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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML3.2 EN">
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   <div id="version" align=right><b>petsc-3.4.2 2013-07-02</b></div>
<A NAME="SNESMonitorCancel"><H1>SNESMonitorCancel</H1></A>
Clears all the monitor functions for a <A HREF="../SNES/SNES.html#SNES">SNES</A> object. 
<H3><FONT COLOR="#CC3333">Synopsis</FONT></H3>
<PRE>
#include "petscsnes.h"  
PetscErrorCode  SNESMonitorCancel(SNES snes)
</PRE>
Logically Collective on <A HREF="../SNES/SNES.html#SNES">SNES</A>
<P>
<H3><FONT COLOR="#CC3333">Input Parameters</FONT></H3>
<DT><B>snes </B> -the <A HREF="../SNES/SNES.html#SNES">SNES</A> context
<br>
<P>
<H3><FONT COLOR="#CC3333">Options Database Key</FONT></H3>
<DT><B>-snes_monitor_cancel </B> -cancels all monitors that have been hardwired
into a code by calls to <A HREF="../SNES/SNESMonitorSet.html#SNESMonitorSet">SNESMonitorSet</A>(), but does not cancel those
set via the options database
<br>
<P>
<H3><FONT COLOR="#CC3333">Notes</FONT></H3>
There is no way to clear one specific monitor from a <A HREF="../SNES/SNES.html#SNES">SNES</A> object.
<P>

<P>
<H3><FONT COLOR="#CC3333">Keywords</FONT></H3>
 <A HREF="../SNES/SNES.html#SNES">SNES</A>, nonlinear, set, monitor
<BR>
<P>
<H3><FONT COLOR="#CC3333">See Also</FONT></H3>
 <A HREF="../SNES/SNESMonitorDefault.html#SNESMonitorDefault">SNESMonitorDefault</A>(), <A HREF="../SNES/SNESMonitorSet.html#SNESMonitorSet">SNESMonitorSet</A>()
<BR><P><B><P><B><FONT COLOR="#CC3333">Level:</FONT></B>intermediate
<BR><FONT COLOR="#CC3333">Location:</FONT></B><A HREF="../../../src/snes/interface/snes.c.html#SNESMonitorCancel">src/snes/interface/snes.c</A>
<BR><A HREF="./index.html">Index of all SNES routines</A>
<BR><A HREF="../../index.html">Table of Contents for all manual pages</A>
<BR><A HREF="../singleindex.html">Index of all manual pages</A>
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