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   <div id="version" align=right><b>petsc-3.4.2 2013-07-02</b></div>
<A NAME="SNESFunction"><H1>SNESFunction</H1></A>
functional form used to convey the nonlinear function to be solved by <A HREF="../SNES/SNES.html#SNES">SNES</A> 
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscsnes.h"
SNESFunction(SNES snes,Vec x,Vec f,void *ctx);
</PRE>
<H3><FONT COLOR="#CC3333">Input Parameters</FONT></H3>
<TABLE border="0" cellpadding="0" cellspacing="0">
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>snes </B></TD><TD>- the <A HREF="../SNES/SNES.html#SNES">SNES</A> context
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>x    </B></TD><TD>- state at which to evaluate residual
</TD></TR>
<TR><TD WIDTH=40></TD><TD ALIGN=LEFT VALIGN=TOP><B>ctx     </B></TD><TD>- optional user-defined function context, passed in with <A HREF="../SNES/SNESSetFunction.html#SNESSetFunction">SNESSetFunction</A>()
</TD></TR></TABLE>
<P>
<H3><FONT COLOR="#CC3333">Output Parameter</FONT></H3>
<DT><B>f  </B> -vector to put residual (function value)
<br>
<P>

<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
   <A HREF="../SNES/SNESSetFunction.html#SNESSetFunction">SNESSetFunction</A>(), <A HREF="../SNES/SNESGetFunction.html#SNESGetFunction">SNESGetFunction</A>()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>intermediate
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/snes/interface/snes.c.html#SNESFunction">src/snes/interface/snes.c</A>
<BR><A HREF="./index.html">Index of all SNES routines</A>
<BR><A HREF="../../index.html">Table of Contents for all manual pages</A>
<BR><A HREF="../singleindex.html">Index of all manual pages</A>
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