j][i].z;
......
}
}
<A HREF="../DM/DMDAVecRestoreArray.html#DMDAVecRestoreArray">DMDAVecRestoreArray</A>(dac,vcoors,&coors);
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../DM/DMDACoor2d.html#DMDACoor2d">DMDACoor2d</A>, DMDAForEachPointBegin(), <A HREF="../DM/DMDAGetCoordinateDA.html#DMDAGetCoordinateDA">DMDAGetCoordinateDA</A>(), <A HREF="../DM/DMDAGetCoordinates.html#DMDAGetCoordinates">DMDAGetCoordinates</A>(), DMDAGetGhostCoordinates()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>intermediate
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/dm/impls/da/../../../../include/petscdmda.h.html#DMDACoor3d">src/dm/impls/da/../../../../include/petscdmda.h</A>
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