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<A NAME="MatStencil"><H1>MatStencil</H1></A>
Data structure (C struct) for storing information about a single row or column of a matrix as index on an associated grid.
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
typedef struct {
PetscInt k,j,i,c;
} MatStencil;
</PRE>
<P>
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
<A HREF="../Mat/MatSetValuesStencil.html#MatSetValuesStencil">MatSetValuesStencil</A>(), <A HREF="../Mat/MatSetStencil.html#MatSetStencil">MatSetStencil</A>(), MatSetValuesBlockStencil()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>beginner
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/mat/../../include/petscmat.h.html#MatStencil">src/mat/../../include/petscmat.h</A>
<BR><A HREF="./index.html">Index of all Mat routines</A>
<BR><A HREF="../../index.html">Table of Contents for all manual pages</A>
<BR><A HREF="../singleindex.html">Index of all manual pages</A>
<P><H3><FONT COLOR="#CC3333">Examples</FONT></H3>
<A HREF="../../../src/ksp/ksp/examples/tutorials/ex28.c.html">src/ksp/ksp/examples/tutorials/ex28.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex4tu.c.html">src/snes/examples/tutorials/ex4tu.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex19.c.html">src/snes/examples/tutorials/ex19.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex19tu.c.html">src/snes/examples/tutorials/ex19tu.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex23.c.html">src/snes/examples/tutorials/ex23.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex27.c.html">src/snes/examples/tutorials/ex27.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex29.c.html">src/snes/examples/tutorials/ex29.c.html</A><BR>
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