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<div id="version" align=right><b>petsc-3.4.2 2013-07-02</b></div>
<A NAME="DMKSPSetComputeInitialGuess"><H1>DMKSPSetComputeInitialGuess</H1></A>
set <A HREF="../KSP/KSP.html#KSP">KSP</A> initial guess evaluation function
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscksp.h"
PetscErrorCode DMKSPSetComputeInitialGuess(DM dm,PetscErrorCode (*func)(KSP,Vec,void*),void *ctx)
</PRE>
Not Collective
<P>
<H3><FONT COLOR="#CC3333">Input Argument</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>dm </B></TD><TD>- DM to be used with <A HREF="../KSP/KSP.html#KSP">KSP</A>
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>func </B></TD><TD>- initial guess evaluation function, see <A HREF="../KSP/KSPSetComputeInitialGuess.html#KSPSetComputeInitialGuess">KSPSetComputeInitialGuess</A>() for calling sequence
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>ctx </B></TD><TD>- context for right hand side evaluation
</TD></TR></TABLE>
<P>
<P>
<H3><FONT COLOR="#CC3333">Note</FONT></H3>
<A HREF="../KSP/KSPSetComputeInitialGuess.html#KSPSetComputeInitialGuess">KSPSetComputeInitialGuess</A>() is normally used, but it calls this function internally because the user context is actually
associated with the DM.
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
DMKSPSetContext(), <A HREF="../KSP/DMKSPGetComputeRHS.html#DMKSPGetComputeRHS">DMKSPGetComputeRHS</A>(), KSPSetRHS()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>advanced
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/ksp/ksp/interface/dmksp.c.html#DMKSPSetComputeInitialGuess">src/ksp/ksp/interface/dmksp.c</A>
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