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   <div id="version" align=right><b>petsc-3.4.2 2013-07-02</b></div>
<A NAME="DMPlexComputeResidualFEM"><H1>DMPlexComputeResidualFEM</H1></A>
Form the local residual F from the local input X using pointwise functions specified by the user 
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscdmplex.h"   
PetscErrorCode DMPlexComputeResidualFEM(DM dm, Vec X, Vec F, void *user)
</PRE>
<H3><FONT COLOR="#CC3333">Input Parameters</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>dm </B></TD><TD>- The mesh
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>X  </B></TD><TD>- Local input vector
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>user </B></TD><TD>- The user context
</TD></TR></TABLE>
<P>
<H3><FONT COLOR="#CC3333">Output Parameter</FONT></H3>
<DT><B>F  </B> -Local output vector
<br>
<P>
<H3><FONT COLOR="#CC3333">Note</FONT></H3>
The second member of the user context must be an FEMContext.
<P>
We form the residual one batch of elements at a time. This allows us to offload work onto an accelerator,
like a GPU, or vectorize on a multicore machine.
<P>

<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
 <A HREF="../DM/DMPlexComputeJacobianActionFEM.html#DMPlexComputeJacobianActionFEM">DMPlexComputeJacobianActionFEM</A>()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>developer
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/dm/impls/plex/plexfem.c.html#DMPlexComputeResidualFEM">src/dm/impls/plex/plexfem.c</A>
<BR><A HREF="./index.html">Index of all DM routines</A>
<BR><A HREF="../../index.html">Table of Contents for all manual pages</A>
<BR><A HREF="../singleindex.html">Index of all manual pages</A>
<P><H3><FONT COLOR="#CC3333">Examples</FONT></H3>
<A HREF="../../../src/snes/examples/tutorials/ex12.c.html">src/snes/examples/tutorials/ex12.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex31.c.html">src/snes/examples/tutorials/ex31.c.html</A><BR>
<A HREF="../../../src/snes/examples/tutorials/ex62.c.html">src/snes/examples/tutorials/ex62.c.html</A><BR>
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